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{{ | {{Settlement | ||
|image = [[ | | name = | ||
|caption = The arms of Narwell, as depicted | | image = [[File:Narwell Meyer.png|175px]] | ||
| | | caption = The arms of Narwell, as depicted by [[Anna Meyer]] (2022). | ||
| | | alt_name = | ||
| | | alt_spelling = | ||
| | | motto = | ||
| realm = [[Wild Coast]], [[Domain of Greyhawk]] | |||
|established = | | size = Large town | ||
| | | established = -385 | ||
| | | ended = | ||
| | | ruler = Baron [[Janstin]] | ||
| | | authority = Captain Ruberis Nenshen | ||
| | | government = Barony subordinate to the [[City of Greyhawk]] | ||
|population = | | alignment = Chaotic good | ||
| | | population = 4,775 | ||
| | | resources = | ||
| | | races = | ||
|religions = [[Saint Cuthbert]], [[Ehlonna]], [[Kord]] | | languages = | ||
|allies = Free City of Greyhawk | | religions = [[Saint Cuthbert]], [[Ehlonna]], [[Kord]] | ||
|enemies = [[Pomarj]] | | organizations = | ||
| allies = [[Free City of Greyhawk]] | |||
| enemies = [[Pomarj]] | |||
| footnotes = | |||
}} | }} | ||
'''Narwell''' is a city on the [[Wild Coast]], currently allied to the [[Free City of Greyhawk]] and part of the [[Domain of Greyhawk]]. It is one of the few Wild Coast towns that remain independent of the Orcish Empire of the [[Pomarj]]. | '''Narwell''' is a city on the [[Wild Coast]], currently allied to the [[Free City of Greyhawk]] and part of the [[Domain of Greyhawk]]. It is one of the few Wild Coast towns that remain independent of the Orcish Empire of the [[Pomarj]]. | ||
==Description== | == Description == | ||
Narwell is more open and spacious than neighboring [[Safeton]]. It is surrounded by a wooden stockade. It has its share of evil folk, but they tend to be wilier and more subtle than the brutish Safeton thugs. | Narwell is more open and spacious than neighboring [[Safeton]]. It is surrounded by a wooden stockade. It has its share of evil folk, but they tend to be wilier and more subtle than the brutish Safeton thugs. | ||
Beneath the city are the ruins of the [[kuo-toa]]n town [[J'bhulgolboth]]. | Beneath the city are the ruins of the [[kuo-toa]]n town [[J'bhulgolboth]]. | ||
===Climate=== | === Climate === | ||
Narwell often suffers from "dirty rain" when the dust of the [[Bright Desert]] blends with the winds from the east. | Narwell often suffers from "dirty rain" when the dust of the [[Bright Desert]] blends with the winds from the east. | ||
==History== | == History == | ||
Narwell is the oldest city in the [[Domain of Greyhawk]]. It began in about 260 [[Oeridian Record|OR]] ( | Narwell is the oldest city in the [[Domain of Greyhawk]]. It began in about 260 [[Oeridian Record|OR]] ({{date|260|OR|CY}}), and was originally called '''Naer's Well''' because it began as a cluster of homesteads surrounding an artesian well{{csb|TAB|46}} established by a group of [[Suloise]] "[[wizard]]s who were searching for ... a supply of fresh water to found the fortified city. The wells were dug with magic over the course of a night and remain the oldest structures in the city."{{cite dungeon|85|38|Lord of the Scarlet Tide}} The "water-filled reservoir",{{cite dungeon|85|38|Lord of the Scarlet Tide}} or aquifer, is about 100 feet below the surface.{{cite dungeon|85|38|Lord of the Scarlet Tide}} The settlement gained a nasty reputation for sponsoring local bandits. These bandits served as scouts and guerrilla warriors in wars against evil humanoids, [[elf|elves]], and Suloise neighbors. | ||
"It has suffered many attacks from ... the Pomarj, and the city’s defenders haven’t won all of these battles. Narwell has been razed many times in the past several decades; each time, the city has been rebuilt over its own ruins,"{{cite dungeon|85|36|Lord of the Scarlet Tide}} "but the wells have withstood the [ravages] of war quite well."{{cite dungeon|85|38|Lord of the Scarlet Tide}} | |||
=== Night of Terror === | |||
An enormously tragic act of fear and racism occurred in the towns along the new southern border of the [[Domain of Greyhawk]], where the [[Pomarj|Orcish Empire]] had invaded northward and decimated the [[Wild Coast]] during the [[Greyhawk Wars]]. | |||
"Early in [[584 CY]], every [[orc]], [[half-orc]], and [[hobgoblin]] in Narwell and [[Safeton]] was knifed, lynched, or burned alive by the [[human]]s of the towns for fear they might be [[Pomarj]] spies."{{csb|FtA|50|Campaign Book}} | |||
In | === Lord of the Scarlet Tide === | ||
In [[591 CY]], the [[kuo-toa]]n town of [[J'bhulgolboth]] was destroyed by a plague which spread into the water supply of Narwell, transforming many of its citizens into corrupted beings known as [[scarlet children]].{{cite dungeon|85|35|Lord of the Scarlet Tide}} | |||
