Dyvers: Difference between revisions

From Greyhawk Wiki
Jump to navigation Jump to search
Major Events: corrected name of halfling town
m Text replacement - "Notable NPCs" to "Notable individuals"
Tags: mobile web edit mobile edit
 
(5 intermediate revisions by the same user not shown)
Line 69: Line 69:
Dyvers' army and militias have been strengthened by recruitment from the best of the Shield Landers, and a handful of good warriors have fled here from conquered lands of the west (Bissel, [[Geoff]], and [[Sterich]]).
Dyvers' army and militias have been strengthened by recruitment from the best of the Shield Landers, and a handful of good warriors have fled here from conquered lands of the west (Bissel, [[Geoff]], and [[Sterich]]).


== Living Greyhawk ==
== In ''Living Greyhawk'' ==
{{LGsection}}
{{LGsection}}
Though officially published by [[Wizards of the Coast]] and the [[RPGA]], the [[Living Greyhawk]] campaign is considered by some to be apocryphal.   
Though officially published by [[Wizards of the Coast]] and the [[RPGA]], the [[Living Greyhawk]] campaign is considered by some to be apocryphal.   
Line 75: Line 75:
There's many facts and storylines and which progressed and changed in and around the Free Lands of Dyvers from 591 through 598 CY.
There's many facts and storylines and which progressed and changed in and around the Free Lands of Dyvers from 591 through 598 CY.


=== Notable NPCs ===
=== Notable individuals ===
Sir [[Darian Kesser]] -
Sir [[Darian Kesser]]


=== Major Events ===
=== Major Events ===
* '''[[591 CY]]''' - dramatic increases in violent activity by savage humanoids in the [[Gnarley Forest]] as well as undead; rumors point to Pomarj and the Bad Deep.
* '''[[591 CY]]'''—dramatic increases in violent activity by savage humanoids in the [[Gnarley Forest]] as well as undead; rumors point to Pomarj and the Bad Deep.
* '''[[592 CY]]''' - [[Areolas Lasimer]], master of the [[Cartographer's Guild]], convinces the powers that be to commission a new survey of the Free Lands of Dyvers. The results reveal substantially more land under the city's control, including some claimed by rival Greyhawk. Later that year a fire in the poorest part of Dyvers (derisively called Box Town) burns much of that quarter of the city, leading to skyrocketing prices, record homeless, and an increase in crime.
* '''[[592 CY]]'''[[Areolas Lasimer]], master of the [[Cartographer's Guild]], convinces the powers that be to commission a new survey of the Free Lands of Dyvers. The results reveal substantially more land under the city's control, including some claimed by rival Greyhawk. Later that year a fire in the poorest part of Dyvers (derisively called Box Town) burns much of that quarter of the city, leading to skyrocketing prices, record homeless, and an increase in crime.
* '''[[593 CY]]''' - The first rumors are whispered in the city that slavery, illegal in the Free City, may be once again proving too irresistible for some "merchants".
* '''[[593 CY]]'''—The first rumors are whispered in the city that slavery, illegal in the Free City, may be once again proving too irresistible for some "merchants".
* '''[[594 CY]]''' - [[Magister Hunter]] disappears from Dyvers as the end of the year approaches. Riots ensue, and the Gentry impose martial law.
* '''[[594 CY]]'''[[Magister Hunter]] disappears from Dyvers as the end of the year approaches. Riots ensue, and the Gentry impose martial law.
* '''[[598 CY]]''' - [[Turrosh Mak]] launched a major invasion from the [[Pomarj]]. The orc army caused great destruction in the [[Gnarley Forest]], devastated the towns of [[Beltander]], [[Banebridge]] and [[Tricaster]] then laid siege to Dyvers.  With reinforcements from [[Caltaran]], [[Rangers of the Gnarley]], the [[Gnarley Dragon]], the elite halfling dog cavalry from Banebridge, and every adventurer or mercenary in the area, the Free Army resisted the assault on the walls. The siege was broken after a protracted battle causing thousands of casualties and the arrival of the Greyhawk army. In the aftermath, the [[Free City of Greyhawk]] reclaimed [[Tricaster]].
* '''[[598 CY]]'''[[Turrosh Mak]] launched a major invasion from the [[Pomarj]]. The orc army caused great destruction in the [[Gnarley Forest]], devastated the towns of [[Beltander]], [[Banebridge]] and [[Tricaster]] then laid siege to Dyvers.  With reinforcements from [[Caltaran]], [[Rangers of the Gnarley]], the [[Gnarley Dragon]], the elite halfling dog cavalry from Banebridge, and every adventurer or mercenary in the area, the Free Army resisted the assault on the walls. The siege was broken after a protracted battle causing thousands of casualties and the arrival of the Greyhawk army. In the aftermath, the [[Free City of Greyhawk]] reclaimed [[Tricaster]].


