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class=|
class=|
alignment=Chaotic Good|
alignment=Chaotic Good|
portfolio=Archery, hunting|
portfolio=Archery, Hunting, Survival|
domains=Animal, Celerity, Chaos, Good, Plant, War, Weather|  
domains=Animal, Celerity, Chaos, Good, Plant, War, Weather|  
alias=|
alias=|
super=[[Corellon Larethian]]|
super=[[Corellon Larethian]]|
}}
}}
'''Solonor Thelandira''' is the [[Elf|elven]] god of hunting, archery, and survival in wild and harsh places. He teaches his followers the arts of hunting; including  archery, moving unseen and hiding in the wild places. He watches over the borders of wilderness and farmed land and seeks to maintain the balance between them. His symbol is a silver arrow with green fletching.
'''Solonor Thelandira''' is the [[Elf|elven]] god of Hunting, Archery, and Survival in Wild and Harsh Places. He teaches his followers the arts of hunting, including  archery, moving unseen, and hiding in wild places. Solonor watches over the borders of wilderness and farmed land and seeks to maintain the balance between them. His symbol is a silver arrow with green fletching, and his sacred animal is the stag.


==Description==
==Description==
Solonor is never in one place long, and is always hunting his quarry with his magical bow that can fire as far as the horizon and his quiver that never empties. He hunts not to kill for killings sake but to maintain the balance of nature and to destroy evil. He does not close with foes, but tracks them and shoots from a distance. He can create an arrow of slaying, and if this strikes home it will kill all enemies. Many fiends have fallen to a single shot.
Solonor is never in one place for long, as he is always hunting. His magical bow can fire as far as the horizon and his quiver is never empty. He kills not for the sake of killing, but to maintain the balance of nature and to destroy evil. He does not close with his foes, but tracks them and shoots from a distance. He can create an ''arrow of slaying'', and if this strikes home it will kill all enemies; many fiends have fallen to a single shot.


==Relationships==
==Relationships==
Solonor is on good terms with the [[Seldarine]], especially with [[Fenmarel Mestarine]]. In fact some say Fenmarel and Solonor are brothers. He works with [[Shevarash]] to defend the elven homelands from the [[drow]] but does not have that god’s hatred and bitterness of heart. Solonor and [[Rillifane Rallathil]] work closely to preserve and protect the natural world, despite their differing attitudes to hunting for sport and the spread of civilisation.
Solonor is on good terms with his fellow [[Seldarine]], especially with [[Fenmarel Mestarine]]. In fact, some say Fenmarel and Solonor are brothers. The Great Archer works with [[Shevarash]] to defend elven homelands from the [[drow]] but does not have that god’s hatred and bitterness of heart. Solonor's advocacy of sport hunting draws him into conflict with [[Rillifane Rallathil]], who believes in hunting for survival only. Despite this, Solonor strongly believes in the balance of nature, and instructs his followers to avoid sport hunting in forests Rillifane protects.


Among the non-elven powers, Solonor is closely allied with other powers concerned with the natural world, including [[Skerrit]] the Forester, and the various [[Animal Lords]], particularly those concerned with hunting.
Among the non-elven powers, Solonor is closely allied with other deities concerned with the natural world, including [[Skerrit]] the Forester, and the various [[Animal Lords]], particularly those concerned with hunting.


Solonor despises powers that favor despoliation over nature, and actively opposes the efforts of such gods and their followers. His greatest foes are [[Lolth]] and the [[Queen of Air and Darkness]].
Solonor despises powers that favor despoliation over nature, and actively opposes the efforts of such gods and their followers. His greatest foes are [[Lolth]] and the [[Queen of Air and Darkness]].
Solonor's advocacy of sport hunting draws him into conflict with [[Rillifane Rallathil]], who believes in hunting for survival only. Despite this, Solonor strongly believes in the balance of nature, and instructs his followers to avoid sport hunting in forests Rillifane protects.


==Realm==
==Realm==
Line 35: Line 33:
==Dogma==
==Dogma==


==Worshippers==
Solonor is worshipped chiefly in elf-ruled lands, such as [[Celene]], [[Highfolk]], [[Sunndi]], and the [[Duchy of Ulek]]; or in realms with large elven populations, such as [[Ahlissa]], [[Geoff]], [[Keoland]], and [[Veluna]].
Solonor is primarily revered by elven and half-elven rangers, hunters, woodsmen, and fighters. In particular, elven hunters appeal to him for better catches of game and elven warriors trapped in hostile territory call on him for aid. In recent centuries a few humans, primarily hunters, have joined his faith as well.


==Clergy and temples==
===Clergy===
Priests of Solonor dress in elven chain and silver, wearing robes with leaf-green hoods. His priests pray and meditate when the moon reaches its highest point, and conduct their services in the deep forest. Monthly sacrifices of hunting trophies are made to him.  Solonor's sacred animal is the stag.  
Priests of Solonor dress in elven chainmail and silver, wearing robes with leaf-green hoods. His priests pray and meditate when the moon reaches its highest point.


Solonor is primarily revered by elven and half-elven rangers, hunters, woodsmen, and fighters. In particular, elven hunters appeal to him for better catches of game and elven warriors trapped in hostile territory call on him for aid. In recent centuries a few humans, primarily hunters, have joined his faith as well.
==Temples and rituals==
Services to Solonor are conducted in deep forests. Monthly sacrifices of hunting trophies are made to him.  


==Bibliography==
==Bibliography==
*Boyd, Eric L. ''Demihuman Deities''. Renton, WA: [[TSR, Inc.|TSR]], 1998.
*Boyd, Eric L. ''Demihuman Deities''. Renton, WA: TSR, 1998.


