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{{ | {{Organization | ||
| name = | | name = | ||
| image = | | image = [[File:GuildofWiazrdry01.png|250px]] | ||
| caption = | | caption = The Guild of Wizardry illustrated by Valerie Valusek on the poster map in ''[[The City of Greyhawk]]'' boxed set. (1989) | ||
| alt_spelling = | | alt_spelling = | ||
| | | othername = Guild of Wizards, Wizard Guild, Wizard School | ||
| alignment = | | alignment = Any non-evil | ||
| type = | | type = Arcane spellcasters' guild | ||
| founded = 393 | | founded = 393 | ||
| ended = | | ended = | ||
| Line 16: | Line 16: | ||
| enemies = | | enemies = | ||
}} | }} | ||
The ''' Greyhawk Guild of Wizardry''', based in the [[Free City of Greyhawk|City of Greyhawk]], is the largest and most extensive guild of magi in the [[Flanaess]]. It also claims to be the least political, secretive, or closed off of any mage guild. | The ''' Greyhawk Guild of Wizardry''', also called the '''Guild of Wizards''', the '''Wizards' Guild''',{{csb|Night Watch}}, or the '''Wizard Guild'''{{csb|The College of Wizardry|9}} based in the [[Free City of Greyhawk|City of Greyhawk]], is the largest and most extensive guild of magi in the [[Flanaess]]. It also claims to be the least political, secretive, or closed off of any mage guild. | ||
== | == Description == | ||
While the Guild of Wizardry is interested in | == History == | ||
The Guild of Wizardry was founded in [[393 CY]], by the Mad Archmage, [[Zagig Yragerne]].{{csb|CoG|16|Folks, Feuds, and Factions}} Because of this, the Guild can boast the most extensive collection of arcane texts and magical knowledge in the whole of the Flanaess. This fact plays a large part in the Guild's being the fastest growing guild in [[Oerik]]. | |||
The guildhall is in [[Free City of Greyhawk|Greyhawk's High Quarter]] (H13). It is one of three pyramidal buildings in the city, but the only four-sided one. This building is an architectural wonder and is of magical design and impregnable. Its many vaults house numerous tomes, which have been collected and stored here over the last two centuries. Housed here are the magical fortunes of numerous archmagi, including those of the legendary [[Zagig]], or so it is believed. | |||
=== Recent events === | |||
The Guild of Wizardry is still drawing new members from across the Flanaess, due to the Guild being virtually untouched by the [[Greyhawk Wars]]. In fact, many magi view the Guild as a sort of "safe haven" from the turmoil that exists in their currently beleaguered homelands. | |||
The Guild has long since taken over the stewardship of the [[University of Magical Arts]], which used to be administered by the more austere [[Society of Magi]]. The teaching staff of the University is provided and directed by the Guild. All manner of topics are taught and researched. In fact, the Guild, in cooperation with the University, both teaches and supports the use of so-called "wild," or "chaos magic" in addition to the plethora of other courses of study. This form of magic has seen a resurgence in the last two decades and is reaching heights not seen since the time of the Mad Archmage himself. | |||
Though the Guild of Wizardry is the largest and most extensive guild of mages in the whole of the Flanaess, this position is now being challenged by the [[Sorcerer's Nexus]] of [[Rel Astra]]. The Sorcerer's Nexus has been seeing a large influx of members from across the now-shattered realm of the former [[Great Kingdom]], gaining in power, influence, and prestige. | |||
== Members == | |||
While the Guild of Wizardry is interested in its own aggrandizement, as are most others, it has no political agenda, and neither does it require the exclusive allegiance of any of its membership. Because of this, many magi across the Flanaess claim an affiliation with this guild. In many places, membership in the guild is a source of prestige, due to the guild's international fame. | |||
