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'''The Great Kingdom''', or the Great Kingdom of Aerdy or The Empire of Aerdy.
{{Realm
|image          = [[Image:Great Kingdom02.jpg]]
|caption        = The arms of the Great Kingdom, as depicted in the ''[[World of Greyhawk Fantasy Game Setting]]'' (1980).
|name          = Great Kingdom of Aerdy
|motto          =
|region        = [[Old Aerdy East]] and [[Old Aerdy West]]
|ruler          = [[Ivid V]]
|government    = Feudal monarchy
|established    = -110
|disestablished = 586
|capital        = [[Rauxes]] 41,000 (in [[576 CY]])
|major_towns    = [[Rel Astra]], [[Kalstrand]], [[Eastfair]]
|provinces      = North and South Province, Medegia, Almor
|resources      =  foodstuffs, cloth, copper, silver, gold, gems
|coinage        =
|population    =  5,000,000  (includes N. and S. Province and Medegia)
|races          =
|languages      = The [[Common|Overking's Common Tongue]]
|alignments    =
|religions      = [[Baalzy]]*, [[Pholtus]], [[Zilchus]], [[Sol]]
|allies        =
|enemies        =
}}
 
The '''Great Kingdom of Aerdy''', commonly referred to as the '''Great Kingdom''', was a major nation-state which dominated the south-eastern [[Flanaess]] from [[1 CY]] until [[586 CY]]. It was heavily influential, originating the Common language, Common Year calendar, and the gold/silver/copper coinage standard used throughout the Flanaess.
 
==History==
===Great Migrations===
 
In the year 1 OR ([[-644 CY]]), conflict between the [[Baklunish Empire]] and the [[Suel Imperium]] threatened to engulf the regions inhabited by the [[Oeridian]]s tribes. The Oeridians headed east through the [[Fals Gap]] and into the [[Flanaess]], and migrated eastward until they reached the great ocean and could go no further. They named this ocean the [[Solnor Ocean|Solnor]], meaning "the birthplace of the sun", and settled along its shores.{{:LGG|23}}
 
The dominant tribe among the Oeridians was the Aerdi, whose name meant "sky people". The settled lands were divided among individual Aerdi noble families, notably the houses of [[Garasteth]], [[Cranden]], [[Darmen]], [[Rax]], and [[Naelax]]. Coming into conflict with the [[Ur-Flan]] and [[Suel]] peoples in the region, they discovered a pressing need to unify the scatterned Oeridian tribes under a single leader.{{:LGG|23}}
 
===Kingdom of Aerdy===
 
In 428 [[OR]] ({{Date|428|OR|CY}}),{{refn |name=yearzero |group=note |This date is incorrectly translated in [[LGG]] p.23 as -216 CY. Accounting for the lack of a year zero in the Common Year calendar, 428 OR should be -217 CY. —"When calculating [[Common Year]]s prior to the [[Declaration of Universal Peace]] in [[1 CY]], remember that Common Year reckoning has no “year zero.” Thus, the time elapsed between 5 CY and –5 CY is only nine years, not ten."{{:LGG|13}} }} Lord [[Mikar]] of House [[Garasteth]] was crowned the first Grand Prince of Aerdy. The lands within his rule were known as the the Kingdom of Aerdy, and their capital in [[Rel Astra]].{{:LGG|23}}
 
The Kingdom of Aerdy set about expanding throughout the Flanmi Basin, spending its early decades conquering the neighbouring Flan and Suel. They pushed south the Suel, crushed the old Flan kingdom of Ahlissa to the southwest, and conquered rival Oeridian tribes to the north who had settled there after them.{{:LGG|23}}
 
===Great Kingdom===
 
In 535 OR ({{Date|535|OR|CY}}), during the reign Grand Prince [[Almor II]], House Rax defeated its western rival [[Nyrond]] in the [[Battle of a Fortnight's Length]]. With the conquest of Nyrond, Aerdy nearly doubled in size, declaring itself the ''Great Kingdom of Aerdy'' and beginning the nation's imperial era. House Cranden rose to prominence over the next century.{{:LGG|23}}
 
In 645 OR ({{Date|645|OR|CY}}), Grand Prince [[Nasran]] of House Cranden declared universal peace throughout his empire. He established the [[Common Year]] calendar, with the new year established as 1 CY. He took the new title of [[Overking]], which would be used by all subsequent rulers. This move centralized power in the capital at [[Rauxes]], which initially posed challenges to the Overking due to the difficulty of governing such a large realm.{{:LGG|23}}
 
To solve this, he appointed largely autonomous viceroys to rule over each province. by 100 CY, during the reign of Overking [[Manshen]] of Rax, there were four viceroys, with House Cranden ruling South Province from [[Zelradton]], and House Naelax controlling North Province from [[Eastfair]]. Manshen divided the western marklands into the Viceroyalty of [[Nyrond]], ruled by a junior branch of House Rax from [[Rel Mord]], and and the Viceroyalty of [[Ferrond]], ruled from [[Dyvers]].{{:LGG|23}}
 
In [[75 CY]], Overking [[Tenmeris]] died and was succeeded by his wife [[Yalranda]], the first and only Overqueen of the Great Kingdom, and an influential member of House [[Rax-Nyrond]] but a Cranden by marriage. When Yalranda died at the age of 40, her son [[Manshen]] broke with tradition to take the name of House [[Rax-Nyrond]].{{:Ivid the Undying|3}}
 
By 100 CY, the Great Kingdom stretched the entire breadth of the [[Flanaess]], from the Solnor Ocean to the Fals Gap, and as far north as Perrenland and the north and northeast of the [[Vesve Forest]], and from Sunndi to the [[Griff-Corusk mountains]].{{:Ivid the Undying|3}} It continued to grow over the next century under the rule of the Overkings of House Rax, notably the ambitious [[Erhart I]] and [[Toran I]].{{:LGG|23}}
 
