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|coinage      = Orb (pp), crown (gp), scepter (ep), penny (sp), common (cp)
|coinage      = Orb (pp), crown (gp), scepter (ep), penny (sp), common (cp)
|population    = 138,500
|population    = 138,500
|races        = Human (Sof) 79%, Dwarf 8% (mountain 80%, hill 20%), halfling 6%, elf 3%, gnome 2%, half-elf 1%, half-orc 1%
|races        = Human (Sof) 79%, dwarf 8% (mountain 80%, hill 20%), halfling 6%, elf 3%, gnome 2%, half-elf 1%, half-orc 1%
|languages    = Common, Old Oeridian, Dwarven, Cold Tongue
|languages    = Common, Old Oeridian, Dwarven, Cold Tongue
|alignments    = N, NG*, CN, CG
|alignments    = N, NG*, CN, CG
Line 24: Line 24:
}}
}}


'''The Archbarony of Ratik''' is an independent feudal monarchy in the northeastern [[Flanaess]]. Small but prosperous, it is known for its snowy climate.
'''The Archbarony of Ratik''' is an independent feudal monarchy in the northeastern [[Flanaess]]. Ratik is small but prosperous, and is known for its snowy climate. Originally founded as a fiefdom of the former [[Great Kingdom]], Ratik is now a completely independent state, allied with the [[Frost Barbarians]] in the [[Northern Alliance]].


==History==
==History==
===Ancient history===
Long before Ratik was settled by its current human inhabitants, the raelm's western foothills were inhabited by dwarves for thousands of years. The mountains are full of great dwarven stone citadels, serving to protect from great subterranean terrors.<ref name="lgg-88"/>
===Founding===
===Founding===


Line 62: Line 66:


==Geography==
==Geography==
Ratik is a small nation located in the northeastern Flanaess, nestled between the [[Solnor Ocean]] and the seemingly endless foothills of mountain range known as the [[Rakers]]. South of Ratik is the [[Bone March]], another former fiefdom of the Great Kingdom. North of Ratik is the [[Timberway Forest]], ownership of which is divided between Ratik and the lands of the [[Frost Barbarians]] to the north. To the southeast of Ratik is the [[Loftwood]]. These natural borders isolate Ratik from the rest of the Flanaess, but serve to protect it from invasion.<ref name="lgg-88"/>
Its capital of [[Marner]] is located in a short peninsula to in the realm's north. Marner is its only major port.<ref name="lgg-88"/>


==People==
==People==
===Population and demographics===
As of [[591 CY]], Ratik has a population of 138,500. Of those, 6,600 live in the capital of [[Marner]], while 5,500 live in the major trade settlement of [[Ratikhill]].<ref name="lgg-88"/>
Most inhabitants of Ratik are [[human]] (79%), primarily of Aerdi descent, many having both Oeridian and Suloise ancestry. Numerous Fruztii and Schnai of Sulose descent inhabit the realm as farmers. There are a few of [[Flan]] descent also. Humans live mainly in the coastal regions, where there are many fishing villages. Many refugees originally from the Bone March have settled in Ratik.<ref name="lgg-88"/>
After humans, the most common are dwarves (8%), with four-fifths mountain dwarves and the rest hill dwarves; halflings (6%), elves (2%), gnomes (2%), half-elves (1%) and half-orcs (1%). Dwarves and gnomes inhabit the mountains where mining for gold and gemstones is common.<ref name="lgg-88"/>


===Population===
The people here are commonly of neutral alignments, typically N, NG*, CN, and CG.


===Religion===
===Religion===
The major religions in Ratik are the worship of [[Procan]], [[Xerbo]], [[Kord]], [[Norebo]], [[Trithereon]], [[Phyton]], and the Oeridian agricultural gods.


===Languages===
===Languages===
The languages spoken in Ratik are Common, Old Oeridian, Dwarven, and the Cold Tongue.


