Languages: Difference between revisions
Abra Saghast (talk | contribs) m Text replacement - " - " to "—" |
Abra Saghast (talk | contribs) →Common: adding info re: dialects; reorg sentences |
||
| Line 20: | Line 20: | ||
It is the trade tongue of the [[Flanaess]].{{csb|WoG|16}} It borrows on Baklunish syntax and grammar and Oeridian elements, and was standardized by the spread of the Aerdi Kingdom.{{csb|LGG|12}} | It is the trade tongue of the [[Flanaess]].{{csb|WoG|16}} It borrows on Baklunish syntax and grammar and Oeridian elements, and was standardized by the spread of the Aerdi Kingdom.{{csb|LGG|12}} | ||
It is designed to facilitate commerce and diplomacy. One is not as likely to find as many things like poetry, medical treatises, or technical readouts written in Common. | |||
There are also pictographs correlating to words or phrases in Common, which are a "pictorial analog" to Common. | There are also pictographs correlating to words or phrases in Common, which are a "pictorial analog" to Common. | ||
* Cants, argot, and jargon such as the Thieves', Beggar's and Assassin's cants and Guild jargons of Greyhawk are based on common.{{csb|FtA|13}} | * Common has "a handful of dialects and sub-languages"{{csb|FtA|14|Atlas}} which are notable enough to be significant. | ||
* '''''Nyrondese''''': A dialect of common with High Oeridian influences. Spoken mostly by the peasants and trade folk around [[Nyrond]].{{csb|WoG|16}} This is believed to be used due to mistrust of non-Nyrondese.{{csb|FtA|14|Atlas}} | |||
* Cants, argot, and jargon such as the Thieves', Beggar's and Assassin's cants and Guild jargons of Greyhawk are based on common.{{csb|FtA|13|Atlas}} | |||
---- | ---- | ||
Latest revision as of 21:53, 13 August 2025
Human Languages
Amedi
Amedi is a corrupt form of Ancient Suloise spoken in the Amedio Jungle which has a completely different form than the similarly derived Rasol language of Hepmonaland. There is no alphabet or written form of this language, other than a few glyphs representing important concepts.
Baklunish
Ancient Baklunish is one of the ancestors of Common, though little resemblance remains between the two in the present day. It is used for formal and commercial dealings.[1] It is the language of all official and religious documents west of the Yatil Mountains and typically used for literary works instead of Low Baklunish[2]
- Low Baklunish is descended from Ancient Baklunish but much has changed by time. Low Baklunish encompasses the contemporary, colloquial Baklunish dialects.[2] The people of Paynim speak a modern variation[3] and variations are also spoken in Ekbir, Ket, Tusmit, Ull, [2] Zeif (Osfaradd, named after the clan of the Sultan Ozef)[4](p.10), and the Tiger and Wolf Nomads (Ordai, which is similar to the Paynim dialect).[2][5]
Examples:
Common
Common is a hybrid language, more properly called the "Overking's Common Tongue", and it evolved from "Middle-Common", It originally was a combination of the dialect of Old Oeridian spoken in the Great Kingdom and Ancient Baklunish. While it began centuries ago, it's still the neweset language spoken in the Flanaess.
It is the trade tongue of the Flanaess.[3] It borrows on Baklunish syntax and grammar and Oeridian elements, and was standardized by the spread of the Aerdi Kingdom.[2] It is designed to facilitate commerce and diplomacy. One is not as likely to find as many things like poetry, medical treatises, or technical readouts written in Common.
There are also pictographs correlating to words or phrases in Common, which are a "pictorial analog" to Common.
- Common has "a handful of dialects and sub-languages"[7] which are notable enough to be significant.
- Nyrondese: A dialect of common with High Oeridian influences. Spoken mostly by the peasants and trade folk around Nyrond.[3] This is believed to be used due to mistrust of non-Nyrondese.[7]
- Cants, argot, and jargon such as the Thieves', Beggar's and Assassin's cants and Guild jargons of Greyhawk are based on common.[8]
Flan
The Flan language is probably the oldest language spoken to any notable extent, although dialects vary considerably through the Flanaess and have mutated with time. A stagnant language, it is difficult to translate modern concepts (such as magic) into Flan. The people of Tenh speak a more modern version.[3][1] Variations are also spoken in Geoff and by the Rovers of the Barrens.[5]
- Druidic: a secret language spoken by Gnarley Rangers and Druids across the Flanaess, Druidic has enough similarities to Flan that it's possible it evolved from it, although it is clearly a distinct and not comprehensible to Flan speakers.[1](p.74) It's a static language that does not evolve with use, being primarily used for religious and secret purposes to refer to matters of the natural world[2]
Examples:
- Dwur—Dwarf
- 'Dwur-Rohoi' -' Twisted Dwarf' (Flan term for Derro, that corrupted in 'dwurroh' then derro).[9](p.40)
- Heuroz- Orc
- Hobniz- Halfling
- Olve- Elf
- Noniz- Gnome
- Vocca- Language/Tongue
Oeridian
Old Oeridian was completely free of outside influences.[3] until the Great Migrations[10] Its grammar is thus unique and it is almost impossible to translate it into any language other than Common.[3] Many of the books, records, and holy texts of the Aerdi were written in Old Oeridian. 'Oeridian' is spoken in the Great Kingdom and Ratik.[5] Old Oeridian is the primary language of written literature in the Flanaess as a form of academic elitism and job security, restricting literacy to those who speak it.[1] However it was apparently beginning to die out as a spoken language by 583 CY.[1]
- Ferral: A secret tribal oeridian language, used by the officials of The Iron League, purely for command and identification purposes and was more a set of code words than a true surviving dialect[3] After the fall of Iron League, this dialect is now found mostly in documents saved from the fall[11] and the surviving officials.[12](p.15) A 'magic-laced' version is being created in an attempted to protect the language from the Scarlet Brotherhood.[13]
- Velondi: A tribal language spoken by rural people along the Furyondy-Veluna border,[3] more so in Veluna.[5] No written form.
- Keolandish: Spoken around Keoland, Gran March and the Yeomanry,[5] it's a dialect that is based on Old High Oeridian, with local variants.[3]
Examples:
'Aerdi' may be old Oeridian for 'Sky People', as it is said to mean in the 'old tongue' of Ahlissa.[14]
Olman
Found in both Hepmonaland and the Amedio Jungle. Olman is spoken by the Olman people of the Amedio Jungle and those Olman who were enslaved by the Sea Princes. It has a complex pictograph script.[2] True Olman is an ancient language up to 1,500 years old but is rarely spoken in modern Hepmonaland, with its dialects and child languages being more common.[15](p.38) In the original tournament competition adventure, NPCs and their language are described as "Olmec".[16] When the adventure was published and introduced to the World of Greyhawk setting, the language and NPCs were called "Olman".