== Gallery ==
== Gallery ==
Line 104: Line 104:
=== Bibliography ===
=== Bibliography ===
*[[Gygax, Gary]]. ''[[The World of Greyhawk]]''. Lake Geneva, WI: TSR, 1980.
*[[Gygax, Gary]]. ''[[The World of Greyhawk]]''. Lake Geneva, WI: TSR, 1980.
*-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
:———. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000.
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000.
*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*[[Moore, Roger E]]. ''[[The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*[[Niles, Douglas]], and [[Carl Sargent]]. ''[[The City of Greyhawk]]''. Lake Geneva, WI: TSR, 1989.
*[[Niles, Douglas]], and [[Carl Sargent]]. ''[[The City of Greyhawk]]''. Lake Geneva, WI: TSR, 1989.
*[[Sean K. Reynolds|Reynolds, Sean K.]], and Chris Pramas. ''[[Slavers]]''. Renton, WA: Wizards of the Coast, 2000.
*[[Sean K. Reynolds|Reynolds, Sean K.]], and Chris Pramas. ''[[Slavers]]''. Renton, WA: Wizards of the Coast, 2000.

Latest revision as of 09:33, 11 April 2025

Greyhawk Realm
Free Lands of Dyvers
The heraldry of Dyvers, as depicted in the Living Greyhawk Gazetteer (2000).
General information
Motto:City of Sails
Region:Central Flanaess
Government
Ruler:Magister Larissa Hunter
Government:Democratic meritocracy
Alignments:N*, LG, NG, LN, CN
Demographics
Capital:Free and Independent City of Dyvers
Major towns:Dyvers, Caltaran, Maraven
Provinces:One major noble fief (City of Dyvers), and six lordships over two villages (Caltaran and Maraven) and surrounding countryside.
Population:128,000
Races:Human (Osfbr), gnome, halfling, elf, dwarf, half-elf, half-orc
Languages:Common, Rhopan, Gnomish, Halfling
Groups
Religions:Zilchus*, Saint Cuthbert, Pelor, Fharlanghn, Xerbo, Ehlonna, Heironeous, Istus, Olidammara, Rao, Obad-Hai
Allies:Furyondy, Veluna, Verbobonc, Greyhawk (weak)
Enemies:Empire of Iuz, Pomarj, orcs of the Gnarley Forest
Miscellaneous
Resources:Shipbuilding supplies, foodstuffs (fish, meat, cheeses, local ales), clothing
Coinage:[Modified Furyondy] citadel (pp), wheatsheaf (gp), galley (ep), wagon (sp), common (cp)

Dyvers, the "City of Sails," is a free city and political state in the central Flanaess. The city itself is officially known as the Free and Independent City of Dyvers, while the political state is known as the Free Lands of Dyvers.

History

Dyvers was originally the capital of Furyondy, an important trading center with the lake and river traffic from Bissel, Nyrond, the Urnst states, and even lands as far away as Perrenland and the Theocracy of the Pale. Dyvers proclaimed itself a free city in 526 CY, alleging that it was uncomfortable with Furyondy allying with Veluna, a state whose policies Dyvers found overly restrictive. This was probably just a pretext, but King Thrommel II of Furyondy allowed the secession to pass in return for Dyvers continuing to contribute taxes and levies to Furyondian coffers.