==Government==
==Government==
Line 75: Line 94:


Ratik has been ruled since [[586 CY]] by Lady [[Evaleigh]], daughter of Count [[Dunstan]] of [[Knurl]] and widow of Prince [[Alain IV]], son of Archbaron [[Lexnol III]]. Evaleigh assumed the throne after Lexnol was stricken by palsy upon news of his son's death in the [[Bone March]]. She is a human rogue with some skill with arcane magic, and is chaotic good in alignment.<ref name="lgg-88"/>
Ratik has been ruled since [[586 CY]] by Lady [[Evaleigh]], daughter of Count [[Dunstan]] of [[Knurl]] and widow of Prince [[Alain IV]], son of Archbaron [[Lexnol III]]. Evaleigh assumed the throne after Lexnol was stricken by palsy upon news of his son's death in the [[Bone March]]. She is a human rogue with some skill with arcane magic, and is chaotic good in alignment.<ref name="lgg-88"/>
The baroness is the ultimate ruler of Ratik, unlike some other monarchies of the Flanaess whose rulers have constitutionally limited power. Baroness Evaleigh, an outsider who married into the monarchy, is not trusted by the populace the as well as her predecessors were, and her lack of political decisiveness does little to impress the dwarf and gnome lords.<ref name="lgg-88"/>


===Administrative divisions===
===Administrative divisions===
Ratik is divided into fourteen freeholds, ruled by human and dwarven lords. These peers form the Council of Great Lords. The smaller cities and towns are administered by burghers. These lords and burgers advise the Baroness, although she is the ultimate ruler.<ref name="lgg-88"/>


===Heraldry===
===Heraldry===


==Economy==
==Economy==
===Resources===
One of Ratik's main resources comes from its long-standing claim to its part of the Timberway Forest, whose long-standing borders with the lands of the Frost Barbarians have only recently been formalized. Hunting in the forest provides valuable furs and pelts, while its timber is used for shipbuilding at the port city of Marner.<ref name="lgg-88"/>


===Resources===
Mining in the hills and mountains, inhabited by dwarves and gnomes, are a major source of gold and fine gemstones of great value. Some farming is possible in the open lands between Marner and Ratikhill, but the good growing season is short. Coastal fishing villages are a major source of food in the region.<ref name="lgg-88"/>


===Currency===
===Currency===
Ratik mints a coinage based on the Aerdy standard, including the Orb (pp), crown (gp), scepter (ep), penny (sp), and common (cp).<ref name="lgg-88"/>


==Transportation==
==Transportation==
Marner is the only major sea port in Ratik. It is well defended.


==Military==
==Military==
Line 102: Line 132:


[[Category:Realms]]
[[Category:Realms]]
[[Category:Stubs]]

Revision as of 12:08, 5 June 2021

Greyhawk Realm
Archbarony of Ratik
The arms of Ratik, as depicted in the Living Greyhawk Gazetteer (2000).
Government
Ruler:Archbaroness Evaleigh
Government:Feudal monarchy
Alignments:N, NG*, CN, CG
Established:130 CY
Demographics
Capital:Marner
Major towns:Marner, Ratikhill
Provinces:Fourteen freeholds ruled by human and dwarven lords
Population:138,500
Races:Human (Sof) 79%, dwarf 8% (mountain 80%, hill 20%), halfling 6%, elf 3%, gnome 2%, half-elf 1%, half-orc 1%
Languages:Common, Old Oeridian, Dwarven, Cold Tongue
Groups
Religions:Procan, Xerbo, Kord, Norebo, Trithereon, Phyton, Oeridian agricultural gods
Allies:Frost barbarians, dwarves and gnomes of the Flinty Hills and Rakers, Nyrond, Knurl
Enemies:Bone March, North Kingdom, nonhumans of Rakers, the Pale (minor), Snow Barbarians (sometimes), Ice Barbarians
Miscellaneous
Resources:Shipbuilding supplies, furs, gold, gems (IV), timber
Coinage:Orb (pp), crown (gp), scepter (ep), penny (sp), common (cp)

The Archbarony of Ratik is an independent feudal monarchy in the northeastern Flanaess. Ratik is small but prosperous, and is known for its snowy climate. Originally founded as a fiefdom of the former Great Kingdom, Ratik is now a completely independent state, allied with the Frost Barbarians in the Northern Alliance.

History

Ancient history

Long before Ratik was settled by its current human inhabitants, the raelm's western foothills were inhabited by dwarves for thousands of years. The mountains are full of great dwarven stone citadels, serving to protect from great subterranean terrors.[1]

Founding

Ratik was originally founded as the Great Kingdom of Aerdy as a buffer territory to protect its northern reaches from the Suel barbarians.

