Heward: Difference between revisions

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==Description==
==Description==
Heward appears as a human male of uncertain age--both youthful and elderly at once. He is lively, athletic, strong, and quick, with rosy cheeks and a wrinked forehead. His bald head is offset by a small beard and luxurious mustache of sandy-brown. He tends to dress either shabbily, or in fine garb which is long out of style. However, if he wishes to go unnoticed, Heward can appear quite nondescript. He seldom carries weapons or wears armor. He often carries pitch pipes and tuning forks, which aid him in his travels to other planes.
Heward appears as a human male of uncertain age--both youthful and elderly at once. He is lively, athletic, strong, and quick, with rosy cheeks and a wrinked forehead. His bald head is offset by a small beard and luxurious mustache of sandy-brown. He tends to dress either shabbily, or in fine garb which is long out of style. However, if he wishes to go unnoticed, Heward can appear quite nondescript. He seldom carries weapons or wears armor. He often carries pitch pipes and tuning forks, which aid him in his travels to other planes.
Heward's eccentric dwelling is said to be extradimensional in nature, far, far bigger inside than it appears from outside, and a nexus between many alternate worlds, planes, and times. He once dwelled in a building in [[Greyhawk City]]'s Thieves Quarter known as Odd House or "Hew's Place," but hasn't lived there in many years. It still retains connections to other planes, however. His current place of residence is unknown.


==Relationships==
==Relationships==
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==Realm==
==Realm==
Heward's eccentric dwelling is said to be extradimensional in nature, far, far bigger inside than it appears from outside, and a nexus between many alternate worlds, planes, and times. He once dwelled in a building in [[Greyhawk City]]'s Thieves Quarter known as Odd House or "Hew's Place," but hasn't lived there in many years. It still retains portals to other planes, however. He currently explores the planes from a variety of homes and strongholds across the multiverse.


==Dogma==
==Dogma==
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===Clergy===
===Clergy===
Heward's priests favor quarterstaves and daggers.
Heward's priests favor quarterstaves and daggers.
==History==
Heward adventured with the Company of Seven, joining them on the expedition to [[Veralos]] in 318 [[Common Year|CY]]. He lived in the Thieves' Quarter in the [[Free City of Greyhawk]] for a time, associating with Zagig and teaching music, but he vanished shortly before Zagig did in 421 CY, abandoning his home there. He has not been seen or heard from since 505 CY, when he helped imprison Iuz beneath Greyhawk Castle. Recently (since 576 CY) he ascended from quasi-deity to hero-deity status, gaining priests and worshippers.


==Associated magic items==
==Associated magic items==
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==Bibliography==
==Bibliography==
*Brown, Anne. ''[[Player's Guide]]''. Renton, WA: Wizards of the Coast, 1998.
*[[Anne Brown|Brown, Anne]]. ''[[Player's Guide]]''. Renton, WA: Wizards of the Coast, 1998.


*Conforti, Steven, ed. ''Living Greyhawk Official Listing of Deities for Use in the Campaign,'' version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[http://www.wizards.com/rpga/downloads/LG_Deities.zip]
*Conforti, Steven, ed. ''Living Greyhawk Official Listing of Deities for Use in the Campaign,'' version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[http://www.wizards.com/rpga/downloads/LG_Deities.zip]
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*-----. "Greyhawk's World: Quasi-deities." ''[[Dragon (magazine)|Dragon]]'' #71. Lake Geneva, WI: TSR, 1983.
*-----. "Greyhawk's World: Quasi-deities." ''[[Dragon (magazine)|Dragon]]'' #71. Lake Geneva, WI: TSR, 1983.
*-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
*-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
*[[Gary Holian|Holian, Gary]]. "Places of Mystery: Spinecastle and Veralos." ''[[Dragon (magazine)|Dragon]]'' #293. Bellevue, WA: Paizo Publishing, 2002.