===Age of Great Sorrow===
 
In [[198 CY]], [[Selvor the Younger]] prophecied an Age of Great Sorrow. A brief hysteria occurred among the superstitious Aerdi.{{:LGG|23}}
 
In [[213 CY]], Overking [[Jiranen]] died after the end of a long reign. His son [[Malev]] rejected the throne, secretly auctioning it off to his cousin [[Zelcor]]. A total solar eclipse occured during Zelcor's coronation, taken by the [[Royal Astrologers]] as a confirmation of Selvor's prophecy. Zelcor ignored the warning, and simply disbanded the Royal Astrologers and banished them to [[Rel Astra]].{{:LGG|23}}
 
This began an era of decline for the Great Kingdom, with successive Overkings being increasingly decadent and incompetent, leading to the gradual collapse of the Great Kingdom. [[Ferrond]] declared independence in [[254 CY]], followed by [[Veluna]], [[Tenh]], and [[Perrenland]]. [[Nyrond]] declared independence in [[356 CY]] during the reign of Overking [[Portillan]], whose attempts to reconquer the territory were blocked by an attack on the Great Kingdom's heartlands by Flan barbarians. The Urnst states and Theocracy of the Pale would soon follow Nyrond's example and declare their own independence.{{:LGG|23}}{{:Ivid the Undying|3}}
 
Subsequent Rax Overkings were poor leaders. Portillan's son [[Galren]] was a fool, and Galren's son [[Sonnend]] was a drunkard with no interest for affairs of state. Subsequent rulers were weak and ineffectual, leading princes to act increasingly independently of the Overking and even fight amongst each other. House Naelax began to rise in the late 300s CY, using humanoid mercenaries and aligning itself with the church of [[Hextor]].{{:Ivid the Undying|3}}
 
===Turmoil Between Crowns===
 
The last decade of the rule of Overking [[Nalif]] was marred by internal schisms. House Rax was unable to present a strong contender for Nalif's heir, leading to agreement among the major noble houses that it was time for change. However, the houses had no agreement as to who would succeed Nalif. This controversy would be recognized as the beginning of a succession crisis known as the Turmoil Between Crowns.{{:Ivid the Undying|4}}
 
In [[437 CY]], Overking [[Nalif]] of House Rax was assassinated by House Naelax.{{:LGG|24}} The herzog of North Province, the charismatic and ambitious [[Ivid I|Ivid]] of Naelax, made a claim to the throne, which was supported by most (but not all) of House Naelax. His primary contender to the throne was the herzog of South Province, [[Galssonan]] of Cranden. Naelax was opposed by House Cranden, much of House Garasteth, and the remains of House Rax.{{:Ivid the Undying|4}} Numerous smaller contenders.{{:Wars|4|Adventurer's Book}}
 
The dispute resulted in a period of civil war lasting nine years, during which assassination of nobles and shifting of alliances were common. Several noble houses resorted to in-fighting or settling old scores with rival houses. The war ended in [[446 CY]] when [[Ivid I]] was crowned Overking, due in large part to the death of all other viable contenders.{{:Ivid the Undying|4}}{{:Wars|4|Adventurer's Book}}
 
The resulting lasted nine years, ending in [[446 CY]] with the crowning of Ivid I and the granting of greater autonomy to the provinces of [[Medegia]], Rel Astra, [[Almor]], [[North Province]],{{cn}} [[Bone March]],{{cn}} and [[Ahlissa]].{{cn}}{{:LGG|24}}
 
Regrettably, the [[Turmoil Between Crowns]] also resulted in the destruction of the [[Royal Guild of Navigators]], the august body responsible for developing a more accurate method of navigating the oceans and seas of [[Oerth]], by creating a system of longitude and latitude. (0° longitude was established so as to run through the capital, [[Rauxes]], while 0° latitude was determined to run along the Oerth's equator).{{cn}}
 
Ivid I soon gained a reputation as a tyrant. He deposed the herzog of South Province and replaced it with a prince of his own House Naelax, who in turn sparked outrage when he imprisoned and tortured ambassadors from [[Irongate]]. Irongate, [[Idee]] and [[Onnwal]] rebelled and founded the [[Iron League]] in [[447 CY]], joined in [[448 CY]] by the [[Lordship of the Isles]] and in [[445 CY]] by the County of [[Sunndi]], and allied with [[Nyrond]].{{:LGG|24}}
 
Ivid I ruled for 48 years before being assassinated by his son, [[Ivid II]], in [[494 CY]]. Ivid II quickly fell into dementia and was in turn assassinated by his own son, [[Ivid III]], in [[497 CY]]. Ivid III murdered all possible Naelax rival claimants to the throne, and imprisoned his sons and daughters in a grand palace for his own safety. He ruled into old age before declaring that his last surviving offspring would claim the throne. The survivor of the resulting bloodbath was declared [[Ivid IV]].{{:Wars|5|Adventurer's Book}}
 
Ivid IV's two eldest sons competed with each other for several years for the right of successsion, with the younger son eventually victorious. He killed all 123 of his brothers and sisters before bribing Ivid IV's favorite concubine to pour acid into his ear.{{:Wars|5|Adventurer's Book}}{{:Wars|26|Adventurer's Book}} The son ascended to the throne in [[556 CY]], taking the name [[Ivid V]].{{:LGG|24}}
 
By the [[sixth century CY]], however, the Great Kingdom had shrunk to a fraction of its size, limited to the lands east of the [[Harp River]] and [[Teesar Torrent]], and north of the [[Iron Hills]] and [[Thelly River]].{{cn}}
 
===Collapse under Ivid V===
 
The Great Kingdom survived attack by the [[Golden League]] in [[579 CY|579]]-[[580 CY]] and civil unrest following the [[Red Death]] plague of [[581 CY]].
 