In 109 CY, the Great Kingdom successfully defended its northernmost reaches from invasion by the Fruztii barbarians. Overking Manshen established the Bone March, which he gave as a fiefdom to the victorious Aerdi generals. The generals soon saw the need to protect their holdings by establishing an additional buffer zone to the north, and in 122 CY appointed veteran General Sir Pelgrave Ratik of Winetha to oversee the expansion of the Great Kingdom's borders as far north as the Griff Mountains.[1]

That winter, General Ratik pushed crossed Kalmar Pass and captured the town of Bresht (now Ratikhill) from the Fruztii, then struck an alliance with the dwarves of the eastern Rakers which forced the Fruztii to retreat to the defensible Timberway Forest. Ratik wisely avoided following the Fruztii into an obvious ambush, but instead halted and established a fort overlooking Grendep Bay at Onsager Point, which he called Marner.[1]

Over the following years, Marner grew from a military outpost into a small port city, establishing trade with the dwarves, including in gems and furs. The fort's location allowed him to secure the surrounding area, and its proximity to the Timberway allowed Ratik to establish as a center of shipbuilding.[1]

In spring of 128 CY, the Fruztii and Schnai allied to attack Marner in a surprise attack by sea. In a genius move, General Ratik set the port entrances ablaze, forcing the barbarian armada to approach by a narrow path where it was destroyed by the port's siege engines and navy. The Overking was sufficiently impressed with General Ratik that he granted him the title of Baron over the lands he had captured, with the town of Bresht renamed to Ratikhill in his honor.[1]

Development

Trade with Spinecastle led to an alliance between Ratik and the Bone March, and the two nations saw two centuries of peace and prosperity.[1]

In 356 CY, during the Great Kingdom's secession crisis with Nyrond, a unified force of the Fruztii and Schnai barbarians attacked the Great Kingdom. Overking Portillan was forced to abandon the defense of Nyrond to divert his troops to protect the northern border. The defense raised by the humans and dwarves of Ratik was legendary, and earned them the respect of the Frutzii.[1]

Growing independence

During the Turmoil Between Crowns (437-446 CY), Ratik gained semi-palatinate status as the Great Kingdom's authority over its furthest reaches waned. Baron Alain II of Ratik declared himself the title of Archbaron. Ratik allied with the Bone March against both the northern barbarians and the North Province of the Great Kingdom.[1]

In 560 CY, nonhuman tribes from the Rakers and Blemu Hills invaded the Bone March, killing its leaders and subjugating its populace in 563 CY. Ratik had time to prepare a defense, but received no support from Overking Ivid V and was not strong enough to defeat the invaders alone. Archbaron Lexnol III of Ratik forged an alliance with the Frost Barbarians known as the Northern Alliance.[1]

Ratik subsequently declared complete independence from Great Kingdom.[1]

Recent history

In 579 CY, Lexnol III's only son Alain IV married Lady Evaleigh, daughter of the count of Knurl, the only surviving province of the Bone March. In 580 CY, agents of the Bone March stole the Seal of Marner in a plot to damage the alliance between Ratik and the Frost Barbarians, but it was later recovered.[1]

In 586 CY, Alain IV led an army into the Bone March to retake Spinecastle, with the ultimate goal of unifying the Bone March and Ratik. The attack was a failure, and Alain was pulled from his horse by gnolls and slain. Baron Lexnol collapsed upon hearing the news, and was bedridden ever since. Lady Evaleigh assumed the throne in his stead.[1]

As of 591 CY, Ratik and Knurl now suffer progressively stronger attacks by the demuhumans of the Bone March, and have discovered spies and agents from numerous realms. Ratik seeks an alliance with the Snow Barbarians, but the Schnai do not respect Evaleigh as leader.[1]

Geography

Ratik is a small nation located in the northeastern Flanaess, nestled between the Solnor Ocean and the seemingly endless foothills of mountain range known as the Rakers. South of Ratik is the Bone March, another former fiefdom of the Great Kingdom. North of Ratik is the Timberway Forest, ownership of which is divided between Ratik and the lands of the Frost Barbarians to the north. To the southeast of Ratik is the Loftwood. These natural borders isolate Ratik from the rest of the Flanaess, but serve to protect it from invasion.[1]

Its capital of Marner is located in a short peninsula to in the realm's north. Marner is its only major port.[1]

People

Population and demographics

As of 591 CY, Ratik has a population of 138,500. Of those, 6,600 live in the capital of Marner, while 5,500 live in the major trade settlement of Ratikhill.[1]

Most inhabitants of Ratik are human (79%), primarily of Aerdi descent, many having both Oeridian and Suloise ancestry. Numerous Fruztii and Schnai of Sulose descent inhabit the realm as farmers. There are a few of Flan descent also. Humans live mainly in the coastal regions, where there are many fishing villages. Many refugees originally from the Bone March have settled in Ratik.[1]

After humans, the most common are dwarves (8%), with four-fifths mountain dwarves and the rest hill dwarves; halflings (6%), elves (2%), gnomes (2%), half-elves (1%) and half-orcs (1%). Dwarves and gnomes inhabit the mountains where mining for gold and gemstones is common.[1]

The people here are commonly of neutral alignments, typically N, NG*, CN, and CG.

