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Oerik is named after the [[Oeridian]]s, a human people who settled much of the continent. The best-known part of Oerik is the eastern portion, known as the [[Flanaess]], named after the first human settlers to that region, the [[Flan]]. | Oerik is named after the [[Oeridian]]s, a human people who settled much of the continent. The best-known part of Oerik is the eastern portion, known as the [[Flanaess]], named after the first human settlers to that region, the [[Flan]]. | ||
* | * Eastern Oerik is better known as the "[[Flanaess]]",{{csb|WoG|4|Catalogue|note="...the Oerik continent is the major center of the world, and the easter portion, the Flanaess, is the center of enlightened humanity."}}{{csb|DDG|2|note=" ...located on the sphere of Oerth, most specifically on the continent of Oerik, in its easternmost portion called the Flanaess."}} the primary subcontinent developed for the {{smallcaps|[[World of Greyhawk]]}}™ setting. | ||
* [[Western Oerik]] is the portion of the continent of Oerik on the world of [[Oerth]] west of the [[Celestial Imperium]] and the [[Celestial Sea]]. Western Oerik featured heavily in the ''Chainmail'' miniatures game in 2001-2002. It is separated from the rest of Oerik by the most massive range of mountains on Oerth | |||
* "[[Central Oerik]]" is the area of Oerik west of the [[Flanaess]] and east of Western OErik. It is comprised of the [[Celestial Imperium]] and the [[Low Khanate|Low]] and [[High Khanate]]s extending only to the mountain range seperating [[Western Oerik]]. Central Oerik has been developed very little in official products. The name is presumed because it is neither Eastern nor Western Oerik. | |||
==Nations== | ==Nations== | ||
| Line 16: | Line 16: | ||
{{quoted text|Ever wonder what the world of Oerth looked like beyond the borders of the Flanaess? Wonder no more! The TSR staff and the Greyhawk setting's original creator sketched out this map of Oerth in the early 1980s. | {{quoted text|Ever wonder what the world of Oerth looked like beyond the borders of the Flanaess? Wonder no more! The TSR staff and the Greyhawk setting's original creator sketched out this map of Oerth in the early 1980s. | ||
'My Dear Mordenkainen, | 'My Dear Mordenkainen, | ||
I'm glad you found my doodles enlightening! I cobbled the map together from diverse | I'm glad you found my doodles enlightening! I cobbled the map together from diverse sources—mostly the recollections of some of the "old guard" I can't vouchsafe the place names; doubtless the locals have their own names for many of the areas. Enclosed are some more excerpts from my journals.|<br> | ||
—Heward{{cite dragon|A1|72-73|Beyond the Flanaess}} }} | —Heward{{cite dragon|A1|72-73|Beyond the Flanaess}} }} | ||
| Line 22: | Line 22: | ||
[[File:Oerik.jpg|350px|thumb|right|A map of Oerik, as depicted in ''[[Dragmag|Dragon]]'' Annual #1 (1996). Cartography by [[Dave Sutherland | Sutherland, Dave]] ]] | [[File:Oerik.jpg|350px|thumb|right|A map of Oerik, as depicted in ''[[Dragmag|Dragon]]'' Annual #1 (1996). Cartography by [[Dave Sutherland | Sutherland, Dave]] ]] | ||
*[[Barbarian Seameast]] -A windswept land covered with primeval forests where fiery but convivial tribesmen dwell. | *[[Barbarian Seameast]] -A windswept land covered with primeval forests where fiery but convivial tribesmen dwell. | ||
*[[Celestial Imperium]] | *[[Celestial Imperium]]—A vast nation peopled with a hard-working peasantry ruled by a complex bureaucracy. Its proper name is the Celestial Empire of Shao Feng.<ref>John Roy, "Behind the Screen:Greyhawk". Dragon+ Issue 25. Wizards Of the Coast, p.12 [http://www.dragonmag.com/5.0/#!/article/116670/103709573 Available Online]</ref> | ||
