Centaur: Difference between revisions
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{{Creature | {{Creature | ||
|name = | |name = | ||
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|caption = | |caption = | ||
|alt_spelling = | |alt_spelling = | ||
|alignment = | |alignment = Usually neutral good | ||
|type = Humanoid | |type = Humanoid | ||
|subtype = Monstrous | |subtype = Monstrous | ||
|first = ''[[Monsters & Treasure]]'' | |first = ''[[Monsters & Treasure]]'' | ||
}}'''Centaurs''' are | }} | ||
'''Centaurs''' are large monstrous humanoids based upon the centaurs of Greek myth,<ref name="DV">{{cite web |url=http://www.geocities.com/rgfdfaq/sources.html |title=Literary Sources of D&D |accessdate=2007-02-23 |last=DeVarque |first=Aardy|archiveurl=https://www.webcitation.org/query?url=http://www.geocities.com/rgfdfaq/sources.html&date=2007-07-20+21:51:07|archivedate=2007-07-21}}</ref><ref name="Ash">{{cite book |editor1-first=Jeffrey |editor1-last=Weinstock |date=2014 |title=The Ashgate Encyclopedia of Literary and Cinematic Monsters |location= |publisher=Ashgate Publishing |page=192}}</ref><ref name="reliplay">{{cite book |title=Religions in play: games, rituals, and virtual worlds |last=Bornet |first=Philippe |year=2011 |publisher=Theologischer Verlag Zürich |location= |isbn=978-3-290-22010-5 |page=282 |accessdate=5 December 2019 |url=https://books.google.com/books?id=t3X18dopUoMC&pg=PA282}}</ref> which incorporate the upper torso of a human, and the lower body and legs of a horse. | |||
==Description== | ==Description== | ||
'''Centaurs''' have the upper torso, arms and head of a human, and the lower body of a horse. These woodland beings are sociable creatures, living in family groups organized into larger tribes. Tribes survive through hunting, foraging, fishing, agriculture, and trade. They tend to shun humans, but often trade with elves for food and wine | '''Centaurs''' have the upper torso, arms and head of a human, and the lower body of a horse. These woodland beings are sociable creatures, living in family groups organized into larger tribes. Tribes survive through hunting, foraging, fishing, agriculture, and trade. They tend to shun humans, but often trade with elves for food and wine.<ref name=CBH24>''Complete Book of Humanoids'' (1999) p24</ref> > | ||
They are a strong, proud race, easily offended and impulsive. Centaurs live in balance, They must eat a lot to power their great bodies, and have been known to over-indulge when it comes to wine and ale. Under the influence of alcohol, centaurs display rowdy, boorish, and aggressive behavior.<ref name=CBH25 /> | |||
=== Typical physical characteristics === | |||
They | A centaur has the upper body of a humanoid, and the lower body of a horse. They are usually unclothed, except for a quiver of arrows and, on rare occasions, light armor. Centaur warriors are usually equipped with composite longbows and longswords. | ||
They can be found in different climates or geography like dry, arid deserts including the [[Bright Lands]], [[Dry Steppes]], [[Rovers of the Barrens|Barrens]], and [[Plains of the Paynims]]; as well as woodlands like the [[Fellreev]], [[Gnarley Forest]], [[Suss Forest]], and [[Welkwood]].<ref>''[[From the Ashes]]'', reference cards, #8-#11, Encounter Tables</ref> Centaurs of the [[Dry Steppes]] hold [[Tovag Baragu]] to be holy.<ref>''[[Greyhawk Adventures]]'', p99</ref> Centaurs are also commonly found in [[Celene]], [[Highfolk]], [[Stonefist]], and [[Tenh]]. | |||
=== Racial traits === | |||