In [[583 CY]], during the [[Greyhawk Wars]] (582-584 CY), Ivid managed to unify the Great Kingdom's provinces long enough to wage war on Nyrond, Almor, and the Iron League, in an effort to restore the Great Kingdom to its historic greatness. The war was disastrous for the Great Kingdom, and in 584 CY, North Province declared independence. The Great Kingdom shattered into smaller provinces soon thereafter.{{:LGG|24}}
 
In [[586 CY]], reports began to spread that Ivid V had died, disappeared, or been deposed. Claimants to the throne marched on the capital of [[Rauxes]], when the city was engulfed by a wild and unpredictable magical effect. The ultimate fate of Ivid V was unknown, but with certainty the rule of the Overkings of Rauxes had come to an end.{{:LGG|24}}
 
===Successor states===
 
In [[586 CY]], Herzog [[Grenell]] of North Province declared his holdings the [[Great Kingdom of Northern Aerdy]], and took the title of [[Overking]].{{:LGG|24}}
 
In [[587 CY]], most of the remaining former Great Kingdom united under Prince [[Xavener]] of House [[Darmen]], who took the title of [[Overking]] of the new [[Ahlissa|United Kingdom of Ahlissa]].{{:LGG|24}}


==Geography==
==Geography==
At its greatest extent, the Great Kingdom stretched from the city of Rel Astra on the Solnor coast to the Viceroyalty of Ferrond in the west; and from Sunndi in the south to Ratik in the north.
===Terrain and climate===
 
===Borders===
At its greatest extent, the Great Kingdom stretched from the isles of the [[Sea Barons]] in the east to the Viceroyalty of [[Ferrond]] in the west; and from [[Sunndi]] in the south to [[Ratik]] in the north.


==History==
===Administrative divisions===
This tale begins more than twelve centuries ago, when Oeridian tribes wandering the vast central plains of Oerik beyond the Flanaess in the Far West were driven to the east by a series of raging conflicts that culminated in the infamous Twin Cataclysms of prehistory. These nomadic peoples were not very different, culturally speaking, from their neighbors the Flan, being superstitious, rustic, proud, and relatively primitive compared to the great empires of the Suel and Baklunish. Perhaps the proudest, most warlike, and powerful of these tribes were the Aerdi, their name meaning “sky people” in the old tongue. These clans worshiped powers of the Oerth and sky, and they read signs and portents in the heavens.
 
==People==
===Population and demographics===
 
===Religion===
 
===Languages===
 
===Notable individuals===
 
==Society and culture==
===Law===
 
===Magic===
 
===Education===
 
==Government==
{| style="float: right; width:240px; clear: right; background: white; border:1px solid silver; padding: 2px; margin-right: 0px; margin-left: 10px;"
|-
|{{multiple image
| total_width = 250
| image1 = Great Kingdom03 Meyer.png
| image2 = Great_Kingdom03_Meyer_old.png
| footer = Heraldry of the Great Kingdom, illustrated by [[Anna Meyer]], 2015 and 2021.
}}
|}
 
===Heraldry===
 
The coat of arms of the Great Kingdom is emblazoned thus:  ''"On a field azure, a crowned sun in splendor"''. The blazoning uses a royal crown, as opposed to a coronet or lesser noble crown.
 
==Economy==
===Resources===
 
===Trade===


When the struggle between the Baklunish and Suloise empires threatened to engulf central Oerik, it was proclaimed that the destiny of the Aerdi and other Oeridians lay far to the east. So, 1,235 years ago, began the Great Migrations to which the modern reckoning of the Oeridians is dated. The tribes entered the Flanaess through the Fals Gap, where they first encountered the Flan. In time, the Aerdi arrived at the shores of the great eastern waters, their long journey at an end.
===Currency===


They named that vast ocean the Solnor (literally, “the birthplace of the sun”), and along its shores they founded a series of small states. These were largely tracts settled by individual noble houses of the Aerdi, such as the mystic Garasteth, the noble Cranden, the mercantile Darmen, the calculating Rax, and the militaristic Naelax. These small principalities accomplished little under their loose confederation, as they were individually unable to take on the Ur-Flan and Suel, so they quickly gathered under a single banner. In 428 OR (-216 CY), the scion of House Garasteth, Lord Mikar, became the first grand prince (equal to a king). He ruled a land now called the kingdom of Aerdy (“aer” meaning “sky” in Old Oeridian). The Aerdi made their capital in Rel Astra, and spent the next few decades conquering the neighboring Flan and driving the Suel to the south. Due to the cooperative effort of the various Aerdi tribes settling in the Flanmi basin, they expanded quickly. First they conquered the Flan’s crumbling kingdom of Ahlissa in the southwest, then swept north to contend with other Oeridian tribes who had settled the Flanaess behind them. During the reign of Grand Prince Almor II, the Rax Aerdi defeated their Nyrondese rivals in the Battle of a Fortnight’s Length (535 OR, or -109 CY). Aerdy almost doubled in size and thereafter became known as the Great Kingdom, now a true empire. It was the prudence of House Cranden that solidified the realm’s power structure over the next century. The Great Kingdom became a potent force for order and good in the Flanaess.
===Taxation===


In the year 645 OR (l CY), Grand Prince Nasran declared universal peace in the empire, taking the new title of overking. Nasran was by all accounts a wise and dutiful ruler, and few openly begrudged him his claim. However, it quickly became clear to all the noble houses of the Aerdi that power in the Great Kingdom was being centralized in the hands of the rulers of Rauxes, and that the fortunes of the Great Kingdom would now rest with them. The needs and intrigues of the Celestial Houses would soon become subordinate to the politics of the Malachite Throne.
==Travel==


