Prymp: Difference between revisions
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'''{{PAGENAME}}''' is a | '''{{PAGENAME}}''' is a large city on the northern coast of [[Ahlissa]], formerly the [[South Province]] of the [[Great Kingdom]]. It is home to a large naval fleet. The city's walls are solidly built and in good repair, but the rest of the city is a decrepit den of depravity. The city, at least under the Great Kingdom, was ruled by an military council, rather than a civilian government. {{csb|Ivid|132}} | ||
==History== | ==History== | ||
The city existed long before [[Ahlissa]] broke off from the failing [[Great Kingdom]] after the [[Greyhawk Wars]]. | The city existed long before [[Ahlissa]] broke off from the failing [[Great Kingdom]] after the [[Greyhawk Wars]]. While under the control of the Great Kingdom, is was a military city, run by the ruler of [[South Province]], Admiral [[Llarnen]], commander of the vast fleet based in the city, and General [[Reynard]], commander of the South Provinces armies. The city was heavily damaged by [[Nyrond|Nyrondese]] attacks during the Greyhawk Wars, especially early in 585 CY, when the city suffered a devastating raid, which left the scorch marks from fireballs flung by Nyrondese mages dotting the city for over a year afterward. After the raid, Admiral Llarnen opted to constantly keep half the fleet in port for defensive purposes. At the time, the Great Kingdom controlled fleet based in Prymp consisted of 22 cogs and coasters, seven galleys and five galleons.{{csb|Ivid|132}} | ||
==Geography== | ==Geography== | ||
Prymp is such a valuable port because of its location on [[Relmor Bay]], which feeds out into the [[Azure Sea]] on the northern coast of the Principality of Ahlissa, which is part of the greater [[Ahlissa|Kingdom of Ahlissa]]. | |||
==Cityscape== | ==Cityscape== | ||
While the walls of the city are solidly built, the rest of the city is in frequent disrepair. The most notable feature of the city, however, is the series of underground ducts that were built to carry away high tidal waters. These were then linked with secret passages created by the assassins' guild and other nefarious actors to burial vaults and a series of natural limestone caverns existing beneath the city to form the undercity, a partially mapped mess of passages that honeycomb out beneath the city, many of which are partly or fully flooded. | |||
The port district is as delapidated as the rest of the city. The harbor district is known as the [[Styes]].{{cite dragon|121|43}}{{csb|GoS|165}} | |||
==People== | ==People== | ||
===Population=== | ===Population=== | ||
The population of the city in [[585 CY]] was 16,300 people,{{csb|Ivid|132}} but by [[591 CY]] it had grown by about 7% to 17,400.{{csb|LGG|132}} | |||
a fully formed assassins' guild. | |||
Mercenaries defend the city, most of whom are a black hearted lot, comprised of "ex-slaves, pirates of old, or simply chaotic and utterly untrustworthy souls" who are easily swayed by money, and are only kept in check by the extreme lawfulness of the city's rulers.{{csb|Ivid|132}} | |||
===Notable individuals=== | ===Notable individuals=== | ||
* Admiral [[Llarnen]]-Fleet commander for the Great Kingdom and former ruler of the city | |||
* General [[Reynard]]-Amry commander for the Great Kingdom and former ruler of the city | |||
===Religion=== | ===Religion=== | ||
The city is rife with cults of various sorts, the most notable of which are cults to [[Nerull]], who are known to complete dark rituals in the city's "squalid and neglected cemetery".{{csb|Ivid|132}} | |||
==Government== | ==Government== | ||
| Line 48: | Line 54: | ||
==Economy== | ==Economy== | ||
===Trade=== | ===Trade=== | ||
The city was a center for trade, with most anything available, including slaves.{{csb|Ivid|132}} | |||
== | ==Rumors and legends== | ||
The undercity is a source for many rumors. Some say that the lower unexplored sections contain not only an interdicted nest of Kuo-toa, but also an underwater complex occupied by a lich and his swarm of sea-zombie-like undead. {{csb|Ivid|132}} | |||
One of the more credible rumors is the report of a sacred relic of [[Pholtus]], a cloak that was sealed away by the last of a desperate priesthood chased into the undercity by assassins in the employ of [[Ivid V]]. The cloak was important enough to attract the attention of the higher ups in [[Mitrik]], who sent a group of adventurers in disguise to try and find it, though they never returned.{{csb|Ivid|132}} | |||
==Creative origins== | ==Creative origins== | ||
| Line 64: | Line 71: | ||
==Gallery== | ==Gallery== | ||
==External links== | == External links == | ||
{{External link disclaimer}} | |||
==References== | ==References== | ||
| Line 70: | Line 78: | ||
<references /> | <references /> | ||
===Bibliography=== | ===Bibliography=== | ||
* [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv= | * [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv=1727302323 PDF by William Allman with maps]. Original RTF archived:[http://web.archive.org/web/20081218001449/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Wizards.com]. WGR7 or WGRx | ||
{{index}} | {{index}} | ||
Latest revision as of 19:55, 29 January 2025
| Prymp | |
|---|---|
| General information | |
| Realm: | Ahlissa |
| Demographics | |
| Population: | 17,400 in 591 CY |
Prymp is a large city on the northern coast of Ahlissa, formerly the South Province of the Great Kingdom. It is home to a large naval fleet. The city's walls are solidly built and in good repair, but the rest of the city is a decrepit den of depravity. The city, at least under the Great Kingdom, was ruled by an military council, rather than a civilian government. [1]
History
The city existed long before Ahlissa broke off from the failing Great Kingdom after the Greyhawk Wars. While under the control of the Great Kingdom, is was a military city, run by the ruler of South Province, Admiral Llarnen, commander of the vast fleet based in the city, and General Reynard, commander of the South Provinces armies. The city was heavily damaged by Nyrondese attacks during the Greyhawk Wars, especially early in 585 CY, when the city suffered a devastating raid, which left the scorch marks from fireballs flung by Nyrondese mages dotting the city for over a year afterward. After the raid, Admiral Llarnen opted to constantly keep half the fleet in port for defensive purposes. At the time, the Great Kingdom controlled fleet based in Prymp consisted of 22 cogs and coasters, seven galleys and five galleons.[1]
Geography
Prymp is such a valuable port because of its location on Relmor Bay, which feeds out into the Azure Sea on the northern coast of the Principality of Ahlissa, which is part of the greater Kingdom of Ahlissa.