Geography

Dyvers lays claim to some 2,000 square miles of territory[1] along the south bank of the Velverdyva to the Gnarley Forest. It also claims four islands at the mouth of the great river, which form the River Quarter of the city.[2] They include a lighthouse and shipyard, military garrison, private noble "country homes", and warehouses. The three non-military islands have fisherfolk villages and private warehouses scattered on them, as well.[3]

People

Population

Dyvers' human population in 592 CY was mainly a mixture of Oeridian and Suel, or combination of both (per Slavers).

Dyvers' influx of refugees has been a mixed blessing. Many mercenaries come to the city seeking employment, and some skilled people have settled there. On the other hand, in the poorer quarters of the city, many Shield Landers (among others) have sought refuge, and overcrowding is now a major problem. Not unnaturally, Dyversians blame the incomers for an epidemic outbreak of a typhuslike illness which killed nearly a thousand folk shortly after the Shield Landers' mass influx from Admundfort.

Internecine assaults and murders are not unusual. The constables of the Watch, famous for their ostentatious insignia and the flashy epaulettes of their officers, often have their work cut out maintaining peace.

Government

The rulers of Dyvers are drawn by meritocratic vote from mages, scholars, experienced warriors, and priests.

Administrative divisions

The Free Lands of Dyvers consists of one major noble fief (City of Dyvers), and six lordships over two villages (Caltaran and Maraven) and the surrounding countryside.

Executive branch

Executive power lies in the hands of the Magister of Dyvers, currently Larissa Hunter, who has held her office since 585 CY.

Legislative branch

Judicial branch

Heraldry

The city's coat of arms is blazoned thus: Or, a castle triple-towered sable; on a chief party per bend gules and azure, dexter three crowns in bend of the first, sinister a decrescent argent.

Economy

Dyvers has something of a rivalry with Greyhawk City, since their territories overlap to the east. Dyvers looks upon Greyhawk's expansion with some ill ease.

Resources

Important resources of Dyvers include shipbuilding supplies, foodstuffs (fish, meat, cheeses, local ales), clothing. Dyvers has a somewhat declining income from trade, but its fishing vessels still capture good harvests of gar, pike, and a golden, carp-like fish from the Nyr Dyv. Dyvers also has an axebeak ranch.

Currency

Dyvers's coinage consists of the platinum citadel, gold wheatsheaf, electrum galley, silver wagon, and copper common.

Transportation

Military

Dyvers' army and militias have been strengthened by recruitment from the best of the Shield Landers, and a handful of good warriors have fled here from conquered lands of the west (Bissel, Geoff, and Sterich).

In Living Greyhawk

Though officially published by Wizards of the Coast and the RPGA, the Living Greyhawk campaign is considered by some to be apocryphal.

There's many facts and storylines and which progressed and changed in and around the Free Lands of Dyvers from 591 through 598 CY.

Notable individuals

Sir Darian Kesser

Major Events

  • 591 CY—dramatic increases in violent activity by savage humanoids in the Gnarley Forest as well as undead; rumors point to Pomarj and the Bad Deep.
  • 592 CYAreolas Lasimer, master of the Cartographer's Guild, convinces the powers that be to commission a new survey of the Free Lands of Dyvers. The results reveal substantially more land under the city's control, including some claimed by rival Greyhawk. Later that year a fire in the poorest part of Dyvers (derisively called Box Town) burns much of that quarter of the city, leading to skyrocketing prices, record homeless, and an increase in crime.
  • 593 CY—The first rumors are whispered in the city that slavery, illegal in the Free City, may be once again proving too irresistible for some "merchants".
  • 594 CYMagister Hunter disappears from Dyvers as the end of the year approaches. Riots ensue, and the Gentry impose martial law.
  • 598 CYTurrosh Mak launched a major invasion from the Pomarj. The orc army caused great destruction in the Gnarley Forest, devastated the towns of Beltander, Banebridge and Tricaster then laid siege to Dyvers. With reinforcements from Caltaran, Rangers of the Gnarley, the Gnarley Dragon, the elite halfling dog cavalry from Banebridge, and every adventurer or mercenary in the area, the Free Army resisted the assault on the walls. The siege was broken after a protracted battle causing thousands of casualties and the arrival of the Greyhawk army. In the aftermath, the Free City of Greyhawk reclaimed Tricaster.

