Weird of Gnatmarsh: Difference between revisions
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The Weird was described at one time as a “supernatural creature” interrupting traffic in the Gnatmarsh, in 574 CY.<ref>[[Return of the Eight]], p.59</ref> | The Weird was described at one time as a “supernatural creature” interrupting traffic in the Gnatmarsh, in 574 CY.<ref>[[Return of the Eight]], p.59</ref> | ||
Warnes’ personal triumph over the Weird made him the most respected magic-user in many states (presumably at the time, and surrounding Nyrond).<ref>[[Isle of the Ape]], p.27</ref> | |||
==Citations== | ==Citations== | ||
<references /> | <references /> | ||
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==Bibliography== | ==Bibliography== | ||
*[[Isle of the Ape]]. | |||
* [[Return of the Eight]]. | * [[Return of the Eight]]. | ||
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | *[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''[[Living Greyhawk Gazetteer]]''. Renton, WA: Wizards of the Coast, 2000. | ||
Revision as of 16:45, 19 December 2020
The ‘‘‘Weird of Gnatmarsh’’’ was a sorceress who lead a cult in the early 570s based in the Gnatmarsh in the west of Nyrond. The cult worshipped various depraved and wicked powers of the swamp, and grew powerful while plaguing the surrounding territory. It killed and maimed humans, dwarves and elves, even delving into the neighbouring Celadon Forest to the north. In 575 CY she destroyed a naval squadron and took control of the mouth of the Nesser River. Warnes Starcoat and a company of allies then dealt with her. Warnes defeated the Weird in personal combat, in a magical duel that became legendary and established Warnes’ reputation as a formidable wizard. He sank her perverse tower into the swamp in a display of cracklings energy that drew him into the Astral Plane. He returned from his adventure there, which he has not spoken of, with his famed Starcoat that now gives him his name.[1]
The cult lead by the Weird has also been described as a coven.[2]
The Weird was described at one time as a “supernatural creature” interrupting traffic in the Gnatmarsh, in 574 CY.[3]
Warnes’ personal triumph over the Weird made him the most respected magic-user in many states (presumably at the time, and surrounding Nyrond).[4]
Citations
- ↑ Living Greyhawk Journal No. 0, p.11
- ↑ Living Greyhawk Gazetteer, p.153
- ↑ Return of the Eight, p.59
- ↑ Isle of the Ape, p.27
Bibliography
- Isle of the Ape.
- Return of the Eight.
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.
- Holian, Gary, Erik Mona. “Wheels Within Wheels: Greyhawk’s Circle of Eight”. Living Greyhawk Journal No. 0.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Weird of Gnatmarsh | Non-player character | Living Greyhawk Gazetteer | 153 | |
| Weird of Gnatmarsh | Non-player character | Living Greyhawk Journal #0 | 11 | |
| Weird of Gnatmarsh | Non-player character | Return of the Eight | 59 | |
| Weird of Gnatmarsh | Non-player character | WG6 Isle of the Ape | 27 |