Tanbrosh: Difference between revisions

From Greyhawk Wiki
Jump to navigation Jump to search
Expanding info; adding citation; newer References format
m rphrasing dice roll
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:
'''Tanbrosh''' is a flowering plant that can be turned into a potent narcotic. It grows near the village of [[Rastor]] in the [[Kron Hills]].{{csb|RttToEE|41}}
'''Tanbrosh''' is a flowering plant that can be turned into a potent narcotic. It grows near the village of [[Rastor]] in the [[Kron Hills]].{{csb|RttToEE|41}}


It grants bonuses to strength and at the cost of wisdom. It is highly addictive.{{csb|RttToEE|41}}
It's users gain unusual physical ability (STR and CON) at the cost of loss of mental acuity (WIS). It is highly addictive.{{csb|RttToEE|41}}


Addicts who attempt to stop taking a daily dose of the substance without the aid of antitoxins or ''neutralize poison'' are typically catatonic within 48 hours and die within three days.{{csb|RttToEE|41}}
Addicts who attempt to stop taking a daily dose of the substance without the aid of antitoxins or ''neutralize poison'' are typically catatonic within 48 hours and die within three days.{{csb|RttToEE|41}}


Crafting an antidote for tanbrosh is a formiddible, near-heroic task, and the process of getting off tanbrosh can take over a month (1d4+1 weeks).{{csb|RttToEE|41}}
Crafting an antidote for tanbrosh is a formidable, near-heroic task, and the process of getting off tanbrosh can take over a month (up to five weeks).{{csb|RttToEE|41}}


== References ==
== References ==

Latest revision as of 13:35, 19 April 2025

Tanbrosh is a flowering plant that can be turned into a potent narcotic. It grows near the village of Rastor in the Kron Hills.[1]

It's users gain unusual physical ability (STR and CON) at the cost of loss of mental acuity (WIS). It is highly addictive.[1]

Addicts who attempt to stop taking a daily dose of the substance without the aid of antitoxins or neutralize poison are typically catatonic within 48 hours and die within three days.[1]

Crafting an antidote for tanbrosh is a formidable, near-heroic task, and the process of getting off tanbrosh can take over a month (up to five weeks).[1]

References

Citations

Bibliography

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Tanbrosh Item Flora, Return to the Temple of Elemental Evil, D&D 3.0e 41