Nasran founded the See of Medegia and granted it to the faith of Palor. The Great Kingdom was quickly becoming too vast to effectively control from Rauxes, so the overkings appointed viceroys to rule the major provinces. The viceroys had near total autonomy within their realms to efficiently deal with local problems, answering only to the Malachite Throne. By 100 CY, there were four such viceroys. One in Zelradton administered South Province (awarded to House Cranden), and a counterpart in Eastfair controlled North Province (awarded to House Naelax). The empire’s borders had by now reached all the way to the Fals Gap and the mountainous Quaglands. Manshen, the first Rax overking, divided these marklands in 100 CY, forming two vast provinces around the Nyr Dyv, one in the east and one in the west. The Viceroyalty of Nyrond, which eventually included Urnst, was ruled from Rel Mord by a junior branch of House Rax. A viceroy in Dyvers administered the Viceroyalty of Ferrond, including its Northern Reaches (now Perrenland and lands north and northeast of the Vesve Forest).
==Military==
===Land forces===


The Great Kingdom reached its height over the next century under House Rax, with ambitious rulers such as the lines of Erhart and Toran. However, with the death in the spring of 213 CY of the Overking Jiranen, a sovereign who had reigned many years, succession became a matter of intrigue. His fatuous son Malev was uninterested in the office and proceeded to secretly auction it off to the highest bidder among his relatives. Malev did not care who took the throne, and it came as some surprise when his cousin Zelcor reportedly met his price. During Zelcor’s coronation in Rauxes later that year, an ominous sign appeared in the sky, a complete eclipse of the noontime sun above the capital. The Royal Astrologers proclaimed it as a great portent, confirming the sign of a coming Age of Great Sorrow prophesied by Selvor the Younger fifteen years earlier. Overking Zelcor promptly abolished the astrologers’ order for trying to recreate earlier hysteria and banished the members to Rel Astra. So proceeded an inexorable decline that began as the rulers of House Rax became progressively neglectful, decadent, or dimwitted. Provinces began calving off the empire like icebergs into the sea, beginning with Ferrond in 254 CY. Many noble and good Aerdi were expatriated by these secessions, leaving the heart of the kingdom to opportunists. By 356 CY, Overking Portillan could not even prevent his own cousin, the viceroy of Nyrond in Rel Mord, from breaking with the Malachite Throne and declaring his independence.
===Knightly orders===
* [[Knight Protectors of the Great Kingdom]]


After the withdrawal of Nyrond from the Great Kingdom, the slide became precipitous. Buffoons and incompetents sat upon the Malachite Throne, and their mismanagement split apart the Celestial Houses. This period of degeneration culminated in the Turmoil Between Crowns, when the last Rax heir, Nalif, died in 437 CY at the hands of assassins from House Naelax. The herzog (great prince) of North Province, Ivid I, then laid claim to the throne.
===Naval forces===


The herzog of South Province, Galssonan of House Cranden, broke with Rauxes and joined a widespread rebellion in the south. Years of civil war ensued, and only the intercession of dispassionate houses such as Garasteth and Darmen brought about the final compromise. The tyrannical Ivid I assumed the Malachite Throne at the price of granting greater autonomy to the provinces, notably Medegia, Rel Astra, and Almor. The recalcitrant herzog of South Province was quickly deposed and replaced by a prince from House Naelax, who sought immediately to bring the southern insurgents back into line. In 446 CY, the herzog granted an audience to representatives of Irongate, who went to Zelradton to air their grievances. The offer turned out to be a ruse, and the ambassadors were imprisoned, tortured, and executed for Overking Ivid’s enjoyment. The whole of the south arose again in violent rebellion, and one year later formed the Iron League and allied with Nyrond.
==Relationships==
===Enemies===


The line of Ivid, comprising four more overkings, ruled the Great Kingdom for almost another century and half. They oversaw a fractured Great Kingdom, but they did so with iron fists and villainous glee. The Malachite Throne soon became known as the Fiend-Seeing Throne, and it was widely believed (with good reason) that the Ivid overkings consorted with evil outsiders. The faith of Hextor became the most prominent in the realm, and it laid claim to the See of Medegia, wresting it from the Zilchans who had held it for nearly two centuries after they had supplanted the Pelor.
===Allies===


The Great Kingdom saw a brief, violent resurgence during the reign of Ivid V, who assumed the Malachite Throne in 556 CY. Despite creeping insanity, he ably defended his realm from the combined forces of the Golden League (579-580) and civil unrest during the Red Death plague of 581. After years of political maneuvering and scheming, Ivid finally brought far-flung provinces together in an attempt to launch a great war to reestablish the former glory of the empire of the Aerdi. In 583 CY, Ivid launched an attack upon Nyrond, Almor, and the Iron League states, but the conflict served only to bring ruin to the heartlands of the Great Kingdom and destruction to many tens of thousands of citizens. Ivid made terrible enemies of his kinsmen. North Province declared independence from the Great Kingdom in 584 CY, dragging itself out of the Greyhawk Wars, and the empire shattered within weeks into many pieces.
===Other===


The end came swiftly in 586 CY, when rivals for the throne, perhaps including the fiendish Duke Szeffrin of Almor, attacked the capital after hearing news indicating Ivid V had died or been deposed.
== In ''Living Greyhawk'' ==


Rauxes fell victim to a vast magical conflict that left the city in ruins and submerged in a region of distorted magical force with unpredictable effects, the final fate of Ivid V, the rivals for the Malachite Throne, and Rauxes’s citizens remains unknown. All central authority gone, the provinces of Aerdy went their own ways.
==Creative origins==


The Great Kingdom arose from the Kingdom of Aerdy in -110 CY, when the Aerdi forces of Grand Prince Almor II defeated the Nyrondese in the Battle of a Fortnight’s Length. Aerdy nearly doubled in size, and was thereafter known as the Great Kingdom, though its ruler still held the old nationial title and office of Grand Prince. Despite the new moniker, power in the new empire would not become truly centralized until 1 CY, when Grand Prince Nasran I declared universal peace throughout the land and took the title of Overking of the Great Kingdom of Aerdy.
==Publication history==