*[[Celestial Sea]] | *[[Celestial Sea]]—A warm shallow gulf where merchants from [[Erypt]] and the [[Celestial Imperium|Imperium]] ply their trades. | ||
*[[Elvanian Forest]] | *[[Elvanian Forest]]—An enclave of lofty trees clinging to foothills rising from the desert below. Elves and other wild sylvan races dwell here. | ||
*[[Dragons Island]] | *[[Dragons Island]]—Tales from the [[Celestial Imperium]] speak of a land ruled by a dragon prince. If such a place exists, it probably lies here. | ||
*[[Empire of Lynn]] | *[[Empire of Lynn]]—A sea of burning sands fill most of Oerik's western end. The fabled city of [[Lynn]], perhaps settled by seafarers from the Flanaess, has grown rich from coastal trade and the desert's mineral wealth. (Also spelled "Lhynn" in some sources.) | ||
*[[Erypt]] | *[[Erypt]]—An arid land ruled by a dynasty of priest kings. | ||
*[[Fireland]] | *[[Fireland]]—A land not unlike the [[Hellfurnaces]] region of the Flanaess. Volcanoes and geysers sprout amid glaciers. A hardy folk dwells among the coastal fjords. | ||
*[[Gigantea]] | *[[Gigantea]]—A land populated by giants. | ||
*[[Gulf of Ishtar]] | *[[Gulf of Ishtar]]—The privateers of [[Tharquish Empire|Tharquish]] and the fleets of [[Ishtar]] vie for control here. | ||
*[[Gulf of Ra]] | *[[Gulf of Ra]]—A deep body reputed to hide a kingdom of sahuagin. | ||
*[[High Khanate]] | *[[High Khanate]]—An arid land peopled by two tribes of sturdy nomads. The inlanders resemble the horsemen of the [[Baklunish Basin]], but on the coast they take to boats. | ||
*[[Hyperboria]] | *[[Hyperboria]]—[[Heward]]'s own name for an icy continent whose interior holds Oerth's north pole. A semipermanent bridge of ice connects the land to Oerik proper, but the crossing is treacherous at best. | ||
*[[Ishtarland]] | *[[Ishtarland]]—A land watered by southern storms and at least two great rivers. The city of [[Ishtar]] vies with the merchants of [[Lynn]] and the warlords of [[Tharquish Empire|Tharquish]] for control of coastal trade. | ||
*[[Jothunheim Sea]] | *[[Jothunheim Sea]]—A frigid body of water littered with icebergs. Giants ply the waters in great drakkars. | ||
*[[Kingdoms of the Marches]] | *[[Kingdoms of the Marches]]—A temperate land filled with princely states. Perhaps another locale colonized by seafarers from across the [[Solnor Ocean|Solnor]]. | ||
*[[Low Khanate]] | *[[Low Khanate]]—A companion realm to the [[High Khanate]]; named more for its location in a deep vale below the mountains than for any inferior status. A hidden valley reputedly contains the tombs of khans from both realms. | ||
*[[Mare Mysticum]] | *[[Mare Mysticum]]—A sea of mysteries connected to the [[Oceanum Titanicum]]. | ||
*[[Nippon Dominion]] | *[[Nippon Dominion]]—A protectorate only recently conquered by the warriors of [[Nippon]]. | ||
*[[Ocean of Storms]] | *[[Ocean of Storms]]—A region of gray sea lashed by endless tempests. | ||
*[[Oceanum Titanicum]] | *[[Oceanum Titanicum]]—The eastern most extent of what you know as the [[Solnor Ocean]]. | ||
*[[Orcreich]] | *[[Orcreich]]—A nation of orcs ruled by a tyrannical king. The orcs seem to thrive under the brutal regime. | ||
*[[Pearl Sea]] | *[[Pearl Sea]]—So named for the rich pearl beds found on [[Nippon]]'s eastern shores. | ||
*[[Polaria]] | *[[Polaria]]—Not a landmass at all, but a collection of islands locked in a semipermanent ice cap. | ||
*[[Red Kingdom]] | *[[Red Kingdom]]—This land is so named for the color of its rocks. Its inhabitants remain unknown. | ||
*[[Sea of Hyperboria]] | *[[Sea of Hyperboria]]—An ice-choked stretch of deep water where the coastal tribesmen of the [[High Khanate]] hunt and fish from hide boats. | ||
