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'''Exag, '''also known as the '''Pearl of Yattenheid''', is a semi-autonomous city in the nation of [[Perrenland]]. It is the provincial capital of the [[Canton of Yattenhied]]. The city has a population of around | {{LGpage}} | ||
{{Settlement | |||
| name = | |||
| image = [[File:Exag02.jpg]] | |||
| caption = | |||
| motto = City of Clay | |||
| realm = [[Perrenland]], [[Flanaess]] | |||
| size = Large city | |||
| established = | |||
| government = | |||
| alignment = | |||
| population = 8,500 | |||
| races = | |||
| languages = | |||
| religions = | |||
| authority = [[Hetmann]] [[Vorrudden Morgenrood]] | |||
| organizations = | |||
| allies = | |||
| enemies = | |||
}} | |||
'''Exag, '''also known as the '''Pearl of Yattenheid''', is a semi-autonomous city in the nation of [[Perrenland]]. It is the provincial capital of the [[Canton of Yattenhied]]. The city has a population of around 8,500. | |||
== Description == | |||
Because the current population of Exag is half that of the city at its peak, many of the buildings within the walls are deserted, and entire suburbs lie in ruins. The architecture of Exag is very ancient in design, with domes and white washed walls. It is one of the very few Perrenland cities that have a sewer system. | Because the current population of Exag is half that of the city at its peak, many of the buildings within the walls are deserted, and entire suburbs lie in ruins. The architecture of Exag is very ancient in design, with domes and white washed walls. It is one of the very few Perrenland cities that have a sewer system. | ||
Exag is still a major trading settlement. [[Quag Road]] starts here all the way to [[Schwartzenbruin]]. | Exag is still a major trading settlement. [[Quag Road]] starts here all the way to [[Schwartzenbruin]]. | ||
Exag is | Exag is home to the [[Den Zauber]] Guild (or High Guild of arcane spellcasters) as well as the 3rd Auzgun, known as the Sturm Crows. | ||
==History== | ==History== | ||
Exag was settled [[Oeridian(ethnicity)|Oeridian]] refugees who had crossed the [[Yatil Mountains]], as part of the [[Great Migration]]. It is interesting to note that Exag means 'Refuge' in [[Old Oeridian]]. | Exag was settled [[Oeridian(ethnicity)|Oeridian]] refugees who had crossed the [[Yatil Mountains]], as part of the [[Great Migration]]. It is interesting to note that Exag means 'Refuge' in [[Old Oeridian]]. | ||
| Line 17: | Line 37: | ||
Once a place of knowledge and enlightenment, known for higher learning and an ancient culture, Exag is now considered a cultural backwater. It does, however, have the honour of being the birthplace of the legendary hero, [[Perren]]. | Once a place of knowledge and enlightenment, known for higher learning and an ancient culture, Exag is now considered a cultural backwater. It does, however, have the honour of being the birthplace of the legendary hero, [[Perren]]. | ||
==City Districts== | == Geography == | ||
Exag is located on a plateau backing onto the first slopes of the Yatils.The proximity of the [[Mounds of Dawn]] is a constant threat to the city and the city has been cut off by wandering monsters in the past. The inhabitants are well used to this situation occurring from time to time. | |||
=== City Districts === | |||
Exag can roughly be divided into a number of districts. | Exag can roughly be divided into a number of districts. | ||
===Artisan Quarter=== | |||
==== Artisan Quarter ==== | |||
Mostly populated with tradesmen and various small businesses, the Artisan Quarter is heavily populated at all times. Many a cheap but comfortable inn can be found here. | Mostly populated with tradesmen and various small businesses, the Artisan Quarter is heavily populated at all times. Many a cheap but comfortable inn can be found here. | ||
===Market Place=== | |||
==== Market Place ==== | |||
The Market Place is a large, open area in the center of the city with permanent stores set up only around the edges. Most shops here are simple tents and cart fronts that can be easily moved in, set up and then dismantled. Heavily populated during the day, the area becomes almost deserted at night, except for the occasional guard. | The Market Place is a large, open area in the center of the city with permanent stores set up only around the edges. Most shops here are simple tents and cart fronts that can be easily moved in, set up and then dismantled. Heavily populated during the day, the area becomes almost deserted at night, except for the occasional guard. | ||
