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{{ | {{stub}} | ||
|image = | {{Realm | ||
|caption = | |image = | ||
| | |caption = | ||
|motto = | |alt_name = Radiant and Transformed Domain of Sehanine of the Lendore Isles | ||
|region = | |alt_spelling = | ||
|ruler = | |motto = | ||
|government = | |region = [[Solnor Ocean]] | ||
|established = | |ruler = The Most Radiant Bow of Sehanine, Orb of the Heavens, High Priest [[Anfaren Silverbrow]] | ||
|capital | |government = Theocracy | ||
|established = | |||
|provinces = | |capital = [[Lo Reltarma]] (3,200) | ||
|resources = | |major_towns = | ||
|coinage = | |provinces = Five protectorships (islands), with each island governed by an elven cleric of a proportionately similar level | ||
|population = | |resources = | ||
|races = | |coinage = | ||
|languages = | |population = 41,000 (591 CY) | ||
|alignments = | |races = [[Elf]] 97% (high 70%, grey 30%), Half-elf 2%, [[Human]] 1% (So) | ||
|religions = | |languages = Elvish, Lendorian | ||
|allies = | |alignments = CG*, NG, N, CN | ||
|enemies = | |religions = [[:Category:Elven deities|Elf pantheon]] (state-favored, especially [[Sehanine]]);<br />'''<small>Humans only—</small>'''[[Phaulkon]], [[Kord]], [[Xerbo]], [[Osprem]], [[Norebo]], [[Lydia]], [[Syrul]] | ||
|allies = Church of Sehahine, [[People of the Testing]] | |||
|enemies = Lendore exiles, some groups in [[Sunndi]], [[Scarlet Brotherhood]] (minor); distrusted by other neighboring states | |||
}} | }} | ||
The ''' | The '''Spindrift Isles''', also known as the '''Lendore Isles''', are a collection of five large islands in the [[Solnor Ocean]], just off the eastern coast of the former [[Great Kingdom]]. They are "independent islands that keep watchful eyes on aggressive island neighbors."{{csb|DMG2024|165}} | ||
==History== | ==History== | ||
In a time lost to histories, the Spindrift Isles were home to "[[high elf|high elven]] [[wizard]]s and lords."{{csb|LGG|68}} But with the coming of the [[Great Migrations]] and the [[Twin Cataclysms]], the Archmage [[Lendore]] brought his followers to the island. [[Human]]s and [[elf|elves]] coexisted for a time, and then Lendore and his followers made the southern (and largest) island their own, and it came to be known as Lendore Island. | |||
The Isles were divided into two provinces—the main isle (Lendore Isle), and the remainder of the isles north of it. The northern islands were primarily populated by ''[[elf|olve]]'', and Lendore Isle was a primarily human realm—the two "did not freely mix."{{csb|LGG|69}} Very little was known at the time about the elven lands, and the elves who lived there were mostly reclusive and there was no trade there; the inhabitants would "capture and imprison any sailor so bold as to enter their domain."{{csb|WoG|36|Catalogue}} Even any settlements were entirely unknown.{{csb|Folio|16}}{{csb|WoG|36|Catalogue}} | |||
The situation continued as such for centuries,{{csb|LGG|69}} but in late [[578 CY]],{{cite dragon|65|11-12|Greyhawk's World: Events of the Eastern and Southern Flanaess}} warnings given about calamity coming to the Spindrift Isles.{{cite dragon|65|11-12|Greyhawk's World: Events of the Eastern and Southern Flanaess}} The Archmage warned that the [[City of Glass]] "would be the last refuge of the inhabitants of this chain of islands once the calamity struck" and "this calamity was near, and was coming in the form of an invasion."{{cite dragon|65|11-12|Greyhawk's World: Events of the Eastern and Southern Flanaess}} | |||
At the advent of the [[Greyhawk Wars]], in [[583 CY]], the large island was suddenly taken back and occupied by the elves, ejecting nearly all non-elves who lived there. The residents of the island were given "safe passage to the [[Sea Barons]], the [[Lordship of the Isles]], [[Medegia]], or elsewhere along the east coast of [[Aerdy]].{{csb|FTA|30|Atlas}} Those being exiled were only permitted three days to prepare, and many of them escaped through the [[Gate of Glass]] to the [[City of Glass]], which floats above the island.{{cite dragon|65|11-12|Greyhawk's World: Events of the Eastern and Southern Flanaess}}{{csb|GenCon Greyhawk Adventure Supplement (2001)|1|note=[[Fred Weining]]}} | |||
==Geography== | ==Geography== | ||
The | The island group is "some 100 leagues [300 miles] off the [[Medegia|Medegian coast]]."{{csb|WoG|35|Catalogue}} | ||
===Terrain and climate=== | |||
===Borders=== | |||
==People== | ==People== | ||
===Population=== | ===Population and demographics=== | ||
===Religion=== | ===Religion=== | ||
Worship of [[Sehanine Moonbow]] is predominant throughout the islands, while worship of the [[:Category:Suel deities|Suel pantheon]] is common on Lendore Island itself; especially [[Phaulkon]], [[Kord]], [[Xerbo]], | |||
[[Osprem]], [[Norebo]], [[Lydia]], and [[Syrul]].{{csb|LGG|68}}. | |||