- Etlani- A mix of Olman and Touv, written phonetically like Touv but sharing more spoken similarities to Olman, it can be understood by a speaker of either parent language half of the time. Spoken in Cuheutla, alongside Touv, due to the Kundlandi occupation.[15](p.38)
- Tlaman (See non-human languages below, Spoken by Yuan-ti)
- Xolasa- Spoken by tribes of Xolapeqa. Mostly Olman with some Rasol (See Suloise) influences, it sounds similar but incomprehensible to Suloise speakers, and some words are barely understandable to a Rasol speaker.[15](p.38)
Examples:
- Etli: Powerful [15](p.65)
Ralat
A Hepmonaland Language. Ralat is a basic Trade Tongue based on Touv, Olman and Rasol. Unlike Common, the trade tongue in the Flanaess, Ralat is only used if the speakers share no other language.[15](p.38)
Rhopan
Also known as the 'Rhenee Cant',[1] Rhopan is the secret tongue of the Rhennee. Descended from some non-Oerthly tongue, it has incorporated terms from the criminal argot of many peoples, mostly from Oeridian and Common. While called a cant, it is a true language.[12](p.15)
(Note: First mentioned in WoG (Boxed Set),[17] but not expanded upon.)
Suloise
Suloise or Ancient Suloise is an ancient and widespread language that became almost extinct after the destruction of the Suel Imperium. It is rarely used in modern time aside from the Scarlet Brotherhood,[1] a few isolated scholars,[3] and lawyers in Greyhawk.[12](p.15) It is reported to be dangerous to use in spellcasting, as many inflections and spoken use of the language have been lost[2] although knowing Ancient Suloise is needed to become a Suel Arcanamach.[18](p.63)
In addition to the standard Suloise writing, there is also a runic alphabet known to almost no one.[19]
- Amedi is a corrupt form of Ancient Suloise spoken in the Amedio Jungle.[2]
- The Cold Tongue: Also known as Fruz, is a strong dialect based on Suloise with Flan influence, spoken by the Snow, Ice and Frost Barbarian. It is unrelated to common and difficult to understand even to speakers of Suloise.[3]
- Derro (See non-human languages below, spoken by Derro)
- Lendorian: An obscure dialect based on Suloise, Lendorian is mostly used as a secondary language to Common in the Lendore Isles.[3] Comprehensible to both Suloise and Common speakers, it's mainly used by seafarers and has many terms relating to meteorology.[11] It's nearly extinct especially after the human exodus from Lendore in 583 CY.[12](p.16)
- Leraran Suloise: a corrupt form of ancient Suloise, influenced by Drowic Elven. It can be understood half of the time by speakers of Suloise, but is incomprehensible to speakers of modern Suloise dialects/languages, such as Fruz, Lendorian, Amedi and so on.[9](p.46)
- Rasol: Derived from ancient Suloise, it has a basic writing system based on ancient Suloise runes and is sometimes comprehensible to a speaker of Ancient Suloise. After long use in the Hepmonaland jungles, it now uses mostly basic Suloise terms with words loaned heavily from Olman. It is spoken in Zar, Lerga, Sharba, and Sharbakal.[15](p.38)
Examples:
- A-/al-: Preffix denoting female (TSB, p.95)
- Ko / Ako: Man / Woman (TSB, p.95)
- Sahey/ Asahey: Brother/Sister (TSB, p.95)
- Thurg: Little/small (TSB, p.95)
- Maz: Mine(TSB, p.95)
- Mazar: Miner (TSB, p.95)
- Thurgamazar: 'Little Miners' (The name originally used for Derro)[9](p.40)
- Murma / Se-Murma: Mother/ Our Mother (the latter is also used by the Lerara to refer to their 'deity', 'The Mother'.[9](p.45)
- Sahar: Father (TSB, p.95)
- Karuth: Ruby Skull (TSB, p.95)- see Wee Jas
Note: TSB, The Scarlet Brotherhood[15], has an extended lexicon. This is just a selection to give an idea of the language.
Touv
A Hepmonaland Language. Touv is a 'polyglot' tongue based on many tribal languages, meaning it has many homonyms and is easy to learn if difficult to master.It's spoken in all former Kundali nations and is a strong influences on other neighbouring languages.[15](p.38)
Ur-Flan
Ur-Flan was an ancient language used by the Ur-Flan people thousands of years ago in the Flanaess. It died along with the Ur-Flan empire and is never spoken aside from by a tiny number of scholars. Some fragmentary writings survive. Unsurprisingly, Flan is closely related.[citation needed]
Demihuman Languages
Demihuman languages apparently share common enough roots and are supported by divine means that while the dialects vary across the Flanaess, any speaker of the same racial tongue could understand each other no matter how far they travel. Outside of communication between two members of the same race, these languages see use in official documents from places such as Greyhawk, that send letters in the appropriate racial language as well as common.[1](p.73)
Dwarven
Dwarven is guarded carefully and not easily shared with non-dwarves.[20] It is colloquially known as dwura-vocca (which is of Flan derivation).[21]
Duergar speak a language[22] which is described as a dialect of dwarven.[23]
Elvish
Elvish (sometimes called Elven) is the customary language found in elven cultures, but it is spread throughout the Flanaess, and indeed, all of Oerth and Greyspace. It is colloquially known as olve-vocca (which is of Flan derivation).[21]
Elves of all types speak Elvish along with many other tongues.[24](p.39) Many aquatic elves and other isolated elven places only speak Elvish,[25] Wood elves [26] and wild elves[27] speak some woodland tongues and Elvish—this may be a different dialect than Sylvan as Satyrs speak an elven only understandable by wood elves [28] called Sylvan Elvish[29].
Tritons only know elven as spoken by sea elves [30][31]
After 583 CY, the elves of the Lendore/Spindrift isles speak Lendorian Elvish, a language divinely given to elves who live on the isles.[32] Elvish is rarely heard outside of elven settlements and nations with high elven populations like Celene, as many elves have withdrawn and communication with outsiders is rarer.[1]
Drow
- Drow speak their own language occasionally called Drowic[33] which uses its own runes[34] and is described as a strange version of Elvish[35].
Gnomish
The language commonly spoken by most gnomes is colloquially known as nonis-vocca (which is of Flan derivation).[21]
A variant of Gnomish is spoken by Deep Gnomes[36] (p.11), which is different enough that surface gnomes can only understand it a little over half the time[33] (p.85).
Halfling
Little seems to be known about the Halfling tongue in Greyhawk. It is colloquially known as hobnis-vocca (which is of Flan derivation).[21]
Orcish
Primarily spoken by those of orcish ancestry, especially if they were raised in orcish culture. Dialects may be separated by tribes.[37]
Examples: Nilon (Hot)[38]
Humanoid languages
Beastfolk
Beastfolk speak their own language[20] which is a complex language using spoken word, gestures, body language and using the beastfolk's inherent ability to change the patterning of their fur[39]. This language is based on Sylvan and can be understood by sylvan speakers [4](p.24)
Dakon
Dakon is the language of the apelike dakon. It is largely based on hoots, grunts, finger and hand gestures, and body postures.
Derro
Derro speak their own language[9](p.42) based on ancient Suloise and Dwarven roots.[9](p. 42)
Goblin
The Goblin language, or Goblinoid is frequently spoken by goblins, hobgoblins, bugbears, norkers, and xvarts. It uses the same script as the Dwarven language.