===Merchant Quarter=== | |||
Mostly populated by workers of the large Merchant | ==== Merchant Quarter ==== | ||
===Mercenary Quarter=== | Mostly populated by workers of the large Merchant houses. The workers here are typically serious and hard-working. The lodging establishments are pleasant and comfortable, but not as affordable as the Artisans Quarter. The area is marginally wealthier than the Artisan Quarter. | ||
==== Mercenary Quarter ==== | |||
Located between the main gate and the Market Place, the Mercenary Quarter is by far the largest quarter in Exag. It is here that the best drinking establishments, training houses and mercenary companies can be found. The quarter is renowned to be the place to be for a night of hard celebration at night and quiet contemplation in the early daytime hours. | Located between the main gate and the Market Place, the Mercenary Quarter is by far the largest quarter in Exag. It is here that the best drinking establishments, training houses and mercenary companies can be found. The quarter is renowned to be the place to be for a night of hard celebration at night and quiet contemplation in the early daytime hours. | ||
===Poor Quarter=== | |||
==== Poor Quarter ==== | |||
Taking up almost a quarter of the entire city, this district is a tough place to live and, unsurprisingly, the location of the most ambushes and criminal activity. The Poor Quarter is rightfully avoided at night, although the city watch occasionally patrols the area. Cheap and flea-infested taverns are common but few other businesses survive. The Sewer Sweepers Guild, Grave Diggers and Collectors Guild are the largest of such establishments. | Taking up almost a quarter of the entire city, this district is a tough place to live and, unsurprisingly, the location of the most ambushes and criminal activity. The Poor Quarter is rightfully avoided at night, although the city watch occasionally patrols the area. Cheap and flea-infested taverns are common but few other businesses survive. The Sewer Sweepers Guild, Grave Diggers and Collectors Guild are the largest of such establishments. | ||
Charred buildings from a previous siege are reguarly cleaered in this quarter to make way for new hovels. | Charred buildings from a previous siege are reguarly cleaered in this quarter to make way for new hovels. | ||
===Religious Quarter=== | |||
==== Religious Quarter ==== | |||
An extremely small quarter of the city, the Religious Quarter is home to religious workers and the rich. Smaller shrines far outnumber the larger (but few in numbers) temples and these are surrounded by the homes of the wealthy. The Hetman's Keep is situated here, and it serves as both the Headquarters of the city guard and as a new prison (the old one being too small and run down). Thus far, no prisoner has managed to escape the Hetman's Keep dungeon. | An extremely small quarter of the city, the Religious Quarter is home to religious workers and the rich. Smaller shrines far outnumber the larger (but few in numbers) temples and these are surrounded by the homes of the wealthy. The Hetman's Keep is situated here, and it serves as both the Headquarters of the city guard and as a new prison (the old one being too small and run down). Thus far, no prisoner has managed to escape the Hetman's Keep dungeon. | ||
==Political System== | |||
== Government == | |||
The [[hetmann]] of Exag in [[598 CY]] is [[Vorrudden Morgenrood]], who is also the leader of Yattenhied. | |||
While many of Exag's citizens follow their own clan or neighborhood leaders, the most powerful authority in Exag (and city's "undisputed leader") is [[Banafar Thragyeb]], Prophet of the Central Pyramid and master of Exag's Crafter cult. | |||
=== Political System === | |||
The political system of Exag is quite unique within Perrenland. As the canton Capital, the Hetman of Exag also acts as the leader of Yattenhied. | The political system of Exag is quite unique within Perrenland. As the canton Capital, the Hetman of Exag also acts as the leader of Yattenhied. | ||