===Languages=== | ===Languages=== | ||
Though it is a bit of a misnomer, [[elf|elves]] of the Spindrift Isles speak [[Elven language#Related languages|Lendorian elven]]. | |||
[[Human]]s of the southern isle speak the [[Suloise language]]. | |||
===Notable individuals=== | |||
==Society and culture== | |||
==Government== | ==Government== | ||
The | ===Administrative divisions=== | ||
Before the isles were entirely taken back from the followers of Archmage Lendore by the elves, the islands were governed by two bodies—elven and human realms were ruled respectively by the "Council of Five (on the northern islands) and the Council of Seven (on the southern island).".{{csb|DMG2024}165}} | |||
In later years ([[591 CY]]+), the isles are ruled wholly by a theocracy, in the name of [[Sehanine Moonbow]]. It is ruled by The Most Radiant Bow of Sehanine, Orb of the Heavens, High Priest [[Anfaren Silverbrow]] (CG male elf Clr20 of Sehanine).{{csb|LGG|68}} | |||
===Heraldry=== | |||
The emblem of the Spindrift Isles is a crescent moon, downturned, lined up above a full moon, all on a deep blue field. | |||
==Economy== | |||
===Trade=== | |||
==Travel== | |||
==Military== | |||
===Naval forces=== | |||
==Relationships== | |||
=== | == In ''Living Greyhawk'' == | ||
== | ==Creative origins== | ||
The word "spindrift" means the spray blown from the crests of waves by the wind, often during a gale, and blown along the surface of the water.<ref>{{cite web |title=Spindrift |url=https://www.merriam-webster.com/dictionary/spindrift |format= |work=Merriam-Webster |publisher= |date= |dateformat= |accessdate=2 July 2025 |postscript= }}</ref><ref>{{cite web |title=Spendrift |url=https://www.merriam-webster.com/dictionary/spindrift |format= |work=Wictionary |publisher= |date= |dateformat= |accessdate=2 July 2025 |postscript= }}</ref> | |||
The Spendrift Isles were originally created for the World of Greyhawk by [[Len Lakofka]], and included by [[Gary Gyax]] in the setting. | |||
In 1980, Lakofka submitted three adventures to TSR, taken from adventures he had originally created for his home campaign of Lendore Isle: ''[[The Secret of Bone Hill]]'', ''[[The Assassin's Knot]]'' and ''Deep Dwarven Delve''. Gary Gygax was simultaneously creating his World of Greyhawk Fantasy Game Setting, and Lakofka asked if "Lendore Isle" could be incorporated into Gygax's new world. Gygax agreed, and Lakofka chose the largest island in the Spindrift Isles archipelago as the location of his [[Lendore Isles]] adventures. This was the first material from an author other than Gygax or [[Robert J. Kuntz|Rob Kuntz]] to be incorporated into the [[Greyhawk]] setting.<ref name="designers">{{Cite book |last=Shannon Appelcline |title=Designers & Dragons |publisher=Mongoose Publishing |year=2011 |isbn=978-1-907702-58-7 |page=24}}</ref> | |||
The | |||
In | In 1981, Lakofka's first adventure, L1 ''[[The Secret of Bone Hill]]'', was published. Reviews were mixed. In ''Different Worlds'', Anders Swenson complained about the randomness of encounters, and that the monsters and townspeople were unrealistically compressed into too small a geographical area.<ref>{{Cite journal |last=Swenson |first=Anders |date=November 1981 |title=Review |journal=Different Worlds |type=review |publisher=Chaosium |issue=16 |page=39}}</ref> | ||
However, ''White Dwarf'''s Jim Bambra gave it an 8 out 10, and liked the roleplaying situations the adventure afforded.<ref>{{Cite journal |last=Bambra |first=Jim |date=November 1982 |title=Open Box: Dungeon Module |journal=White Dwarf |type=review |publisher=Games Workshop |issue=35 |pages=14–15 |issn=0265-8712}}</ref> James Maliszewski claimed the adventure was one of his favorites because it created "a very flexible 'sandbox' framework for a low-level campaign".<ref name="Part3">{{Cite web |last=Maliszewski |first=James |date=19 November 2009 |title=Interview: Len Lakofka (Part III) |url=http://grognardia.blogspot.com/2009/11/interview-len-lakofka-part-iii.html |website=Grognardia: An Exploration of the History and Traditions of the Hobby |accessdate=18 March 2011}}</ref> | |||
In 1983, TSR published Lakofka's second adventure, L2 ''[[The Assassin's Knot]]''. Reviews were again mixed. Rick Swan, in ''The Space Gamer'', thought the murder mystery of the plot was "a very pedestrian affair", and the adventure was "just plain dull".<ref>{{Cite journal |last=Swan |first=Rick |date=November–December 1984 |title=Capsule Reviews |journal=The Space Gamer |publisher=Steve Jackson Games |issue=71 |pages=55–56 }}</ref> Dave Morris in ''White Dwarf'' disagreed, calling it "an entertaining murder mystery for AD&D characters" and scoring it 7 out of 10.<ref>{{Cite journal |last=Morris |first=Dave |date=July 1984 |title=Open Box: Dungeon Modules |journal=White Dwarf |type=review |publisher=Games Workshop |issue=55 |pages=18–19 |issn=0265-8712}}</ref> In 2004, [[Erik Mona]] and [[James Jacobs (game designer)|James Jacobs]] ranked ''The Assassin's Knot'' as the 29th greatest AD&D adventure ever written.<ref>{{Cite journal |last1=Mona |first1=Erik |author-link=Erik Mona |last2=Jacobs |first2=James |author-link2=James Jacobs (game designer) |last3=Dungeon Design Panel |year=2004 |title=The 30 Greatest D&D Adventures of All Time |publisher=[[Paizo Publishing]] |publication-date=November 2004 |issue=116 |pages=68–81 |journal=[[Dungeon]]}}</ref> | |||
