Wind Dukes of Aaqa: Difference between revisions
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|first=''[[Dungeon Master's Guide]]'' (1979); stats first appeared in ''[[The Rod of Seven Parts]]'' (1996). | |first=''[[Dungeon Master's Guide]]'' (1979); stats first appeared in ''[[The Rod of Seven Parts]]'' (1996). | ||
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The '''Wind Dukes of Aaqa''', also known as the '''Vaati''', were powerful lords of the [[Inner Plane|Elemental Plane of Air]]. | |||
The '''Wind Dukes of Aaqa''', also known as the '''Vaati''', | |||
==History== | ==History== | ||
In the pre-history of the world, the Wind Dukes' empire spanned all of the elemental planes and many worlds of the [[Prime Material Plane|Prime Material]]. Eventually, they became a major player in a great war, representing the forces of Law against a powerful entity known as the [[Queen of Chaos]]. Seven of their number, known as the "Wandering Dukes," created a powerful artifact known as the [[Rod of Law]], which was used in the [[Battle of Pesh]] to slay the Queen of Chaos's greatest general, [[Miska the Wolf-Spider]]. The rod was sundered in the battle, fragmenting to form the [[Rod of Seven Parts]]. | In the pre-history of the world, the [[Age Before Ages]], the Wind Dukes' empire spanned all of the elemental planes and many worlds of the [[Prime Material Plane|Prime Material]]. Eventually, they became a major player in a great war, representing the forces of Law against a powerful entity known as the [[Queen of Chaos]]. Seven of their number, known as the "Wandering Dukes," created a powerful artifact known as the [[Rod of Seven Parts|Rod of Law]], which was used in the [[Battle of Pesh]] to slay the Queen of Chaos's greatest general, [[Miska the Wolf-Spider]]. The rod was sundered in the battle, fragmenting to form the [[Rod of Seven Parts]]. | ||
==Known Wind Dukes== | ==Known Wind Dukes== | ||
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==Age of Worms== | ==Age of Worms== | ||
In the [[Age of Worms]] | In the [[Age of Worms]] Adventure Path, the Wind Dukes figured heavily as an element of the backstory that brings the characters into the campaign and sets them on the path toward confronting the primary opponents of the storyline. | ||
==See also== | ==See also== | ||
[[Age of Worms Timeline]] | [[Age of Worms Timeline]] | ||
== | ==Bibliography== | ||
*[[Wolfgang Baur|Baur, Wolfgang]]. "A Gathering of Winds." ''Dungeon'' #129 (Paizo Publishing, [[2005]]). | *[[Wolfgang Baur|Baur, Wolfgang]]. "A Gathering of Winds." ''Dungeon'' #129 (Paizo Publishing, [[2005]]). | ||
| Line 45: | Line 38: | ||
*[[Williams, Skip]]. ''[[The Rod of Seven Parts]]''. (TSR, [[1996]]). | *[[Williams, Skip]]. ''[[The Rod of Seven Parts]]''. (TSR, [[1996]]). | ||
* | ==External link== | ||
*[http://en.wikipedia.org/wiki/Wind_Dukes The Wind Dukes at Wikipedia]. | |||
[[Category:Greyhawk creatures]] | [[Category:Greyhawk creatures]] | ||
Revision as of 13:38, 5 September 2007
Template:Infobox Greyhawk creature The Wind Dukes of Aaqa, also known as the Vaati, were powerful lords of the Elemental Plane of Air.
History
In the pre-history of the world, the Age Before Ages, the Wind Dukes' empire spanned all of the elemental planes and many worlds of the Prime Material. Eventually, they became a major player in a great war, representing the forces of Law against a powerful entity known as the Queen of Chaos. Seven of their number, known as the "Wandering Dukes," created a powerful artifact known as the Rod of Law, which was used in the Battle of Pesh to slay the Queen of Chaos's greatest general, Miska the Wolf-Spider. The rod was sundered in the battle, fragmenting to form the Rod of Seven Parts.
Known Wind Dukes
The following Wind Dukes are known by name:
- Icosiol, one of the seven "Wandering Dukes." Wind Duke general slain by Miska the Wolf Spider at the Battle of Pesh.
- Nadroc, an architect of Wind Duke tombs.
- Qadeej, one of the seven "Wandering Dukes." Defeated Miska the Wolf Spider at the Battle of Pesh.
- Zosiel, a Wind Duke warrior slain by the demon Kizarvedexus at the Battle of Pesh.
Age of Worms
In the Age of Worms Adventure Path, the Wind Dukes figured heavily as an element of the backstory that brings the characters into the campaign and sets them on the path toward confronting the primary opponents of the storyline.
See also
Bibliography
- Baur, Wolfgang. "A Gathering of Winds." Dungeon #129 (Paizo Publishing, 2005).
- Cook, David. Book of Artifacts. (TSR, 1993).
- Mona, Erik. Age of Worms Overload (Paizo Publishing, 2005). [1]
- Mona, Erik. "The Whispering Cairn." Dungeon #124 (Paizo Publishing, 2005).
- Williams, Skip. "A History of the Rod of Seven Parts." Dragon #224 (TSR, 1995)
- Williams, Skip. The Rod of Seven Parts. (TSR, 1996).