Dreadwood: Difference between revisions

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== Ecology ==
== Ecology ==


== Flora and fauna ==
===Flora and fauna===


== Inhabitants ==
== Inhabitants ==
A royal grant cedes control of most of the Dreadwood to the [[elves]], who inturn act as the crown's representatives in protecting the forest. The wood also serves as home to [[Reynard Yargrove]] who is the [[Great Druidess]] of the [[Sheldomar Valley]] and a servant of [[Obad-Hai]].


A royal grant cedes control of most of the Dreadwood to the [[elves]], who inturn act as the crown's representatives in protecting the forest. The wood also serves as home to [[Reynard Yargrove]] who is the [[Great Druidess]] of the [[Sheldomar Valley]] and a servant of [[Obad-Hai]].
Keoish royal garrisons are placed around and within the forest. The garrisons and elves constantly battle evil creatures in an effort to clear the forest of them, but these efforts have been in vain. In addition, the [[Sea Princes]] and monsters from the Hool Marshes use the Dreadwood as a type of highway to raid the kingdom's southern provinces. These groups are battled as well and this takes a considerable toll on the soldiers of the garrisons and the elves of the forest.


== Features and settlements ==
== Features and settlements ==
The province of [[Grayhill]] is located in the northern Dreadwood.


Royal garrisons are placed around and within the forest.
== Bibliography ==
*[[Gygax, Gary]]. ''The World of Greyhawk''. Lake Geneva, WI: TSR, 1980.
*-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.


== Notes ==
*[[Holian, Gary]]. "The Kingdom of Keoland." ''[[Living Greyhawk Journal]]'' #1. Renton, WA: Wizards of the Coast, 2000. Available online:[http://www.wizards.com/default.asp?x=lg/lgmp/20030515]


The royal garrisons and elves constantly battle evil creatures in an effort to clear the forest of them, but these efforts have been in vain. In addition, the [[Sea Princes]] and monsters from the Hool Marshes use the Dreadwood as a type of highway to raid the kingdom's southern provinces. These groups are battled as well and this takes a considerable toll on the soldiers of the garrisons and the elves of the forest.
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA. Wizards of the Coast, 2000.


== Bibliography ==
*[[Carl Sargent|Sargent, Carl]]. ''[[From the Ashes]]''. Lake Geneva, WI: TSR, 1992.


*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA. Wizards of the Coast, 2000.


[[Category:stubs]]
[[Category:stubs]]
[[Category:Greyhawk woodlands]]
[[Category:Greyhawk woodlands]]

Revision as of 21:55, 5 May 2010

The Dreadwood is a large forest ranging across the southern provinces of Keoland, separating the kingdom from the Hool Marshes.

Ecology

Flora and fauna

Inhabitants

A royal grant cedes control of most of the Dreadwood to the elves, who inturn act as the crown's representatives in protecting the forest. The wood also serves as home to Reynard Yargrove who is the Great Druidess of the Sheldomar Valley and a servant of Obad-Hai.

Keoish royal garrisons are placed around and within the forest. The garrisons and elves constantly battle evil creatures in an effort to clear the forest of them, but these efforts have been in vain. In addition, the Sea Princes and monsters from the Hool Marshes use the Dreadwood as a type of highway to raid the kingdom's southern provinces. These groups are battled as well and this takes a considerable toll on the soldiers of the garrisons and the elves of the forest.

Features and settlements

The province of Grayhill is located in the northern Dreadwood.

Bibliography