== People == | |||
=== Population === | |||
Amongst the population of 4,775 (in [[591 CY]], there are 3,901 [[human]]s , 366 [[elf|elves]] (or of elvish decent), 243 [[gnome]]s, 137 [[halfling]]s, 121 [[dwarf|dwarves]], and 7 [[orc]]s (or of orcish decent).{{cite dungeon|85|35|Lord of the Scarlet Tide}} However, this was after at least eighty people had died from the attacks surrounding the Scarlet Tide.{{cite dungeon|85|36|Lord of the Scarlet Tide}} | |||
=== | === Demographics === | ||
=== | === Notable individuals === | ||
== | === Religion === | ||
== | === Organizations === | ||
; Graycloaks | |||
: The Graycloaks are a small group of half-orcs disguised as humans. They infiltrated Narwell after the Night of Terror; their leader, [[Drugia Brakus]], desires vengeance against the town for slaughtering her family.{{cite dungeon|85|36}} | |||
== Government == | |||
Narwell is ruled in name by the self-proclaimed Baron [[Janstin]] (male human Rogg), but jointly administered by Captain [[Ruberis Nenshen]] (male human Ftr11/Rog3), who is [[Directing Oligarchy|Director]] [[Org Nenshen]]'s brother. Baron Janstin would prefer to have his town be as independent of Greyhawk as possible, though he appreciates their military support, while Captain Nenshen would turn Narwell into a fortified base for incursions into the Pomarj. The Baron is the more clever of the two, redirecting the Captain's militia to prevent them from arresting the bandits that operate at least partly with his blessing.{{cite dungeon|85|38|Lord of the Scarlet Tide}} | |||
== | == Military == | ||
{{quoted text|the militia here are tough and honorable, and they patrol western and central areas of the plains and the upper eastern fringe of the Welkwood as far as Castle Mastryne. They train local militias in outlying farm communities and give help in constructing defenses, also acquiring information and liasing with local landholders. The total garrison size is 350 men, excluding the | |||
Headhunters.|{{csb|FtZ|53|Campaign Book}} }} | |||
== | === Narwell Headhunters === | ||
A special division of the [[Greyhawk Militia]], the Headhunters include thieves and rangers among their number. They are led by Captain [[Romerian Timane]],{{cite dungeon|85|35|Lord of the Scarlet Tide}} and include the independent [[Bladestorm]]. They are mostly good-aligned, and their mission is to bring to justice the bandits who pillage the towns of the Wild Coast. | |||
== | == Gallery == | ||
<gallery> | <gallery> | ||
Image:Narwell02.jpg|''Narwell'' by Diesel, [[Dungeon]] #85, p36 | Image:Narwell02.jpg|''Narwell'' by Diesel, [[Dungeon]] #85, p36 | ||
Image:Narwell01.jpg|Heraldry, from the original ''[[World of Greyhawk Fantasy Game Setting|WoG folio]]'' (1983). | |||
</gallery> | </gallery> | ||
==Bibliography== | == References == | ||
=== Notes === | |||
<references group="note" /> | |||
=== Citations === | |||
<references /> | |||
=== Bibliography === | |||
*[[Gygax, Gary]]. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983. (ISBN 0-88038-344-5) | *[[Gygax, Gary]]. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983. (ISBN 0-88038-344-5) | ||
*[[James Jacobs|Jacobs, James]]. "Lord of the Scarlet Tide." ''[[Dungeon]]'' #85. Renton, WA: Wizards of the Coast, 2001. | *[[James Jacobs|Jacobs, James]]. "Lord of the Scarlet Tide." ''[[Dungeon]]'' #85. Renton, WA: Wizards of the Coast, 2001. | ||
*[[Moore, Roger E]]. ''[[The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998. | |||
*[[Moore, Roger E]]. ''[[ | |||
*[[Sargent, Carl]]. ''[[From the Ashes]]''. Lake Geneva, WI: TSR, 1992. | *[[Sargent, Carl]]. ''[[From the Ashes]]''. Lake Geneva, WI: TSR, 1992. | ||
{{index}} | |||
[[Category:Settlements in the Domain of Greyhawk]] | |||
[[Category:Settlements]] | |||
Latest revision as of 18:30, 9 September 2025
| Narwell | |
|---|---|
| Error creating thumbnail: File missing The arms of Narwell, as depicted by Anna Meyer (2022). | |
| General information | |
| Realm: | Wild Coast, Domain of Greyhawk |
| Size: | Large town |
| Government | |
| Ruler: | Baron Janstin |
| Authority: | Captain Ruberis Nenshen |
| Government: | Barony subordinate to the City of Greyhawk |
| Alignment: | Chaotic good |
| Established: | -385 CY |
| Demographics | |
| Population: | 4,775 |
| Groups | |
| Religions: | Saint Cuthbert, Ehlonna, Kord |
| Allies: | Free City of Greyhawk |
| Enemies: | Pomarj |
Narwell is a city on the Wild Coast, currently allied to the Free City of Greyhawk and part of the Domain of Greyhawk. It is one of the few Wild Coast towns that remain independent of the Orcish Empire of the Pomarj.