== | Lakofka also continued to write more articles in ''Dragon'' in addition to his monthly column. When Gygax was creating the World of Greyhawk, Lakofka suggested that based on the migration patterns of various Greyhawk races as outlined in the campaign setting, that "his" Lendore Isles would have been mainly settled by [[Suloise|Suel]].<ref name="Part2">{{Cite web |last=Maliszewski |first=James |date=18 November 2009 |title=Interview: Len Lakofka (Part 2) |url=http://grognardia.blogspot.com/2009/11/interview-len-lakofka-part-ii.html |website=Grognardia: An Exploration of the History and Traditions of the Hobby |accessdate=18 March 2011}}</ref> | ||
=== | |||
=== | Lakofka's third Lendore Isles adventure, ''[[Deep Dwarven Delve|L3 Deep Dwarven Delve]]'', was scheduled to be released in 1986, and Lakofka planned to write two more "L" series adventures. However, at the end of 1985, Lakofka's long-time friend Gary Gygax left the company. Plans to publish Lakofka's third adventure were shelved.<ref>{{Cite web |date=17 August 2004 |title=L4 Q&A With Len Lakofka |url=http://www.dragonsfoot.net/forums/viewtopic.php?f=11&t=40635&sid=dcbbff1ad6ae0718dafb830d08839cbc&start=15 |website=Dragonsfoot Forums |publisher=dragonsfoot.org |accessdate=18 March 2011}}</ref> Lakofka also stopped writing his ''Leomund's Tiny Hut'' column for ''Dragon''; his final column was published in April 1986 (Issue #108). | ||
== | Lakofka continued to work on further adventures in the "L" series, and in 2009, the fourth installment, L4 ''Devilspawn'', was released by Dragonsfoot.org as a free download.<ref>{{Cite web |date=23 January 2010 |title=New Release |url=http://www.dragonsfoot.org/forums/viewtopic.php?f=11&t=12490&start=270 |website=Dragonsfoot Forums |publisher=dragonsfoot.org |accessdate=18 March 2011}}</ref> Lakofka also created a fifth adventure, L5 ''The Kroten Campaign'', which was released in 3 parts by Dragonsfoot.org as a free download.<ref>{{Cite web |date=23 January 2010 |title=The Kroten Campaign |url=https://www.dragonsfoot.org/php4/archive.php?sectioninit=FE&fileid=381 |website=Dragonsfoot Forums |publisher=dragonsfoot.org |accessdate=18 March 2011}}</ref> Lakofka mused about writing up to four more "L" adventures, but ultimately these were never created.<ref name="blackgate">{{Cite web |last=Taylor |first=Scott |date=4 October 2010 |title=The real 'L' word |url=http://www.blackgate.com/2010/10/04/the-real-l-word/ |website=Black Gate: Adventure in Fantasy Literature |accessdate=March 18, 2011}}</ref> | ||
The | |||
== | ==Publication history== | ||
This portion of the [[World of Greyhawk]] served as the base of [[Lenard Lakofka|Len Lakofka]]'s campaign, and is the setting of the L series of adventures authored by Lakofka: ''[[The Secret of Bone Hill|L1 The Secret of Bone Hill]]'', ''[[The Assassin's Knot|L2 The Assassin's Knot]]'', and ''[[Deep Dwarven Delve|L3 Deep Dwarven Delve]]''. Previously unpublished materials from Lakofka's gaming sessions in the late 1970s and early 1980s were released in an article in issue 5 (August 2005) of the ''Footprints'' e-zine. Additional material, originally intended for release in L3 ''Deep Dwarven Delve'' was released by Lakofka in an article in issue 9 (December 2006) of ''Footprints''. In 2006, Lakofka announced on the Pen & Paper website that he will be releasing L4 and L5 through the Dragonsfoot website, introducing additional material and adventures set in the Lendore Isles.{{cn}} | |||
In their earliest published form the Lendore Isles are named the Spindrift Isles. The southernmost island was named Lendore Isle after the [[Suloise]] archmage who led the [[human]] settlement of it. The northern islands are described as being inhabited by [[Elf|elves]] who hold an isolationist foreign policy. It is notable that the northern islands are described in this source and the one following as being three in number though the map included in the sources show four northern islands. This earliest form is the setting for the L series, which takes place on Lendore Isle. The town of [[Restenford]] is detailed in ''L1'' and the town of [[Garroten]] (Lake Farmin) in ''L2''. ''L3'' is set in the Restonford/Lake Farmin area but no details are given other than of the dungeon in which the adventure takes place. | |||