*[[Sea of the Dragon King]] | *[[Sea of the Dragon King]]—A deep arm of the [[Pearl Sea]] noted for its cobalt blue waters and teeming coral reefs. | ||
*[[Sea of Nippon]] | *[[Sea of Nippon]]—A body of water made infamous by freak storms and enormous sea monsters — if the tales prove true. | ||
*[[Sea of Thunder]] | *[[Sea of Thunder]]—A smaller, but no less violent, companion to the [[Sea of Storms]], it surrounds the southern ice cap. | ||
*[[Tarquis Dominions]] | *[[Tarquis Dominions]]—An ancient protectorate of the [[Tharquish Empire]]. | ||
*[[Tharquish Empire]] | *[[Tharquish Empire]]—An island nation of seafarers who have ambitions that extend to the neighboring continents. | ||
*[[Tribes of Enllaves]] | *[[Tribes of Enllaves]]—A land of proud desert nomads who eke out of living on a high plateau that escapes the worst heat of the sand sea. A few tribes-men live in mud-brick towns built around central squares that contain steep-sided pyramids. I have never learned whether the pyramids serve as monuments, tombs, temples, or something else altogether. | ||
*[[Wall of Tsian]] | *[[Wall of Tsian]]—A massive fortification separating the [[Celestial Imperium]] from [[Orcreich]], a formidable deterrent to anyone but the king of Orcreich. The Imperium has begun another, even grander wall farther west. | ||
*[[Zindia]] | *[[Zindia]]—A tropical land where rich cities rise from steaming jungles. | ||
==References== | ==References== | ||
| Line 64: | Line 64: | ||
:———. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983. | :———. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983. | ||
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | *[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | ||
*[[Moore, Roger E]]. ''[[ | *[[Moore, Roger E]]. ''[[The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998. | ||
* [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv= | * [[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995. Published online. [https://greyhawkonline.com/download/16370/?tmstv=1727302323 PDF by William Allman with maps]. Original RTF archived:[http://web.archive.org/web/20081218001449/http://www.wizards.com/default.asp?x=dnd/dnd/downloads Wizards.com]. WGR7 or WGRx | ||
*[[Skip Williams|Williams, Skip]]. "Beyond the Flanaess." ''[[Dragon (magazine)|Dragon]]'' Annual #1. Lake Geneva, WI: TSR, 1996. | *[[Skip Williams|Williams, Skip]]. "Beyond the Flanaess." ''[[Dragon (magazine)|Dragon]]'' Annual #1. Lake Geneva, WI: TSR, 1996. | ||
{{index}} | {{index}} | ||
[[Category:Continents and subcontinents]] | [[Category:Continents and subcontinents]] | ||
Latest revision as of 08:16, 11 August 2025

Oerik is the largest continent on the world of Oerth, where the Greyhawk campaign takes place.
Oerik is named after the Oeridians, a human people who settled much of the continent. The best-known part of Oerik is the eastern portion, known as the Flanaess, named after the first human settlers to that region, the Flan.
- Eastern Oerik is better known as the "Flanaess",[1][2] the primary subcontinent developed for the World of Greyhawk™ setting.
- Western Oerik is the portion of the continent of Oerik on the world of Oerth west of the Celestial Imperium and the Celestial Sea. Western Oerik featured heavily in the Chainmail miniatures game in 2001-2002. It is separated from the rest of Oerik by the most massive range of mountains on Oerth
- "Central Oerik" is the area of Oerik west of the Flanaess and east of Western OErik. It is comprised of the Celestial Imperium and the Low and High Khanates extending only to the mountain range seperating Western Oerik. Central Oerik has been developed very little in official products. The name is presumed because it is neither Eastern nor Western Oerik.
