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| {{Greyhawk Realm
| | '''Ice Barbarians''' |
| |image = [[Image:Ice Barbarians01.jpg]]
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| |caption = The arms of the Cruski as depicted in the ''[[Living Greyhawk Gazetteer]]'' (2000).
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| |name = Kingdom of (the) Cruski
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| |motto =
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| |region = Thillonrian Peninsula
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| |ruler = King [[Lolgoff Bearhear]]
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| |government = Independent feudal monarchy with hereditary rulership
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| |established =
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| |capital = [[Glot]]
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| |major towns = Glot, [[Jotsplat]]
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| |provinces =
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| |resources = Furs, copper, gems, rare wood ([[sablewood]], not exported)
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| |coinage = Kronar (gp), haf-kronar (ep), linnwurm (sp), thrall (cp)
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| |population = 158,800
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| |races =
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| |languages = Fruz, Common, Dwarven
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| |alignments =
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| |religions = [[Kord]], [[Llerg]], [[Norebo]], [[Xerbo]], [[Vatun]]
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| |allies =
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| |enemies =
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| }}
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| The '''Ice Barbarians''', properly known as the '''Kingdom of (the) Cruski''', is a political state of the [[Flanaess]]. The people themselves are sometimes referred to as simply the '''Cruski'''.
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| ==History==
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| ==Geography==
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| The lands of the Ice Barbarians are located in the far northeastern portion of the Flanaess, on what is known as the [[Thillonrian Peninsula]]. They occupy the coastal regions to the north and east of the [[Corusk Mountains]], lands that are among the coldest and most severe in all of the barbarian kingdoms.
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| As of 591 CY, the most populous towns are Glot (pop. 5,100) and Jotsplat (pop. 3,200).
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| ==People==
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| ===Population===
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| As of 591 CY, the population of the Ice Barbarians totaled 158,800 persons, almost exclusively humans of [[Suloise|Suel]] stock. There are also a small number of [[Dwarf (Dungeons & Dragons)|dwarves]] (the mountain variety outnumbering the hill variety by about 2-to-1) and [[Halfling (Dungeons & Dragons)|halflings]] (mostly stouts), but few other races call this region home.
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| ===Religion===
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| The most popular deities among the Ice Barbarians are [[Kord]], [[Llerg]], [[Norebo]], [[Xerbo]], and [[Vatun]].
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| ===Languages===
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| The most widely-spoken languages in the lands of the Ice Barbarians are the Cold Tongue, Common, and Dwarven.
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| ==Government==
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| The Ice Barbarians maintain an independent feudal monarchy with hereditary rulership, currently ruled by His Most Ferocious Majesty, [[Lolgoff Bearhear]], the King of Cruski, Fasstal of all the [[Suloise|Suelii]]. Despite directly controlling the area around the capital, he has very little actual control over the jarls of the realm.
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| The national capital is Glot.
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| ===Heraldry===
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| The Ice Barbarians' coat of arms is blazoned thus: ''Azure, a roundel argent''.
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| ==Economy==
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| ===Resources===
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| The Ice Barbarians are noted for producing furs, copper, low-quality gems, and rare wood (sablewood, though this product is not actively exported).
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| ===Currency===
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| The Ice Barbarians' standard coinage consists of the gold kronar (gp), electrum haf-kronar (ep), silver linnwurm (sp), and copper thrall (cp).
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| ==Transportation==
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| ==Military==
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| ==Bibliography==
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| *[[Gygax, Gary]]. ''The World of Greyhawk''. Lake Geneva, WI: TSR, 1980.
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| *-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
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| *[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000.
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| *[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
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| *[[Carl Sargent|Sargent, Carl]]. ''[[From the Ashes]]''. Lake Geneva, WI: TSR, 1992.
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| [[Category:Greyhawk realms]]
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