By the sixth century CY, however, the Great Kingdom had shrunk to a fraction of its size, limited to the lands east of the Harp River and Teesar Torrent, and north of the Iron Hills and Thelly River.
==See also==
''See also'':
* [[Rulers of the Great Kingdom]]


In 586 CY, Ivid V, last Overking of the Great Kingdom, was rumored to be dead after the devastation of Rauxes, the nation’s capitol. This essentially brought an end to the Great Kingdom. Two successor nations, the United Kingdom of Ahlissa and the North Kingdom of Aerdy, now vie for control of the region.
== External links ==
{{External link disclaimer}}
* Guarhoth, Taras. "Timeline of [[Aerdi]] Grand Princes and Overkings." ''[[Canonfire!]]''. Available online: [http://www.canonfire.com/cf/modules.php?name=News&file=article&sid=36]


'''References'''
== References ==
=== Notes ===
<references group="note" />
=== Citations ===
<references />
<references />
=== Bibliography ===
*[[Cook, David]]. "History of the [[Greyhawk Wars]]." ''Wars''. Lake Geneva, WI: TSR, 1991. Available Online: [http://www.nyrond.org/turbine/page/university/greyhawkwars.html]
*[[Bruce Cordell|Cordell, Bruce R.]] ''[[Bastion of Faith]]''. Renton, WA: Wizards of the Coast, 1999.
*[[Gygax, Gary]]. ''The [[World of Greyhawk]]''. Lake Geneva, WI: TSR, 1980.
:———. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000.
*[[Moore, Roger E]]. ''[[The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*[[Niles, Douglas]], and [[Carl Sargent]]. ''[[The City of Greyhawk]]''. Lake Geneva, WI: TSR, 1989.
* [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv=1727302323 PDF by William Allman with maps].  Original RTF archived:[http://web.archive.org/web/20081218001449/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Wizards.com]. WGR7 or WGRx
:———. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, unpublished. Available online: [http://www.wizards.com/default.asp?x=dnd/dnd/downloads]
*[[James M. Ward|Ward, James M]]. ''[[Greyhawk Adventures]]''. Lake Geneva, WI: TSR, 1988.
{{index}}
[[Category:Realms]]
[[Category:Defunct realms]]

Latest revision as of 08:56, 25 July 2025

Greyhawk Realm
Great Kingdom of Aerdy
The arms of the Great Kingdom, as depicted in the World of Greyhawk Fantasy Game Setting (1980).
General information
Region:Old Aerdy East and Old Aerdy West
Government
Ruler:Ivid V
Government:Feudal monarchy
Established:-110 CY
Defunct:586 CY
Demographics
Capital:Rauxes 41,000 (in 576 CY)
Major towns:Rel Astra, Kalstrand, Eastfair
Provinces:North and South Province, Medegia, Almor
Population:5,000,000 (includes N. and S. Province and Medegia)
Languages:The Overking's Common Tongue
Groups
Religions:Baalzy*, Pholtus, Zilchus, Sol
Miscellaneous
Resources:foodstuffs, cloth, copper, silver, gold, gems

The Great Kingdom of Aerdy, commonly referred to as the Great Kingdom, was a major nation-state which dominated the south-eastern Flanaess from 1 CY until 586 CY. It was heavily influential, originating the Common language, Common Year calendar, and the gold/silver/copper coinage standard used throughout the Flanaess.

History

Great Migrations

In the year 1 OR (-644 CY), conflict between the Baklunish Empire and the Suel Imperium threatened to engulf the regions inhabited by the Oeridians tribes. The Oeridians headed east through the Fals Gap and into the Flanaess, and migrated eastward until they reached the great ocean and could go no further. They named this ocean the Solnor, meaning "the birthplace of the sun", and settled along its shores.[1]

The dominant tribe among the Oeridians was the Aerdi, whose name meant "sky people". The settled lands were divided among individual Aerdi noble families, notably the houses of Garasteth, Cranden, Darmen, Rax, and Naelax. Coming into conflict with the Ur-Flan and Suel peoples in the region, they discovered a pressing need to unify the scatterned Oeridian tribes under a single leader.[1]

Kingdom of Aerdy

In 428 OR (-217 CY),[note 1] Lord Mikar of House Garasteth was crowned the first Grand Prince of Aerdy. The lands within his rule were known as the the Kingdom of Aerdy, and their capital in Rel Astra.[1]

The Kingdom of Aerdy set about expanding throughout the Flanmi Basin, spending its early decades conquering the neighbouring Flan and Suel. They pushed south the Suel, crushed the old Flan kingdom of Ahlissa to the southwest, and conquered rival Oeridian tribes to the north who had settled there after them.[1]

Great Kingdom

In 535 OR (-110 CY), during the reign Grand Prince Almor II, House Rax defeated its western rival Nyrond in the Battle of a Fortnight's Length. With the conquest of Nyrond, Aerdy nearly doubled in size, declaring itself the Great Kingdom of Aerdy and beginning the nation's imperial era. House Cranden rose to prominence over the next century.[1]

In 645 OR (1 CY), Grand Prince Nasran of House Cranden declared universal peace throughout his empire. He established the Common Year calendar, with the new year established as 1 CY. He took the new title of Overking, which would be used by all subsequent rulers. This move centralized power in the capital at Rauxes, which initially posed challenges to the Overking due to the difficulty of governing such a large realm.[1]

To solve this, he appointed largely autonomous viceroys to rule over each province. by 100 CY, during the reign of Overking Manshen of Rax, there were four viceroys, with House Cranden ruling South Province from Zelradton, and House Naelax controlling North Province from Eastfair. Manshen divided the western marklands into the Viceroyalty of Nyrond, ruled by a junior branch of House Rax from Rel Mord, and and the Viceroyalty of Ferrond, ruled from Dyvers.[1]

In 75 CY, Overking Tenmeris died and was succeeded by his wife Yalranda, the first and only Overqueen of the Great Kingdom, and an influential member of House Rax-Nyrond but a Cranden by marriage. When Yalranda died at the age of 40, her son Manshen broke with tradition to take the name of House Rax-Nyrond.[3]