Nations
Though few sources exist for information about nations or cultures beyond the Flanaess, the primary source is Dragon magazine Annual #1. The article presents names of nations across the continent, though there is scant information provided about them. Both nations and geographical features are labelled and given short descriptions of only a sentence or two.
"Ever wonder what the world of Oerth looked like beyond the borders of the Flanaess? Wonder no more! The TSR staff and the Greyhawk setting's original creator sketched out this map of Oerth in the early 1980s.
'My Dear Mordenkainen, I'm glad you found my doodles enlightening! I cobbled the map together from diverse sources—mostly the recollections of some of the "old guard" I can't vouchsafe the place names; doubtless the locals have their own names for many of the areas. Enclosed are some more excerpts from my journals."
—Heward[3]
Dragon Annual #1

- Barbarian Seameast -A windswept land covered with primeval forests where fiery but convivial tribesmen dwell.
- Celestial Imperium—A vast nation peopled with a hard-working peasantry ruled by a complex bureaucracy. Its proper name is the Celestial Empire of Shao Feng.[4]
- Celestial Sea—A warm shallow gulf where merchants from Erypt and the Imperium ply their trades.
- Elvanian Forest—An enclave of lofty trees clinging to foothills rising from the desert below. Elves and other wild sylvan races dwell here.
- Dragons Island—Tales from the Celestial Imperium speak of a land ruled by a dragon prince. If such a place exists, it probably lies here.
- Empire of Lynn—A sea of burning sands fill most of Oerik's western end. The fabled city of Lynn, perhaps settled by seafarers from the Flanaess, has grown rich from coastal trade and the desert's mineral wealth. (Also spelled "Lhynn" in some sources.)
- Erypt—An arid land ruled by a dynasty of priest kings.
- Fireland—A land not unlike the Hellfurnaces region of the Flanaess. Volcanoes and geysers sprout amid glaciers. A hardy folk dwells among the coastal fjords.
- Gigantea—A land populated by giants.
- Gulf of Ishtar—The privateers of Tharquish and the fleets of Ishtar vie for control here.
- Gulf of Ra—A deep body reputed to hide a kingdom of sahuagin.
- High Khanate—An arid land peopled by two tribes of sturdy nomads. The inlanders resemble the horsemen of the Baklunish Basin, but on the coast they take to boats.
- Hyperboria—Heward's own name for an icy continent whose interior holds Oerth's north pole. A semipermanent bridge of ice connects the land to Oerik proper, but the crossing is treacherous at best.
- Ishtarland—A land watered by southern storms and at least two great rivers. The city of Ishtar vies with the merchants of Lynn and the warlords of Tharquish for control of coastal trade.
- Jothunheim Sea—A frigid body of water littered with icebergs. Giants ply the waters in great drakkars.
- Kingdoms of the Marches—A temperate land filled with princely states. Perhaps another locale colonized by seafarers from across the Solnor.
- Low Khanate—A companion realm to the High Khanate; named more for its location in a deep vale below the mountains than for any inferior status. A hidden valley reputedly contains the tombs of khans from both realms.
- Mare Mysticum—A sea of mysteries connected to the Oceanum Titanicum.
- Nippon Dominion—A protectorate only recently conquered by the warriors of Nippon.
- Ocean of Storms—A region of gray sea lashed by endless tempests.
- Oceanum Titanicum—The eastern most extent of what you know as the Solnor Ocean.
- Orcreich—A nation of orcs ruled by a tyrannical king. The orcs seem to thrive under the brutal regime.
- Pearl Sea—So named for the rich pearl beds found on Nippon's eastern shores.
- Polaria—Not a landmass at all, but a collection of islands locked in a semipermanent ice cap.
- Red Kingdom—This land is so named for the color of its rocks. Its inhabitants remain unknown.
- Sea of Hyperboria—An ice-choked stretch of deep water where the coastal tribesmen of the High Khanate hunt and fish from hide boats.
- Sea of the Dragon King—A deep arm of the Pearl Sea noted for its cobalt blue waters and teeming coral reefs.