Kech
Spoken by the Kech, it has loan words from Olman and Amedi (see Suloise).[15](p.64)
Tlaman
Spoken by the yuan-ti in Hepmonaland, it's heavily based on the Human language Olman, mixed with serpentine languages. to the point an Olman speaker could understand most of what a Tlaman speaker is saying.[15](p.38)
Undercommon
The trade tongue of the subterranean races such as Duergar, Drow[36](p.11), Kuo-toans[33] (p.59). Also known as the Underworld Cant [33] (p.85).
- Silent Undercommon/ Drow Sign Language
- The Silent Language[33](p.34) or the Silent Tongue: A combination of complex hand signals, facial expression, and body language which subterranean races use to silent communicate, but only fully mastered by the drow.[36](p.11) Duergar are known to use it.[23] It's implied the version which Drow use is their own [35]
Examples of non-human languages
'Tjalf' meaning 'Toil' in giant[40] (Unspecified which type, due to 3e D&D moving away from AD&D's more subdivided languages).
Publication history
Greyhawk-specific languages
AD&D 1e had five main languages for the Flanaess: Suloise, Flan, Ancient Baklunish, Old Oeridian and Common, along with six dialects: Ferral, Nyrondese, The Cold Tongue, Keolandish, Velondi, and Lendorian.[41] In 1992, AD&D second edition introduced these categories as in-character lore with Revort Leyhar, a linguist and sage from the Grey College of the University of Greyhawk, having written a 44-volume work on the languages of the Flanaess (Exegesis of Linguistic Usage by the Flanaess peoples). It declared these five 'dialects' the most widely used enough to be considered languages. second edition also changed the nature of Old Oeridian from being an isolated language to an open one.[1] Lendorian Elvish was introduced in second edition, in 1992.[10]
The Rhenee Cant was expanded in 1998.[12](p.15)[42](p.73)
The Olman, Touv, and Amedi languages made their first appearances in The Scarlet Brotherhood, in 1999.[15](p.10,38,64)
Ulagha and Ordai dialects were introduced in 3e D&D, 2000.[2]
First and second edition languages
AD&D 1e and 2e had a great deal many languages. Animals might have a rudimentary language, categorized by region, type or species, such as woodland, Burrowing, or corvid [43](p.105)[44]. Particularly intelligent or magical animals, such as Giant lynxes or eagles, or pegasi, perytons or even dolphins and so on, might have their own language. Most fey creatures had their own tongue, or spoke the tongue of their kin, such as Buckawns speaking Brownie[24](p. 11) [44].
Alignment languages were used in AD&D Greyhawk, more so in second edition Greyhawk, due to growing unrest and unease.[45] These could be seen as semi religious languages or cants only really known by those who grew up within a type of alignment and thus could reveal someone's upbringing and culture.
In addition to those above, these are some of the languages used by prominent races and creatures in the Greyhawk setting during AD&D:
- Aarakocra (FF,p.8), (MC2)
- Aspis (MM2, p.11)†
- Beholder (MM,p. 10),(MC1)
- Bugbear (MM, p.12), (MC2)
- Bullywug (FF, p.17)
- Centaur (MM, p.14), (MC1)
- Dragon, by type (MM, p.30)
- Dragon Common, by alignment (MC5)
- Ettin (DMG, p.102)†
- Gargoyle (DMG, p.102), (MC2)
- Giant, by type (MM, p.44)
- Genie, by type (MM2, p.32), (MC1)
- Gnoll (MM, p.46), (MC1)
- Goblin (MM, p.47),(MC1)
- Grippli (MC5)
- Grung (GA, p.28)
- Hobgoblin (MM, p.53), MC1)
- Koalinth(MC1)
- Norker (MC5)
- Hook Horror (FF, MC5)
- Ixitxachitl (MM, p.84)
- Jermlaine (FF, p.54)
- Kobold (MM, p.57), (MC1)
- Kuo-toan (FF, p.59), (MC2)
- Lammasu (MM, p.59), (MC2)
- Lizard man (MM, p.62), (MC1)
- Locathah (MM, p.70), (MC2)
- Lycanthrope, by type (MM, p.63), (MC1)
- Medusain (MM, p.66), (MC1)
- Merman (MM, p.70), (MC2)
- Mindflayer (MM, p.70)†
- Minotaur (MM, p.71), (MC1)
- Naga, by type (DMG, p.102)
- Ogre (MM, p.75), (MC1)
- Ogre, Aquatic (MM2, p.96), (MC1)
- Ogre, Japanese/magi (MM, p.76)
- Sahaugin (MM, p.84), (MC2)
- Shedu (MM, p.87)
- Sphinx, by type (MM, p.90), (MC2)
- Tabaxi (FF, p.86)
- Taer (MC5)
- Tasloi (MM2, p.118), (MC2)
- Titan (MM, p.95)
- Triton (MM, p.96), (MC2)
- Troglodyte (MC2)
- Troll (MM, p.46)†
- Umber hulk (MM, p.98), (MC1)
- Wolf, Mist (GA,p.33), (MC5)
- Yuan-ti (MM2, p.130), (MC1)
Abbreviations: MM, AD&D Monster Manual[24], MM2, AD&D Monster Manual II[43], GA, Greyhawk Adventures[note 1][46]. FF, Fiend Folio[33] . MC1, Monstrous Compendium Volume 1[47], MC5, Greyhawk Monstrous Compendium Appendix[44]. Page numbers are given where the language is mentioned, and where possible, as the same page as the creature it is named for. Monstrous Compendiums lack page numbers but are ordered alphabetically. Languages in bold are confirmed to be used in AD&D 1e and 2e. Those in italics are only confirmed in 2e. Those with a '†' next to them are confirmed to be 1e only and changed later. Those which are indented are dialects of the language before them in the list.
Third, fourth, and fifth edition languages
More information on each edition's languages can be found in the System Reference Documents for each edition: third edition, fourth edition, and fifth ediiton.
One crucial difference between these and earlier editions is alignment languages were removed from third edition forward.
From third edition forward, many languages were streamlined to be more comprehensive and reduce the massive number of languages. For example, the fey of Greyhawk all share Sylvan as their language, rather than having individual languages. Goblin became the shared tongue of most goblins, hobgoblins, bugbears and so on. In this edition, Draconic and Giant are not separated by subtype and are spoken by other creatures, as well. Humanoids, especially, have a reduced number of languages native to their cultures and many who spoke their own language instead speak a dialect or version of a more common language, such as Beastfolk speaking a dialect of Sylvan rather than their own language.
Fourth edition, however, only ever had a total of ten languages because it "keeps the game moving" and to ensure "language never has to be an issue in the game."[48] Fourth edition promoted the concept that languages evolved, each from the previous. Supernal was the language of the gods and was universally understood, regardless of the language of the listener. Each mortal race derived their own language from it (e.g.—Common, Dwarven, Elven, Goblin, and Draconic).
