Category:Games: Difference between revisions
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* Dragoncards—a card game, simulates a battle between knights (player) and a red dragon (dealer).{{csb|Greyhawk Adventures|114|Gambling at the Tables}} | * Dragoncards—a card game, simulates a battle between knights (player) and a red dragon (dealer).{{csb|Greyhawk Adventures|114|Gambling at the Tables}} | ||
* Dragonfire—ante-based tile-matching game with continually raising wagers.{{csb|The Rod of Seven Parts|26, 29, 33, 34|Initiation to Power}}{{Csb|The Rod of Seven Parts|31, 32|Might and Menace}}{{cite dungeon|124|53|Backdrop:Diamond Lake}}<ref group=note name=RoSP>In ''[[Dungeon]]'' magazine #124, "Backdrop: Diamond Lake" (p.53), Dragonfire is referred to as a card game rather than a tile game. The original source, ''[[The Rod of Seven Parts]]'' says, "Dragonfire is played with 25 ''tiles or cards''. There are six sets of four tiles, plus one unique tile. The unique tile is the Dragonfire tile." All rules for the game consistently refer to "tiles" throughout, but then gives simple rules for playing the game with a physical, real-world, "regular deck of playing cards" with the Joker as the Dragonfire tile (p.32).</ref> | * Dragonfire—ante-based tile-matching game with continually raising wagers.{{csb|The Rod of Seven Parts|26, 29, 33, 34|Initiation to Power}}{{Csb|The Rod of Seven Parts|31, 32|Might and Menace}}{{cite dungeon|124|53|Backdrop:Diamond Lake}}<ref group=note name=RoSP>In ''[[Dungeon]]'' magazine #124, "Backdrop: Diamond Lake" (p.53), Dragonfire is referred to as a card game rather than a tile game. The original source, ''[[The Rod of Seven Parts]]'' says, "Dragonfire is played with 25 ''tiles or cards''. There are six sets of four tiles, plus one unique tile. The unique tile is the Dragonfire tile." All rules for the game consistently refer to "tiles" throughout, but then gives simple rules for playing the game with a physical, real-world, "regular deck of playing cards" with the Joker as the Dragonfire tile (p.32).</ref> | ||
* Poker (and it's variants){{csb|Greyhawk Adventures|114|Gambling at the Tables}} | * Poker (and it's variants){{csb|Greyhawk Adventures|114|Gambling at the Tables}}{{csb|TAB|90}} | ||
* [[Three-Dragon Ante]] | * [[Three-Dragon Ante]] | ||
* Wayward Wing—an [[elf|elven]] game played with tiles "with images of trees, people, and monsters"{{csb|RttToEE|98}} | * Wayward Wing—an [[elf|elven]] game played with tiles "with images of trees, people, and monsters"{{csb|RttToEE|98}} | ||
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* [[Spellbones]] | * [[Spellbones]] | ||
* [[Gemsnatcher]]{{cite dungeon|106|38|Zenith Trajectory}}{{csb|The Shackled City ''adventure path (hardback)'' |129-130}} | * [[Gemsnatcher]]{{cite dungeon|106|38|Zenith Trajectory}}{{csb|The Shackled City ''adventure path (hardback)'' |129-130}} | ||
* | * Knucklebones—some dice are literal carved animal knucklebones; played one of two ways: similar to modern "jacks" or a scored game with tallies counted by individual throws; | ||
:: The word "knucklebones" is also used as a figurative synonym for "dice"{{csb|ToEE|37}}{{csb|RttToEE|109, 139}}{{csb|LoG|11, 33}} | :: The word "knucklebones" is also used as a figurative synonym for "dice"{{csb|ToEE|37}}{{csb|RttToEE|109, 139}}{{csb|LoG|11, 33}} | ||
* Dice Racing—a dice game. Players roll 1d6 repeatedly, adding to the sum, and try to reach a total of 25 first.{{csb|Greyhawk Adventures|114|Gambling at the Tables}} | * Dice Racing—a dice game. Players roll 1d6 repeatedly, adding to the sum, and try to reach a total of 25 first.{{csb|Greyhawk Adventures|114|Gambling at the Tables}} | ||