*[[Holian, Gary]], and [[Rick Miller]]. "Treasures of Greyhawk: Magic of the Company of Seven." [[Dragon (magazine)|Dragon]] #359. Bellevue, WA: Paizo Publishing, 2007.
*[[Holian, Gary]], and [[Rick Miller]]. "Treasures of Greyhawk: Magic of the Company of Seven." [[Dragon (magazine)|Dragon]] #359. Bellevue, WA: Paizo Publishing, 2007.
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*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.


*Sargent, Carl. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, unpublished. Available online: [http://www.wizards.com/default.asp?x=dnd/dnd/downloads]
*[[Carl Sargent|Sargent, Carl]]. ''[[Iuz the Evil]]''. Lake Geneva, WI: TSR, 1993.
 


[[Category:Greyhawk characters]]
[[Category:Greyhawk characters]]
[[Category:Greyhawk deities]]
[[Category:Greyhawk deities]]

Revision as of 14:30, 13 July 2008

Greyhawk Divinity
Heward
Heward, as depicted in Dragon #71 (1983).
General information
Portfolio:Bards, Musicians
Home:Prime Material (principally)
Alignment:Neutral Good
Gender:Male
Class:Magic-User 10, Illusionist 10, Bard 20
Superior:unknown
Rules items
Domains:Good, Knowledge, Travel

Heward is the hero-god of Bards and Musicians. Heward is notable not only for his musical prowess, but also for his technological skills.

His alignment has been given as both Neutral Good and (originally) as Neutral (Good). Heward's holy symbol can be any musical instrument.

Description

Heward appears as a human male of uncertain age--both youthful and elderly at once. He is lively, athletic, strong, and quick, with rosy cheeks and a wrinked forehead. His bald head is offset by a small beard and luxurious mustache of sandy-brown. He tends to dress either shabbily, or in fine garb which is long out of style. However, if he wishes to go unnoticed, Heward can appear quite nondescript. He seldom carries weapons or wears armor. He often carries pitch pipes and tuning forks, which aid him in his travels to other planes.

Relationships

Heward was a member of Zagig Yragerne's Company of Seven. He was among the adventurers who helped imprison Iuz. Heward is distantly related to both Zagig and Mordenkainen, and often visits the latter. Although he is most often alone, he can occasionally be found in the company of Celestian, Fharlanghn, Keoghtom, Mordenkainen, Murlynd, or Zagyg.

Realm

Heward's eccentric dwelling is said to be extradimensional in nature, far, far bigger inside than it appears from outside, and a nexus between many alternate worlds, planes, and times. He once dwelled in a building in Greyhawk City's Thieves Quarter known as Odd House or "Hew's Place," but hasn't lived there in many years. It still retains portals to other planes, however. He currently explores the planes from a variety of homes and strongholds across the multiverse.

Dogma

Worshippers

Clergy

Heward's priests favor quarterstaves and daggers.

History

Heward adventured with the Company of Seven, joining them on the expedition to Veralos in 318 CY. He lived in the Thieves' Quarter in the Free City of Greyhawk for a time, associating with Zagig and teaching music, but he vanished shortly before Zagig did in 421 CY, abandoning his home there. He has not been seen or heard from since 505 CY, when he helped imprison Iuz beneath Greyhawk Castle. Recently (since 576 CY) he ascended from quasi-deity to hero-deity status, gaining priests and worshippers.

Associated magic items

Heward's Handy Haversack is a magic item that appears as a leather backpack with a number of pouches. Each such pouch can hold far more material than it would appear to be capable of, as each one opens into a separate extradimensional space.

Heward is also known for his Mystical Organ and his fortifying bedroll, which helps a mage (or anyone else) get a good night's sleep. Other magic items created by Heward include Heward's bell, which keeps time and summons extraplanar creatures, and Heward's lyre of truth, a musical instrument that effects both truth and glibness.

Bibliography

  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]
  • Holian, Gary. "Places of Mystery: Spinecastle and Veralos." Dragon #293. Bellevue, WA: Paizo Publishing, 2002.