The setting changed dramatically in 1992 with the publication of ''[[From the Ashes]]'', which advanced the World of Greyhawk's timeline to the year [[585 CY]] and details the aftermath of the [[Greyhawk Wars]]. In this iteration the name of the isles are changed from the Spindrift Isles to the Lendore Isles, though the former is still used as a common name. In this description, the elves of the northern isles have taken over the southern isle of Lendore, expelling the majority of the human population in [[583 CY]], so that the elves might form a theocratic society. The elves protect the islands with magical fogs and illusions to prevent any contact with outsiders. Lendorian Elvish, a [[Languages|language]] unique among the other languages in the World of Greyhawk, is also introduced. | |||
''[[The Adventure Begins]]'', published in 1998, which advances the timeline further, gives few details about the islands themselves due to the isolationist policies of the inhabitants but makes note of increased activity by elven mariners from the Spindrifts. | |||
In the [[Living Greyhawk Gazetteer]] the realm is described as the Lendore Isles, with more details given of the islands including that they make up a nation officially known as the Radiant and Transformed Domain of Sehanine of the Lendore Isles. The focus of the theocracy is revealed to be the cult of the elven goddess [[Sehanine Moonbow]], which is tied to the increasingly widespread elven mystery cult known as the [[People of the Testing]]. The issue of the total number of islands is addressed by the authors in-universe by explaining that some older charts in the World of Greyhawk only showed four islands. | |||
== External links == | |||
{{External link disclaimer}} | |||
*[[Carl Sargent|Sargent, Carl]]. ''[[ | ==References== | ||
===Citations=== | |||
<references /> | |||
===Bibliography=== | |||
*[[Gygax, Gary]]. ''The World of Greyhawk''. Lake Geneva, WI: TSR, 1980. | |||
:———. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983. | |||
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | |||
*[[Robert J. Kuntz|Kuntz, Robert J]]. "Greyhawk's World." Dragon #65. Lake Geneva, WI: TSR, 1982. | |||
*[[Len Lakofka | Lakofka, Lenard]]. ''[[The Assassin's Knot]]''. Lake Geneva, WI: TSR, 1983. | |||
:———. ''[[Deep Dwarven Delve]]''. Lake Geneva, WI: TSR, 1999. | |||
:———. ''[[The Secret of Bone Hill]]''. Lake Geneva, WI: TSR, 1981. | |||
*[[Moore, Roger E]]. ''[[The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998. | |||
* [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv=1727302323 PDF by William Allman with maps]. Original RTF archived:[http://web.archive.org/web/20081218001449/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Wizards.com]. WGR7 or WGRx | |||
* [[Fred Weining|Weining, Fred]]. ''GenCon 2001 Greyhawk Adventure Supplement''. | |||
{{index|title=of Glass}} | |||
{{indextableonly|title=Lendore %' OR Topic LIKE '%Spindrift }} | |||
[[Category: | [[Category:Islands]] | ||
[[Category:Realms]] | |||
Latest revision as of 13:38, 2 July 2025
| Spindrift Isles | |
|---|---|
| General information | |
| Other names: | Radiant and Transformed Domain of Sehanine of the Lendore Isles |
| Region: | Solnor Ocean |
| Government | |
| Ruler: | The Most Radiant Bow of Sehanine, Orb of the Heavens, High Priest Anfaren Silverbrow |
| Government: | Theocracy |
| Alignments: | CG*, NG, N, CN |
| Demographics | |
| Capital: | Lo Reltarma (3,200) |
| Provinces: | Five protectorships (islands), with each island governed by an elven cleric of a proportionately similar level |
| Population: | 41,000 (591 CY) |
| Races: | Elf 97% (high 70%, grey 30%), Half-elf 2%, Human 1% (So) |
| Languages: | Elvish, Lendorian |
| Groups | |
| Religions: | Elf pantheon (state-favored, especially Sehanine); Humans only—Phaulkon, Kord, Xerbo, Osprem, Norebo, Lydia, Syrul |
| Allies: | Church of Sehahine, People of the Testing |
| Enemies: | Lendore exiles, some groups in Sunndi, Scarlet Brotherhood (minor); distrusted by other neighboring states |
The Spindrift Isles, also known as the Lendore Isles, are a collection of five large islands in the Solnor Ocean, just off the eastern coast of the former Great Kingdom. They are "independent islands that keep watchful eyes on aggressive island neighbors."[1]
History
In a time lost to histories, the Spindrift Isles were home to "high elven wizards and lords."[2] But with the coming of the Great Migrations and the Twin Cataclysms, the Archmage Lendore brought his followers to the island. Humans and elves coexisted for a time, and then Lendore and his followers made the southern (and largest) island their own, and it came to be known as Lendore Island.
