Beltar: Difference between revisions

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home=[[Carceri|Tarterian Depths of Carceri]]|
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gender=Female|
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'''Beltar''' is the [[Suloise|Suel]] goddess of Malice, Caves, and Pits. Her holy symbol is a set of opened fangs poised to bite.


'''Beltar''' is the [[Suloise|Suel]] goddess of Malice, Caves, and Pits. She was formerly a goddess of earth and mines, but was supplanted by other Suel gods until her only worshipers were nonhuman slaves. It is perhaps for this reason that [[Jascar]] is one of her greatest enemies. She hates nearly everything, even other deities. She will often take mates in her various forms, but few survive, as she eats them afterward, as well as any young born from such a union.  
==Description==
Though often depicted as a haglike human female, Beltar is known to also appear as a beholder, red [[dragon]], or marilith. Some regard the later form as a likely cause of rumors of the existence of a Suloise snake-goddess worshipped by the lamiae of the [[Vale of the Lamia]]. Beltar hates nearly everything, even other deities.  
 
==Relationships==
Beltar was formerly a goddess of earth and mines, but was supplanted by other Suel gods until her only worshipers were nonhuman slaves. It is perhaps for this reason that [[Jascar]] is one of her greatest enemies.  
 
Beltar will often take mates in her various forms, but few survive, as she eats them afterward, as well as any young born from such a union.
 
==Realm==
 
==Dogma==
 
==Worshippers==
Beltar's followers are encouraged to mine and explore caverns for riches and foes to kill. Her worshippers are mostly savage humans and evil nonhumans. She encourages her faithful to join together in great armies and ally themselves with beholders, demons, red dragons, liches, and other powerful creatures.
 
Beltar is worshipped in the [[Bone March]], the [[Pomarj]], [[Stonehold]], and even in [[Erelhei-Cinlu]].
 
===Clergy===
Beltar's priests preach hatred of one's enemies, rather than fear. They are expected to take positions of leadership in their tribes, or to form their own. The priesthood makes examples of the weak-willed and traitors. They usually fight with their natural weapons, cesti, or spiked gauntlets. Devoted priests, within a year of their deaths, often rise from the grave as undead, often to return to their original tribes.
 
==Rituals==
Services to Beltar are usually held in caves or points of low ground, and often involve sacrifice of sentient beings.
 
==Bibliography==
*Brown, Anne. ''[[Player's Guide]]''. Renton, WA: Wizards of the Coast, 1998.
 
*Conforti, Steven, ed. ''Living Greyhawk Official Listing of Deities for Use in the Campaign,'' version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[http://www.wizards.com/rpga/downloads/LG_Deities.zip]
 
*[[Gygax, Gary]]. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
 
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000.
 
*[[Lakofka, Lenard]]. "Gods of the Suel Pantheon." ''[[Dragon (magazine)|Dragon]]'' #89. Lake Geneva, WI: TSR, 1984.
 
*[[Niles, Douglas]], and [[Carl Sargent]]. ''The City of Greyhawk''. Lake Geneva, WI: TSR, 1989.


==Description==
*[[Noonan, David]]. ''[[Complete Divine]]''. Renton, WA: Wizards of the Coast, 2004.
Though often depicted as a haglike human female, Beltar is known to also appear as a beholder, red dragon, or marilith. Some regard the later form as a likely cause of rumors of the existence of a Suloise snake-goddess worshipped by the lamiae of the [[Vale of the Lamia]].


==Clergy and temples==
*[[Sean K. Reynolds|Reynolds, Sean K]]. ''The [[Scarlet Brotherhood]]''. Renton, WA: Wizards of the Coast, 1999.
Beltar's holy symbol is a set of opened fangs poised to bite. Her followers are encouraged to mine and explore caverns for riches and foes to kill. Her followers are mostly savage humans and evil nonhumans. Beltar encourages her followers to join together in great armies and ally themselves with beholders, demons, red dragons, liches, and other powerful creatures.


Beltar's priests preach hatred of one's enemies, rather than fear. They are expected to take positions of leadership in their tribes, or to form their own. The priesthood makes examples of the weak-willed and traitors. They usually fight with their natural weapons, cesti, or spiked gauntlets. Devoted priests, within a year of their deaths, often rise from the grave as undead, often return to their original tribes.
*[[Reynolds, Sean K.]], and [[Chris Pramas]]. ''[[Slavers]]''. Renton, WA: Wizards of the Coast, 2000.