Maps

References

Notes

Citations

  1. Slavers (2000), p.8.
  2. Slavers (2000), p.14.
  3. Slavers (2000), p.14-16.

Bibliography

———. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Academy of Sorcery (Dyvers) Building College or School, Slavers, AD&D 2e 13, 14, 16
Alliance (Dyvers) People Group Guild, Living Greyhawk Journal #2 28
Alliance (Dyvers) People Group Guild, Slavers, AD&D 2e 3, 9-12, 15, 16, 29, 20, 30, 31
Assassins, League of (Dyvers) People Group Guild, Slavers, AD&D 2e 11, 30
Black Street (Dyvers) Infrastructure Street or road, Slavers, AD&D 2e 10, 11, 13
Bronwynns Tower (Dyvers) Building Defensive Structure, Tower, WG11 Puppets 1, 18, 24, 25, IBC
Carters and Cabbies Guild (Dyvers) People Group Guild, Slavers, AD&D 2e 13
Catacombs (Dyvers) Place Slavers, AD&D 2e 16
Citadel coin - Platinum piece (Dyvers) Item Coin, Living Greyhawk Gazetteer 40
Citadel coin - Platinum piece (Dyvers) Item Coin, Living Greyhawk Gazetteer 40
Citadel coin - Platinum piece (Dyvers) Item Coin, Slavers, AD&D 2e 8
Come On Inn (Dyvers) Building Inn, WG11 Puppets 16, 17, 18, 20
Common coin - Copper piece (Dyvers) Item Coin, Living Greyhawk Gazetteer 40
Common coin - Copper pieces (Dyvers) Item Slavers, AD&D 2e 8
Common Market (Dyvers) Place Quarter, Slavers, AD&D 2e 12, 13
Diamond Dagger (Dyvers) Building Inn, Tavern, Bar, or Restaurant , WG11 Puppets 16, 17, 18, 20
Dock District (Dyvers) Place Docks, Slavers, AD&D 2e 8-12, 16
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Artifact of Evil 7, 32, 118, 163
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), CGR1 The Complete Spacefarer's Handbook 9
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), The City of Greyhawk: Adventure Cards 12, 21
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), The City of Greyhawk: Folks, Feuds and Factions 40, 69
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), The City of Greyhawk: Gem of the Flanaess 18, 32, 45, 76, 78
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), City of Hawks 143, 144, 145, 201, 235, 236, 237, 238, 239, 240, 241, 242, 256, 304
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), LT2 Crypt of Lyzandred the Mad 8
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #052 19
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #055 18
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #057 13
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #069 28
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #191 66
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #195 94
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #241 76
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #243 89
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #294 96
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #301 90
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #306 95
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #315 54
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #AN3 97
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dragon magazine #AN4 21
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Dungeon magazine #030 28
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), From the Ashes: Atlas of the Flanaess 4, 10-12, 37, 45, 49, 53, 64, 73, 77
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), From the Ashes: Campaign Book 5, 7, 8, 15, 18, 19, 21, 39, 41, 49, 69, 70, 76, 80, 81, 96
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), From the Ashes: References Card #1
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), From the Ashes: References Card #3
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), From the Ashes: References Card #8
