Murlynd: Difference between revisions

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{{Greyhawk Deity|fgcolor=#fff|
{{Greyhawk Deity|
image=[[Image:Murlynd01.jpg]]|
image=|
caption=Murlynd, as depicted in ''[[Dragon mag|Dragon]]'' #71 (1983).|
caption=|
bgcolor=#000|
bgcolor=#000|
fgcolor=#fff|
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home=Special, see below|
home=Special, see below|
power=Hero-deity|
power=Hero-deity|
gender=Male|
alignment=[[Alignment (Dungeons & Dragons)#Lawful Good|Lawful Good]]|
class=Paladin 12/magic-user 12/illusionist 12 (18th level magic-user in EX2)|
portfolio=Magical technology|
alignment=Lawful Good|
domains=Good, Knowledge, Law|
portfolio=Magical Technology|
alias=|
domains=Good, Knowledge, Law, Nobility|
alias=Dr. D.R. Murlynd|
super=[[Heironeous]]|
super=[[Heironeous]]|
}}
}}
'''Murlynd''' (MURR-lind) is the [[Oeridian]] hero-god of Magical Technology. Murlynd's symbol is a solid, six-pointed star with rounded points.


Murlynd dwells in a variety of unusual planes and demiplanes, moving between his various abodes as suits his mood. He has a house in the [[Land Beyond the Magic Mirror]].
In the fictional ''[[World of Greyhawk]]'' [[campaign setting]] for the ''[[Dungeons & Dragons]]'' [[fantasy]] [[roleplaying game]], '''Murlynd''' is a minor deity. He began as a player character created by [[Gary Gygax]]'s closest friend [[Don Kaye]] in 1972 for the second-ever session of the game that would become D&D. Kaye continued to play Murlynd in Gygax's nascent [[World of Greyhawk|Greyhawk]] campaign, developing him as a crossover between [[swords & sorcery]] D&D and the [[Wild West]]. After Kaye's unexpected death in 1975, Gygax subsequently created a tribute to his friend by highlighting Murlynd as one of the unique characters of the world of Greyhawk. In later editions of D&D, Murlynd was elevated to deityhood, becoming the [[Oeridian]] god of Magical Technology.