Description
Narwell is more open and spacious than neighboring Safeton. It is surrounded by a wooden stockade. It has its share of evil folk, but they tend to be wilier and more subtle than the brutish Safeton thugs.
Beneath the city are the ruins of the kuo-toan town J'bhulgolboth.
Climate
Narwell often suffers from "dirty rain" when the dust of the Bright Desert blends with the winds from the east.
History
Narwell is the oldest city in the Domain of Greyhawk. It began in about 260 OR (-385 CY), and was originally called Naer's Well because it began as a cluster of homesteads surrounding an artesian well[1] established by a group of Suloise "wizards who were searching for ... a supply of fresh water to found the fortified city. The wells were dug with magic over the course of a night and remain the oldest structures in the city."[2] The "water-filled reservoir",[2] or aquifer, is about 100 feet below the surface.[2] The settlement gained a nasty reputation for sponsoring local bandits. These bandits served as scouts and guerrilla warriors in wars against evil humanoids, elves, and Suloise neighbors.
"It has suffered many attacks from ... the Pomarj, and the city’s defenders haven’t won all of these battles. Narwell has been razed many times in the past several decades; each time, the city has been rebuilt over its own ruins,"[3] "but the wells have withstood the [ravages] of war quite well."[2]
Night of Terror
An enormously tragic act of fear and racism occurred in the towns along the new southern border of the Domain of Greyhawk, where the Orcish Empire had invaded northward and decimated the Wild Coast during the Greyhawk Wars. "Early in 584 CY, every orc, half-orc, and hobgoblin in Narwell and Safeton was knifed, lynched, or burned alive by the humans of the towns for fear they might be Pomarj spies."[4]
Lord of the Scarlet Tide
In 591 CY, the kuo-toan town of J'bhulgolboth was destroyed by a plague which spread into the water supply of Narwell, transforming many of its citizens into corrupted beings known as scarlet children.[5]
People
Population
Amongst the population of 4,775 (in 591 CY, there are 3,901 humans , 366 elves (or of elvish decent), 243 gnomes, 137 halflings, 121 dwarves, and 7 orcs (or of orcish decent).[5] However, this was after at least eighty people had died from the attacks surrounding the Scarlet Tide.[3]
Demographics
Notable individuals
Religion
Organizations
- Graycloaks
- The Graycloaks are a small group of half-orcs disguised as humans. They infiltrated Narwell after the Night of Terror; their leader, Drugia Brakus, desires vengeance against the town for slaughtering her family.[6]
Government
Narwell is ruled in name by the self-proclaimed Baron Janstin (male human Rogg), but jointly administered by Captain Ruberis Nenshen (male human Ftr11/Rog3), who is Director Org Nenshen's brother. Baron Janstin would prefer to have his town be as independent of Greyhawk as possible, though he appreciates their military support, while Captain Nenshen would turn Narwell into a fortified base for incursions into the Pomarj. The Baron is the more clever of the two, redirecting the Captain's militia to prevent them from arresting the bandits that operate at least partly with his blessing.[2]
Military
"the militia here are tough and honorable, and they patrol western and central areas of the plains and the upper eastern fringe of the Welkwood as far as Castle Mastryne. They train local militias in outlying farm communities and give help in constructing defenses, also acquiring information and liasing with local landholders. The total garrison size is 350 men, excluding the Headhunters."[7]
Narwell Headhunters
A special division of the Greyhawk Militia, the Headhunters include thieves and rangers among their number. They are led by Captain Romerian Timane,[5] and include the independent Bladestorm. They are mostly good-aligned, and their mission is to bring to justice the bandits who pillage the towns of the Wild Coast.