- Sea of Nippon—A body of water made infamous by freak storms and enormous sea monsters — if the tales prove true.
- Sea of Thunder—A smaller, but no less violent, companion to the Sea of Storms, it surrounds the southern ice cap.
- Tarquis Dominions—An ancient protectorate of the Tharquish Empire.
- Tharquish Empire—An island nation of seafarers who have ambitions that extend to the neighboring continents.
- Tribes of Enllaves—A land of proud desert nomads who eke out of living on a high plateau that escapes the worst heat of the sand sea. A few tribes-men live in mud-brick towns built around central squares that contain steep-sided pyramids. I have never learned whether the pyramids serve as monuments, tombs, temples, or something else altogether.
- Wall of Tsian—A massive fortification separating the Celestial Imperium from Orcreich, a formidable deterrent to anyone but the king of Orcreich. The Imperium has begun another, even grander wall farther west.
- Zindia—A tropical land where rich cities rise from steaming jungles.
References
Citations
- ↑ World of Greyhawk Fantasy Game Setting (1983), p.4, Catalogue, "...the Oerik continent is the major center of the world, and the easter portion, the Flanaess, is the center of enlightened humanity.".
- ↑ D&D Gazetteer (2000), p.2, " ...located on the sphere of Oerth, most specifically on the continent of Oerik, in its easternmost portion called the Flanaess.".
- ↑ "Beyond the Flanaess". Dragon #A1 (Annual #1 1996), p.72-73.
- ↑ John Roy, "Behind the Screen:Greyhawk". Dragon+ Issue 25. Wizards Of the Coast, p.12 Available Online
Bibliography
- Cook, David. "History of the Greyhawk Wars." Wars. Lake Geneva, WI: TSR, 1991. Available Online: [1]
- Gygax, Gary. The World of Greyhawk. Lake Geneva, WI: TSR, 1980.
- ———. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.
- Moore, Roger E. The Adventure Begins. Renton, WA: Wizards of the Coast, 1998.
- Sargent, Carl. Ivid the Undying. Lake Geneva, WI: TSR, 1995. Published online. PDF by William Allman with maps. Original RTF archived:Wizards.com. WGR7 or WGRx
- Williams, Skip. "Beyond the Flanaess." Dragon Annual #1. Lake Geneva, WI: TSR, 1996.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Oerik | Region | Artifact of Evil | 7 | |
| Oerik | Region | Artifact of Evil | 7 | |
| Oerik | Region | Against The Giants: The Liberation of Geoff | 4 | |
| Oerik | Region | Bastion of Faith | 8 | |
| Oerik | Region | Come Endless Darkness | 13 | |
| Oerik | Region | The City of Greyhawk: Folks, Feuds and Factions | 17, 94 | |
| Oerik | Region | The City of Greyhawk: Gem of the Flanaess | 4, 33, 38 | |
| Oerik | Region | City of Hawks | 114 | |
| Oerik | Region | LT2 Crypt of Lyzandred the Mad | 2 | |
| Oerik | Region | Dance of Demons | 41, 43, 46, 402 | |
| Oerik | Region | Dragon magazine #141 | 14 | |
| Oerik | Region | Dragon magazine #189 | 13 | |
| Oerik | Region | Dragon magazine #225 | 53 | |
| Oerik | Region | Dragon magazine #230 | 9, 10 | |
| Oerik | Region | Dragon magazine #241 | 47, 77 | |
| Oerik | Region | Dragon magazine #293 | 90 | |
| Oerik | Region | Dragon magazine #294 | 92, 94 | |