==Description==
==Creative origins==
Murlynd takes the form of a handsome Oeridian male with weathered features. He is clothed in worn leather, and wears a light-colored hat of a type unfamiliar to the [[Flanaess]]. He appears aloof and taciturn, though he is quite personable among his allies. Murlynd is dangerous only when provoked by evil beings. He is known to wield the longsword, battle axe, and crossbow, as well as weapons of more unusual make. Murlynd is especially fond of a pair of strange, hand-held weapons that emit powerful projectiles. He has referred to these weapons variously as "45's," "six shooters," and "hog legs."
[[Gary Gygax]]'s childhood friend [[Don Kaye]] created Murlynd for the second-ever session of Gygax's [[World of Greyhawk|Greyhawk]] campaign in 1972, rolled up on Gygax's kitchen table at the same time as [[Robert J. Kuntz|Rob Kuntz]]'s [[Robilar]] and [[Terry Kuntz]]'s Terik.<ref>Gygax: The next day they played, and with their PCs were two new ones, that of Rob Kuntz and Don Kaye's Murlynd." {{cite web | title = Gary Gygax: Q & A (Part VI, Page 9) | publisher = EN World | date = 2004-03-26 | url = http://www.enworld.org/forum/archive-threads/76849-gary-gygax-q-part-vi-9.html | accessdate = 2009-03-15}}</ref> Gygax later recalled that, in those early days when most players including Gygax himself simply used their own name as a basis for their character's name — Tenser/Ernest, Yrag/Gary — "Murlynd" was the first attempt by a player to make a creative name for a character.<ref>Gygax: "In general most of the players, myself included when initially adventuring and not DMing, thought little of the PC's name, but more about what thrilling things would transpire. Thus my first character was named Yrag, and some of the younger fellows in the group didn't even name their PC. Don Kaye was a semi-exception with Murlynd. As I became a bit more engaged in the broader possibility spectrum of the game I did a more seriously considered PC [Mordenkainen]... That became common with most of the veterans in our group around that time."{{cite web | title = Gary Gygax: Q & A (Part X, Page 14) | publisher = EN World | date = 2006-06-15 | url = http://www.enworld.org/forum/archive-threads/161566-gary-gygax-q-part-x-14.html | accessdate = 2009-03-15}}</ref> Don Kaye was a fan of the [[Western (genre)|Western genre]],<ref>Kuntz: "Don was a great fan of the Western and an avid supporter of the ''Boot Hill'' rules." {{cite web | title = Robilar Remembers: Murlynd | publisher = Pied Piper Publishing | date = 2004-10-18 | url = http://piedpiperpublishing.yuku.com/topic/1966 | accessdate = 2009-09-16}}</ref> and at one point during the early days of the [[Greyhawk]] campaign, Gygax had Murlynd transported to an alternate universe set in the [[Wild West]]. When Murlynd was eventually transported back the Greyhawk setting, he sported the [[Stetson]], [[cowboy boots]], [[Colt revolver]]s and stereotypical outfit of a [[cowboy]]. Although Gygax did not allow the use of gunpowder in his Greyhawk setting, he made a loophole for Kaye by ruling that Murlynd actually carried two "magical wands" that made loud noises and delivered small but deadly missiles.<ref>Gygax: "The strange wands that Murlynd used made a loud noise and delivered a damaging missile, but neither effect was due to gunpowder. These were very rare magic items devised by Murlynd's arcane understanding of technology and how to make it function magically." {{cite web | title = Gary Gygax: Q & A (Part IV, Page 13) | publisher = EN World | date = 2003-11-25 | url = http://www.enworld.org/forums/showthread.php?t=57832&page=17&pp=15 | accessdate = 2009-03-15}}</ref> (Many years later, Gygax created a similar item called "Kaydon's Thunderous Bolters" for the [[Lejendary Adventures]] role-playing system. Gygax made it clear that these items fired their six charges using magic, not gunpowder.)<ref>Gygax: "The [Lejendary Adventures] game has an Extraordinary Item known as Kaydon's Thunderous Bolters, each weapon having six charges that renew after a relatively long period of time. They are not gunpowder weapons..." {{cite web | title = Gary Gygax: Q & A (Part IV, Page 13) | publisher = EN World | date = 2003-11-25 | url = http://www.enworld.org/forums/showthread.php?t=57832&page=17&pp=15 | accessdate = 2009-03-15}}</ref>


==Relationships==
The game Kaye and Gygax were playing would become D&D, and Kaye would go on to help Gygax start up [[TSR, Inc|TSR]]. In late 1974, Kaye also helped develop the rules for a Western-genre game called ''[[Boot Hill (role-playing game)|Boot Hill]]''. However, Kaye died unexpectedly in 1975. As a tribute to his friend, Gygax published ''Boot Hill'' in 1975 in memory of Kaye. In 1983, Gygax would pay additional tribute to Kaye's memory by referencing Murlynd in the published version of ''[[The Land Beyond the Magic Mirror|EX2 The Land Beyond the Magic Mirror]]'', which also included the spells ''Murlynd's ogre'' and ''Murlynd's void'',<ref>Gygax, Gary. ''[[The Land Beyond the Magic Mirror|EX2 The Land Beyond the Magic Mirror]]'' (TSR, 1983)''</ref> and further highlighted Murlynd in the March 1983 issue  of ''Dragon'' magazine.<ref name="Dragon71">{{cite journal | last = Gygax | first = Gary | authorlink = Gary Gygax | title = Greyhawk's World: Four Uncharacteristic Characters | journal = Dragon | volume = VII, No. 9 | issue = 71 | pages = 19–22 | publisher = TSR | location = Lake Geneva WI |date=March 1983}}</ref> The following year, Gygax paid further tribute to Kaye when he borrowed Murlynd's name  for ''Murlynd's spoon'', a magical spoon described in ''[[Unearthed Arcana]]'' that created a bad-tasting but nutritious gruel when placed in an empty bowl.<ref>Gygax, Gary. ''[[Unearthed Arcana]]'' (TSR, 1985)</ref>
Murlynd was sponsored to godhood by [[Heironeous]]. He is also known to be an ally of [[Celestian]], [[Phaulkon]], [[Zagyg]], [[Keoghtom]], [[Mordenkainen]], and [[Heward]]. [[Iuz]] is one of his most fierce enemies. He was once a member of Zagyg's [[Company of Seven]]. Later, he adventured in disguise with members of the [[Citadel of Eight]]. He is currently on another plane contending with [[Saint Kargoth]] over a weapon known as the ''Quannon''.