The guild can claim nearly a thousand members in official roles. But in truth, only about half of that number are in the city of Greyhawk at any given time, and many of these are amateurish dabblers or are virtually inactive. | |||
Members of the Guild of Wizardry may, in very rare circumstances, be conscripted to defend the city{{csb|CoG|9|Folks, Feuds, and Factions}} and serve in "Special Patrol Groups" with the [[City Watch]].{{csb|CoG|11|Folks, Feuds, and Factions}} | |||
=== Notable individuals === | |||
Notable members of the Guild of Wizardry include many current and former members of the [[Circle of Eight]]. Others include: | |||
* [[Kieren Jalucian]] (NG male human Wiz18)—Master of the Guild of Wizardry{{csb|CoG|16|Folks, Feuds, and Factions}}{{csb|TAB|87}} | |||
* [[Jawal Severnain]] (LN male drow Ftr2/Wiz12)—Librarian{{csb|TAB|87}}{{csb|CoG|17|Folks, Feuds, and Factions}} | |||
* [[Dunar Khorshkan]] (LN female dwarf Ftr7)—Head Porter, daughter of Darnak Khorshkan{{csb|TAB|87}} | |||
* [[Heironymous Tigana]] (NE male human Wiz13)—Alchemist Major of the Guild, (80 years old in [[591 CY]]){{csb|CoG|19|Folks, Feuds, and Factions}}{{csb|TAB|87}} | |||
* [[Pateris|Pateris the Bard]] (CN male half-elf Wiz14 [diviner])—Mage of Exchange{{csb|TAB|87}} | |||
* [[Gil Sparecrow]]—Master of Ceremonies{{csb|TAB|43}} | |||
* Erojan Dwir (male [[human]] 0-lvl)—First Secretary, Master's office (in [[585 CY]])<ref>{{cite magazine |last=Moore |first=Roger |authorlink=Roger Moore |date=Aug 1998 |title=The House on Summoner Court |issue=50 |url= |magazine=Shadis |pages=24, 43 |publisher=Alderac Entertainment Group |access-date=}}</ref> | |||
* [[Philidor]] the Blue Wizard | |||
Former members: | |||
* [[Darnak Khorshkan]] (LN male dwarf Ftr6){{csb|CoG|17|Folks, Feuds, and Factions}}—former Head Porter; father of Dunar Khorshkan | |||
* [[Kondradis Bubka]] (N male human Mag12)—former Mage of Exchange, disappeared (murdered by Heironymous Tigana) in [[587 CY]]{{csb|TAB|87}}{{csb|CoG|18|Folks, Feuds, and Factions}} | |||
* [[Ephraim Blackrod]]—former Master of Ceremonies{{csb|CoG|20|Folks, Feuds, and Factions}} | |||
=== Membership === | |||
Almost any proven practitioner of arcane magic is eligible to join the Guild of Wizardry, be they wizard, bard, sorcerer, illusionist, or even some more exotic arcane spellcaster.{{cite dragon|337|80|Wormfood}}{{refn|name=drag337|group=note|"Membership ... is open to '''''arcanists''''' of any alignment, race, or nationality.{{cite dragon|337|80|Wormfood}} An arcanist is defined as "Any character who can cast arcane spells. The | |||
term is essentially synonymous with ‘arcane spellcaster.’"{{csb|CAr|4}} }}The only spellcasters unilaterally refused admission to the Guild are those "determined to be a danger to the city or guild",{{csb|TAB|85}} and may also be refused to "those of undisputably evil disposition"{{csb|CoG|16|Folks, Feuds, and Factions}}. | |||
Membership dues for the Guild are 100gp per year,{{cite dragon|337|80|Wormfood}}{{csb|TAB|85}}{{csb|CoG|16|Folks, Feuds, and Factions}} though winners of the [[Desportium of Magic]] are offered membership at no charge.{{csb|TAB|43}} | |||
== Structure == | |||
=== Alignment === | |||
=== Porters === | |||
The guardians responsible for the security of the Guild, its Library, and the grounds of the guildhall are loyal, dependable, and principled dwarves who are invariably rigid in their sworn duty and enforcement of laws and guild rules. They are typically curt and no-nonsense. They approach their duties with a taciturn dourness usually only found in dwarven culture. With higherups or authority figures in the Guild, however, they are categorically respectful, sometimes to excessiveness.{{csb|CoG|17|Folks, Feuds, and Factions}} | |||
The porters require all visitors to sign in but they must be invitees of a guildmember. Otherwise, non-members and non-students (of the [[University of Magical Arts|University]]) are strictly unallowed. | |||
The | === The University of Magical Arts === | ||