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:: Jumps—played in the [[Free City Arena]] by two teams (sponsored by local schools). It "involves a great deal of physical combat. with the ring carrier having to leap his way past a gauntlet of opposing players bearing iron-shod wooden staves. Each team includes one cleric, who tends to wounded players and who cannot be attacked."{{cite lgj|5|8}} | :: Jumps—played in the [[Free City Arena]] by two teams (sponsored by local schools). It "involves a great deal of physical combat. with the ring carrier having to leap his way past a gauntlet of opposing players bearing iron-shod wooden staves. Each team includes one cleric, who tends to wounded players and who cannot be attacked."{{cite lgj|5|8}} | ||
* Gladiatorial fights—in the [[Free City Arena]]{{cite dungeon|128|31, 32, 34-50, 52, 53, 55, 61}} | * Gladiatorial fights—in the [[Free City Arena]]{{cite dungeon|128|31, 32, 34-50, 52, 53, 55, 61}} | ||
* Boxing—known, at the very least amongst [[Rhennee]]{{cite lgj|2|15}} | * Boxing—known, at the very least amongst [[Rhennee]]{{cite lgj|2|15}} | ||
* ''Falthi''—[[Rhennee]] "deck tumbling"{{cite lgj|2|15}} | * ''Falthi''—[[Rhennee]] "deck tumbling"{{cite lgj|2|15}} | ||
* ''Pelota''—"a game with a ball and stone goals"{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} played by [[Olman]] native tribes. | * ''Pelota''—"a game with a ball and stone goals"{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} played by [[Olman]] native tribes. | ||
:: The goals are a "circular nook" on the wall ("a 1ft.diameter niche, 5ft. above the floor and hemispherical in shape") in a 140ft. long court.{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} | :: The goals are a "circular nook" on the wall ("a 1ft.diameter niche, 5ft. above the floor and hemispherical in shape") in a 140ft. long court.{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} | ||
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:: "The purpose of this game for the players is to hit or kick the ball into the goal... while preventing the ball from reaching its goal at the [opposite] end."{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} | :: "The purpose of this game for the players is to hit or kick the ball into the goal... while preventing the ball from reaching its goal at the [opposite] end."{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} | ||
:: ''Pelota'' results in "the death of some of the players by priestly knife," when they lose.{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} | :: ''Pelota'' results in "the death of some of the players by priestly knife," when they lose.{{csb|C1|14}}{{csb|TftYP|78|Ch.3, The Hidden Shrine of Tamoachan}} | ||
* [[Twistbuck's Game]] (also called "a game of Legs")—a game played strolling through the city, counting the number of legs of creatures appearing on the signs of taverns and inns.{{csb|Night Arrant|212-213,218}} | |||
== Other games == | == Other games == | ||
Latest revision as of 11:03, 2 December 2024
This category is composed of games of skill or chance played for entertainment specifically referred to in World of Greyhawk™ sources.
Articles in this category include games of any sort (many of which include gambling) known to exist in the World of Greyhawk™ like poker and its variants[1]. Some common entertainment games may include games like backgammon, checkers, chess or chatranj (Shatranj) and their variants, games played with cards or dice, or other games such as darts, billiards, boxing, sports, or more unusual games from other cultures, like gnomish "dizzy-boff".[2]
This category also includes fictional games which have been mentioned by name, but about which little or nothing is known.
Well-documented games
These are games about which there is a considerable amount known or have been mentioned in sources the most, and have been named as being played at specific locations.