Exag usually decides legislation by council vote. Currently, the council consists of 3 elected city representatives, 3 mercenary company leaders, the head of the Merchants guild, the head of the Money-changers guild and the Hetmann's assistant. The Hetman is also entitled to a vote although the current Hetman, Vorrudden, rarely does. | Exag usually decides legislation by council vote. Currently, the council consists of 3 elected city representatives, 3 mercenary company leaders, the head of the Merchants guild, the head of the Money-changers guild and the Hetmann's assistant. The Hetman is also entitled to a vote although the current Hetman, Vorrudden, rarely does. | ||
== Gallery == | |||
<gallery widths=300> | |||
File:Exag01.jpg|Art by Udon Entertainment. "Exag: City of Clay". ''[[Dungeon]]'' magazine #145 (Apr 2007), | |||
</gallery> | |||
== References == | |||
=== Notes === | |||
<references group="note" /> | |||
=== Citations === | |||
<references /> | |||
=== Bibliography === | |||
*[[Estes, Rose]]. ''The Price of Power''. Lake Geneva, WI: TSR, 1987. | |||
*[[Stephen S. Greer|Greer, Stephen S.]]., ''et al''. "Exag: City of Clay." ''[[Dungeon]]'' #145. Bellevue, WA: Paizo Publishing, 2007. | |||
*[[Gygax, Gary]]. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983. | |||
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | |||
* [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv=1727302323 PDF by William Allman with maps]. Original RTF archived:[http://web.archive.org/web/20081218001449/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Wizards.com]. WGR7 or WGRx | |||
{{index}} | |||
[[Category:Settlements in Perrenland]] | |||
Latest revision as of 07:27, 18 April 2025
This article is about a topic found primarily or only in the RPGA's Living Greyhawk campaign (2000-2008). While it is officially sanctioned and is frequently based on officially published material, it may be considered unofficial or non-canonical to the setting. |
| Exag | |
|---|---|
![]() | |
| General information | |
| Motto: | City of Clay |
| Realm: | Perrenland, Flanaess |
| Size: | Large city |
| Government | |
| Authority: | Hetmann Vorrudden Morgenrood |
| Demographics | |
| Population: | 8,500 |
Exag, also known as the Pearl of Yattenheid, is a semi-autonomous city in the nation of Perrenland. It is the provincial capital of the Canton of Yattenhied. The city has a population of around 8,500.
Description
Because the current population of Exag is half that of the city at its peak, many of the buildings within the walls are deserted, and entire suburbs lie in ruins. The architecture of Exag is very ancient in design, with domes and white washed walls. It is one of the very few Perrenland cities that have a sewer system.
Exag is still a major trading settlement. Quag Road starts here all the way to Schwartzenbruin.
Exag is home to the Den Zauber Guild (or High Guild of arcane spellcasters) as well as the 3rd Auzgun, known as the Sturm Crows.
History
Exag was settled Oeridian refugees who had crossed the Yatil Mountains, as part of the Great Migration. It is interesting to note that Exag means 'Refuge' in Old Oeridian.
It was here that the Oeridians established their oldest city in the entire Flanaess, Exag, meaning "Refuge" in Old Oeridian. Clan Môrgenrood are mostly descendents of the Oerdian settlers who built Exag after ousting the Vuurzward clan from the location.
This once majestic city previously ruled the western Quaglands for the Great Kingdom of Aerdi. At its peak (101- 130 CY) Exag had 17,000 residents. Since then, Exag has been attacked, raided (and even sacked) a number of times, with the walls repaired and rebuilt each time they were breached.
Once a place of knowledge and enlightenment, known for higher learning and an ancient culture, Exag is now considered a cultural backwater. It does, however, have the honour of being the birthplace of the legendary hero, Perren.
Geography
Exag is located on a plateau backing onto the first slopes of the Yatils.The proximity of the Mounds of Dawn is a constant threat to the city and the city has been cut off by wandering monsters in the past. The inhabitants are well used to this situation occurring from time to time.
City Districts
Exag can roughly be divided into a number of districts.