Some students who've studied at the University are known for having learned and embraced the "Greyhawk Method" which emphasizes both research and field work. This method is noted for resulting in students' spell research being more successful and their learning more spells (i.e. more spells per level).{{cite dragon|315|53}} This method of instruction is viewed by its detractors as creating "base mercenaries" who are characterized by "intellectual pursuit tainted by commercial or foolhardy concerns".{{cite lgj|5|6}} | |||
==Resources== | |||
=== Magical Items and Spell Components === | |||
{{quoted text|A variety of new spells, a 10% discount on training costs, a nearly complete selection of spell components, and a chance to buy scrolls, potions, and other very minor magical items are offered to members.... Customized magical items can be made for a price (potions being most common)."{{csb|TAB|85}}}} | |||
== | === The Guild Library === | ||
The Guild | The library of the Guild is vaunted as being incomparable and unrivaled in all the [[Flanaess]] for its contents. There are no other archives of arcane works which have the sheer breadth of rare tomes and librams found at the Guild Library. Even the spellbooks and notes of [[Zagig Yragerne]] are hidden here in a secret vault. | ||
The library also contains copies of ''[[Chronicle of Secret Times]]'', ''[[Beasts of Humanity]]'', ''[[Dragon-Scale Tome]]'', and ''[[Treatise on the Practices of Hidden Ones]]''. | |||
[[Jawal Severnain]] is Head Librarian of the Guild's library; a drow wizard appointed to the position by [[Zagig Yragerne]] and has served since before c.[[420 CY]].{{csb|TAB|87}} | |||
== Rumors and legends == | |||
== In ''Living Greyhawk'' == | |||
{{LGsection}} | |||
In "City of Greyhawk—Clerkburg (part 2)", ''[[Living Greyhawk Journal|LGJ]]'' #5, [[Erik Mona]] and [[Denis Tetreault]] wrote that Jalucian had relinquished his leadership position. | |||
{{quoted text|[[Kieren Jalucian|Kieren (Jalucian)]] was invited to join [the august order, the [[Circle of Eight]],] after the destruction of [[Otiluke]] and [[Tenser]], but that he refused due to his duties as master of the Guild of Wizardry (on top of his position with the [[University of Magical Arts|university]]). Now that '''''he has passed on his role in the guild to another''''', it may only be a matter of time before he opts to join [[Bigby]], [[Otto]], and the others. That is, if [[Mordenkainen]], who has openly derided [[Kieren Jalucian|Jalucian]] as a “hopeless idealist,” will have him.|{{cite lgj|5|6}} }}<small>''Emphasis added for clarity.</small> | |||
His successor was unnamed, and no further details were given. It may be assumed Mordenkainen did not accept his nomination. | |||
However, the articles or adventures after this [[LGJ]] issue did not follow this story element in the LG continuity. It is unclear if it was decided against, or if later authors simply missed it in research. | |||
The Guild | ==Publication history== | ||
The Guild of Wizardry was first detailed in ''[[The City of Greyhawk]]'' boxed set (1989) by [[Douglas Niles|Doug Niles]], [[Carl Sargent]], and [[Rik Rose]].<ref name="Dragon #156">{{cite journal| last = Rolston| first = Ken| author-link = Ken Rolston| title = Role-playing Reviews| journal = [[Dragon (magazine)|Dragon]]| issue = #156| pages = 84–85| publisher = [[TSR, Inc.|TSR]]| location = Lake Geneva, Wisconsin|date=April 1990}}</ref>. | |||
==See Also== | |||
* [[University of Magical Arts]] | |||
* [[Society of Magi]] | |||
==References== | == References == | ||
===== | === Notes === | ||
<references group="note" /> | |||
=== Citations === | |||
<references /> | <references /> | ||
=== Bibliography === | |||
* [[Robin Wayne Bailey|Bailey, Robin Wayne]]. ''[[Night Watch]]''. TSR Books. 1990. ISBN 0-88038-914-1 | |||
* [[Bruce R. Cordell|Cordell, Bruce R.]]. ''College of Wizardry''. Renton, WA: TSR, 1998. Item code TSR9549. | |||
*[[Holian, Gary]]. "Sorcerous Societies of the [[Flanaess]]." ''[[Oerth Journal]]'' #3, [[Council of Greyhawk]], 1996. | *[[Holian, Gary]]. "Sorcerous Societies of the [[Flanaess]]." ''[[Oerth Journal]]'' #3, [[Council of Greyhawk]], 1996. | ||