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Greyhawk Adventures 12, 86, 91, 97
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Ivid the Undying 60
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 36, 89
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Gazetteer IC, 23, 40, 41, 42, 45, 46, 51, 53, 62, 91, 96, 102, 104, 116, 118, 119, 129, 131, 140, 149, 153, 158, 159
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Journal #0 3, 13
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Journal #1 4, 12, 27, 28, 32
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Journal #2 8, 11, 28
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Journal #3 27
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Journal #4 4, 28
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Living Greyhawk Journal #5 4, 28
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Night Arrant 92, 235, 237
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Player's Guide to Greyhawk 4, 5, 9, 25, 33, 55, 57, 59
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), SJR6 Greyspace 8, 32
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Slavers, AD&D 2e 1-4, 6-21, 27, 30, 31, 39, 43, 61, 99, 106, 109, 123
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Sea of Death 64, 92
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), Saga of Old City 37, 39
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), T1-4 The Temple of Elemental Evil 4, 24, 38
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), The Adventure Begins 16, 36, 37, 45, 48, 50, 57, 58, 60, 69, 71, 84, 86, 89, 92, 100, 102, 106, 114, 115
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), The Adventure Begins: Adventure Maps 11
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), LT3 The Doomgrinder 29
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), WG11 Puppets IC, 1, 3, 8, 12, 13, 15, 16, 28
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), WG8 Fate of Istus 96
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), WGA4 Vecna Lives! 28, 38, 49
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), The World of Greyhawk Fantasy World Setting (Folio) IBC, 2, 9, 10, 22, 24
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), WGM1 Borderwatch IBC
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), WGR4 The Marklands 3, 5, 8, 11, 14, 22, 24, 37, 38, 39, 56, 59, 61
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), WGR5 Iuz the Evil 5, 42, 90
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), World of Greyhawk boxed set (1983) IC, 14, 21, 22, 46, 57, 71, 80
Dyvers {Divers, Dyvar} {City of Sails} Settlement Dyvers, Capital, Free City, (576 pop: 36000), (591 pop: 52000), World of Greyhawk boxed set (1983) 9, 17, 32, IBC
Dyvers, Free Army of (Militia) People Group Army, Living Greyhawk Gazetteer 41
Dyvers, Free Army of (Militia) People Group Army, Living Greyhawk Journal #1 28
Dyvers, Free Army of (Militia) People Group Army, Slavers, AD&D 2e 6, 8, 10, 16, 17
Dyvers, Free Army of (Militia) People Group Army, The Adventure Begins 71
Dyvers, Free Marine of People Group Navy, Living Greyhawk Gazetteer 41, 42
Dyvers, Free Marine of People Group Navy, Slavers, AD&D 2e 10, 14, 15
Dyvers, Gentry of People Group Nobility, Living Greyhawk Gazetteer 42
Dyvers, Gentry of People Group Nobility, Slavers, AD&D 2e 8, 11, 13, 14, 21, 30
Dyvers, River Quarter Place Reference SEE River Quarter (Dyvers)
Dyvers, territory of Kingdom Dyvers, Free City, (576 pop: 44000), (591 pop: 128000), Living Greyhawk Gazetteer IC, 23, 40, 41, 42, 45, 46, 51, 53, 62, 91, 96, 102, 104, 116, 118, 119, 129, 131, 140, 149, 153, 158, 159