The Isles were divided into two provinces—the main isle (Lendore Isle), and the remainder of the isles north of it. The northern islands were primarily populated by olve, and Lendore Isle was a primarily human realm—the two "did not freely mix."[3] Very little was known at the time about the elven lands, and the elves who lived there were mostly reclusive and there was no trade there; the inhabitants would "capture and imprison any sailor so bold as to enter their domain."[4] Even any settlements were entirely unknown.[5][4]
The situation continued as such for centuries,[3] but in late 578 CY,[6] warnings given about calamity coming to the Spindrift Isles.[6] The Archmage warned that the City of Glass "would be the last refuge of the inhabitants of this chain of islands once the calamity struck" and "this calamity was near, and was coming in the form of an invasion."[6]
At the advent of the Greyhawk Wars, in 583 CY, the large island was suddenly taken back and occupied by the elves, ejecting nearly all non-elves who lived there. The residents of the island were given "safe passage to the Sea Barons, the Lordship of the Isles, Medegia, or elsewhere along the east coast of Aerdy.[7] Those being exiled were only permitted three days to prepare, and many of them escaped through the Gate of Glass to the City of Glass, which floats above the island.[6][8]
Geography
The island group is "some 100 leagues [300 miles] off the Medegian coast."[9]
Terrain and climate
Borders
People
Population and demographics
Religion
Worship of Sehanine Moonbow is predominant throughout the islands, while worship of the Suel pantheon is common on Lendore Island itself; especially Phaulkon, Kord, Xerbo, Osprem, Norebo, Lydia, and Syrul.[2].
Languages
Though it is a bit of a misnomer, elves of the Spindrift Isles speak Lendorian elven.
Humans of the southern isle speak the Suloise language.
Notable individuals
Society and culture
Government
Administrative divisions
Before the isles were entirely taken back from the followers of Archmage Lendore by the elves, the islands were governed by two bodies—elven and human realms were ruled respectively by the "Council of Five (on the northern islands) and the Council of Seven (on the southern island).".[10]
In later years (591 CY+), the isles are ruled wholly by a theocracy, in the name of Sehanine Moonbow. It is ruled by The Most Radiant Bow of Sehanine, Orb of the Heavens, High Priest Anfaren Silverbrow (CG male elf Clr20 of Sehanine).[2]
Heraldry
The emblem of the Spindrift Isles is a crescent moon, downturned, lined up above a full moon, all on a deep blue field.
Economy
Trade
Travel
Military
Naval forces
Relationships
In Living Greyhawk
Creative origins
The word "spindrift" means the spray blown from the crests of waves by the wind, often during a gale, and blown along the surface of the water.[11][12]
The Spendrift Isles were originally created for the World of Greyhawk by Len Lakofka, and included by Gary Gyax in the setting.
In 1980, Lakofka submitted three adventures to TSR, taken from adventures he had originally created for his home campaign of Lendore Isle: The Secret of Bone Hill, The Assassin's Knot and Deep Dwarven Delve. Gary Gygax was simultaneously creating his World of Greyhawk Fantasy Game Setting, and Lakofka asked if "Lendore Isle" could be incorporated into Gygax's new world. Gygax agreed, and Lakofka chose the largest island in the Spindrift Isles archipelago as the location of his Lendore Isles adventures. This was the first material from an author other than Gygax or Rob Kuntz to be incorporated into the Greyhawk setting.[13]
In 1981, Lakofka's first adventure, L1 The Secret of Bone Hill, was published. Reviews were mixed. In Different Worlds, Anders Swenson complained about the randomness of encounters, and that the monsters and townspeople were unrealistically compressed into too small a geographical area.[14] However, White Dwarf's Jim Bambra gave it an 8 out 10, and liked the roleplaying situations the adventure afforded.[15] James Maliszewski claimed the adventure was one of his favorites because it created "a very flexible 'sandbox' framework for a low-level campaign".[16]
In 1983, TSR published Lakofka's second adventure, L2 The Assassin's Knot. Reviews were again mixed. Rick Swan, in The Space Gamer, thought the murder mystery of the plot was "a very pedestrian affair", and the adventure was "just plain dull".[17] Dave Morris in White Dwarf disagreed, calling it "an entertaining murder mystery for AD&D characters" and scoring it 7 out of 10.[18] In 2004, Erik Mona and James Jacobs ranked The Assassin's Knot as the 29th greatest AD&D adventure ever written.[19]
Lakofka also continued to write more articles in Dragon in addition to his monthly column. When Gygax was creating the World of Greyhawk, Lakofka suggested that based on the migration patterns of various Greyhawk races as outlined in the campaign setting, that "his" Lendore Isles would have been mainly settled by Suel.[20]
Lakofka's third Lendore Isles adventure, L3 Deep Dwarven Delve, was scheduled to be released in 1986, and Lakofka planned to write two more "L" series adventures. However, at the end of 1985, Lakofka's long-time friend Gary Gygax left the company. Plans to publish Lakofka's third adventure were shelved.[21] Lakofka also stopped writing his Leomund's Tiny Hut column for Dragon; his final column was published in April 1986 (Issue #108).
