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|home          = [[Zeif]]
|home          = [[Zeif]]
|gender        = Male
|gender        = Male
|race          = Gnome
|race          = [[Gnome]]
|ethnicity      =
|ethnicity      =
|occupation    = Inventor
|occupation    = Inventor
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}}
}}


'''Kwalish''' is the creator of the "[[Apparatus of Kwalish]]" magical vehicle.
'''Kwalish''' is a mage, artist and inventor from [[Zeif]], who created of the magical vehicle the "[[Apparatus of Kwalish]]".


==Description==
==Description==
'''Kwalish ''' is an inventor more interested in machines than people. He is said to be obsessed with the [[Machine of Lum the Mad]] and the [[Mighty Servant of Leuk-O]], and possesses his own giant construct which resembles a sort of mutant metal crab. Kwalish was allegedly "an elderly gnome arcane inventor" in about the late 500s CY.<ref group="note">In the "Lost Laboratory of Kwalish" published 2018</ref>
Kwalish is an inventor more interested in machines than people. He is said to be obsessed with the [[Machine of Lum the Mad]] and the [[Mighty Servant of Leuk-O]], and possesses his own giant construct which resembles a sort of mutant metal crab.{{cn}}
 
Kwalish was allegedly "an elderly gnome arcane inventor" in about the late 500s CY.{{csb|''Lost Laboratory of Kwalish'' (2018)|27}}


==Abilities==
==Abilities==
He had the abilities of an ''evoker'' mage.{{csb|Lost Laboratory of Kwalish (2018)|27}}
In the late 500s CY he has the abilities of an ''evoker'' mage (5th edition).{{csb|''Lost Laboratory of Kwalish'' (2018)|27}}


==Equipment and possessions==
==History==
Kwalish built a "fortified workshop" in the city of [[Nadiq]] in Zeif, and lived there in the late 100s [[CY]]. The workshop was located on an inaccessible rock pillar several hundred yards from the mainland known by locals as the "Arm of Kwalish". The narrow arch that once spanned the gap between cliff and pillar has crumbled into the surf, and the upper works are heavily weathered. The workshop is thought to be filled with traps and guardians designed by Kwalish, and a number of his works. It is also thought plans for unfinished works are there, but they have never been found. Examples of his work (murals, sculptures, bas-reliefs and mechanical inventions) are found in Zeif and abroad, and they or even plans of his works are much sought after by collectors. The Sidi of the sea people was one of his patrons, and he designed the Dome of the Reef and many devices for the Sidi's subjects.{{cite lgj|5|17|"Zeif: Rock of the West" by Fred Weining}}


==History==
Kwalish joined an ill-fated expedition into the [[Barrier Peaks]] trying to find [[Daoine Gloine]], a legendary city of glass creatures. The rest of the party perished, but Kwalish found a wrecked planar craft of unknown origin. He spent years exploring it, and used much of the craft’s unique magical
Kwalish built a "fortified workshop" in the city of [[Nadiq]] in [[Zeif]], and lived there in the late 100s [[CY]]. The workshop was located on an inaccessible rock pillar several hundred yards from the mainland known by locals as the "Arm of Kwalish". The narrow arch that once spanned the gap between cliff and pillar has crumbled into the surf, and the upper works are heavility weathered. The workshop is thought to be filled with traps and guardians designed by Kwalish, and a number of his works. It is also thoughts plans for unfinished works are there, but they have never been found. Examples of his work (murals, sculptures, bas-reliefs and mechancial inventions) are found in Zeif and abroad, and they or even plans of his works are much sought after by collectors. The Sidi of the sea people was one of his patrons, and he designed the Dome of the Reef and many devices for the Sidi's subjects.{{cite lgj|5|17|"Zeif: Rock of the West" by Fred Weining}}
technology as a laboratory building planar gates of his own design. One gate resulted in a bone devil driving him out of the laboratory, and turning it into a monastery for its own cult. Kwalish then relocated to Daoine Gloine, inhabited by [[kenku]] worshiping a medusa than turned victims to glass. Kwalish opened a gate to [[Jubilex]]'s Slime Pits to clear the city to use for his new laboratory, which he then cut off access to allow him to research further.{{csb|Lost Laboratory of Kwalish (2018)|1}}  