A combination of the traits of humans and horses, along with their affinity for wilderness survival, gives the centaur incredible strength, slightly less than twice the strength of an average human and the dexterity of an average [[Elf|elven]] archer. They are also known for their astounding ability to take much punishment, and for their wisdom. They are as fast on land as a horse (usually up to 2000 feet a minute when running), and like [[Dwarf|dwarves]] and [[orc]]s, they have darkvision. In third edition, their favored class is ranger. | |||
They are | == Society == | ||
Centaurs generally live in tribal hunter-gatherer societies. They have good relations with [[Elf|elves]], as they are both creatures of the forest. Their relations with elves are mutual, mostly trading gold and treasure from the tribe's horde for items in large supply in elven communities (mostly alcohol). Elves are welcome in centaur territory, and typically share land. Centaurs generally despise [[human]]s and dwarves.{{citation needed|date=August 2012}} Neutral, jovial creatures such as [[halfling]]s and [[gnome]]s are tolerated in centaur territory when not causing damage. | |||
They can be | Centaurs mate for life, and the males clearly have the dominant role in their society. They are pastoral beings who can be violent when the need arises. They live in harmony with nature and know how to conserve resources. | ||
They keep things in balance, planting a tree for every one they chop down and taking only what the environment can easily give.<ref name=CBH24 /> | |||
There are occasional centaur visitors to the City of Greyhawk, and a centaur might be found there on any day.{{csb|Player's Guide|70}} However, humanoids (but not demihumans) have a confusing relationship in legal matters in the Free City. It's not always clear whether some, like centaurs, fall into the category of "people" or whether some are "monsters". {{csb|Player's Guide|67|note="Humanoids have very limited civil rights in Greyhawk, the limits of which vary from judge to judge. ... a centaur could be recognized as a "person" by one judge and a "monster" by another."}} | There are occasional centaur visitors to the City of Greyhawk, and a centaur might be found there on any day.{{csb|Player's Guide|70}} However, humanoids (but not demihumans) have a confusing relationship in legal matters in the Free City. It's not always clear whether some, like centaurs, fall into the category of "people" or whether some are "monsters". {{csb|Player's Guide|67|note="Humanoids have very limited civil rights in Greyhawk, the limits of which vary from judge to judge. ... a centaur could be recognized as a "person" by one judge and a "monster" by another."}} | ||
=== Religion === | |||
Centaurs revere their sylvan god, [[Skerrit]] the Forester, the god of Nature and Community. | |||
Centaurs are large creatures, often not quite fitting into spaces designed for humans or demihumans, especially underground settings.<ref name=CBH25>''Complete Book of Humanoids'' (1999) p25</ref> | |||
==Relationships== | ==Relationships== | ||
Centaurs are sometimes allies of humanity. <ref>''Living Greyhawk Gazetteer'', p11</ref> | Centaurs are sometimes allies of humanity. <ref>''Living Greyhawk Gazetteer'', p11</ref> | ||
Centaurs welcome elves into their areas, sometimes even sharing territory with them. Humans and dwarves receive polite invitations to leave, while halflings and gnomes are usually tolerated.<ref name=CBH24>''Complete Book of Humanoids'' (1999) p24</ref> | |||
==History== | ==History== | ||
| Line 32: | Line 45: | ||
==Gallery== | ==Gallery== | ||
==Publication history== | |||