In fifth edition, the list was expanded to once again include more languages, similar to as it was in third edition. But, the streamlining was reiterated, making clear "some of these languages are actually families of languages with many dialects. For example, the Primordial language includes the Auran, Aquan, Ignan, and Terran dialects."[49] A list of languages follows which includes main PC languages like Dwarvish, Elvish, Gnomish, Halfling, and Orc.[49] For example, Elvish may include any of the various previously known dialects such as Aquatic or Sylvan Elven, or the various goblinoids who speak Goblin may speak their own dialect which was previously referred to as its own language. The list continues with rarer languages, and the same can be applied to Abyssal, Celestial, Draconic, Giant, Infernal, Sylvan and Undercommon. Additionally, "creatures that speak different dialects of the same language can communicate with one another."[49]
Draconic
Dragons have spoken their own language(s) since the original edition of D&D,[50][51] each by its own subspecies. During first and second editions, they also spoke dialects of their language based on their alignments,[52] but those were removed from the game in third edition.
The term "draconic" was first used in third edition[53] and continued forward in following editions. It was often described as the language of many ancient texts regarding magic were written in, and that many wizards often learn it as apprentices.[54] As mentioned above, the streamlining of languages led to all dragons speaking Draconic,[55][56] or their own dialect of it.
Planar languages
Third edition also saw the introduction of standard languages based on planar origins, such as upper and lower planes—Celestial, Abyssal, and Infernal. Others include the elemental planar languages—Aquan, Auran, Ignan, and Terran. Though at least one of these, Infernal, had origins in second edition, then being called "Mabrahoring". These were kept in fourth edition.
Later, in fifth edition, the four planar languages related to the elemental planes are described as dialects of a larger, older language called Primordial.[49][note 2]
Primordial was its own language, and Abyssal was a corrupted derivation of it.
See also
- Cynidicean is spoken in the lost, underground city of Cynidicea.[57] Note, however, while Cynidiceans are mentioned in Return to the Keep on the Borderlands, it is based on the original B2-Keep on the Borderlands and the 'B' series Cynidicea comes from is typically set in the "Known World" setting, also known as "Mystara". Although, because the adventure can optionally take place in the World of Greyhawk setting,[58] the adventure is typically also accepted as officially published material for Greyhawk. The adventure does, however, specify that the adventure should be customized for individual campaigns,[59] and it would be presumed this would include nations which don't exist in the World of Greyhawk. There are some fans, however who use it as existing language in Greyhawk.
External links
Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.
- The Development of the Common Tongue on Canonfire.com.
- Greyhawk dictionary on Canonfire.com.
References
Notes
- ↑ Greyhawk Adventures was designed for and published at the end of first edition (1988), but was designed to be compatible with second edition(1989). That fact was specifically called out in a special notice on the cover.
- ↑ "For example, the Primordial language includes the Auran, Aquan, Ignan, and Terran dialects, one for each of the four Elemental planes."—Player's Handbook 5e (2014), p.123
Citations
- ↑ a b c d e f g h i j From the Ashes (1992), p.13.
- ↑ a b c d e f g h i j k Living Greyhawk Gazetteer (2000), p.12.
- ↑ a b c d e f g h i j k l World of Greyhawk Fantasy Game Setting (1983), p.16.
- ↑ a b Living Greyhawk Journal V1 #05, Erik Mona,July 2001, 3.0
- ↑ a b c d e World of Greyhawk Fantasy Game Setting (1983), p.31.
- ↑ From the Ashes (1992), p.66.
- ↑ a b From the Ashes (1992), p.14, Atlas.
- ↑ From the Ashes (1992), p.13, Atlas.
- ↑ a b c d e f Dragon Magazine #241, "Legacy of the Suel Imperium", Roger Moore, November 1997, 2e
- ↑ a b c From the Ashes (1992).
- ↑ a b From the Ashes (1992), p.14.
- ↑ a b c d e Greyhawk Player's Guide, Anne Brown, 1998, 2e, ISBN 0-7869-1248-0
- ↑ Living Greyhawk Gazetteer (2000).
- ↑ Living Greyhawk Gazetteer (2000), p.23.
- ↑ a b c d e f g h i j k The Scarlet Brotherhood, Sean Reynolds, 1999, 2e, ISBN 0-7869-1374-6
- ↑ Lost Tomaochan- The Hidden Shrine of Lubaatum, Harold Johnson & Jeff R. Leason, 1979, 1e
- ↑ World of Greyhawk Fantasy Game Setting (1983), p.47.
- ↑ Complete Arcane, Richard Baker, 2004, 3.5, ISBN 9788882881481
- ↑ The City of Greyhawk (1989), p.19, Folks, Feuds, and Factions.
- ↑ a b Greyhawk Adventures (1988), p.124.
- ↑ a b c d The Adventure Begins (1998), p.73.
- ↑ Monster Manual II (1983), p.61.
- ↑ a b Monstrous Manual (1993), p.97.
- ↑ a b c Monster Manual (1977).
- ↑ Monster Manual (1977), p.p.39.
- ↑ Monster Manual (1977), p.40.
- ↑ Monster Manual II (1983), p.63.
- ↑ Monster Manual (1977), p.85.
- ↑ MC1 Monstrous Compendium Volume One (1989), s.v. Elf.
- ↑ Monster Manual (1977), p.96.
- ↑ MC2 Monstrous Compendium Volume Two (1989), s.v. Triton .
- ↑ From the Ashes (1992), p.30.
- ↑ a b c d e f Fiend Folio (1981), p.34.
- ↑ D1 Descent Into the Depths of the Earth (1978), p.7.
- ↑ a b MC2 Monstrous Compendium Volume Two (1989), s.v. Drow.
- ↑ a b c Unearthed Arcana, Gary Gygax, 1985, 1e
- ↑ Monster Manual (1977), p.76.
- ↑ A1-4 Scourge of the Slave Lords (1986), p.96.
- ↑ MC5 Monstrous Compendium Greyhawk Adventures Appendix (1990), s.v. Beastfolk.
- ↑ Living Greyhawk Gazetteer (2000), p.49.
- ↑ World of Greyhawk Fantasy Game Setting (1983), p.11.
- ↑ Greyhawk: The Adventure Begins, Roger E. Moore, 1998, 2e, ISBN 0-7869-1249-9
- ↑ a b Monster Manual II (1983).
- ↑ a b c Monstrous Compendium Greyhawk Adventures Appendix, TSR, 1990, 2e
- ↑ From the Ashes (1992), p.20.
- ↑ Greyhawk Adventures (1988).
- ↑ Monstrous Compendium Volume 1, TSR, 1989, 2e
- ↑ Dungeon Master's Guide (2008), p.171.
- ↑ a b c d Player's Handbook (2014), p.123.
- ↑ D&D Basic Set (1981), p.34.
- ↑ Monster Manual (1977), p.30.
- ↑ MC5 Monstrous Compendium Greyhawk Adventures Appendix (1990), s.v. "Dragon, Greyhawk".
- ↑ Player's Handbook (2000), p.73-74, Table 4-6.
- ↑ Player's Handbook (2000), p.54.
- ↑ Monster Manual (Oct 2000), p.61.
- ↑ Monster Manual v3.5 (2003), p.68.
- ↑ Return to the Keep on the Borderlands (1999), p.18.
- ↑ Return to the Keep on the Borderlands (1999), p.7.
- ↑ Return to the Keep on the Borderlands (1999), p.2.