Artisan Quarter
Mostly populated with tradesmen and various small businesses, the Artisan Quarter is heavily populated at all times. Many a cheap but comfortable inn can be found here.
Market Place
The Market Place is a large, open area in the center of the city with permanent stores set up only around the edges. Most shops here are simple tents and cart fronts that can be easily moved in, set up and then dismantled. Heavily populated during the day, the area becomes almost deserted at night, except for the occasional guard.
Merchant Quarter
Mostly populated by workers of the large Merchant houses. The workers here are typically serious and hard-working. The lodging establishments are pleasant and comfortable, but not as affordable as the Artisans Quarter. The area is marginally wealthier than the Artisan Quarter.
Mercenary Quarter
Located between the main gate and the Market Place, the Mercenary Quarter is by far the largest quarter in Exag. It is here that the best drinking establishments, training houses and mercenary companies can be found. The quarter is renowned to be the place to be for a night of hard celebration at night and quiet contemplation in the early daytime hours.
Poor Quarter
Taking up almost a quarter of the entire city, this district is a tough place to live and, unsurprisingly, the location of the most ambushes and criminal activity. The Poor Quarter is rightfully avoided at night, although the city watch occasionally patrols the area. Cheap and flea-infested taverns are common but few other businesses survive. The Sewer Sweepers Guild, Grave Diggers and Collectors Guild are the largest of such establishments.
Charred buildings from a previous siege are reguarly cleaered in this quarter to make way for new hovels.
Religious Quarter
An extremely small quarter of the city, the Religious Quarter is home to religious workers and the rich. Smaller shrines far outnumber the larger (but few in numbers) temples and these are surrounded by the homes of the wealthy. The Hetman's Keep is situated here, and it serves as both the Headquarters of the city guard and as a new prison (the old one being too small and run down). Thus far, no prisoner has managed to escape the Hetman's Keep dungeon.
Government
The hetmann of Exag in 598 CY is Vorrudden Morgenrood, who is also the leader of Yattenhied.
While many of Exag's citizens follow their own clan or neighborhood leaders, the most powerful authority in Exag (and city's "undisputed leader") is Banafar Thragyeb, Prophet of the Central Pyramid and master of Exag's Crafter cult.
Political System
The political system of Exag is quite unique within Perrenland. As the canton Capital, the Hetman of Exag also acts as the leader of Yattenhied.
Exag usually decides legislation by council vote. Currently, the council consists of 3 elected city representatives, 3 mercenary company leaders, the head of the Merchants guild, the head of the Money-changers guild and the Hetmann's assistant. The Hetman is also entitled to a vote although the current Hetman, Vorrudden, rarely does.
Gallery
-
Art by Udon Entertainment. "Exag: City of Clay". Dungeon magazine #145 (Apr 2007),
References
Notes
Citations
Bibliography
- Estes, Rose. The Price of Power. Lake Geneva, WI: TSR, 1987.
- Greer, Stephen S.., et al. "Exag: City of Clay." Dungeon #145. Bellevue, WA: Paizo Publishing, 2007.
- Gygax, Gary. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.
- Sargent, Carl. Ivid the Undying. Lake Geneva, WI: TSR, 1995. Published online. PDF by William Allman with maps. Original RTF archived:Wizards.com. WGR7 or WGRx
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Backdrop: Exag - City of Clay | Adventure | Dungeon magazine #145 | 46-53 | |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | Dragon magazine #068 | 43 |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | Dungeon magazine #145 | 46-53 |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | From the Ashes: References Card | #3 |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | Living Greyhawk Gazetteer | 85, 146 |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | Oerth Journal #03 | 11 |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | Oerth Journal #27 | 16 |
| Exag | Settlement | Exag, Capital, Free city, (576 pop: 4000), (591 pop: 4000), | World of Greyhawk boxed set (1983) | IBC |
| Hexagram, Black | Place | The Scarlet Brotherhood | 5 | |
| Weeping Hexagram | Item | Artifact, | The Scarlet Brotherhood | 24, 86 |