*[[Moore, Roger E]]. ''[[ | *[[Moore, Roger E]]. ''[[The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998. | ||
*[[Niles, Douglas]], and [[Carl Sargent]]. ''[[The City of Greyhawk]]''. Lake Geneva, WI: TSR, 1989. | *[[Niles, Douglas]], and [[Carl Sargent]]. ''[[The City of Greyhawk]]''. Lake Geneva, WI: TSR, 1989. | ||
{{index|title=Wizardry%' and Topic LIKE '%Guild}} | |||
= | |||
[[Category:Greyhawk | [[Category:Affiliations]] | ||
[[Category:Locations in the City of Greyhawk]] | |||
[[Category:Guilds]] | |||
Latest revision as of 12:20, 23 August 2025
| Guild of Wizardry | |
|---|---|
The Guild of Wizardry illustrated by Valerie Valusek on the poster map in The City of Greyhawk boxed set. (1989) | |
| Other names: | Guild of Wizards, Wizard Guild, Wizard School |
| Alignment: | Any non-evil |
| Type: | Arcane spellcasters' guild |
| Founded: | 393 CY |
| Leader: | Kieren Jalucian |
| Members: | nearly 1,000, any proven practitioner of magic |
| Headquarters: | Free City of Greyhawk |
| Allies: | Society of Magi |
The Greyhawk Guild of Wizardry, also called the Guild of Wizards, the Wizards' Guild,[1], or the Wizard Guild[2] based in the City of Greyhawk, is the largest and most extensive guild of magi in the Flanaess. It also claims to be the least political, secretive, or closed off of any mage guild.
Description
History
The Guild of Wizardry was founded in 393 CY, by the Mad Archmage, Zagig Yragerne.[3] Because of this, the Guild can boast the most extensive collection of arcane texts and magical knowledge in the whole of the Flanaess. This fact plays a large part in the Guild's being the fastest growing guild in Oerik.
The guildhall is in Greyhawk's High Quarter (H13). It is one of three pyramidal buildings in the city, but the only four-sided one. This building is an architectural wonder and is of magical design and impregnable. Its many vaults house numerous tomes, which have been collected and stored here over the last two centuries. Housed here are the magical fortunes of numerous archmagi, including those of the legendary Zagig, or so it is believed.
Recent events
The Guild of Wizardry is still drawing new members from across the Flanaess, due to the Guild being virtually untouched by the Greyhawk Wars. In fact, many magi view the Guild as a sort of "safe haven" from the turmoil that exists in their currently beleaguered homelands.
The Guild has long since taken over the stewardship of the University of Magical Arts, which used to be administered by the more austere Society of Magi. The teaching staff of the University is provided and directed by the Guild. All manner of topics are taught and researched. In fact, the Guild, in cooperation with the University, both teaches and supports the use of so-called "wild," or "chaos magic" in addition to the plethora of other courses of study. This form of magic has seen a resurgence in the last two decades and is reaching heights not seen since the time of the Mad Archmage himself.
Though the Guild of Wizardry is the largest and most extensive guild of mages in the whole of the Flanaess, this position is now being challenged by the Sorcerer's Nexus of Rel Astra. The Sorcerer's Nexus has been seeing a large influx of members from across the now-shattered realm of the former Great Kingdom, gaining in power, influence, and prestige.
Members
While the Guild of Wizardry is interested in its own aggrandizement, as are most others, it has no political agenda, and neither does it require the exclusive allegiance of any of its membership. Because of this, many magi across the Flanaess claim an affiliation with this guild. In many places, membership in the guild is a source of prestige, due to the guild's international fame.
The guild can claim nearly a thousand members in official roles. But in truth, only about half of that number are in the city of Greyhawk at any given time, and many of these are amateurish dabblers or are virtually inactive.