By 100 CY, the Great Kingdom stretched the entire breadth of the Flanaess, from the Solnor Ocean to the Fals Gap, and as far north as Perrenland and the north and northeast of the Vesve Forest, and from Sunndi to the Griff-Corusk mountains.[3] It continued to grow over the next century under the rule of the Overkings of House Rax, notably the ambitious Erhart I and Toran I.[1]

Age of Great Sorrow

In 198 CY, Selvor the Younger prophecied an Age of Great Sorrow. A brief hysteria occurred among the superstitious Aerdi.[1]

In 213 CY, Overking Jiranen died after the end of a long reign. His son Malev rejected the throne, secretly auctioning it off to his cousin Zelcor. A total solar eclipse occured during Zelcor's coronation, taken by the Royal Astrologers as a confirmation of Selvor's prophecy. Zelcor ignored the warning, and simply disbanded the Royal Astrologers and banished them to Rel Astra.[1]

This began an era of decline for the Great Kingdom, with successive Overkings being increasingly decadent and incompetent, leading to the gradual collapse of the Great Kingdom. Ferrond declared independence in 254 CY, followed by Veluna, Tenh, and Perrenland. Nyrond declared independence in 356 CY during the reign of Overking Portillan, whose attempts to reconquer the territory were blocked by an attack on the Great Kingdom's heartlands by Flan barbarians. The Urnst states and Theocracy of the Pale would soon follow Nyrond's example and declare their own independence.[1][3]

Subsequent Rax Overkings were poor leaders. Portillan's son Galren was a fool, and Galren's son Sonnend was a drunkard with no interest for affairs of state. Subsequent rulers were weak and ineffectual, leading princes to act increasingly independently of the Overking and even fight amongst each other. House Naelax began to rise in the late 300s CY, using humanoid mercenaries and aligning itself with the church of Hextor.[3]

Turmoil Between Crowns

The last decade of the rule of Overking Nalif was marred by internal schisms. House Rax was unable to present a strong contender for Nalif's heir, leading to agreement among the major noble houses that it was time for change. However, the houses had no agreement as to who would succeed Nalif. This controversy would be recognized as the beginning of a succession crisis known as the Turmoil Between Crowns.[4]

In 437 CY, Overking Nalif of House Rax was assassinated by House Naelax.[5] The herzog of North Province, the charismatic and ambitious Ivid of Naelax, made a claim to the throne, which was supported by most (but not all) of House Naelax. His primary contender to the throne was the herzog of South Province, Galssonan of Cranden. Naelax was opposed by House Cranden, much of House Garasteth, and the remains of House Rax.[4] Numerous smaller contenders.[6]

The dispute resulted in a period of civil war lasting nine years, during which assassination of nobles and shifting of alliances were common. Several noble houses resorted to in-fighting or settling old scores with rival houses. The war ended in 446 CY when Ivid I was crowned Overking, due in large part to the death of all other viable contenders.[4][6]

The resulting lasted nine years, ending in 446 CY with the crowning of Ivid I and the granting of greater autonomy to the provinces of Medegia, Rel Astra, Almor, North Province,[citation needed] Bone March,[citation needed] and Ahlissa.[citation needed][5]

Regrettably, the Turmoil Between Crowns also resulted in the destruction of the Royal Guild of Navigators, the august body responsible for developing a more accurate method of navigating the oceans and seas of Oerth, by creating a system of longitude and latitude. (0° longitude was established so as to run through the capital, Rauxes, while 0° latitude was determined to run along the Oerth's equator).[citation needed]

Ivid I soon gained a reputation as a tyrant. He deposed the herzog of South Province and replaced it with a prince of his own House Naelax, who in turn sparked outrage when he imprisoned and tortured ambassadors from Irongate. Irongate, Idee and Onnwal rebelled and founded the Iron League in 447 CY, joined in 448 CY by the Lordship of the Isles and in 445 CY by the County of Sunndi, and allied with Nyrond.[5]

Ivid I ruled for 48 years before being assassinated by his son, Ivid II, in 494 CY. Ivid II quickly fell into dementia and was in turn assassinated by his own son, Ivid III, in 497 CY. Ivid III murdered all possible Naelax rival claimants to the throne, and imprisoned his sons and daughters in a grand palace for his own safety. He ruled into old age before declaring that his last surviving offspring would claim the throne. The survivor of the resulting bloodbath was declared Ivid IV.[7]

Ivid IV's two eldest sons competed with each other for several years for the right of successsion, with the younger son eventually victorious. He killed all 123 of his brothers and sisters before bribing Ivid IV's favorite concubine to pour acid into his ear.[7][8] The son ascended to the throne in 556 CY, taking the name Ivid V.[5]

By the sixth century CY, however, the Great Kingdom had shrunk to a fraction of its size, limited to the lands east of the Harp River and Teesar Torrent, and north of the Iron Hills and Thelly River.[citation needed]

Collapse under Ivid V

The Great Kingdom survived attack by the Golden League in 579-580 CY and civil unrest following the Red Death plague of 581 CY.

In 583 CY, during the Greyhawk Wars (582-584 CY), Ivid managed to unify the Great Kingdom's provinces long enough to wage war on Nyrond, Almor, and the Iron League, in an effort to restore the Great Kingdom to its historic greatness. The war was disastrous for the Great Kingdom, and in 584 CY, North Province declared independence. The Great Kingdom shattered into smaller provinces soon thereafter.[5]

In 586 CY, reports began to spread that Ivid V had died, disappeared, or been deposed. Claimants to the throne marched on the capital of Rauxes, when the city was engulfed by a wild and unpredictable magical effect. The ultimate fate of Ivid V was unknown, but with certainty the rule of the Overkings of Rauxes had come to an end.[5]

Successor states

In 586 CY, Herzog Grenell of North Province declared his holdings the Great Kingdom of Northern Aerdy, and took the title of Overking.[5]

In 587 CY, most of the remaining former Great Kingdom united under Prince Xavener of House Darmen, who took the title of Overking of the new United Kingdom of Ahlissa.[5]

Geography

Terrain and climate

Borders

At its greatest extent, the Great Kingdom stretched from the isles of the Sea Barons in the east to the Viceroyalty of Ferrond in the west; and from Sunndi in the south to Ratik in the north.