==Dogma==
==Original Description in first edition D&D==
Murlynd encourages others to learn from the advancements of civilized races in order to improve the lives of the common folk. His followers will not use inferior items if superior ones are available to them; they are commanded to protect the weak and innocent and to act with honor. They are always to consider Heironeous's followers their allies and [[Hextor]]'s followers their enemies.  
In Gygax's ''Dragon'' article, Murlynd was described as a handsome Oeridian male with weathered features, clothed in worn leather and wearing a light-colored hat of a type unfamiliar to the [[Flanaess]]. A pencil illustration shows a stereotypical [[cowboy]] of the [[Wild West]] genre, wearing a [[Stetson]] and [[chaps]], and holding two [[Colt revolver|Colt .45 revolvers]]. His personality is described as aloof and taciturn, though he is quite personable among his allies. Murlynd is described as being dangerous only when provoked by evil beings. In addition to his pistols, which are simply described as a pair of wands in the shape of six shooters that shoot projectiles, Gygax notes that he is also proficient with longsword, battle axe, and crossbow.<ref name="Dragon71"/> However, Gygax describes Murlynd's origins as unknown.


===Scriptures===
==Second and third editions of D&D: Deityhood==
Murlynd's holy book, which often bears his symbol, is titled ''Murlynd's Early Adventures & Subsequent Ventures''.
Following Gygax's ouster from TSR in 1985, Murlynd was subsequently only briefly referenced eight years later in the 1993 sourcebook ''[[Iuz the Evil]]''.<ref>{{Cite book | last = Sargent| first = Carl | authorlink = Carl Sargent  | title = Iuz the Evil  | publisher = [[TSR, Inc]]  | year = 1993  | location = Lake Geneva WI  | isbn= 978-1560765844}}</ref> (He was mentioned in passing in [[Carl Sargent]]'s sourcebook ''Ivid the Undying'', but TSR cancelled that project just before publication, later releasing it as a computer file.<ref>{{cite web | title = Ivid the Undying | publisher = The Acaeum: Dungeons & Dragons Knowledge Compendium | url = http://www.acaeum.com/library/ividundying.pdf | accessdate = 2009-06-17}}</ref>) 


==Worshipers==
It was not until [[Wizards of the Coast]] bought TSR and wrote a new storyline for Greyhawk, that Murlynd made a dramatic reappearance in ''[[Greyhawk: The Adventure Begins]]'' (1998) as the [[Oeridian]] god of Magical Technology,<ref name="TAB">[[Roger E. Moore|Moore, Roger E]],''[[Greyhawk: The Adventure Begins]]'' (TSR, 1998)</ref> and was also mentioned in the sourcebook ''[[Slavers]]'' (2000).<ref name="Slavers">[[Sean K. Reynolds|Reynolds, Sean K.]], and [[Chris Pramas]]. ''[[Slavers]]'' (TSR, 2000)</ref>
[[Image:Murlynd02.jpg|right]]
===Clergy===
Murlynd's priests strive to uphold the virtues of law and good, and often work with the clergy of Heironeous toward this end. They use their knowledge of technology to aid the common man, and are encouraged to invent new devices and improve upon old ones. They work to destroy extremely dangerous magical or technological devices, and often find themselves working toward this end with followers of [[Phaulkon]].