Dyvers, territory of Kingdom Dyvers, Free City, (576 pop: 44000), (591 pop: 128000), Reference SEE Dyvers {Divers} {Dyvar} (City of Sails)
Dyvers, territory of Kingdom Dyvers, Free City, (576 pop: 44000), (591 pop: 128000), The World of Greyhawk Fantasy World Setting (Folio) 9
Dyvers, Watch of People Group Army, Slavers, AD&D 2e 9, 10, 12, 13
Dyversian People Group People, Oerth Journal #09 38
Dyversian People Group People, Slavers, AD&D 2e 6
Free Army Barracks (Dyvers) Building Defensive Structure, Barrack/Watch station, Slavers, AD&D 2e 10, 13, 16
Galley coin - Electrum pieces (Dyvers, Ekbir) Item Coin, Living Greyhawk Gazetteer 40, 42
Galley coin - Electrum pieces (Dyvers, Ekbir) Item Coin, Slavers, AD&D 2e 8
Germin of Dyvers Non-player character Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 89
Gnarley Road (Dyvers) Infrastructure Street or road, Slavers, AD&D 2e 9
Grazz't {Graz'zt}, Temple of (Dyvers) Building Temple, Sea of Death 92
Great Crown Island (Dyvers) Item Island, Slavers, AD&D 2e 6, 14,
Greyhawk Road (Dyvers) Infrastructure Street or road, Living Greyhawk Gazetteer 41
Greyhawk Road (Dyvers) Infrastructure Street or road, Slavers, AD&D 2e 9, 12, 16
King's Arms Inn (Dyvers) Building Inn, WG11 Puppets 15-18, 20
Lighthouse (Dyvers) Building Lighthouse, Slavers, AD&D 2e 11
Lighthouse Street (Dyvers) Infrastructure Street or road, Slavers, AD&D 2e 9, 10, 11, 12
Margus of Dyvers (Lord Mayor) Non-player character From the Ashes: Atlas of the Flanaess 45
Margus of Dyvers (Lord Mayor) Non-player character Slavers, AD&D 2e 6
Margus of Dyvers (Lord Mayor) Non-player character World of Greyhawk boxed set (1983) 21
Margus of Dyvers (Lord Mayor) Non-player character World of Greyhawk boxed set (1983) 17
Merchant Festival (Dyvers) Calendar Living Greyhawk Journal #3 27
Merchants, Guild of (Dyvers) People Group Guild, WG11 Puppets 18
Nerull, Temple of (Dyvers) Building Temple, City of Hawks 242
Old Palace (Dyvers) Place Palace, Slavers, AD&D 2e 13, 16
Old Town (Dyvers) Place Quarter, Slavers, AD&D 2e 8-12, 14, 27
Osprem, Temple of (Dyvers) Building Temple, Slavers, AD&D 2e 11
Ravens Inn (Dyvers) Building Inn, WG11 Puppets 20
River Quarter (Dyvers) Place Quarter, From the Ashes: Atlas of the Flanaess 45
River Quarter (Dyvers) Place Quarter, Living Greyhawk Gazetteer 42
River Quarter (Dyvers) Place Quarter, Slavers, AD&D 2e 8, 10, 14, 31
Royal Grounds (Dyvers) Place Quarter, Slavers, AD&D 2e 8, 9, 11-14
Royal Hill (Dyvers) Place Quarter, Slavers, AD&D 2e 13
Royal Street (Dyvers) Infrastructure Street or road, Slavers, AD&D 2e 9
Saint Cuthbert, Temple of (Dyvers) Building Temple, Slavers, AD&D 2e 8
Sleepy Dragon {Sleepy Rest} (Dyvers) Building Inn, Tavern, Bar, or Restaurant , WG11 Puppets 16, 17, 18, 20, 23
Spice Guildhouse (Dyvers) People Group Guild, Slavers, AD&D 2e 12
Tent Town (Dyvers) Place Quarter, Slavers, AD&D 2e 9
Thieves, Guild of (Dyvers) People Group Guild, WG11 Puppets 18, 20
Trade District (Dyvers) Place District, Slavers, AD&D 2e 8, 9, 11-13, 16
Wagon coin - Silver pieces (Dyvers) Item Coin, Living Greyhawk Gazetteer 40
Wagon coin - Silver pieces (Dyvers) Item Coin, Slavers, AD&D 2e 8
Wharf Road (Dyvers) Infrastructure Street or road, Slavers, AD&D 2e 9
Wheatsheaf coin - Gold pieces (Dyvers, Furyondy, Verbobonc) Item Coin, Living Greyhawk Gazetteer 40, 45, 131
Wheatsheaf coin - Gold pieces (Dyvers, Furyondy, Verbobonc) Item Coin, Slavers, AD&D 2e 8
Woodworker's Tools of Dyvers Item Encyclopedia Magica - Volume IV 1446, 1585, 1614, 1663
Woodworker's Tools of Dyvers Item Greyhawk Adventures 86
Xerbo, Temple of (Dyvers) Building Temple, Slavers, AD&D 2e 8
Zilchus, Temple of (Dyvers) Building Temple, Slavers, AD&D 2e 8