Administrative divisions

People

Population and demographics

Religion

Languages

Notable individuals

Society and culture

Law

Magic

Education

Government

Heraldry of the Great Kingdom, illustrated by Anna Meyer, 2015 and 2021.

Heraldry

The coat of arms of the Great Kingdom is emblazoned thus: "On a field azure, a crowned sun in splendor". The blazoning uses a royal crown, as opposed to a coronet or lesser noble crown.

Economy

Resources

Trade

Currency

Taxation

Travel

Military

Land forces

Knightly orders

Relationships

Enemies

Allies

Other

In Living Greyhawk

Creative origins

Publication history

See also

See also:

Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.

  • Guarhoth, Taras. "Timeline of Aerdi Grand Princes and Overkings." Canonfire!. Available online: [1]

References

Notes

  1. This date is incorrectly translated in LGG p.23 as -216 CY. Accounting for the lack of a year zero in the Common Year calendar, 428 OR should be -217 CY. —"When calculating Common Years prior to the Declaration of Universal Peace in 1 CY, remember that Common Year reckoning has no “year zero.” Thus, the time elapsed between 5 CY and –5 CY is only nine years, not ten."[2]

Citations

  1. a b c d e f g h i j k Living Greyhawk Gazetteer (2000), p.23.
  2. Living Greyhawk Gazetteer (2000), p.13.
  3. a b c d Ivid the Undying (1995), p.3.
  4. a b c Ivid the Undying (1995), p.4.
  5. a b c d e f g h Living Greyhawk Gazetteer (2000), p.24.
  6. a b Wars (1991), Adventurer's Book, p.4.
  7. a b Wars (1991), Adventurer's Book, p.5.
  8. Wars (1991), Adventurer's Book, p.26.

Bibliography

———. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.
———. Ivid the Undying. Lake Geneva, WI: TSR, unpublished. Available online: [3]