Card or tile games
- Dragoncards—a card game, simulates a battle between knights (player) and a red dragon (dealer).[1]
- Dragonfire—ante-based tile-matching game with continually raising wagers.[3][4][5][note 1]
- Poker (and it's variants)[1][6]
- Three-Dragon Ante
- Wayward Wing—an elven game played with tiles "with images of trees, people, and monsters"[7]
Note: Fortune-telling cards are also known in the Flanaess, especially amongst Rhennee, though they are not "playing cards".[8] They include the Major Arcana (as real-world "tarot" do), though these include The Raptor (bird of prey), so they are not a standard tarot deck.[8] Decks of Wonderous Things are also not unknown.[9]
Dice games
- Spellbones
- Gemsnatcher[10][11]
- Knucklebones—some dice are literal carved animal knucklebones; played one of two ways: similar to modern "jacks" or a scored game with tallies counted by individual throws;
- Dice Racing—a dice game. Players roll 1d6 repeatedly, adding to the sum, and try to reach a total of 25 first.[1]
- In Between— a dice game in which the bettor tries to roll a result on 2d10 which is in between two previous results.[1]
- Two and Three—a dice game in which the dealer (rolling 1d20) and player (rolling 5d4) compete to roll higher results.[1]
- Knives—a dice game, best throw on 3d6.[15]
- Pitchforks—a dice game, best throw on 4d6.[15]
- Fireball—a dice game, best throw on 5d6.[15]
- Norebonne—a dice game.[16][17] played against a dealer[16]
- Turoos—Rhennee dice game[18]
Sports or physical games

- "Long-field sports"—played in the Free City Arena by two teams (sponsored by local schools) on grass turf.[19]
- Jumps—played in the Free City Arena by two teams (sponsored by local schools). It "involves a great deal of physical combat. with the ring carrier having to leap his way past a gauntlet of opposing players bearing iron-shod wooden staves. Each team includes one cleric, who tends to wounded players and who cannot be attacked."[20]
- Gladiatorial fights—in the Free City Arena[21]
- Boxing—known, at the very least amongst Rhennee[18]
- Falthi—Rhennee "deck tumbling"[18]
- Pelota—"a game with a ball and stone goals"[22][23] played by Olman native tribes.
- The goals are a "circular nook" on the wall ("a 1ft.diameter niche, 5ft. above the floor and hemispherical in shape") in a 140ft. long court.[22][23]
- The players have "padding on their arms and hips, bouncing a ball between them"[22][23]
- "The ball is cool to the touch and made of some resilient black material wrapped around and around." The "black ball, about a foot in diameter" "... is made of rubber wound around a balsa core."[22][23]
- "The purpose of this game for the players is to hit or kick the ball into the goal... while preventing the ball from reaching its goal at the [opposite] end."[22][23]
- Pelota results in "the death of some of the players by priestly knife," when they lose.[22][23]
- Twistbuck's Game (also called "a game of Legs")—a game played strolling through the city, counting the number of legs of creatures appearing on the signs of taverns and inns.[24]
Other games
See the index near the end of this page for other games known in the World of Greyhawk™.
- Archchess
- Chatraj
Scarler Brotherhood training games
The Scarlet Brotherhood refers to games used by leaders of the organization using games as methods of training for children (4 to 10 y/o:[25]
- assassins play advanced “tag" games, and work with puzzle-toys, ,
- thieves play variants of “hide and seek"
- warriors play weapons-sports
Gnomish games
Lizardfolk games
References
Notes
- ↑ In Dungeon magazine #124, "Backdrop: Diamond Lake" (p.53), Dragonfire is referred to as a card game rather than a tile game. The original source, The Rod of Seven Parts says, "Dragonfire is played with 25 tiles or cards. There are six sets of four tiles, plus one unique tile. The unique tile is the Dragonfire tile." All rules for the game consistently refer to "tiles" throughout, but then gives simple rules for playing the game with a physical, real-world, "regular deck of playing cards" with the Joker as the Dragonfire tile (p.32).
Citations
- ↑ a b c d e f Greyhawk Adventures (1988), p.114, Gambling at the Tables.
- ↑ Dragon #291 (Jan 2002), p.37-38.
- ↑ The Rod of Seven Parts (1996), p.26, 29, 33, 34, Initiation to Power.
- ↑ The Rod of Seven Parts (1996), p.31, 32, Might and Menace.
- ↑ "Backdrop:Diamond Lake". Dungeon #124 (Jul 2005), p.53
- ↑ The Adventure Begins (1998), p.90.
- ↑ Return to the Temple of Elemental Evil (2001), p.98.
- ↑ a b Night Watch (1990), p.25, 27.