*Boyd, Eric L, and [[Erik Mona]]. ''Faiths and Pantheons''. Renton, WA: [[Wizards of the Coast]], 2002.
*Boyd, Eric L., and [[Erik Mona]]. ''Faiths and Pantheons''. Renton, WA: Wizards of the Coast, 2002.


*Conforti, Steven, ed. ''Living Greyhawk Official Listing of Deities for Use in the Campaign,'' version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[http://www.wizards.com/rpga/downloads/LG_Deities.zip]
*Conforti, Steven, ed. ''[[Living Greyhawk]] Official Listing of Deities for Use in the Campaign,'' version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[http://www.wizards.com/rpga/downloads/LG_Deities.zip]


*[[Gary Gygax|Gygax, Gary]]. ''[[Unearthed Arcana]]''. Lake Geneva, WI: [[TSR, Inc.|TSR]], 1985.
*[[Gary Gygax|Gygax, Gary]]. ''[[Unearthed Arcana]]''. Lake Geneva, WI: TSR, 1985.


*McComb, Colin. ''[[On Hallowed Ground]]''. Lake Geneva, WI: [[TSR, Inc.|TSR]], 1996.
*McComb, Colin. ''[[On Hallowed Ground]]''. Lake Geneva, WI: TSR, 1996.


*[[Roger E. Moore|Moore, Roger E]]. "The Elven Point of View." ''[[Dragon (magazine)|Dragon]]'' #60. Lake Geneva, WI: TSR, 1982.
*[[Roger E. Moore|Moore, Roger E.]], and Georgia Moore. "The Gods of the Elves." ''[[Dragon (magazine)|Dragon]]'' #60. Lake Geneva, WI: TSR, 1982.


*[[Carl Sargent|Sargent, Carl]]. "The Elven Pantheon - Completed!" ''[[Dragon (magazine)|Dragon]]'' #191. Lake Geneva, WI: TSR, 1993.
*[[Carl Sargent|Sargent, Carl]]. "The Elven Pantheon - Completed!" ''[[Dragon (magazine)|Dragon]]'' #191. Lake Geneva, WI: TSR, 1993.
**''[[Monster Mythology]]''. Lake Geneva, WI: TSR, 1992.
*-----. ''[[Monster Mythology]]''. Lake Geneva, WI: TSR, 1992.
 
==External link==
*[http://forgottenrealms.wikia.com/wiki/Solonor_Thelandira Solonor Thelandira at the ''Forgotten Realms Wiki''].
 


[[Category:Elven deities]]
[[Category:Elven deities]]
[[Category:Gods of hunting and archery]]
[[Category:Gods of hunting and archery]]

Revision as of 13:35, 3 February 2008

Keen-Eye, the Great Archer, the Forest Hunter
Solonor Thelandira
General information
Portfolio:Archery, Hunting, Survival
Home:Olympian Glades of Arborea
Alignment:Chaotic Good
Gender:Male
Superior:Corellon Larethian
Rules items
Domains:Animal, Celerity, Chaos, Good, Plant, War, Weather

Solonor Thelandira is the elven god of Hunting, Archery, and Survival in Wild and Harsh Places. He teaches his followers the arts of hunting, including archery, moving unseen, and hiding in wild places. Solonor watches over the borders of wilderness and farmed land and seeks to maintain the balance between them. His symbol is a silver arrow with green fletching, and his sacred animal is the stag.

Description

Solonor is never in one place for long, as he is always hunting. His magical bow can fire as far as the horizon and his quiver is never empty. He kills not for the sake of killing, but to maintain the balance of nature and to destroy evil. He does not close with his foes, but tracks them and shoots from a distance. He can create an arrow of slaying, and if this strikes home it will kill all enemies; many fiends have fallen to a single shot.

Relationships

Solonor is on good terms with his fellow Seldarine, especially with Fenmarel Mestarine. In fact, some say Fenmarel and Solonor are brothers. The Great Archer works with Shevarash to defend elven homelands from the drow but does not have that god’s hatred and bitterness of heart. Solonor's advocacy of sport hunting draws him into conflict with Rillifane Rallathil, who believes in hunting for survival only. Despite this, Solonor strongly believes in the balance of nature, and instructs his followers to avoid sport hunting in forests Rillifane protects.

Among the non-elven powers, Solonor is closely allied with other deities concerned with the natural world, including Skerrit the Forester, and the various Animal Lords, particularly those concerned with hunting.

Solonor despises powers that favor despoliation over nature, and actively opposes the efforts of such gods and their followers. His greatest foes are Lolth and the Queen of Air and Darkness.

Realm

Solonor lives in the realm of Arvandor on the plane of Arborea. His domain is near the Pale Tree, a white tree with silver leaves thought to have mystical powers.

Dogma

Worshippers

Solonor is worshipped chiefly in elf-ruled lands, such as Celene, Highfolk, Sunndi, and the Duchy of Ulek; or in realms with large elven populations, such as Ahlissa, Geoff, Keoland, and Veluna.

Solonor is primarily revered by elven and half-elven rangers, hunters, woodsmen, and fighters. In particular, elven hunters appeal to him for better catches of game and elven warriors trapped in hostile territory call on him for aid. In recent centuries a few humans, primarily hunters, have joined his faith as well.

Clergy

Priests of Solonor dress in elven chainmail and silver, wearing robes with leaf-green hoods. His priests pray and meditate when the moon reaches its highest point.

Temples and rituals

Services to Solonor are conducted in deep forests. Monthly sacrifices of hunting trophies are made to him.

Bibliography

  • Boyd, Eric L. Demihuman Deities. Renton, WA: TSR, 1998.
  • Boyd, Eric L., and Erik Mona. Faiths and Pantheons. Renton, WA: Wizards of the Coast, 2002.
  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]