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Aerdy, Great Kingdom of Northern Kingdom Reference SEE North Kingdom {Great Kingdom of Northern Aerdy}
Cursed Ring of the Great Kingdom Item Encyclopedia Magica - Volume III 956
Cursed Ring of the Great Kingdom Item Greyhawk Adventures 73
Goblet of the Great Kingdom Item Encyclopedia Magica - Volume II 547
Goblet of the Great Kingdom Item Greyhawk Adventures 79
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), LT1 The Star Cairns 2, 4, 14, 27, 33, 34
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), War Captain's Companion Boxed Set: Book 1 38
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WG12 Vale of the Mage 3, 5, 6, 8, 9, 10, 13, 18, 19, 25, 36, 45, 46, 48, 52, 54, 55, 60
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WG5 Mordenkainen's Fantastic Adventure 16
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WG8 Fate of Istus 17, 21, 47, 69, 81
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGA4 Vecna Lives! 68, 79, 89
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), The World of Greyhawk Fantasy World Setting (Folio) IBC, 2, 5, 6, 8, 9, 10, 11, 12, 13, 15, 16, 18, 20, 24, 25
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGQ1 Patriots of Ulek 2
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGR1 Greyhawk Ruins 74
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGR2 Treasures of Greyhawk 25, 30
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGR3 Rary the Traitor 25
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGR4 The Marklands 2, 3, 10, 58, 68
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGR5 Iuz the Evil 4, 6, 87, 90
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGS1 Five Shall Be One 4
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), WGS2 Howl From the North 6, 14, 30, 32
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), World of Greyhawk boxed set (1983) IC, 8-14, 16, 18, 20, 22, 23, 26, 28-30, 35, 37, 40, 47, 53-56, 69, 78, 79
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), World of Greyhawk boxed set (1983) 10, 11, 17, 31, 32
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Artifact of Evil 37
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Bastion of Faith 8, 20, 44, 90
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Come Endless Darkness 38, 240
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), CGR1 The Complete Spacefarer's Handbook 9
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), The City of Greyhawk: Folks, Feuds and Factions 8, 22, 23, 58, 75, 76
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), LT2 Crypt of Lyzandred the Mad 2, 4, 7, 11
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dance of Demons 10, 41
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #052 18, 19, 20, 24
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #055 17, 18, 19
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #057 14, 15
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #059 24, 25
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #063 15, 16
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #065 11, 12
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #067 25
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #087 24
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #089 22
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #167 13
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #191 66, 67
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #204 53, 57
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #206 35, 36, 41, 42, 43
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #208 49, 52, 56, 57
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #209 14
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #225 53
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #230 12, 13
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #241 47, 75, 76, 78
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #243 89, 92
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #253 41, 42, 45
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #256 50, 51
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #263 46, 51
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #264 49
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #290 100, 103
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #291 90, 92, 93, 95, 97, 98
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #293 88, 92, 93
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #294 93, 95
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #297 92, 93, 96
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #299 103
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #302 98, 99
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #306 95, 100, 101
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #315 52
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #351 42, 45
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #354 26
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #356 38, 39, 40, 42, 46
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #359 70
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dragon magazine #AN4 21
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dungeon magazine #030 23
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dungeon magazine #041 48
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dungeon magazine #072 12
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Dungeon magazine #148 36, 37, 42, 43, 45, 46, 48-50
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: Atlas of the Flanaess 2-11, 17, 19-28, 30, 31, 32, 34, 36-39, 42, 46, 47, 48, 51, 52, 53, 58, 61, 63, 70, 79, 84, 89
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: Campaign Book 3, 8, 60, 62, 76, 84
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: References Card #1
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: References Card #10
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: References Card #11
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: References Card #2
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), From the Ashes: References Card #9
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Greyhawk Adventures 15, 40, 42, 43, 47-49, 73, 74, 76, 77, 79-81, 81, 93, 95
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Ghosts of Saltmarsh, D&D 5e 17
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Greyhawk Wars: Adventurer's Book 1, 4, 5, 8, 9, 11, 14, 13, 20, 22, 23, 24, 25, 28, 29, 32
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Greyhawk Wars: Rule Book 8
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Ivid the Undying 2-5, 8, 14, 18, 19, 20, 23, 24, 25, 26, 28-44, 45, 46, 58, 69, 70, 72, 77, 88, 106, 116, 123, 128, 153, 156, 161, Back Cover
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), TSR Jam 1999 16
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 9, 10, 12, 21, 22, 33, 36, 42, 59, 60, 64, 73, 84, 87, 89, 92, 93, 94, 105, 112
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Gazetteer IC, 4, 7, 12, 13, 14, 15, 16, 18, 19, 21, 22, 23, 24, 27, 34, 35, 36, 41, 44, 46, 51, 52, 55, 56, 57, 58, 59, 63, 64, 71, 72, 73, 74, 77, 78, 79, 81, 82, 85, 86, 87, 88, 89, 90, 91, 92, 99, 100, 103, 104, 106, 110, 111, 113, 123, 124, 125, 139, 141, 148, 150, 151, 156, 158, 172
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Journal #0 4, 8, 9
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Journal #1 8, 9, 20
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Journal #2 15, 22
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Journal #3 9
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Journal #4 9, 17
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Living Greyhawk Journal #5 9, 28
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Night Arrant 308, 312, 313
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #01 16,17,21,22
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #03 5,6,10
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #05 5,7,9,21
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #06 4,6,24,27,31,37
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #07 11,35
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #08 19,23
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #09 3,9,22,24,32
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #10 18
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #11 42,58
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #14 23,45
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #15 9
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #17 3,4,5,6,7,10,12,16,20
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #18 4,5,6,8,9
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #21 6,15,17,20
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #22 4,5,6,8,9,14
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #23 15,16
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #24 12
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #25 4,5,8,15,24,40,41
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #26 4,18,20,21,35
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #27 16,17
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #29 43
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #32 16,17,38
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Oerth Journal #33 7,24,25,30,31,34,36,38
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Player's Guide to Greyhawk 2, 3-7, 9, 10, 12, 13, 15, 24, 25, 37, 44, 45, 59
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Polyhedron magazine #163 109, 110
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Return of the Eight 2, 32, 43, 47, 59
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Sword and Fist 2, 24, 46, 47
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Sagard the Barbarian #1 The Ice Dragon 39
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Slavers, AD&D 2e 6, 14, 16, 32
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), Saga of Old City 7, 140, 141, 227, 241, 257, 259, 264, 278
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), The Adventure Begins 5, 6, 10, 11, 15-20, 23-26, 28, 30, 33, 34, 39, 40, 55, 56-61, 68, 70, 73, 74, 85, 92, 94, 97, 100, 102, 110, 113, 115, 117, 119, 128
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), 1993 TSR Trading Cards - Gold Set 452
Great Kingdom {Kingdom of Aerdy} Kingdom (576 pop: 5000000), The Scarlet Brotherhood 4-7, 24, 34
Great Kingdom, Great Kingdom Verbal communication Phrase, Player's Guide to Greyhawk 49
Imperial Secret Police (Great Kingdom) People Group Organization, Greyhawk Adventures 49
Knight Protector of the Great Kingdom Rules Prestige Class, Sword and Fist 2, 3, 24, 25, 46, 47
Knight Protectors of the Great Kingdom People Group Martial order, Dragon magazine #290 100-103
Knight Protectors of the Great Kingdom People Group Martial order, Dragon magazine #291 92, 93, 97, 98
Knight Protectors of the Great Kingdom People Group Martial order, Dragon magazine #293 93
Knight Protectors of the Great Kingdom People Group Martial order, Dragon magazine #306 99
Knight Protectors of the Great Kingdom People Group Martial order, Dungeon magazine #148 49, 50
Knight Protectors of the Great Kingdom People Group Martial order, Living Greyhawk Gazetteer 36, 157, 158
Knight Protectors of the Great Kingdom People Group Martial order, Living Greyhawk Journal #5 28
Knight Protectors of the Great Kingdom People Group Martial order, Sword and Fist 2, 3, 24, 25, 46, 47
Knight Protectors of the Great Kingdom People Group Martial order, World of Greyhawk boxed set (1983) 79
Locket of the Great Kingdom Item Greyhawk Adventures 81
Navigators, Royal Guild of (Great Kingdom) People Group Guild, The Adventure Begins 12
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Dragon magazine #291 92
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Dragon magazine #294 93
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Dragon magazine #315 51, 52, 53, 54
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Living Greyhawk Gazetteer 6, 11, 21, 24, 35, 36, 37, 54, 58, 72, 73, 75, 89, 91, 93, 96, 105, 139, 146, 147, 148, 151, 153, 158
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Living Greyhawk Journal #1 28
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Living Greyhawk Journal #3 28
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Player's Guide to Greyhawk 5, 6, 7, 9, 12, 16, 24, 26, 34, 35, 61
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Polyhedron magazine #163 110
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Return of the Eight 9, 19, 42, 47, 56
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), Sea of Death 21
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), The Adventure Begins 11, 17, 18, 23-27, 29-31, 56-58, 92
North Kingdom {Great Kingdom of Northern Aerdy} Kingdom (591 pop: 2618200), The Scarlet Brotherhood 4, 5, 24
Ring of the Great Kingdom, Cursed Item Reference SEE Cursed Ring of the Great Kingdom