Kwalish led an ill-fated expedition into the [[Barrier Peaks]] trying to find the strange technology which drove things like the [[Machine of Lum the Mad]].{{csb|Lost Laboratory of Kwalish (2018)|}}  Others have followed in this footsteps in seeking out magical inventions.<ref group="note">The Artificer class was a playtest item in ''Unearthed Arcana'' in 2019, and was officially added to DnDBeyond.  "The strange technologies in the Barrier Peaks of the world of Greyhawk have inspired some folk to walk the path of the artificer."</ref>
Others have followed in Kwalish's footsteps in seeking out magical inventions.<ref group="note">The Artificer class was a playtest item in ''Unearthed Arcana'' in 2019, and was officially added to DnDBeyond.  "The strange technologies in the Barrier Peaks of the world of Greyhawk have inspired some folk to walk the path of the artificer."</ref>


==Works==
==Works==
Kwalish wrote at least one book which was circulated widely enough to become well-known.{{cite dragon|82|57}}
Kwalish wrote at least one book which was circulated widely enough to become well-known:{{cite dragon|82|57}}
* ''Extreme Powers of Observation''
* ''Extreme Powers of Observation''


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==Publishing history==
==Publishing history==
Kwalish was first mentioned in the name of the highly valued "Apparatus of Kwalish" in the AD&D (1e) ''Dungeon Master's Guide'' (1979).  Very few details of the person have ever been provided.
Kwalish was first mentioned in the name of the highly valued "Apparatus of Kwalish" in the AD&D (1e) ''Dungeon Master's Guide'' (1979).  


Kwalish was detailed as "an elderly gnome arcane inventor" in the "Lost Laboratory of Kwalish" released by [[Wizards of the Coast]] in 2018 as a fund raising release for ''Extra Life 2018''.{{csb|Lost Laboratory of Kwalish (2018)|27}}
Kwalish was detailed as "an elderly gnome arcane inventor" in the "Lost Laboratory of Kwalish" released by [[Wizards of the Coast]] in 2018 as a fund raising release for ''Extra Life 2018''.{{csb|Lost Laboratory of Kwalish (2018)|27}}
Line 57: Line 60:
=== Bibliography ===
=== Bibliography ===
* [[Gygax, Gary]]. ''Dungeon Master's Guide''. Lake Geneva, WI: TSR, 1979.
* [[Gygax, Gary]]. ''Dungeon Master's Guide''. Lake Geneva, WI: TSR, 1979.
* [[Heard, Bruce]]. ''Spells between the covers: Details for delving into magical research''. ''[[Dragon]]'' #82. Lake Geneva, WI: TSR, February 1984.
* [[Bruce Heard|Heard, Bruce]]. ''Spells between the covers: Details for delving into magical research''. ''[[Dragon]]'' #82. Lake Geneva, WI: TSR, February 1984.
* [[Weining, Fred]]. "Zeif: Rock of the West". ''[[Living Greyhawk Journal]]'' #5. Renton, WA: Wizards of the Coast, July 2001.
* [[Frederick Weining|Weining, Fred]]. "Zeif: Rock of the West". ''[[Living Greyhawk Journal]]'' #5. Renton, WA: Wizards of the Coast, July 2001.
* [[Carroll, Bart]]. ''Lost Laboratory of Kwalish''. Renton, WA: Wizards of the Coast, 2018.  
* [[Bart Carroll|Carroll, Bart]]. ''Lost Laboratory of Kwalish''. Renton, WA: Wizards of the Coast, 2018.  


{{index}}
{{index}}

Revision as of 05:40, 19 July 2022

Greyhawk Character
Kwalish
General info
Occupation:Inventor
Home:Zeif
Gender:Male
Species:Gnome
Class:Evoker Mage (5e)

Kwalish is a mage, artist and inventor from Zeif, who created of the magical vehicle the "Apparatus of Kwalish".