Lakofka continued to work on further adventures in the "L" series, and in 2009, the fourth installment, L4 Devilspawn, was released by Dragonsfoot.org as a free download.[22] Lakofka also created a fifth adventure, L5 The Kroten Campaign, which was released in 3 parts by Dragonsfoot.org as a free download.[23] Lakofka mused about writing up to four more "L" adventures, but ultimately these were never created.[24]
Publication history
This portion of the World of Greyhawk served as the base of Len Lakofka's campaign, and is the setting of the L series of adventures authored by Lakofka: L1 The Secret of Bone Hill, L2 The Assassin's Knot, and L3 Deep Dwarven Delve. Previously unpublished materials from Lakofka's gaming sessions in the late 1970s and early 1980s were released in an article in issue 5 (August 2005) of the Footprints e-zine. Additional material, originally intended for release in L3 Deep Dwarven Delve was released by Lakofka in an article in issue 9 (December 2006) of Footprints. In 2006, Lakofka announced on the Pen & Paper website that he will be releasing L4 and L5 through the Dragonsfoot website, introducing additional material and adventures set in the Lendore Isles.[citation needed]
In their earliest published form the Lendore Isles are named the Spindrift Isles. The southernmost island was named Lendore Isle after the Suloise archmage who led the human settlement of it. The northern islands are described as being inhabited by elves who hold an isolationist foreign policy. It is notable that the northern islands are described in this source and the one following as being three in number though the map included in the sources show four northern islands. This earliest form is the setting for the L series, which takes place on Lendore Isle. The town of Restenford is detailed in L1 and the town of Garroten (Lake Farmin) in L2. L3 is set in the Restonford/Lake Farmin area but no details are given other than of the dungeon in which the adventure takes place.
The setting changed dramatically in 1992 with the publication of From the Ashes, which advanced the World of Greyhawk's timeline to the year 585 CY and details the aftermath of the Greyhawk Wars. In this iteration the name of the isles are changed from the Spindrift Isles to the Lendore Isles, though the former is still used as a common name. In this description, the elves of the northern isles have taken over the southern isle of Lendore, expelling the majority of the human population in 583 CY, so that the elves might form a theocratic society. The elves protect the islands with magical fogs and illusions to prevent any contact with outsiders. Lendorian Elvish, a language unique among the other languages in the World of Greyhawk, is also introduced.
The Adventure Begins, published in 1998, which advances the timeline further, gives few details about the islands themselves due to the isolationist policies of the inhabitants but makes note of increased activity by elven mariners from the Spindrifts.
In the Living Greyhawk Gazetteer the realm is described as the Lendore Isles, with more details given of the islands including that they make up a nation officially known as the Radiant and Transformed Domain of Sehanine of the Lendore Isles. The focus of the theocracy is revealed to be the cult of the elven goddess Sehanine Moonbow, which is tied to the increasingly widespread elven mystery cult known as the People of the Testing. The issue of the total number of islands is addressed by the authors in-universe by explaining that some older charts in the World of Greyhawk only showed four islands.
External links
Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.
References
Citations
- ↑ Dungeon Master's Guide (2024), p.165.
- ↑ a b c Living Greyhawk Gazetteer (2000), p.68.
- ↑ a b Living Greyhawk Gazetteer (2000), p.69.
- ↑ a b World of Greyhawk Fantasy Game Setting (1983), p.36, Catalogue.
- ↑ The World of Greyhawk Fantasy World Setting (1980), p.16.
- ↑ a b c d "Greyhawk's World: Events of the Eastern and Southern Flanaess". Dragon #65 (Sep 1982), p.11-12.
- ↑ From the Ashes (1992), p.30, Atlas.
- ↑ GenCon Greyhawk Adventure Supplement (2001), p.1, Fred Weining.
- ↑ World of Greyhawk Fantasy Game Setting (1983), p.35, Catalogue.
- ↑ DMG2024}165.
- ↑ Spindrift. Merriam-Webster. Retrieved on 2 July 2025.
- ↑ Spendrift. Wictionary. Retrieved on 2 July 2025.
- ↑ Shannon Appelcline (2011) Designers & Dragons, Mongoose Publishing, p. 24 ISBN: 978-1-907702-58-7.
- ↑ Swenson, Anders (November 1981). "Review". Different Worlds (16): 39. Chaosium.
- ↑ Bambra, Jim (November 1982). "Open Box: Dungeon Module". White Dwarf (35): 14–15. Games Workshop. ISSN 0265-8712.
- ↑ Maliszewski, James. Interview: Len Lakofka (Part III). Grognardia: An Exploration of the History and Traditions of the Hobby. Retrieved on 18 March 2011.
- ↑ Swan, Rick (November–December 1984). "Capsule Reviews". The Space Gamer (71): 55–56. Steve Jackson Games.
- ↑ Morris, Dave (July 1984). "Open Box: Dungeon Modules". White Dwarf (55): 18–19. Games Workshop. ISSN 0265-8712.
- ↑ (2004). "The 30 Greatest D&D Adventures of All Time". Dungeon (116): 68–81. Paizo Publishing.
- ↑ Maliszewski, James. Interview: Len Lakofka (Part 2). Grognardia: An Exploration of the History and Traditions of the Hobby. Retrieved on 18 March 2011.