Services to Beltar are usually held in caves or points of low ground, and often involve sacrifice of sentient beings. Beltar is worshipped in the [[Bone March]], the [[Pomarj]], [[Stonehold]], and even in [[Erelhei-Cinlu]].
*[[Carl Sargent|Sargent, Carl]]. ''[[From the Ashes]]''. Lake Geneva, WI: TSR, 1992.
*-----. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, unpublished. Available online: [http://www.wizards.com/default.asp?x=dnd/dnd/downloads]


==References==
*Brown, Anne. ''Player's Guide'' (TSR, 1998).
*Conforti, Steven, ed. ''Living Greyhawk Official Listing of Deities for Use in the Campaign,'' version 2.0 (Wizards of the Coast, 2005). Available online: [http://www.wizards.com/rpga/downloads/LG_Deities.zip]
*[[Gary Gygax|Gygax, Gary]]. ''[[World of Greyhawk Fantasy Game Setting]]'' ([TSR, 1983).
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]'' (Wizards of the Coast, 2000).
*Lakofka, Lenard. "Gods of the Suel Pantheon." ''[[Dragon (magazine)|Dragon]]'' #89 (TSR, 1984).
*Noonan, David. ''[[Complete Divine]]'' (Wizards of the Coast, 2004).
*[[Douglas Niles|Niles, Douglas]], and [[Carl Sargent]]. ''The City of Greyhawk'' (TSR, 1989).
*[[Sean K. Reynolds|Reynolds, Sean K.]] ''The [[Scarlet Brotherhood]]'' (TSR, 1999).
*Reynolds, Sean K, and [[Chris Pramas]]. ''[[Slavers]]'' (TSR, 2000).
*[[Carl Sargent|Sargent, Carl]]. ''From the Ashes'' (TSR, 1992).
*Sargent, Carl. ''Ivid the Undying'' (TSR, unpublished). Available online: [http://www.wizards.com/default.asp?x=dnd/dnd/downloads]


[[Category:Greyhawk deities]]
[[Category:Greyhawk deities]]

Revision as of 00:51, 17 October 2007

The Dark Mother
Beltar
General information
Portfolio:Malice, Caves, Pits
Home:Tarterian Depths of Carceri
Alignment:Chaotic Evil (Chaotic Neutral tendencies)
Gender:Female
Superior:none
Rules items
Domains:Chaos, Earth, Evil, War

Beltar is the Suel goddess of Malice, Caves, and Pits. Her holy symbol is a set of opened fangs poised to bite.

Description

Though often depicted as a haglike human female, Beltar is known to also appear as a beholder, red dragon, or marilith. Some regard the later form as a likely cause of rumors of the existence of a Suloise snake-goddess worshipped by the lamiae of the Vale of the Lamia. Beltar hates nearly everything, even other deities.

Relationships

Beltar was formerly a goddess of earth and mines, but was supplanted by other Suel gods until her only worshipers were nonhuman slaves. It is perhaps for this reason that Jascar is one of her greatest enemies.

Beltar will often take mates in her various forms, but few survive, as she eats them afterward, as well as any young born from such a union.

Realm

Dogma

Worshippers

Beltar's followers are encouraged to mine and explore caverns for riches and foes to kill. Her worshippers are mostly savage humans and evil nonhumans. She encourages her faithful to join together in great armies and ally themselves with beholders, demons, red dragons, liches, and other powerful creatures.

Beltar is worshipped in the Bone March, the Pomarj, Stonehold, and even in Erelhei-Cinlu.

Clergy

Beltar's priests preach hatred of one's enemies, rather than fear. They are expected to take positions of leadership in their tribes, or to form their own. The priesthood makes examples of the weak-willed and traitors. They usually fight with their natural weapons, cesti, or spiked gauntlets. Devoted priests, within a year of their deaths, often rise from the grave as undead, often to return to their original tribes.

Rituals

Services to Beltar are usually held in caves or points of low ground, and often involve sacrifice of sentient beings.

Bibliography

  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]