Beyond the Crystal Cave: Difference between revisions

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In 2005, Kenzer and Company published a ''HackMaster'' module based on this adventure, named ''Porpher's Enchanted Garden'' (originally solicited as ''Yonder Crystal Caverns'' but changed due to substantial lateness in gaining authorisation from Wizards of the Coast). This version required less talking, more action, as is typical of the game system.  The module was hacked by James Butler, a freelance writer also from the UK.
In 2005, Kenzer and Company published a ''HackMaster'' module based on this adventure, named ''Porpher's Enchanted Garden'' (originally solicited as ''Yonder Crystal Caverns'' but changed due to substantial lateness in gaining authorisation from Wizards of the Coast). This version required less talking, more action, as is typical of the game system.  The module was hacked by James Butler, a freelance writer also from the UK.


[[Category:Greyhawk sources]]
[[Category:Canonical sources]]

Revision as of 19:49, 16 February 2008

Template:Greyhawk source

Beyond the Crystal Cave is a Dungeons & Dragons adventure module set in the World of Greyhawk campaign setting. It is unusual among Dungeons & Dragons modules in that it encourages a non-violent response (mainly parley and true role-play tactics) and approach to achieving the module's goals. It is set in an old English milieu on Sybarate Isle in the Hold of the Sea Princes. First published by TSR UK division in 1983, this module was written by Dave J. Browne, Tom Kirby and Graeme Morris.

Other versions

In 2005, Kenzer and Company published a HackMaster module based on this adventure, named Porpher's Enchanted Garden (originally solicited as Yonder Crystal Caverns but changed due to substantial lateness in gaining authorisation from Wizards of the Coast). This version required less talking, more action, as is typical of the game system. The module was hacked by James Butler, a freelance writer also from the UK.