- ↑ L4 Q&A With Len Lakofka. Dragonsfoot Forums. dragonsfoot.org , 17 August 2004. Retrieved on 18 March 2011.
- ↑ New Release. Dragonsfoot Forums. dragonsfoot.org , 23 January 2010. Retrieved on 18 March 2011.
- ↑ The Kroten Campaign. Dragonsfoot Forums. dragonsfoot.org , 23 January 2010. Retrieved on 18 March 2011.
- ↑ Taylor, Scott. The real 'L' word. Black Gate: Adventure in Fantasy Literature. Retrieved on March 18, 2011.
Bibliography
- Gygax, Gary. The World of Greyhawk. Lake Geneva, WI: TSR, 1980.
- ———. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.
- Kuntz, Robert J. "Greyhawk's World." Dragon #65. Lake Geneva, WI: TSR, 1982.
- Lakofka, Lenard. The Assassin's Knot. Lake Geneva, WI: TSR, 1983.
- ———. Deep Dwarven Delve. Lake Geneva, WI: TSR, 1999.
- ———. The Secret of Bone Hill. Lake Geneva, WI: TSR, 1981.
- Moore, Roger E. The Adventure Begins. Renton, WA: Wizards of the Coast, 1998.
- Sargent, Carl. Ivid the Undying. Lake Geneva, WI: TSR, 1995. Published online. PDF by William Allman with maps. Original RTF archived:Wizards.com. WGR7 or WGRx
- Weining, Fred. GenCon 2001 Greyhawk Adventure Supplement.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| City of Glass | Settlement | Settlement, | Dragon magazine #065 | 11 |
| Gate of Glass (Lo Reltarma) | Infrastructure | Gate, | Living Greyhawk Gazetteer | 69 |
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Argo Forest (Lendore Isle) | Geographical feature | Woodland, | L1 The Secret of Bone Hill | IN |
| Bald Hill (Lendore Isle) | Geographical feature | Mountainous, | Dungeon magazine #071 | 18 |
| Bald Hill (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 5 |
| Big Gamble, Church of the (Lendore Isle) | Building | Temple, | L1 The Secret of Bone Hill | 4 |
| Bone Hill (Lendore Isle) | Geographical feature | Hills, | Dungeon magazine #071 | 18 |
| Bone Hill (Lendore Isle) | Geographical feature | Hills, | L1 The Secret of Bone Hill | IC, IN, 1-3, 5, 7, 9 |
| Bone Hill (Lendore Isle) | Geographical feature | Hills, | L2 The Assassins Knot | 2 |
| Bone Hill (Lendore Isle) | Geographical feature | Hills, | L3 Deep Dwarven Delve | 2 |
| Dead Forest (Lendore Isle) | Geographical feature | Woodland, | L1 The Secret of Bone Hill | 3, 7 |
| Dwarfhaven (Lendore Isle) | Settlement | Settlement, | Dragon magazine #088 | 10 |
| Dying Minotaur, Inn of the (Lendore Isle) | Building | Inn, | L1 The Secret of Bone Hill | IN, 23 |
| Falcos Tavern (Lendore Isle) | Building | Tavern, | Dungeon magazine #071 | 12, 14, 19 |
| Falcos Tavern (Lendore Isle) | Building | Tavern, | L1 The Secret of Bone Hill | IN, 3 |
| Farmin Lake (Lendore Isle) | Geographical feature | Lake, | L2 The Assassins Knot | IC, IBC, 4 |
| Farmin River (Lendore Isle) | Geographical feature | River, | L2 The Assassins Knot | 4, 9, 32 |
| Garden Peak (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN |
| Garrotten Town (Lendore Isle) | Settlement | Settlement, | L2 The Assassins Knot | IC, IBC, 1, 2, 3, 5, 7, 8, 11, 18, 19, 24, 27, 30, 32 |
| Gesex Forest (Lendore Isle) | Geographical feature | Woodland, | L2 The Assassins Knot | 32 |
| Green Knoll (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN |
| Guardian Peak (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | 6 |
| High Top (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 3, 6 |
| Kelman Hill (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 6 |
| Kelman Pass (Lendore Isle) | Infrastructure | Street or road, | L1 The Secret of Bone Hill | 3, 7 |
| Kelman Wood (Lendore Isle) | Geographical feature | Woodland, | L1 The Secret of Bone Hill | IN, 6, 7 |
| Kroten (Lendore Isle) | Settlement | Settlement, | L1 The Secret of Bone Hill | 25 |
| Kroten (Lendore Isle) | Settlement | Settlement, | L2 The Assassins Knot | 3 |
| Lark Hill (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 3, 6 |
| Lendore Isle | Geographical feature | Island, | Dragon magazine #315 | 53, 54 |
| Lendore Isle | Geographical feature | Island, | Dragon magazine #350 | 28 |
| Lendore Isle | Geographical feature | Island, | The Hand of the Highwayman | 1, 11 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Against The Giants: The Liberation of Geoff | 69 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #052 | 18 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #065 | 11 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #086 | 34 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #087 | 24, 26 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #088 | 9, 11 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #090 | 26, 28 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #206 | 35, 40 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dragon magazine #208 | 54 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Dungeon magazine #071 | 10, 15 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | From the Ashes: Atlas of the Flanaess | 12-14, 30, 36, 38, 68, 72 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | From the Ashes: References Card | #2 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | From the Ashes: References Card | #9 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Greyhawk