Bibliography
- Beach, Tim. Doug Stewart, ed. Monstrous Manual, Premium Edition. Lake Geneva, WI: TSR, 2013. Item code TSR2140. ISBN 1-56076-619-0
- Collins, Andy, Skip Williams, and James Wyatt. Draconomicon. Renton, WA: Wizards of the Coast, 2003.
- Cook, David, Allen Hammack, Harold Johnson, Tom Moldvay and Lawrence Schick. A1-4 Scourge of the Slave Lords. Lake Geneva, WI: TSR, 1986. Item code TSR9167. ISBN 0-88038-275-9
- Cook, David, Steve Winter, Jon Pickens, et al. MC2 Monstrous Compendium Volume Two. Lake Geneva, WI: TSR, 1989. Item code TSR2103. ISBN 0-88038-753-X
- Decker, Jesse, Michelle Lyons, and David Noonan. Races of Stone. Renton, WA: Wizards of the Coast, 2004.
- Findley, Nigel, Dan Salas, Stephen Inniss, and Robert J. Kuntz. Fate of Istus. Lake Geneva, WI: TSR, 1989.
- Gygax, Gary. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983 (ISBN 0-88038-344-5).
- Heaton, Clyde. "Even Orcish is logical." Dragon #75. Lake Geneva, WI: TSR, 1983.
- ———. "Old Dwarvish is still new to scholars of language lore." Dragon #66. Lake Geneva, WI: TSR, 1982.
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.
- Lakofka, Lenard. "Leomund's Tiny Hut: Adding Depth to the Flanaess." Dragon #52. Lake Geneva, WI: TSR, 1981.
- Locsin, Aurelio. "Thieves' Cant: A primer for the language of larceny." Dragon #66. Lake Geneva, WI: TSR, 1982.
- McComb, Colin. Faces of Evil: The Fiends. Renton, WA: TSR, 1997.
- Mona, Erik. "The Whispering Cairn." Dungeon #124. Bellevue, WA: Paizo Publishing, 2005.
- Moore, Roger E. "Legacies of the Suel Imperium." Dragon #241. Renton, WA: Wizards of the Coast, 1997.
- Parenti, Nick. "The Ecology of the Dakon." Dragon #187. Lake Geneva, WI: TSR, 1992.
- Rateliff, John D.. Return to the Keep on the Borderlands. Renton, WA: TSR, 1999. Item code TSR11327.
- Reynolds, Sean K. "A Dwarven Lexicon." Dragon #278. Renton, WA: Wizards of the Coast, 2000.
- ———. "An Elven Lexicon." Dragon #279. Renton, WA: Wizards of the Coast, 2001.
- ———. The Scarlet Brotherhood. Renton, WA: TSR, 1999.
- Rogan, A.D. "Language rules leave lots of room for creativity in your campaign." Dragon #66. Lake Geneva, WI: TSR, 1982.
- Sargent, Carl. From the Ashes. Lake Geneva, WI: TSR, 1992.
- Stephens, Owen K.C. "By Any Other Name: The Drow." Dragon #267. Renton, WA: Wizards of the Coast, 2000.
- ———. "By Any Other Name: Dwarves." Dragon #261. Renton, WA: Wizards of the Coast, 1999.
- ———. "By Any Other Name: Gnomes and Halflings." Dragon #262. Renton, WA: Wizards of the Coast, 1999.
- ———. "By Any Other Name: Races of the Underdark." Dragon #281. Renton, WA: Wizards of the Coast, 2001.
- ———. "Dragontongue: A Draconic Language Primer." Dragon #284. Renton, WA: Wizards of the Coast, 2001.
- Stromberg, Paul. "Ye Auld Neblin: Or How to Say Hotfoot in Gnomish." Oerth Journal #12. Council of Greyhawk, 2001. Available online: [1]
- Tweet, Jonathan. Player's Handbook. Renton, WA: Wizards of the Coast, 2001.
- Williams, Skip. Races of the Wild. Renton, WA: Wizards of the Coast, 2005.
- Winninger, Ray. Giantcraft. Lake Geneva, WI: TSR, 1995.
- Wyatt, James, Darrin Drader, and Christopher Perkins. Book of Exalted Deeds. Renton, WA: Wizards of the Coast, 2003.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Abyssal | Verbal communication | Language, | Dragon magazine #359 | 76 |
| Abyssal | Verbal communication | Language, | Dungeon magazine #147 | 66, 67, 68, 70, 72, 73, 75, 80 |
| Abyssal | Verbal communication | Language, | Dungeon magazine #148 | 41 |
| Abyssal | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 81, 231, 238, 240, 243, 246 |
| Abyssal | Verbal communication | Language, | Oerth Journal #05 | 24 |
| Abyssal | Verbal communication | Language, | Oerth Journal #06 | 6,7 |
| Abyssal | Verbal communication | Language, | Oerth Journal #11 | 12,34 |
| Abyssal | Verbal communication | Language, | Oerth Journal #13 | 13 |
| Abyssal | Verbal communication | Language, | Oerth Journal #17 | 53,54 |
| Abyssal | Verbal communication | Language, | Oerth Journal #18 | 12 |
| Abyssal | Verbal communication | Language, | Oerth Journal #20 | 11,49 |
| Abyssal | Verbal communication | Language, | Oerth Journal #21 | 40,41,44,48,56,57 |
| Abyssal | Verbal communication | Language, | Oerth Journal #22 | 10,12,52,58,60 |
| Abyssal | Verbal communication | Language, | Oerth Journal #23 | 26,36,44,50,52,54 |
| Abyssal | Verbal communication | Language, | Oerth Journal #24 | 18,20,21,32,36,42,44,48,49,50 |
| Abyssal | Verbal communication | Language, | Oerth Journal #25 | 17,29,38,41,42 |
| Abyssal | Verbal communication | Language, | Oerth Journal #26 | 41,43,44,52,53,54,57 |
| Abyssal | Verbal communication | Language, | Oerth Journal #27 | 19,41 |
| Abyssal | Verbal communication | Language, | Oerth Journal #28 | 13,26 |
| Abyssal | Verbal communication | Language, | Oerth Journal #32 | 8,9 |
| Abyssal | Verbal communication | Language, | Oerth Journal #33 | 16 |
| Amedi {Amedian} language | Verbal communication | Language, | Reference | SEE Amedi |
| Aquan | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 58, 107, 132, 236, 243, 244, 246, 248 |
| Aquan | Verbal communication | Language, | Oerth Journal #21 | 55 |
| Aquan | Verbal communication | Language, | Return to the Temple of Elemental Evil, D&D 3.0e | 95 |
| Aquan | Verbal communication | Language, | Saltmarsh Encounters, D&D 5e | 11, 18, 19, 20, |
| Aquan | Verbal communication | Language, | Stormwrack, D&D 3.5e | 34, 35, 37, 40, 41, 60, 68, 71, 75, 80, 137, 138, 139, 144, 150, 152, 153, 155, 158, 160, 194, 196, 203, 204, 208, 209 |
| Aquan | Verbal communication | Language, | The Kopru Ruins, D&D 3.5e | 10, 11, 12 |
| Auran | Verbal communication | Language, | Living Greyhawk Journal #1 | 23 |
| Auran | Verbal communication | Language, | Oerth Journal #21 | 55 |
| Auran | Verbal communication | Language, | Oerth Journal #23 | 44,46,48,52,56 |
| Auran | Verbal communication | Language, | Oerth Journal #25 | 34,35 |
| Auran | Verbal communication | Language, | Oerth Journal #32 | 41 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Against The Giants: The Liberation of Geoff | 88 |
| Bakluni {Baklunish} language | Verbal communication | Language, | LT2 Crypt of Lyzandred the Mad | 47 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Dragon magazine #052 | 20 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Dungeon magazine #019 | 7, 13 |
