Brazen Horde: Difference between revisions
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The '''Brazen Horde''' was a nation of nomads originally from beyond the nation of [[Mur]] in the [[Baklunish Basin]], in the southern part of the land of [[Komal]]. Long at odds with the Komali, | {{Greyhawk Realm | ||
|image = | |||
|caption = | |||
|name = Brazen Horde | |||
|motto = | |||
|region = [[Baklunish West]] | |||
|ruler = | |||
|government = | |||
|established = | |||
|capital = | |||
|major towns = | |||
|provinces = | |||
|resources = | |||
|coinage = | |||
|population = | |||
|races = Human | |||
|languages = | |||
|alignments = | |||
|religions = | |||
|allies = [[Zeif]], [[Ket]] | |||
|enemies = [[Plains of the Paynims]], [[Ekbir]], [[Tusmit]], [[Ull]] | |||
}} | |||
The '''Brazen Horde''' was a nation of nomads originally from beyond the nation of [[Mur]] in the [[Baklunish Basin]], in the southern part of the land of [[Komal]]. | |||
==History== | |||
Long at odds with the Komali, the Brazen Horde was incited by the Sultanate of [[Zeif]] to migrate south of their territory in order to challenge and contain the warlike [[Paynims]]. The Brazen Horde proved to be even more able and more warlike than the Paynims were, and soon had conquered the southern Baklunish lands (with support from Zeif), driving the [[Wolf Nomads|Wolf]] and [[Tiger Nomads]] northward as the so-called [[Relentless Horde]]. This task complete, the Brazen Horde began attacking [[Ull]], [[Tusmit]] and [[Ket]]. The Tusmites, with [[Ekbir]]'s aid, repelled the nomads, and Ull managed to hold on to its territory, but Ket was conquered and remained under the control of the Brazen Horde for several decades, raiding [[Veluna]] from time to time until they were driven out by forces dispatched from [[Keoland]], including the newly-formed [[Knights of the Watch]]. The leadership of the Brazen Horde fragmented at that point and they continued to war with the Paynims for the next 200 years, until the [[Mahdi of the Steppes]] began his attempt to unite the quarrelsome nomads and dervishes. | |||
==Geography and climate== | |||
Vecna's empire ranged from the [[Sheldomar Valley]] to the northwest shores of the [[Nyr Dyv]], although his immediate reach was only the land near his stronghold [''Dragon'' #342, page 20), the Rotted Tower (also called the Black Tower) in the [[Rushmoors]]. There, Vecna built his capital city of [[Ykrath]], a stone fortress city described in ''Vecna Reborn'' as "miles and miles of towers, castles, and cathedrals all dedicated to him." [page 50] | |||
==People== | |||
===Population=== | |||
===Religion=== | |||
===Languages=== | |||
==Government== | |||
===Administrative Divisions=== | |||
===Executive Branch=== | |||
===Legislative Branch=== | |||
===Heraldry=== | |||
==Economy== | |||
===Resources=== | |||
===Currency=== | |||
==Transportation== | |||
==Military== | |||
==Bibliography== | ==Bibliography== | ||
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | *[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | ||
[[Category:Greyhawk realms]] | [[Category:Greyhawk realms]] | ||
Revision as of 14:40, 8 August 2010
| Brazen Horde | |
|---|---|
| General information | |
| Region: | Baklunish West |
| Demographics | |
| Races: | Human |
| Groups | |
| Allies: | Zeif, Ket |
| Enemies: | Plains of the Paynims, Ekbir, Tusmit, Ull |
The Brazen Horde was a nation of nomads originally from beyond the nation of Mur in the Baklunish Basin, in the southern part of the land of Komal.
History
Long at odds with the Komali, the Brazen Horde was incited by the Sultanate of Zeif to migrate south of their territory in order to challenge and contain the warlike Paynims. The Brazen Horde proved to be even more able and more warlike than the Paynims were, and soon had conquered the southern Baklunish lands (with support from Zeif), driving the Wolf and Tiger Nomads northward as the so-called Relentless Horde. This task complete, the Brazen Horde began attacking Ull, Tusmit and Ket. The Tusmites, with Ekbir's aid, repelled the nomads, and Ull managed to hold on to its territory, but Ket was conquered and remained under the control of the Brazen Horde for several decades, raiding Veluna from time to time until they were driven out by forces dispatched from Keoland, including the newly-formed Knights of the Watch. The leadership of the Brazen Horde fragmented at that point and they continued to war with the Paynims for the next 200 years, until the Mahdi of the Steppes began his attempt to unite the quarrelsome nomads and dervishes.
Geography and climate
Vecna's empire ranged from the Sheldomar Valley to the northwest shores of the Nyr Dyv, although his immediate reach was only the land near his stronghold [Dragon #342, page 20), the Rotted Tower (also called the Black Tower) in the Rushmoors. There, Vecna built his capital city of Ykrath, a stone fortress city described in Vecna Reborn as "miles and miles of towers, castles, and cathedrals all dedicated to him." [page 50]
People
Population
Religion
Languages
Government
Administrative Divisions
Executive Branch
Legislative Branch
Heraldry
Economy
Resources
Currency
Transportation
Military
Bibliography
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.