Spells past by clerics of Murlynd look different from standard divine magic, adding elements of a technological nature as Murlynd's own spells do.
In the third edition of ''D&D'', Murlynd took on the same role as deity of Magic Technology in ''Greyhawk: The Adventure Begins'', the introduction to [[RPGA]]'s massively shared ''[[Living Greyhawk]]'' campaign that ran from 2000–2008.<ref>{{Cite book  | last = Conforti  | first = Steve  | title = Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0  | publisher = [[Wizards of the Coast]]  | year = 2005  | url = http://www.wizards.com/rpga/downloads/LG_Deities.zip}}</ref>


===Paladins===
==References==
Paladins dedicated to Murlynd are called the White Paladins. They are actually an extremely rare sect of the church of Heironeous rather than an independent faith. They share Murlynd's fascination with otherworldly weapons and technology, seeking to use such items in their crusade against Evil. They can usually be recognized by their eccentric hodgepodge armor and clothing, much of it created themselves. They jealously guard the secrets of the ''firebrands'', strange devices that can fire metallic balls at high speeds. They travel in search of exotic new equipment.
{{Reflist|30em}}


Their motto is ''Technology is an instrument of Justice so long as the hand that wields it is True.''
==Further reading==
*Gygax, Gary. ''[[The Land Beyond the Magic Mirror]]'' (TSR, 1983)
*[[Anne Brown (game designer)|Brown, Anne]]. ''Player's Guide'' (TSR, 1998)
*Moore, Roger E. ''[[Return of the Eight]]'' (TSR, 1998).
*[[Reynolds, Sean K]], [[Frederick Weining]], and [[Erik Mona]]. "Blood of Heroes." ''[[Living Greyhawk Journal]]'' #3 (Paizo Publishing, 2001)
*Living Greyhawk Journal no. 3 - "Gods of Oerth"


==Associated magic items==
{{D&D topics}}
'''Murlynd's spoon''' is a magic item, a typical-looking spoon. When placed in an empty bowl, cup, or dish, the vessel fills with a thick, pasty gruel that tastes like wet cardboard, but nourishes a creature as much as a full meal.


Other magical items created by Murlynd include ''Murlynd's Hat'' and ''Murlynd's Rattlesnake Whip''.
[[Category:Fictional arcane spellcasters (Dungeons & Dragons)]]
 
[[Category:Greyhawk characters]]
==History==
[[Category:Greyhawk deities]]
Murlynd's origins are unknown, other than his ethnic background. What is known is that he was a paladin of Heironeous and a member of the [[Company of Seven]]. He aided Zagyg in imprisoning [[Iuz]] beneath [[Castle Greyhawk]], which has earned him the enmity of the Old One for life. At some point, Murlynd was sponsored to godhood by Heironeous. In disguise, he adventured for a time with members of the [[Citadel of Eight]], including [[Tenser]], [[Robilar]], and [[Terik]].
 
==Spells==
The following arcane spells are attributed to Murlynd:
 
*''Murlynd's Ogre''
*''Murlynd's Void''
 
 
== Creative Origins ==
Murlynd originally was a player character played by [[Don Kaye]] in the original Greyhawk campaign run by [[Gary Gygax]].
 
==Bibliography==
*[[Brown, Anne]]. ''[[Player's Guide]]''. Renton, WA: Wizards of the Coast, 1998.
 
*Conforti, Steven, ed. ''[[Living Greyhawk]] Official Listing of Deities for Use in the Campaign,'' version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[http://www.wizards.com/rpga/downloads/LG_Deities.zip]
 
*[[Gygax, Gary]]. "[[Greyhawk]]'s World." ''[[Dragon (magazine)|Dragon]]'' #71. Lake Geneva, WI: TSR, 1983.
*-----. ''[[The Land Beyond the Magic Mirror]]''. Lake Geneva, WI: TSR, 1983.
*-----. ''Unearthed Arcana''. Lake Geneva, WI: TSR, 1985.
*-----. ''[[World of Greyhawk Fantasy Game Setting]]''. Lake Geneva, WI: TSR, 1983.
 
*Holian, Gary. "Paladins of Greyhawk."  ''[[Dragon (magazine)|Dragon]]'' #306. Bellevue, WA: Paizo Publishing, 2003.
 
*[[Holian, Gary]], and [[Rick Miller]]. "Treasures of [[Greyhawk]]: Magic of the [[Company of Seven]]." [[Dragon (magazine)|Dragon]] #359. Bellevue, WA: Paizo Publishing, 2007.
 