| Bakluni {Baklunish} language | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 13, 14, 66 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Castles: Hart | 37 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 42 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Living Greyhawk Gazetteer | 5, 11-12, 32, 37, 42, 66, 83, 114, 115, 122, 133, 136, 165 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Living Greyhawk Journal #5 | 10, 12, 17 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Player's Guide to Greyhawk | 15 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Reference | SEE Baklunish |
| Bakluni {Baklunish} language | Verbal communication | Language, | Return of the Eight | 62 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Sea of Death | 35 |
| Bakluni {Baklunish} language | Verbal communication | Language, | Vortext #08, Spring 1993 #08 | 28 |
| Bakluni {Baklunish} language | Verbal communication | Language, | WG8 Fate of Istus | 16, 37, 45, 121 |
| Bakluni {Baklunish} language | Verbal communication | Language, | WGA4 Vecna Lives! | 94 |
| Bakluni {Baklunish} language | Verbal communication | Language, | The World of Greyhawk Fantasy World Setting (Folio) | 8, 17 |
| Bakluni {Baklunish} language | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 16, 38 |
| Bakluni {Baklunish} language | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 31 |
| Balok | Verbal communication | Language, | Vecna Reborn | 20 |
| Beggars Cant | Verbal communication | Language, | The City of Greyhawk: Folks, Feuds and Factions | 45 |
| Celestial | Verbal communication | Language, | Dragon magazine #359 | 76 |
| Celestial | Verbal communication | Language, | Dungeon magazine #147 | 72, 73, 75, 80 |
| Chaotic Evil | Verbal communication | Language, | Vortext #08, Spring 1993 #08 | 20 |
| Common | Verbal communication | Language, | Dragon magazine #359 | 76 |
| Common | Verbal communication | Language, | Dungeon magazine #147 | 68, 70 |
| Common | Verbal communication | Language, | Dungeon magazine #148 | 31, 35, 41 |
| Common | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 9, 40, 45, 46, 48, 55, 64, 68, 79, 80, 81, 84, 90, 92, 100, 132, 220, 233, 236, 237, 238, 239, 240, 243, 244, 245, 246, 247, 248, 252, 254, 255 |
| Common | Verbal communication | Language, | Saltmarsh Encounters, D&D 5e | 12 |
| Common | Verbal communication | Language, | Vortext #08, Spring 1993 #08 | 24 |
| Cyndicean | Verbal communication | Language, | Return to the Keep on the Borderland | 18 |
| Darkonese | Verbal communication | Language, | Vecna Reborn | 20 |
| Deep Speech | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 184, 215, 246, 254 |
| Demodand | Verbal communication | Language, | Dungeon magazine #147 | 69, 70 |
| Derrosh | Verbal communication | Language, | Dragon magazine #241 | 42 |
| Draconic | Verbal communication | Language, | Dragon magazine #359 | 76 |
| Draconic | Verbal communication | Language, | Dungeon magazine #114 | 38 |
| Draconic | Verbal communication | Language, | Dungeon magazine #147 | 67, 68, 72, 73, 75, 80 |
| Draconic | Verbal communication | Language, | Dungeon magazine #148 | 41 |
| Draconic | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 9, 55, 64, 68, 69, 79, 80, 81, 241, 242 |
| Draconic | Verbal communication | Language, | Oerth Journal #05 | 13,14,15 |
| Draconic | Verbal communication | Language, | Oerth Journal #06 | 6,7,8 |
| Draconic | Verbal communication | Language, | Oerth Journal #07 | 10,12 |
| Draconic | Verbal communication | Language, | Oerth Journal #08 | 29,30,31 |
| Draconic | Verbal communication | Language, | Oerth Journal #13 | 1,8 |
| Draconic | Verbal communication | Language, | Oerth Journal #17 | 40 |
| Draconic | Verbal communication | Language, | Oerth Journal #18 | 12,38,40 |
| Draconic | Verbal communication | Language, | Oerth Journal #20 | 8,11,13,14,38,47,49 |
| Draconic | Verbal communication | Language, | Oerth Journal #21 | 31,37,39,41,46,48,55,56 |
| Draconic | Verbal communication | Language, | Oerth Journal #22 | 15,21,38,57 |
| Draconic | Verbal communication | Language, | Oerth Journal #23 | 17,18,19,26,30,31,50,52 |
| Draconic | Verbal communication | Language, | Oerth Journal #24 | 3,4,5,6,7,8,9,10,12,20,21,32,36 |
| Draconic | Verbal communication | Language, | Oerth Journal #25 | 17,29,37,38,41,42 |
| Draconic | Verbal communication | Language, | Oerth Journal #26 | 44,54 |
| Draconic | Verbal communication | Language, | Oerth Journal #27 | 40 |
| Draconic | Verbal communication | Language, | Oerth Journal #31 | 6,38 |
| Draconic | Verbal communication | Language, | Oerth Journal #32 | 8,9 |
| Draconic | Verbal communication | Language, | Oerth Journal #33 | 16 |
| Draconic | Verbal communication | Language, | Return to the Temple of Elemental Evil, D&D 3.0e | 103, 104, 105, 108 |
| Draconic | Verbal communication | Language, | Saltmarsh Encounters, D&D 5e | 12 |
| Drowic | Verbal communication | Language, | D1 Descent into the Depths of the Earth | 7, 9 |
| Drowic | Verbal communication | Language, | Oerth Journal #14 | 8 |
| Drowic | Verbal communication | Language, | Oerth Journal #28 | 10,11 |
| Drowic | Verbal communication | Language, | PHBR8 - The Complete Book of Elves | 48-49 |
| Elvish language {Elven, Olve} | Verbal communication | Language, | Dungeon magazine #148 | 31 |
| Elvish language {Elven, Olve} | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 9, 58, 160, 245, 246 |
| Elvish language {Elven, Olve} | Verbal communication | Language, | PHBR8 - The Complete Book of Elves | 48-49 |
| Etlani | Verbal communication | Language, | The Scarlet Brotherhood | 38 |
| Ferral {Ferrel} | Verbal communication | Language, | Dragon magazine #302 | 100 |
| Ferral {Ferrel} | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 14 |
| Ferral {Ferrel} | Verbal communication | Language, | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 42 |
| Ferral {Ferrel} | Verbal communication | Language, | Living Greyhawk Gazetteer | 12 |
| Ferral {Ferrel} | Verbal communication | Language, | Player's Guide to Greyhawk | 15 |
| Ferral {Ferrel} | Verbal communication | Language, | The Adventure Begins | 74 |
| Ferral {Ferrel} | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 16 |
| Ferral {Ferrel} | Verbal communication | Language, | Dragon magazine #052 | 20, 22 |
| Flan language {Flannish} | Verbal communication | Language, | Dragon magazine #200 | 106 |
| Flan language {Flannish} | Verbal communication | Language, | Dragon magazine #359 | 76 |
| Flan language {Flannish} | Verbal communication | Language, | Reference | SEE Flan {Flannae} |
| Flan language {Flannish} | Verbal communication | Language, | Living Greyhawk Gazetteer (2000) | 12, |
