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{{Greyhawk Realm
'''Ice Barbarians'''
|image = [[Image:Ice Barbarians01.jpg]]
|caption = The arms of the Cruski as depicted in the ''[[Living Greyhawk Gazetteer]]'' (2000).
|name = Kingdom of (the) Cruski
|motto =
|region = Thillonrian Peninsula
|ruler = King [[Lolgoff Bearhear]]
|government = Independent feudal monarchy with hereditary rulership
|established =
|capital = [[Glot]]
|major towns = Glot, [[Jotsplat]]
|provinces =
|resources = Furs, copper, gems, rare wood ([[sablewood]], not exported)
|coinage = Kronar (gp), haf-kronar (ep), linnwurm (sp), thrall (cp)
|population = 158,800
|races =
|languages = Fruz, Common, Dwarven
|alignments =
|religions = [[Kord]], [[Llerg]], [[Norebo]], [[Xerbo]], [[Vatun]]
|allies =
|enemies =
}}
The '''Ice Barbarians''', properly known as the '''Kingdom of (the) Cruski''', is a political state of the [[Flanaess]]. The people themselves are sometimes referred to as simply the '''Cruski'''.
 
==History==
 
==Geography==
The lands of the Ice Barbarians are located in the far northeastern portion of the Flanaess, on what is known as the [[Thillonrian Peninsula]].  They occupy the coastal regions to the north and east of the [[Corusk Mountains]], lands that are among the coldest and most severe in all of the barbarian kingdoms.
 
As of 591 CY, the most populous towns are Glot (pop. 5,100) and Jotsplat (pop. 3,200).
 
==People==
===Population===
As of 591 CY, the population of the Ice Barbarians totaled 158,800 persons, almost exclusively humans of [[Suloise|Suel]] stock. There are also a small number of [[Dwarf (Dungeons & Dragons)|dwarves]] (the mountain variety outnumbering the hill variety by about 2-to-1) and [[Halfling (Dungeons & Dragons)|halflings]] (mostly stouts), but few other races call this region home.
 
===Religion===
The most popular deities among the Ice Barbarians are [[Kord]], [[Llerg]], [[Norebo]], [[Xerbo]], and [[Vatun]].
 
===Languages===
The most widely-spoken languages in the lands of the Ice Barbarians are the Cold Tongue, Common, and Dwarven.
 
==Government==
The Ice Barbarians maintain an independent feudal monarchy with hereditary rulership, currently ruled by His Most Ferocious Majesty, [[Lolgoff Bearhear]], the King of Cruski, Fasstal of all the [[Suloise|Suelii]].  Despite directly controlling the area around the capital, he has very little actual control over the jarls of the realm.
 
The national capital is Glot.
 
===Heraldry===
The Ice Barbarians' coat of arms is blazoned thus: ''Azure, a roundel argent''.
 
==Economy==
===Resources===
The Ice Barbarians are noted for producing furs, copper, low-quality gems, and rare wood (sablewood, though this product is not actively exported).
 
===Currency===
The Ice Barbarians' standard coinage consists of the gold kronar (gp), electrum haf-kronar (ep), silver linnwurm (sp), and copper thrall (cp).
 
==Transportation==
 
==Military==
 
==Bibliography==
*[[Gygax, Gary]]. ''The World of Greyhawk''. Lake Geneva, WI: TSR, 1980.
*-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
 
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000.
 
*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
 
*[[Carl Sargent|Sargent, Carl]]. ''[[From the Ashes]]''. Lake Geneva, WI: TSR, 1992.
 
[[Category:Greyhawk realms]]

Revision as of 06:47, 6 December 2018

Ice Barbarians