- ↑ Supplement I: Greyhawk (1975), p.39.
- ↑ "Zenith Trajectory". Dungeon #106 (Jan 2004), p.38
- ↑ The Shackled City adventure path (hardback) , p.129-130.
- ↑ T1-4 The Temple of Elemental Evil (1985), p.37.
- ↑ Return to the Temple of Elemental Evil (2001), p.109, 139.
- ↑ Against the Giants: The Liberation of Geoff (1999), p.11, 33.
- ↑ a b c Dragon #336 (Oct 2005), p.69.
- ↑ a b Age of Worms Overload (2005), p.21.
- ↑ "Backdrop:Diamond Lake". Dragon #124 (Aug 1987), p.53.
- ↑ a b c Living Greyhawk Journal #2 (Nov 2000), p.15.
- ↑ The Adventure Begins (1998), p.98.
- ↑ Living Greyhawk Journal #5 (Jul 2001, published March 2002), p.8.
- ↑ Dungeon #128 (Nov 2005), p.31, 32, 34-50, 52, 53, 55, 61
- ↑ a b c d e f C1 The Hidden Shrine of Tamoachan (1980), p.14.
- ↑ a b c d e f Tales from the Yawning Portal (2017), p.78, Ch.3, The Hidden Shrine of Tamoachan.
- ↑ Night Arrant—Gord the Rogue novel (1986), p.212-213,218.
- ↑ The Scarlet Brotherhood (1999), p.8.
- ↑ a b c "The Little-lympics". Dragon #291 (Jan 2002), p.36-41.
- ↑ a b c Ghosts of Saltmarsh (2019), p.227.
Bibliography
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Archchess | Item | Game/Sport, | City of Hawks | 228 |
| Chatraj | Item | Game/Sport, | Dragon magazine #100 | 26 |
| Dragonchess | Item | Game/Sport, | LT2 Crypt of Lyzandred the Mad | 43 |
| Dragonchess | Item | Game/Sport, | Dance of Demons | 295, 296 |
| Dragonchess | Item | Game/Sport, | Dragon magazine #100 | 27, 31, 34, 35, 36, 37, 38, 39, 40 |
| Dragonchess | Item | Game/Sport, | Dragon magazine #265 | 59 |
| Dragonchess | Item | Game/Sport, | Dragon magazine #344 | 54 |
| Dragonchess | Item | Game/Sport, | Oerth Journal #27 | 40 |
| Dragonchess | Item | Game/Sport, | Oerth Journal #30 | 19 |
| Dragonchess | Item | Game/Sport, | Oerth Journal #32 | 7 |
| Dragonchess | Item | Game/Sport, | Return of the Eight | 28, 29, 44 |
| Dragonfire | Item | Game/Sport, | The Rod of Seven Parts: Initiation to Power | 26, 29, 33, 34 |
| Dragonfire | Item | Game/Sport, | The Rod of Seven Parts: Might and Menace | 31, 32 |
| Driftwood Surfing | Item | Game/Sport, | Ghosts of Saltmarsh, D&D 5e | 227 |
| Knuclebones | Item | Game/Sport, | Vortext #08, Spring 1993 #08 | 26 |
| Legs | Item | Game/Sport, | Reference | SEE Twistbucks Game |
| Pelota | Item | Game/Sport, | C1 The Hidden Shrine of Tamoachan | 14 |
| Pelota | Item | Game/Sport, | Lost Tomaochan: The Hidden Shrine of Lubaatum | 18, 19 |
| Quipper Wrestling | Item | Game/Sport, | Ghosts of Saltmarsh, D&D 5e | 227 |
| Turoos | Item | Game/Sport, | Living Greyhawk Journal #2 | 15 |
| Twistbuck's Game (Legs) | Item | Game/Sport, | Night Arrant | 212, 213, 218 |
| Water Sparring | Item | Game/Sport, | Ghosts of Saltmarsh, D&D 5e | 227 |
| Wayward Wing | Item | Game/Sport, | Return to the Temple of Elemental Evil, D&D 3.0e | 98 |
Pages in category "Games"
The following 4 pages are in this category, out of 4 total.