| Oerik | Region | Dragon magazine #306 | 100 | |
| Oerik | Region | Dragon magazine #348 | 70 | |
| Oerik | Region | Dragon magazine #AN1 | 72 | |
| Oerik | Region | Dungeon magazine #041 | 48 | |
| Oerik | Region | Dungeon magazine #042 | 32 | |
| Oerik | Region | From the Ashes: Atlas of the Flanaess | 2, 9, 13, 49 | |
| Oerik | Region | From the Ashes: Campaign Book | 3, 9, 12, 38, 39, 49, 68, 69, 80, 84 | |
| Oerik | Region | Greyhawk Adventures | 92, 99 | |
| Oerik | Region | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 5 | |
| Oerik | Region | Living Greyhawk Gazetteer | 2, 13, 17, 22, 23, 68, 142 | |
| Oerik | Region | Living Greyhawk Journal #0 | 6, 9 | |
| Oerik | Region | Living Greyhawk Journal #1 | 7 | |
| Oerik | Region | Living Greyhawk Journal #2 | 8 | |
| Oerik | Region | Living Greyhawk Journal #3 | 11 | |
| Oerik | Region | Living Greyhawk Journal #4 | 7 | |
| Oerik | Region | Night Arrant | 90, 184 | |
| Oerik | Region | Oerth Journal #01 | 2,3,4,6,9,12,13,15,16,20 | |
| Oerik | Region | Oerth Journal #02 | 15,16 | |
| Oerik | Region | Oerth Journal #03 | 4,6,15,16,22,23,24,25,27 | |
| Oerik | Region | Oerth Journal #04 | 8,9,10,11,12,14 | |
| Oerik | Region | Oerth Journal #05 | 4,6,7,13 | |
| Oerik | Region | Oerth Journal #06 | 6 | |
| Oerik | Region | Oerth Journal #07 | 10,33,43,45 | |
| Oerik | Region | Oerth Journal #08 | 4,29,40 | |
| Oerik | Region | Oerth Journal #09 | 33,34,40 | |
| Oerik | Region | Oerth Journal #10 | 72 | |
| Oerik | Region | Oerth Journal #11 | 58,88 | |
| Oerik | Region | Oerth Journal #15 | 14 | |
| Oerik | Region | Oerth Journal #19 | 5,9,16 | |
| Oerik | Region | Oerth Journal #21 | 6,10,11 | |
| Oerik | Region | Oerth Journal #22 | 17,19,35,41 | |
| Oerik | Region | Oerth Journal #24 | 6,19 | |
| Oerik | Region | Oerth Journal #26 | 4,5,6,7,8,9,10 | |
| Oerik | Region | Oerth Journal #27 | 24,25,32 | |
| Oerik | Region | Oerth Journal #29 | 9 | |
| Oerik | Region | Oerth Journal #31 | 22,44 | |
| Oerik | Region | Oerth Journal #32 | 8 | |
| Oerik | Region | Oerth Journal #33 | 16,18,44 | |
| Oerik | Region | Player's Guide to Greyhawk | 1-3, 4, 6, 15, 21, 27, 34, 36, 41 | |
| Oerik | Region | Polyhedron magazine #128 | 28 | |
| Oerik | Region | Polyhedron magazine #163 | 107 | |
| Oerik | Region | Return of the Eight | 36 | |
| Oerik | Region | Sea of Death | 6, 61, 129, 132, 150, 249 | |
| Oerik | Region | Saga of Old City | 6, 75, 351 | |
| Oerik | Region | T1-4 The Temple of Elemental Evil | 4 | |
| Oerik | Region | The Adventure Begins | 2, 9, 10, 12, 14, 87 | |
| Oerik | Region | LT3 The Doomgrinder | 45 | |
| Oerik | Region | WG8 Fate of Istus | 40, 58, 122 | |
| Oerik | Region | The World of Greyhawk Fantasy World Setting (Folio) | 1, 2, 4, 5, 20 | |
| Oerik | Region | WGR4 The Marklands | 12 | |
| Oerik | Region | WGR5 Iuz the Evil | 49, 54 | |
| Oerik | Region | WGS1 Five Shall Be One | 3 | |
| Oerik | Region | WGS2 Howl From the North | 5, 16, 51 | |
| Oerik | Region | World of Greyhawk boxed set (1983) | 1, 3-5, 8, 16, 47, 61 | |
| Oerik | Region | World of Greyhawk boxed set (1983) | 2 |