Members of the Guild of Wizardry may, in very rare circumstances, be conscripted to defend the city[4] and serve in "Special Patrol Groups" with the City Watch.[5]
Notable individuals
Notable members of the Guild of Wizardry include many current and former members of the Circle of Eight. Others include:
- Kieren Jalucian (NG male human Wiz18)—Master of the Guild of Wizardry[3][6]
- Jawal Severnain (LN male drow Ftr2/Wiz12)—Librarian[6][7]
- Dunar Khorshkan (LN female dwarf Ftr7)—Head Porter, daughter of Darnak Khorshkan[6]
- Heironymous Tigana (NE male human Wiz13)—Alchemist Major of the Guild, (80 years old in 591 CY)[8][6]
- Pateris the Bard (CN male half-elf Wiz14 [diviner])—Mage of Exchange[6]
- Gil Sparecrow—Master of Ceremonies[9]
- Erojan Dwir (male human 0-lvl)—First Secretary, Master's office (in 585 CY)[10]
- Philidor the Blue Wizard
Former members:
- Darnak Khorshkan (LN male dwarf Ftr6)[7]—former Head Porter; father of Dunar Khorshkan
- Kondradis Bubka (N male human Mag12)—former Mage of Exchange, disappeared (murdered by Heironymous Tigana) in 587 CY[6][11]
- Ephraim Blackrod—former Master of Ceremonies[12]
Membership
Almost any proven practitioner of arcane magic is eligible to join the Guild of Wizardry, be they wizard, bard, sorcerer, illusionist, or even some more exotic arcane spellcaster.[13][note 1]The only spellcasters unilaterally refused admission to the Guild are those "determined to be a danger to the city or guild",[15] and may also be refused to "those of undisputably evil disposition"[3].
Membership dues for the Guild are 100gp per year,[13][15][3] though winners of the Desportium of Magic are offered membership at no charge.[9]
Structure
Alignment
Porters
The guardians responsible for the security of the Guild, its Library, and the grounds of the guildhall are loyal, dependable, and principled dwarves who are invariably rigid in their sworn duty and enforcement of laws and guild rules. They are typically curt and no-nonsense. They approach their duties with a taciturn dourness usually only found in dwarven culture. With higherups or authority figures in the Guild, however, they are categorically respectful, sometimes to excessiveness.[7]
The porters require all visitors to sign in but they must be invitees of a guildmember. Otherwise, non-members and non-students (of the University) are strictly unallowed.
The University of Magical Arts
Some students who've studied at the University are known for having learned and embraced the "Greyhawk Method" which emphasizes both research and field work. This method is noted for resulting in students' spell research being more successful and their learning more spells (i.e. more spells per level).[16] This method of instruction is viewed by its detractors as creating "base mercenaries" who are characterized by "intellectual pursuit tainted by commercial or foolhardy concerns".[17]
Resources
Magical Items and Spell Components
"A variety of new spells, a 10% discount on training costs, a nearly complete selection of spell components, and a chance to buy scrolls, potions, and other very minor magical items are offered to members.... Customized magical items can be made for a price (potions being most common)."[15]"
The Guild Library
The library of the Guild is vaunted as being incomparable and unrivaled in all the Flanaess for its contents. There are no other archives of arcane works which have the sheer breadth of rare tomes and librams found at the Guild Library. Even the spellbooks and notes of Zagig Yragerne are hidden here in a secret vault.
The library also contains copies of Chronicle of Secret Times, Beasts of Humanity, Dragon-Scale Tome, and Treatise on the Practices of Hidden Ones.
Jawal Severnain is Head Librarian of the Guild's library; a drow wizard appointed to the position by Zagig Yragerne and has served since before c.420 CY.[6]
Rumors and legends
In Living Greyhawk
| This section contains content from the Living Greyhawk organized-play campaign. |
In "City of Greyhawk—Clerkburg (part 2)", LGJ #5, Erik Mona and Denis Tetreault wrote that Jalucian had relinquished his leadership position.
"Kieren (Jalucian) was invited to join [the august order, the Circle of Eight,] after the destruction of Otiluke and Tenser, but that he refused due to his duties as master of the Guild of Wizardry (on top of his position with the university). Now that he has passed on his role in the guild to another, it may only be a matter of time before he opts to join Bigby, Otto, and the others. That is, if Mordenkainen, who has openly derided Jalucian as a “hopeless idealist,” will have him."[17]
Emphasis added for clarity.