| Flan language {Flannish} | Verbal communication | Language, | World of Greyhawk Fantasy Game Setting (1983) (Folio) | 16 |
| Flan language {Flannish} | Verbal communication | Language, | The World of Greyhawk Fantasy World Setting (1980) (Folio) | 8, |
| Flan language {Flannish} | Verbal communication | Language, | Player's Guide | 15, |
| Fruz {The Cold Tongue} | Verbal communication | Language, | Dragon magazine #052 | 20, 22 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | Dragon magazine #256 | 48 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | Dragon magazine #350 | 28 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | The Fright At Tristor | 11 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 13, 14 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 44, 54, 55, 89, 105, 108 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | Player's Guide to Greyhawk | 15, 16 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | The Adventure Begins | 10, 22, 38, 74 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | WG8 Fate of Istus | 124 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | WGS1 Five Shall Be One | 5, 30, 31, 32, 33, 34 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | WGS2 Howl From the North | 7, 16, 25, 54, 55, 56, 57 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 16 |
| Fruz {The Cold Tongue} | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 31 |
| Giant | Verbal communication | Language, | Dungeon magazine #148 | 41 |
| Glyphs | Verbal communication | Language, | Bastion of Faith | 51-53 |
| Gnoll {Kell} language | Verbal communication | Language, | Dungeon magazine #148 | 41 |
| Gnoll {Kell} language | Verbal communication | Language, | Vortext #08, Spring 1993 #08 | 19 |
| Gnomish language | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 9 |
| Goblin language | Verbal communication | Language, | Dungeon magazine #148 | 31, 35, 41 |
| Goblin language | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 46, 238, 239 |
| Halfling language | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 9 |
| Hepmonaland Runes | Verbal communication | Language, | The Scarlet Brotherhood | 37 |
| Ignan | Verbal communication | Language, | Dungeon magazine #147 | 68 |
| Ignan | Verbal communication | Language, | Oerth Journal #23 | 52 |
| Ignan | Verbal communication | Language, | Oerth Journal #26 | 21,49,50 |
| Ignan | Verbal communication | Language, | Return to the Temple of Elemental Evil, D&D 3.0e | 75 |
| Infernal language | Verbal communication | Language, | Dungeon magazine #147 | 67, 70, 80 |
| Infernal language | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 178, 238 |
| Infernal language | Verbal communication | Language, | Return to the Temple of Elemental Evil, D&D 3.0e | 118 |
| Lendorian Elvish | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 14, 30 |
| Lendorian Elvish | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 68 |
| Lendorian Elvish | Verbal communication | Language, | Player's Guide to Greyhawk | 16 |
| Lendorian language {Lendorese} | Verbal communication | Language, | Dragon magazine #052 | 20, 22 |
| Lendorian language {Lendorese} | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 14 |
| Lendorian language {Lendorese} | Verbal communication | Language, | Greyhawk Adventures | 90 |
| Lendorian language {Lendorese} | Verbal communication | Language, | Player's Guide to Greyhawk | 16 |
| Lendorian language {Lendorese} | Verbal communication | Language, | The Adventure Begins | 74 |
| Lendorian language {Lendorese} | Verbal communication | Language, | The Scarlet Brotherhood | 35 |
| Lendorian language {Lendorese} | Verbal communication | Language, | WG8 Fate of Istus | 124 |
| Lendorian language {Lendorese} | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 16 |
| Merchants Cant | Verbal communication | Language, | Saga of Old City | 25 |
| Oeridian language | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 2, 4, 11-14, 22, 26, 35, 36, 39, 42, 82 |
| Oeridian language | Verbal communication | Language, | From the Ashes: Campaign Book | 37, 47, 78 |
| Oeridian language | Verbal communication | Language, | Living Greyhawk Journal #3 | 9, 11, 13, 16 |
| Oeridian language | Verbal communication | Language, | Reference | SEE Oeridian {Oerid} |
| Oeridian language | Verbal communication | Language, | WGR4 The Marklands | 3, 24, 58, 61, 71, 73, 74, 78, 90, 91, 94 |
| Oeridian language | Verbal communication | Language, | WGR5 Iuz the Evil | 20, 31, 37, 56, 61, 64 |
| Oeridian language | Verbal communication | Language, | WGS1 Five Shall Be One | 12 |
| Oeridian language {Old Oeridian} | Verbal communication | Language, | Bastion of Faith | 10, 11, 12, 13, 15, 17, 43, 45, 53, 88, 89, 91, 92 |
| Olman {Olmec} language | Verbal communication | Language, | C1 The Hidden Shrine of Tamoachan | 5, 6, 9, 12, 15, 16, 20, 26 |
| Olman {Olmec} language | Verbal communication | Language, | Dragon magazine #351 | 63, 71 |
| Olman {Olmec} language | Verbal communication | Language, | Dungeon magazine #114 | 54, 58, 63, 64 |
| Olman {Olmec} language | Verbal communication | Language, | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 42 |
| Olman {Olmec} language | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 100 |
| Olman {Olmec} language | Verbal communication | Language, | Lost Tomaochan: The Hidden Shrine of Lubaatum | 3, 8 |
| Olman {Olmec} language | Verbal communication | Language, | Reference | SEE Olman |
| Olman {Olmec} language | Verbal communication | Language, | The Scarlet Brotherhood | 38 |
| Orc {Orcish} language | Verbal communication | Language, | Dragon magazine #075 | 54-57 |
| Orc {Orcish} language | Verbal communication | Language, | Dungeon magazine #148 | 41 |
| Orc {Orcish} language | Verbal communication | Language, | Ghosts of Saltmarsh, D&D 5e | 9 |
| Ordai | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 114, 133 |
| Ordai | Verbal communication | Language, | Oerth Journal #21 | 28 |
| Osfaradd language | Verbal communication | Language, | Living Greyhawk Journal #5 | 10, 11, 16 |
| Osfaradd language | Verbal communication | Language, | Reference | SEE Osfaradd |
| Ralat | Verbal communication | Language, | The Scarlet Brotherhood | 38 |
| Rasol | Verbal communication | Language, | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 42 |
| Rasol | Verbal communication | Language, | The Scarlet Brotherhood | 38, 64 |
| Rhennee Cant | Verbal communication | Language, | The City of Greyhawk: Folks, Feuds and Factions | 46 |