Religion

The major religions in Ratik are the worship of Procan, Xerbo, Kord, Norebo, Trithereon, Phyton, and the Oeridian agricultural gods.

Languages

The languages spoken in Ratik are Common, Old Oeridian, Dwarven, and the Cold Tongue.

Government

Ruler

Ratik has been ruled since 586 CY by Lady Evaleigh, daughter of Count Dunstan of Knurl and widow of Prince Alain IV, son of Archbaron Lexnol III. Evaleigh assumed the throne after Lexnol was stricken by palsy upon news of his son's death in the Bone March. She is a human rogue with some skill with arcane magic, and is chaotic good in alignment.[1]

The baroness is the ultimate ruler of Ratik, unlike some other monarchies of the Flanaess whose rulers have constitutionally limited power. Baroness Evaleigh, an outsider who married into the monarchy, is not trusted by the populace the as well as her predecessors were, and her lack of political decisiveness does little to impress the dwarf and gnome lords.[1]

Administrative divisions

Ratik is divided into fourteen freeholds, ruled by human and dwarven lords. These peers form the Council of Great Lords. The smaller cities and towns are administered by burghers. These lords and burgers advise the Baroness, although she is the ultimate ruler.[1]

Heraldry

Economy

Resources

One of Ratik's main resources comes from its long-standing claim to its part of the Timberway Forest, whose long-standing borders with the lands of the Frost Barbarians have only recently been formalized. Hunting in the forest provides valuable furs and pelts, while its timber is used for shipbuilding at the port city of Marner.[1]

Mining in the hills and mountains, inhabited by dwarves and gnomes, are a major source of gold and fine gemstones of great value. Some farming is possible in the open lands between Marner and Ratikhill, but the good growing season is short. Coastal fishing villages are a major source of food in the region.[1]

Currency

Ratik mints a coinage based on the Aerdy standard, including the Orb (pp), crown (gp), scepter (ep), penny (sp), and common (cp).[1]

Transportation

Marner is the only major sea port in Ratik. It is well defended.

Military

References

Citations

  1. a b c d e f g h i j k l m n o p q r s t u v w x Living Greyhawk Gazetteer, p.88-91.