Description

Kwalish is an inventor more interested in machines than people. He is said to be obsessed with the Machine of Lum the Mad and the Mighty Servant of Leuk-O, and possesses his own giant construct which resembles a sort of mutant metal crab.[citation needed]

Kwalish was allegedly "an elderly gnome arcane inventor" in about the late 500s CY.[1]

Abilities

In the late 500s CY he has the abilities of an evoker mage (5th edition).[1]

History

Kwalish built a "fortified workshop" in the city of Nadiq in Zeif, and lived there in the late 100s CY. The workshop was located on an inaccessible rock pillar several hundred yards from the mainland known by locals as the "Arm of Kwalish". The narrow arch that once spanned the gap between cliff and pillar has crumbled into the surf, and the upper works are heavily weathered. The workshop is thought to be filled with traps and guardians designed by Kwalish, and a number of his works. It is also thought plans for unfinished works are there, but they have never been found. Examples of his work (murals, sculptures, bas-reliefs and mechanical inventions) are found in Zeif and abroad, and they or even plans of his works are much sought after by collectors. The Sidi of the sea people was one of his patrons, and he designed the Dome of the Reef and many devices for the Sidi's subjects.[2]

Kwalish joined an ill-fated expedition into the Barrier Peaks trying to find Daoine Gloine, a legendary city of glass creatures. The rest of the party perished, but Kwalish found a wrecked planar craft of unknown origin. He spent years exploring it, and used much of the craft’s unique magical technology as a laboratory building planar gates of his own design. One gate resulted in a bone devil driving him out of the laboratory, and turning it into a monastery for its own cult. Kwalish then relocated to Daoine Gloine, inhabited by kenku worshiping a medusa than turned victims to glass. Kwalish opened a gate to Jubilex's Slime Pits to clear the city to use for his new laboratory, which he then cut off access to allow him to research further.[3]

Others have followed in Kwalish's footsteps in seeking out magical inventions.[note 1]

Works

Kwalish wrote at least one book which was circulated widely enough to become well-known:[4]

  • Extreme Powers of Observation

In Living Greyhawk

Creative origins

Publishing history

Kwalish was first mentioned in the name of the highly valued "Apparatus of Kwalish" in the AD&D (1e) Dungeon Master's Guide (1979).

Kwalish was detailed as "an elderly gnome arcane inventor" in the "Lost Laboratory of Kwalish" released by Wizards of the Coast in 2018 as a fund raising release for Extra Life 2018.[5]

References

Notes

  1. The Artificer class was a playtest item in Unearthed Arcana in 2019, and was officially added to DnDBeyond. "The strange technologies in the Barrier Peaks of the world of Greyhawk have inspired some folk to walk the path of the artificer."

Citations

  1. a b 'Lost Laboratory of Kwalish (2018), p.27.
  2. ""Zeif: Rock of the West" by Fred Weining".  Living Greyhawk Journal #5 (Jul 2001, published March 2002), p.17.  
  3. Lost Laboratory of Kwalish (2018), p.1.
  4. Dragon #82 (Feb 1984), p.57.
  5. Lost Laboratory of Kwalish (2018), p.27.

Bibliography

  • Gygax, Gary. Dungeon Master's Guide. Lake Geneva, WI: TSR, 1979.
  • Heard, Bruce. Spells between the covers: Details for delving into magical research. Dragon #82. Lake Geneva, WI: TSR, February 1984.
  • Weining, Fred. "Zeif: Rock of the West". Living Greyhawk Journal #5. Renton, WA: Wizards of the Coast, July 2001.
  • Carroll, Bart. Lost Laboratory of Kwalish. Renton, WA: Wizards of the Coast, 2018.

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Apparatus of Kwalish Item Reference SEE Kwalish, Apparatus of
Extreme Powers of Observation By Kwalish Item Book, Dragon magazine #082 57
Extreme Powers of Observation By Kwalish Item Book, Encyclopedia Magica - Volume III 1166
Kwalish Non-player character Dragon magazine #082 57
Kwalish Non-player character Living Greyhawk Journal #5 17
Kwalish Non-player character Oerth Journal #21 59
Kwalish, Apparatus of Item Artifact, Dungeon Masters Guide 1st Edition 122
Kwalish, Apparatus of Item Artifact, Encyclopedia Magica - Volume I 57, 414
Kwalish, Apparatus of Item Artifact, Ghosts of Saltmarsh, D&D 5e 14, 26
Kwalish, Apparatus of Item Artifact, OP1 Tales of the Outer Planes, AD&D 1e 63
Kwalish, Apparatus of Item Artifact, LT1 The Star Cairns 25, 28
Kwalish, Apparatus of Item Artifact, The Isle of Dread: Original Adventures Reincarnated #02, D&D 5e 113, 144
Kwalish, Arm of Building Defensive Structure, Shop, Living Greyhawk Journal #5 17