Adventures | 93 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Ivid the Undying | 74, 75, 88, 93 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | L1 The Secret of Bone Hill | 1, 2, 23 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | L2 The Assassins Knot | 1, 2, 3, 8 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Living Greyhawk Gazetteer | IC, 8, 12, 68, 69, 70, 99, 106, 146, 147, 149, 162 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Player's Guide to Greyhawk | 7, 16, 24 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | Return to the Keep on the Borderland | 20 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | The Adventure Begins | 18 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | The World of Greyhawk Fantasy World Setting (Folio) | 16 |
| Lendore Isles, Radiant Domain of | Kingdom | (591 pop: 41000), Island, | World of Greyhawk boxed set (1983) | 11, 30, 35, 36 |
| Lookout Forest (Lendore Isle) | Geographical feature | Woodland, | L2 The Assassins Knot | 32 |
| Lookout Peak (Lendore Isle) | Geographical feature | Mountainous, | L2 The Assassins Knot | 32 |
| Low Point (Lendore Isle) | Place | L1 The Secret of Bone Hill | IN, 6 | |
| Mystic Celebration, Church of (Lendore Isle) | Building | Temple, | L2 The Assassins Knot | 5, 18 |
| Pebble Hill (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 3, 6, 7 |
| Reddy Forest (Lendore Isle) | Geographical feature | Woodland, | L1 The Secret of Bone Hill | IN, 6 |
| Restenford Inn (Lendore Isle) | Building | Inn, | L2 The Assassins Knot | 2 |
| Restin River (Lendore Isle) | Geographical feature | River, | Dungeon magazine #071 | 12, 18 |
| Restin River (Lendore Isle) | Geographical feature | River, | L1 The Secret of Bone Hill | IN, 3, 5 |
| Rogan Forest (Lendore Isle) | Geographical feature | Woodland, | L2 The Assassins Knot | 32 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Against The Giants: The Liberation of Geoff | 69 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | The City of Greyhawk: Folks, Feuds and Factions | 32 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #052 | 18, 19, 22 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #055 | 18 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #057 | 13 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #063 | 17 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #065 | 11, 12 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #204 | 56 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Dragon magazine #206 | 34 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | From the Ashes: Atlas of the Flanaess | 14, 38 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Greyhawk Wars: Adventurer's Book | 17 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Ivid the Undying | 66 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | L1 The Secret of Bone Hill | 2 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Living Greyhawk Gazetteer | 68, 69, 70, 91, 106, 146 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Player's Guide to Greyhawk | 7, 8, 12, 16, 24, 37, 45 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | Reference | SEE Lendore Isles |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | The Adventure Begins | 15, 18, 29, 30, 33, 74 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | The Scarlet Brotherhood | 24 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | The World of Greyhawk Fantasy World Setting (Folio) | IC, 2, 16 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | World of Greyhawk boxed set (1983) | IC, 14, 16, 35, 36 |
| Spindrift Isles | Kingdom | (576 pop: 20000), Island, | World of Greyhawk boxed set (1983) | 11, 17, 32 |
| Spindrift Sound | Geographical feature | Waterway, | Dragon magazine #063 | 17 |
| Spindrift Sound | Geographical feature | Waterway, | Dragon magazine #065 | 11 |
| Spindrift Sound | Geographical feature | Waterway, | Dragon magazine #206 | 35 |
| Spindrift Sound | Geographical feature | Waterway, | From the Ashes: Atlas of the Flanaess | 48 |
| Spindrift Sound | Geographical feature | Waterway, | From the Ashes: References Card | #11 |
| Spindrift Sound | Geographical feature | Waterway, | Ivid the Undying | 10 |
| Spindrift Sound | Geographical feature | Waterway, | Living Greyhawk Gazetteer | 68, 150 |
| Spindrift Sound | Geographical feature | Waterway, | Player's Guide to Greyhawk | 37 |
| Spindrift Sound | Geographical feature | Waterway, | The World of Greyhawk Fantasy World Setting (Folio) | 12, 20 |
| Spindrift Sound | Geographical feature | Waterway, | World of Greyhawk boxed set (1983) | 28, 47, 48 |
| Spring Glade (Lendore Isle) | Place | L1 The Secret of Bone Hill | IN, 3, 6, 7 | |
| Spring Valley (Lendore Isle) | Place | L1 The Secret of Bone Hill | 7 | |
| Tri-top (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 6, 7 |
| West Wind, Tavern of the (Lendore Isle) | Building | Tavern, | Dungeon magazine #071 | 14 |
| West Wind, Tavern of the (Lendore Isle) | Building | Tavern, | L1 The Secret of Bone Hill | 23 |
| Xerbal Mountain (Lendore Isle) | Geographical feature | Mountainous, | L1 The Secret of Bone Hill | IN, 5 |