Bibliography

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Baronial Vault (Ratik) Building Vault, Restless Nights, D&D 3.5e Web Article Web
Common coin - Copper piece (AoRatik) Item Coin, Living Greyhawk Gazetteer 89
Council of Great Lords (Ratik) People Group Council, Living Greyhawk Gazetteer 89
Crown coin - Gold pieces (AoRatik) Item Coin, Living Greyhawk Gazetteer 89
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Artifact of Evil 125
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Come Endless Darkness 9, 163, 216, 218, 219, 220, 221
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Dance of Demons 9
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Dragon magazine #306 95
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Dungeon magazine #148 42
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Living Greyhawk Gazetteer 88, 89, 91
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Living Greyhawk Journal #1 30
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Living Greyhawk Journal #4 30
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Living Greyhawk Journal #5 30
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Night Arrant 40
Evaleigh (Archbaroness of Ratik) Non-player character [3e Rog9/M3], Saga of Old City 164, 166-171, 176-205, 208, 211, 213-25, 217-221, 234-243, 249, 250, 277, 281, 340, 350
Hill Road (Ratik) Infrastructure Street or road, Sagard the Barbarian #1 The Ice Dragon 6
Korund of Ratik Non-player character The Adventure Begins 11, 38
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character Dragon magazine #057 14, 15
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character From the Ashes: Atlas of the Flanaess 34
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character Living Greyhawk Gazetteer 36, 37, 89, 91
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character Living Greyhawk Journal #3 29
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character Player's Guide to Greyhawk 16, 25
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character Saga of Old City 241
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character World of Greyhawk boxed set (1983) 32
Lexnol III (Lord Baron of Ratik, Archbaron Lexol) Non-player character World of Greyhawk boxed set (1983) 17
Mountain Way (Ratik) Infrastructure Street or road, Sagard the Barbarian #1 The Ice Dragon 6
Orb coin - Platinum pieces (Bone march, Ratik, Sea Barons) Item Coin, Living Greyhawk Gazetteer 35, 89, 99
Pelgrave Ratik (General) (Sir) Non-player character Living Greyhawk Gazetteer 89, 90
Penny coin - Silver pieces (UKoAhlissa, Bone march, North kingdom, Ratik, Rel Astra, Sea Barons) Item Coin, Living Greyhawk Gazetteer 21, 35, 72, 89, 91, 99
Ratik (Baron) Non-player character World of Greyhawk boxed set (1983) 32
Ratik (House of) People Group Clan, Living Greyhawk Gazetteer 90
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), B1 In Search of the Unknown (1st & 2nd printing), D&D Basic 6
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Into the Borderlands: Original Adventures Reincarnated #01, D&D 5e 6
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Come Endless Darkness 216, 217, 222
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), The City of Greyhawk: Folks, Feuds and Factions 23, 75
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #052 18, 19, 20
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #055 18
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #057 13, 14, 15
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #063 16
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #191 67, 68
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #206 35
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #241 77
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #243 89
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #291 93
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #293 88, 89
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #294 95
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #297 92
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #306 95
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #315 51, 54
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Dragon magazine #AN3 20, 96
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), From the Ashes: Atlas of the Flanaess 6, 7, 10, 12, 19, 21, 24, 25, 27, 28, 34, 36, 37, 47, , 48, 56, 73
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), From the Ashes: Campaign Book 6
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), From the Ashes: References Card #10
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), From the Ashes: References Card #2
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Greyhawk Wars: Adventurer's Book 8, 9, 15, 17, 27, 31
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Ivid the Undying 9, 17, 44, 45, 51, 88
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Gazetteer 9, 36, 37, 44, 45, 54, 59, 72, 73, 74, 81, 88-91, 105, 106, 141, 142, 143, 147, 148, 158, IBC
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Journal #0 3, 13
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Journal #1 4, 30, 32
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Journal #2 30
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Journal #3 29
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Journal #4 8, 30
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Living Greyhawk Journal #5 30
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Player's Guide to Greyhawk 7, 9, 10, 16, 25, 38
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Restless Nights, D&D 3.5e Web Article Web
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Sword and Fist 46
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Sagard the Barbarian #1 The Ice Dragon 6, 7, 8, 9, 34, 77, 88, 108, 152
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), Saga of Old City 7, 228, 241-243, 258
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), The Adventure Begins 11, 18, 29, 38, 77, 102
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), War Captain's Companion Boxed Set: Book 1 35, 38, 39
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), The World of Greyhawk Fantasy World Setting (Folio) IBC, 2, 7, 9-11, 14, 15
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), WGR5 Iuz the Evil 4, 49
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), WGS1 Five Shall Be One IBC, 4, 31, 34, 37
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), WGS2 Howl From the North 6, 15, 54, 58
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), World of Greyhawk boxed set (1983) IC, 14, 20, 21, 26, 32, 35, 59
Ratik, Barony of Kingdom (576 pop: 30000), (591 pop: 138500), World of Greyhawk boxed set (1983) 10, 17, 29, 30-32
Ratikers {Ratikkan} People Group People, From the Ashes: Atlas of the Flanaess 35
Ratikers {Ratikkan} People Group People, Living Greyhawk Gazetteer 91, 141
Ratikers {Ratikkan} People Group People, Living Greyhawk Journal #3 29
Ratikers {Ratikkan} People Group People, Sagard the Barbarian #1 The Ice Dragon 9, 20, 27, 28, 30, 32, 33, 34, 39, 40, 47, 50, 53, 54, 56, 58, 61, 64, 65, 75, 77, 79, 81, 83, 85, 87, 89, 93, 94, 96, 97, 98, 134, 135, 138, 173, 177
Ratikers {Ratikkan} People Group People, Saga of Old City 227, 241, 258
Ratikers {Ratikkan} People Group People, Night Watch (1990) 17-19, 22,
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), From the Ashes: References Card #3
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), Living Greyhawk Gazetteer 37, 89, 91
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), Living Greyhawk Journal #2 30
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), Living Greyhawk Journal #4 30
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), Living Greyhawk Journal #5 30
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), Sagard the Barbarian #1 The Ice Dragon 6
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), Saga of Old City 7, 228
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), War Captain's Companion Boxed Set: Book 1 38
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), WGS1 Five Shall Be One IBC
Ratikhill Settlement Ratik, Settlement, (591 pop: 5500), World of Greyhawk boxed set (1983) IBC
Ratikinn Durvan Non-player character Male, Human, [Clr?], Ivid the Undying 43
Scepter coin - Electrum pieces (Ratik) Item Coin, Living Greyhawk Gazetteer 89
Volunteer Borderers (Ratik) People Group Army, Dragon magazine #057 14