Cityscape
While the walls of the city are solidly built, the rest of the city is in frequent disrepair. The most notable feature of the city, however, is the series of underground ducts that were built to carry away high tidal waters. These were then linked with secret passages created by the assassins' guild and other nefarious actors to burial vaults and a series of natural limestone caverns existing beneath the city to form the undercity, a partially mapped mess of passages that honeycomb out beneath the city, many of which are partly or fully flooded.
The port district is as delapidated as the rest of the city. The harbor district is known as the Styes.[2][3]
People
Population
The population of the city in 585 CY was 16,300 people,[1] but by 591 CY it had grown by about 7% to 17,400.[4]
a fully formed assassins' guild.
Mercenaries defend the city, most of whom are a black hearted lot, comprised of "ex-slaves, pirates of old, or simply chaotic and utterly untrustworthy souls" who are easily swayed by money, and are only kept in check by the extreme lawfulness of the city's rulers.[1]
Notable individuals
- Admiral Llarnen-Fleet commander for the Great Kingdom and former ruler of the city
- General Reynard-Amry commander for the Great Kingdom and former ruler of the city
Religion
The city is rife with cults of various sorts, the most notable of which are cults to Nerull, who are known to complete dark rituals in the city's "squalid and neglected cemetery".[1]
Government
Heraldry
Economy
Trade
The city was a center for trade, with most anything available, including slaves.[1]
Rumors and legends
The undercity is a source for many rumors. Some say that the lower unexplored sections contain not only an interdicted nest of Kuo-toa, but also an underwater complex occupied by a lich and his swarm of sea-zombie-like undead. [1]
One of the more credible rumors is the report of a sacred relic of Pholtus, a cloak that was sealed away by the last of a desperate priesthood chased into the undercity by assassins in the employ of Ivid V. The cloak was important enough to attract the attention of the higher ups in Mitrik, who sent a group of adventurers in disguise to try and find it, though they never returned.[1]
Creative origins
Publication history
See also
Gallery
External links
Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.
References
Citations
- ↑ a b c d e f g h Ivid the Undying (1995), p.132.
- ↑ Dragon #121 (May 1987), p.43.
- ↑ Ghosts of Saltmarsh (2019), p.165.
- ↑ Living Greyhawk Gazetteer (2000), p.132.
Bibliography
- Sargent, Carl. Ivid the Undying. Lake Geneva, WI: TSR, 1995. Published online. PDF by William Allman with maps. Original RTF archived:Wizards.com. WGR7 or WGRx
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | A1-4 Scourge of the Slave Lords | 23 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | The City of Greyhawk: Gem of the Flanaess | 19 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Dragon magazine #057 | 16 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Dragon magazine #065 | 12 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | From the Ashes: References Card | #3 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Ghosts of Saltmarsh, D&D 5e | 165 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Ivid the Undying | 128, 129, 131, 132 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 8, 10, 11, 35, 84 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Living Greyhawk Gazetteer | 21, 71, 80, 149 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Oerth Journal #06 | 37 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Oerth Journal #07 | 36,37 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Oerth Journal #16 | 13,15,20,21,22 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Oerth Journal #17 | 20 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Oerth Journal #21 | 21 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Player's Guide to Greyhawk | 59 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Slavers, AD&D 2e | 34, 37 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | Saga of Old City | 7, 259 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | The Adventure Begins | 28, 33 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | The Tomb of Horrors—Greyhawk Classics Book 7 | IC |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | The World of Greyhawk Fantasy World Setting (Folio) | 20 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | WGR4 The Marklands | 64, 73 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | World of Greyhawk boxed set (1983) | 47 |
| Prymp | Settlement | Ahlissa, Settlement, (576 pop: 16300), (591 pop: 17400), | World of Greyhawk boxed set (1983) | IBC |