| Rhopan | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 40, 51, 123 |
| Suel {Suloise} language | Verbal communication | Language, | College of Wizardry | 9 |
| Suel {Suloise} language | Verbal communication | Language, | Dragon magazine #272 | 55 |
| Suel {Suloise} language | Verbal communication | Language, | Dragon magazine #290 | 106 |
| Suel {Suloise} language | Verbal communication | Language, | Dungeon magazine #114 | 35 |
| Suel {Suloise} language | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 3, 6, 11-14, 22, 25, 26, 28, 30, 35-37, 39, 40, 44, 51, 54, 56, 62, 63, 67, 82, 89, 93 |
| Suel {Suloise} language | Verbal communication | Language, | From the Ashes: References Card | #01 |
| Suel {Suloise} language | Verbal communication | Language, | From the Ashes: References Card | #02 |
| Suel {Suloise} language | Verbal communication | Language, | Greyhawk Adventures | 46, 75, 90, 92, 95, 96, 98, 99 |
| Suel {Suloise} language | Verbal communication | Language, | Castles: Hart | 37 |
| Suel {Suloise} language | Verbal communication | Language, | Living Greyhawk Journal #3 | 11, 14, 16, 20, 30 |
| Suel {Suloise} language | Verbal communication | Language, | Living Greyhawk Journal #5 | 31 |
| Suel {Suloise} language | Verbal communication | Language, | Escape from Scant, RPGA | 2, 3, 4, 6, 11 |
| Suel {Suloise} language | Verbal communication | Language, | The Glaive's Gambit, RPGA | 5, 14 |
| Suel {Suloise} language | Verbal communication | Language, | Remember the Farmers, RPGA | 8 |
| Suel {Suloise} language | Verbal communication | Language, | Rashtai's Brother, RPGA | 4, 9, 12 |
| Suel {Suloise} language | Verbal communication | Language, | Polyhedron magazine #101 | 31 |
| Suel {Suloise} language | Verbal communication | Language, | Polyhedron magazine #128 | 28 |
| Suel {Suloise} language | Verbal communication | Language, | Reference | SEE Suel {Suloise} |
| Suel {Suloise} language | Verbal communication | Language, | Return of the Eight | 5, 58, 60 |
| Suel {Suloise} language | Verbal communication | Language, | Shattered Circle | 2 |
| Suel {Suloise} language | Verbal communication | Language, | Slavers, AD&D 2e | 8, 13, 32, 34, 43, 44, 53, 57, 91, 92, 117, 120, 123 |
| Suel {Suloise} language | Verbal communication | Language, | Sea of Death | 62, 129, 130, 134, 153, 176, 214, 221, 234, 239, 249, 269, 270, 272, 300 |
| Suel {Suloise} language | Verbal communication | Language, | Saga of Old City | 71, 106, 125, 288 |
| Suel {Suloise} language | Verbal communication | Language, | T1-4 The Temple of Elemental Evil | 120 |
| Suel {Suloise} language | Verbal communication | Language, | LT3 The Doomgrinder | 9 |
| Suel {Suloise} language | Verbal communication | Language, | The Scarlet Brotherhood | 1-10, 12-20, 22, 23, 25-28, 30, 35-38, 43-48, 50-52, 55, 57, 61-65, 67, 68, 71-73, 77-84, 87, Map |
| Suel {Suloise} language | Verbal communication | Language, | LT1 The Star Cairns | 2, 4, 5, 9-11, 13, 19-23, 30, 33-36, 43, 44 |
| Suel {Suloise} language | Verbal communication | Language, | WG8 Fate of Istus | 16, 27, 66, 105, 107, 109-112, 114, 116-119, 124 |
| Suel {Suloise} language | Verbal communication | Language, | WGA4 Vecna Lives! | 6, 22, 24, 47, 60, 91, 92 |
| Suel {Suloise} language | Verbal communication | Language, | WGR2 Treasures of Greyhawk | 18 |
| Suel {Suloise} language | Verbal communication | Language, | WGR3 Rary the Traitor | 15, 16 |
| Suel {Suloise} language | Verbal communication | Language, | WGR4 The Marklands | 3, 22, 91 |
| Suel {Suloise} language | Verbal communication | Language, | WGR5 Iuz the Evil | 20, 45, 85 |
| Suel {Suloise} language | Verbal communication | Language, | WGS1 Five Shall Be One | 3, 4, 12, 23, 30 |
| Suel {Suloise} language | Verbal communication | Language, | WGS2 Howl From the North | 5, 7, 53 |
| Suel {Suloise} language | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 8, 9, 13-16, 21, 22, 26-28, 30, 33, 36, 37, 42, 55, 58, 60-62 |
| Suel {Suloise} language | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 27, 31 |
| Suloise (Ancient) language | Verbal communication | Language, | Dragon magazine #359 | 76 |
| Sylvan | Verbal communication | Language, | Dragon magazine #351 | 62 |
| Terran | Verbal communication | Language, | Oerth Journal #24 | 25 |
| Terran | Verbal communication | Language, | Return to the Temple of Elemental Evil, D&D 3.0e | 101, 102, 105 |
| Thieves' Cant | Verbal communication | Language, | The City of Greyhawk: Folks, Feuds and Factions | 46 |
| Thieves' Cant | Verbal communication | Language, | Saltmarsh Encounters, D&D 5e | 11 |
| Thieves' Cant | Verbal communication | Language, | Saga of Old City | 30, 71, 118, 229 |
| Tlaman | Verbal communication | Language, | The Scarlet Brotherhood | 38 |
| Touv language | Verbal communication | Language, | Living Greyhawk Journal #3 | 30 |
| Touv language | Verbal communication | Language, | Reference | SEE Touv |
| Touv language | Verbal communication | Language, | Living Greyhawk Gazetteer | 4, 6 |
| Touv language | Verbal communication | Language, | Living Greyhawk Journal #0 | 12 |
| Touv language | Verbal communication | Language, | Living Greyhawk Journal #1 | 30 |
| Touv language | Verbal communication | Language, | Living Greyhawk Journal #2 | 30 |
| Ulagha | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 122 |
| Ulagha | Verbal communication | Language, | Oerth Journal #19 | 5,9,15,16 |
| Vaati | Verbal communication | Language, | Dragon magazine #224 | 68 |
| Velondi language | Verbal communication | Language, | Dragon magazine #052 | 20, 22 |
| Velondi language | Verbal communication | Language, | Dragon magazine #256 | 50 |
| Velondi language | Verbal communication | Language, | Dragon magazine #306 | 100 |
| Velondi language | Verbal communication | Language, | From the Ashes: Atlas of the Flanaess | 14 |
| Velondi language | Verbal communication | Language, | Castles: Hart | 37 |
| Velondi language | Verbal communication | Language, | Living Greyhawk Gazetteer | 12, 45, 128 |
| Velondi language | Verbal communication | Language, | Player's Guide to Greyhawk | 15 |
| Velondi language | Verbal communication | Language, | The Adventure Begins | 74 |
| Velondi language | Verbal communication | Language, | WGA4 Vecna Lives! | 93 |
| Velondi language | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 16 |
| Velondi language | Verbal communication | Language, | World of Greyhawk boxed set (1983) | 31 |
| Xolasa | Verbal communication | Language, | The Scarlet Brotherhood | 38 |