Gallery
References
Notes
Citations
- ↑ The Adventure Begins (1998), p.46.
- ↑ a b c d e "Lord of the Scarlet Tide". Dungeon #85 (Mar/Apr 2001), p.38
- ↑ a b "Lord of the Scarlet Tide". Dungeon #85 (Mar/Apr 2001), p.36
- ↑ From the Ashes (1992), p.50, Campaign Book.
- ↑ a b c "Lord of the Scarlet Tide". Dungeon #85 (Mar/Apr 2001), p.35
- ↑ Dungeon #85 (Mar/Apr 2001), p.36
- ↑ FtZ, p.53, Campaign Book.
Bibliography
- Gygax, Gary. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983. (ISBN 0-88038-344-5)
- Jacobs, James. "Lord of the Scarlet Tide." Dungeon #85. Renton, WA: Wizards of the Coast, 2001.
- Moore, Roger E. The Adventure Begins. Renton, WA: Wizards of the Coast, 1998.
- Sargent, Carl. From the Ashes. Lake Geneva, WI: TSR, 1992.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Barons Keep (Narwell) | Place | Defensive Structure, Castle, | From the Ashes: Campaign Book | 52 |
| Barons Keep (Narwell) | Place | Defensive Structure, Castle, | The Adventure Begins: Adventure Maps | 6 |
| Barons Way (Narwell) | Infrastructure | Street or road, | The Adventure Begins: Adventure Maps | 6 |
| Janstin of Narwell (Baron) | Non-player character | [Rog 9], | Dungeon magazine #085 | 35 |
| Janstin of Narwell (Baron) | Non-player character | [Rog 9], | From the Ashes: Campaign Book | 52 |
| Market Street (Narwell) | Infrastructure | Street or road, | The Adventure Begins: Adventure Maps | 6 |
| Midsummer Day (Holy Day of Pelor, Foundation Day Narwell) | Calendar | Dragon magazine #068 | 44 | |
| Midsummer Day (Holy Day of Pelor, Foundation Day Narwell) | Calendar | Player's Guide to Greyhawk | 14 | |
| Midsummer Day (Holy Day of Pelor, Foundation Day Narwell) | Calendar | Reference | SEE ALSO Pelor, Holy Day of | |
| Midsummer Day (Holy Day of Pelor, Foundation Day Narwell) | Calendar | The Adventure Begins | 44-46 | |
| Narwell Headhunters | People Group | Dungeon magazine #085 | 35, 36, 37, 38, 40, 42, 44, 45, 46 | |
| Narwell Headhunters | People Group | From the Ashes: Campaign Book | 45, 52, 53, 78 | |
| Narwell Headhunters | People Group | The Adventure Begins | 6, 66 | |
| Narwell Headhunters | People Group | The Adventure Begins: Adventure Maps | 6 | |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | The City of Greyhawk: Folks, Feuds and Factions | 71 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | The City of Greyhawk: Gem of the Flanaess | 18, 32 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | The City of Greyhawk: Gem of the Flanaess | 18, 32 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Dragon magazine #195 | 95 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Dragon magazine #AN4 | 21 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Dungeon magazine #085 | 33, 34, 35, 36, 37, 38, 40, 42, 45, 46, 64 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | From the Ashes: Atlas of the Flanaess | 47, 73 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | From the Ashes: Campaign Book | 7, 13, 16, 17, 41, 44, 45, 47, 50, 52-54, 59, 79, 81 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | From the Ashes: References Card | #3 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Greyhawk Adventures | 92 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Living Greyhawk Gazetteer | 140 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Player's Guide to Greyhawk | 16, 59, 61 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | Slavers, AD&D 2e | 13, 33, 122, 123 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | The Adventure Begins | 5, 35, 42, 44, 47, 48, 50, 51, 54, 56, 64, 68, 69, 71, 86, 103, 103, 106, 115 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | The Adventure Begins: Adventure Maps | 1, 2, 5, 6 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | WG11 Puppets | IC, 3, 5 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | WGA4 Vecna Lives! | 49 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | The World of Greyhawk Fantasy World Setting (Folio) | IC, 19 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | World of Greyhawk boxed set (1983) | IC, 41 |
| Narwell {Naer's Well} | Settlement | Greyhawk, Settlement, (576 pop: 2900), (591 pop: 4400), | World of Greyhawk boxed set (1983) | IBC |