His successor was unnamed, and no further details were given. It may be assumed Mordenkainen did not accept his nomination.
However, the articles or adventures after this LGJ issue did not follow this story element in the LG continuity. It is unclear if it was decided against, or if later authors simply missed it in research.
Publication history
The Guild of Wizardry was first detailed in The City of Greyhawk boxed set (1989) by Doug Niles, Carl Sargent, and Rik Rose.[18].
See Also
References
Notes
Citations
- ↑ Night Watch (1990).
- ↑ The College of Wizardry, p.9.
- ↑ a b c d The City of Greyhawk (1989), p.16, Folks, Feuds, and Factions.
- ↑ The City of Greyhawk (1989), p.9, Folks, Feuds, and Factions.
- ↑ The City of Greyhawk (1989), p.11, Folks, Feuds, and Factions.
- ↑ a b c d e f g The Adventure Begins (1998), p.87.
- ↑ a b c The City of Greyhawk (1989), p.17, Folks, Feuds, and Factions.
- ↑ The City of Greyhawk (1989), p.19, Folks, Feuds, and Factions.
- ↑ a b The Adventure Begins (1998), p.43.
- ↑ Moore, Roger (Aug 1998). "The House on Summoner Court". Shadis. No. 50. Alderac Entertainment Group. pp. 24, 43.
- ↑ The City of Greyhawk (1989), p.18, Folks, Feuds, and Factions.
- ↑ The City of Greyhawk (1989), p.20, Folks, Feuds, and Factions.
- ↑ a b c "Wormfood". Dragon #337 (Nov 2005), p.80.
- ↑ Complete Arcane (2004), p.4.
- ↑ a b c The Adventure Begins (1998), p.85.
- ↑ Dragon #315 (Jan 2004), p.53.
- ↑ a b Living Greyhawk Journal #5 (Jul 2001, published March 2002), p.6.
- ↑ Rolston, Ken (April 1990). "Role-playing Reviews". Dragon (#156): 84–85. Lake Geneva, Wisconsin: TSR.
Bibliography
- Bailey, Robin Wayne. Night Watch. TSR Books. 1990. ISBN 0-88038-914-1
- Cordell, Bruce R.. College of Wizardry. Renton, WA: TSR, 1998. Item code TSR9549.
- Holian, Gary. "Sorcerous Societies of the Flanaess." Oerth Journal #3, Council of Greyhawk, 1996.
- Moore, Roger E. The Adventure Begins. Renton, WA: Wizards of the Coast, 1998.
- Niles, Douglas, and Carl Sargent. The City of Greyhawk. Lake Geneva, WI: TSR, 1989.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | The City of Greyhawk: Adventure Cards | 14 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | The City of Greyhawk: Folks, Feuds and Factions | 6, 9, 11, 15-20, 27, 30, 38, 43, 51, 53, 54, 59, 66 , 70-72, 96 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | The City of Greyhawk: Gem of the Flanaess | 5, 33, 60, 67, 69 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | College of Wizardry | 9 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Dragon magazine #225 | 54 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Dragon magazine #243 | 91 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Dragon magazine #268 | 70 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Dragon magazine #269 | 64, 65 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Dragon magazine #270 | 60, 61 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | From the Ashes: Campaign Book | 9, 12, 27, 71, 84, 87 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Living Greyhawk Journal #2 | 5, 10 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Living Greyhawk Journal #3 | 27 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Living Greyhawk Journal #4 | 8, 11 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Living Greyhawk Journal #5 | 6 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Player's Guide to Greyhawk | 21, 22, 28, 30-32 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Return of the Eight | 5, 18 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Slavers, AD&D 2e | 14, 31, 61 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | The Adventure Begins | 7, 112, 43, 59, 63, 70, 77, 87, 90-92, 94-96 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | LT3 The Doomgrinder | 19, 27, 42 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | LT1 The Star Cairns | 3, 14, 22 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | WGA2 Falconmaster | 11, 15, 16 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | WGA4 Vecna Lives! | 8, 14, 15, 20, 30 |
| Wizards, Guild of {Wizardry} (City of Greyhawk) | People Group | Guild, | Night Watch (1990) | 12, 24, |