*[[Moore, Roger E]]. ''[[Greyhawk: The Adventure Begins]]''. Renton, WA: Wizards of the Coast, 1998.
*-----. ''[[Return of the Eight]]''. Renton, WA: Wizards of the Coast, 1998.
 
*[[Reynolds, Sean K.]], and [[Chris Pramas]]. ''[[Slavers]]''. Renton, WA: Wizards of the Coast, 2000.
 
*[[Reynolds, Sean K.]], [[Frederick Weining]], and [[Erik Mona]]. "Blood of Heroes." ''[[Living Greyhawk Journal]]'' #3. Renton, WA: Wizards of the Coast, 2001.
 
*[[Carl Sargent|Sargent, Carl]]. ''[[Ivid the Undying]]''. Lake Geneva, WI: TSR, 1995 (unpublished). Available online:[http://www.io.com/~wmallman/ivid.html]
 
 
 
[[Category:Company of Seven members]]
[[Category:Gods of craftsmanship]]
[[Category:Gods of magic]]
[[Category:Human deities]]

Revision as of 19:59, 28 October 2018

The White Paladin
Murlynd
General information
Portfolio:Magical technology
Home:Special, see below
Alignment:Lawful Good
Superior:Heironeous
Rules items
Domains:Good, Knowledge, Law

In the fictional World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game, Murlynd is a minor deity. He began as a player character created by Gary Gygax's closest friend Don Kaye in 1972 for the second-ever session of the game that would become D&D. Kaye continued to play Murlynd in Gygax's nascent Greyhawk campaign, developing him as a crossover between swords & sorcery D&D and the Wild West. After Kaye's unexpected death in 1975, Gygax subsequently created a tribute to his friend by highlighting Murlynd as one of the unique characters of the world of Greyhawk. In later editions of D&D, Murlynd was elevated to deityhood, becoming the Oeridian god of Magical Technology.

Creative origins

Gary Gygax's childhood friend Don Kaye created Murlynd for the second-ever session of Gygax's Greyhawk campaign in 1972, rolled up on Gygax's kitchen table at the same time as Rob Kuntz's Robilar and Terry Kuntz's Terik.[1] Gygax later recalled that, in those early days when most players including Gygax himself simply used their own name as a basis for their character's name — Tenser/Ernest, Yrag/Gary — "Murlynd" was the first attempt by a player to make a creative name for a character.[2] Don Kaye was a fan of the Western genre,[3] and at one point during the early days of the Greyhawk campaign, Gygax had Murlynd transported to an alternate universe set in the Wild West. When Murlynd was eventually transported back the Greyhawk setting, he sported the Stetson, cowboy boots, Colt revolvers and stereotypical outfit of a cowboy. Although Gygax did not allow the use of gunpowder in his Greyhawk setting, he made a loophole for Kaye by ruling that Murlynd actually carried two "magical wands" that made loud noises and delivered small but deadly missiles.[4] (Many years later, Gygax created a similar item called "Kaydon's Thunderous Bolters" for the Lejendary Adventures role-playing system. Gygax made it clear that these items fired their six charges using magic, not gunpowder.)[5]

The game Kaye and Gygax were playing would become D&D, and Kaye would go on to help Gygax start up TSR. In late 1974, Kaye also helped develop the rules for a Western-genre game called Boot Hill. However, Kaye died unexpectedly in 1975. As a tribute to his friend, Gygax published Boot Hill in 1975 in memory of Kaye. In 1983, Gygax would pay additional tribute to Kaye's memory by referencing Murlynd in the published version of EX2 The Land Beyond the Magic Mirror, which also included the spells Murlynd's ogre and Murlynd's void,[6] and further highlighted Murlynd in the March 1983 issue of Dragon magazine.[7] The following year, Gygax paid further tribute to Kaye when he borrowed Murlynd's name for Murlynd's spoon, a magical spoon described in Unearthed Arcana that created a bad-tasting but nutritious gruel when placed in an empty bowl.[8]

Original Description in first edition D&D

In Gygax's Dragon article, Murlynd was described as a handsome Oeridian male with weathered features, clothed in worn leather and wearing a light-colored hat of a type unfamiliar to the Flanaess. A pencil illustration shows a stereotypical cowboy of the Wild West genre, wearing a Stetson and chaps, and holding two Colt .45 revolvers. His personality is described as aloof and taciturn, though he is quite personable among his allies. Murlynd is described as being dangerous only when provoked by evil beings. In addition to his pistols, which are simply described as a pair of wands in the shape of six shooters that shoot projectiles, Gygax notes that he is also proficient with longsword, battle axe, and crossbow.[7] However, Gygax describes Murlynd's origins as unknown.

Second and third editions of D&D: Deityhood

Following Gygax's ouster from TSR in 1985, Murlynd was subsequently only briefly referenced eight years later in the 1993 sourcebook Iuz the Evil.[9] (He was mentioned in passing in Carl Sargent's sourcebook Ivid the Undying, but TSR cancelled that project just before publication, later releasing it as a computer file.[10])

It was not until Wizards of the Coast bought TSR and wrote a new storyline for Greyhawk, that Murlynd made a dramatic reappearance in Greyhawk: The Adventure Begins (1998) as the Oeridian god of Magical Technology,[11] and was also mentioned in the sourcebook Slavers (2000).[12]

In the third edition of D&D, Murlynd took on the same role as deity of Magic Technology in Greyhawk: The Adventure Begins, the introduction to RPGA's massively shared Living Greyhawk campaign that ran from 2000–2008.[13]

References

  1. Gygax: The next day they played, and with their PCs were two new ones, that of Rob Kuntz and Don Kaye's Murlynd." Gary Gygax: Q & A (Part VI, Page 9). EN World , 2004-03-26. Retrieved on 2009-03-15.
  2. Gygax: "In general most of the players, myself included when initially adventuring and not DMing, thought little of the PC's name, but more about what thrilling things would transpire. Thus my first character was named Yrag, and some of the younger fellows in the group didn't even name their PC. Don Kaye was a semi-exception with Murlynd. As I became a bit more engaged in the broader possibility spectrum of the game I did a more seriously considered PC [Mordenkainen]... That became common with most of the veterans in our group around that time."Gary Gygax: Q & A (Part X, Page 14). EN World , 2006-06-15. Retrieved on 2009-03-15.
  3. Kuntz: "Don was a great fan of the Western and an avid supporter of the Boot Hill rules." Robilar Remembers: Murlynd. Pied Piper Publishing , 2004-10-18. Retrieved on 2009-09-16.
  4. Gygax: "The strange wands that Murlynd used made a loud noise and delivered a damaging missile, but neither effect was due to gunpowder. These were very rare magic items devised by Murlynd's arcane understanding of technology and how to make it function magically." Gary Gygax: Q & A (Part IV, Page 13). EN World , 2003-11-25. Retrieved on 2009-03-15.
  5. Gygax: "The [Lejendary Adventures] game has an Extraordinary Item known as Kaydon's Thunderous Bolters, each weapon having six charges that renew after a relatively long period of time. They are not gunpowder weapons..." Gary Gygax: Q & A (Part IV, Page 13). EN World , 2003-11-25. Retrieved on 2009-03-15.
  6. Gygax, Gary. EX2 The Land Beyond the Magic Mirror (TSR, 1983)
  7. a b Gygax, Gary (March 1983). "Greyhawk's World: Four Uncharacteristic Characters". Dragon VII, No. 9 (71): 19–22. Lake Geneva WI: TSR.
  8. Gygax, Gary. Unearthed Arcana (TSR, 1985)
  9. Sargent, Carl (1993) Iuz the Evil, Lake Geneva WI⧼colon⧽ TSR, Inc ISBN: 978-1560765844.
  10. Ivid the Undying. The Acaeum: Dungeons & Dragons Knowledge Compendium. Retrieved on 2009-06-17.
  11. Moore, Roger E,Greyhawk: The Adventure Begins (TSR, 1998)
  12. Reynolds, Sean K., and Chris Pramas. Slavers (TSR, 2000)
  13. Conforti, Steve (2005) Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0, Wizards of the Coast

Further reading

Template:D&D topics