The centaurs of ''Dungeons & Dragons'' are based upon the centaurs of Greek mythology,<ref name="DV"/><ref name="Ash"/><ref>{{cite web |url=https://camws.org/sites/default/files/meeting2018/panels/Gaming.02.pdf|title=20-sided monsters: The Adaptation of Greek Mythology to ''Dungeons and Dragons''|first=William S.|last=Duffy|year=2018|conference =Casting Die: Classical Reception in Gaming|conference-url=https://camws.org/2018panelsworkshops|publisher=CAMWS|access-date=August 4, 2020}}</ref> though are much more civilized. | |||
;''Dungeons & Dragons'' (1974–1976) | |||
:The centaurs first appeared in the original ''Dungeons & Dragons'' set (1974). | |||
;''Advanced Dungeons & Dragons'' (1977–1985) | |||
:The centaur appeared in the ''D&D Expert Set'' (1981, 1983) and the ''Dungeons & Dragons Rules Cyclopedia'' (1991). The centaur appeared as a character class in ''Tall Tales of the Wee Folk'' (1989).<ref name="HW">{{cite book|last=Schick |first=Lawrence|title=Heroic Worlds: A History and Guide to Role-Playing Games|publisher=Prometheus Books |year=1991|isbn=0-87975-653-5 |page=146}}</ref> | |||
:The centaur appeared in first edition ''Advanced Dungeons & Dragons'' in the original ''[[Monster Manual]]'' (1977).<ref>[[Gary Gygax|Gygax, Gary]]. ''[[Monster Manual]]'' (TSR, 1977)</ref> The '''sea centaur''' appeared in ''[[Dragon (magazine)|Dragon]]'' #116 (December 1986). | |||
;''Advanced Dungeons & Dragons'' 2nd edition (1989–1999) | |||
:The centaur appeared in second edition ''Advanced Dungeons & Dragons'' in ''Monstrous Compendium Volume One'' (1989) as the "sylvan centaur",<ref>[[David "Zeb" Cook|Cook, David]], et al. ''Monstrous Compendium Volume One'' ([[TSR, Inc.|TSR]], 1989)</ref> reprinted in the ''Monstrous Manual'' (1993).<ref>Stewart, Doug, ed. ''Monstrous Manual'' ([[TSR, Inc.|TSR]], 1993)</ref> The centaur is presented as a playable character race in ''The Complete Book of Humanoids'' (1993),<ref>[[Bill Slavicsek|Slavicsek, Bill]]. ''The Complete Book of Humanoids'' (TSR, 1993)</ref> which allows centaurs to be wizards, but not to advance beyond 12th level.<ref name="Dragon #205">{{cite journal| last = Swan| first = Rick| authorlink = Rick Swan| title = Role-playing Reviews| journal = [[Dragon (magazine)|Dragon]]| issue = #205| page = 102| publisher = [[TSR, Inc.|TSR]]| location = Lake Geneva, Wisconsin|date=May 1994}}</ref> The centaur is later presented as a playable character race again in ''Player's Option: Skills & Powers'' (1995).<ref>[[Douglas Niles|Niles, Douglas]] and Dale Donovan. ''Player's Option: Skills & Powers'' ([[TSR, Inc.|TSR]], 1995)</ref> | |||
:The '''desert centaur''' of Greyhawk appeared in the adventure module ''[[Rary the Traitor]]'' (1992). | |||
:In other settings, the Abanasinian centaur, the Crystalmir centaur, the Endscape centaur, and the Wendle centaur appeared as the centaurs of Krynn for the ''Dragonlance'' setting in ''Monstrous Compendium Dragonlance Appendix'' (1990). The "nomadic centaur" and the "learned ones" of the Forgotten Realms setting appeared in ''The Horde Barbarian Campaign Setting'' boxed set (1990). The desert centaur of the Al-Qadim setting appeared in the ''Monstrous Compendium Al-Qadim Appendix'' (1992),<ref>[[Wolfgang Baur|Baur, Wolfgang]] and Steve Kurtz. ''Monstrous Compendium Al-Qadim Appendix'' ([[TSR, Inc.|TSR]], 1992)</ref> | |||
;''Dungeons & Dragons'' 3.0 edition (2000–2002) and ''Dungeons & Dragons'' 3.5 edition (2003–2007) | |||
:The '''hueleneaer''' (desert centaur of the [[Bright Desert]]) appeared in ''[[Dungeon]]'' #103 (October 2003){{cite polyhedron|162|71|Denizens of the Bright Desert}}. | |||
:The centaur appeared in the third edition ''Monster Manual'' (2000),<ref>[[Skip Williams|Williams, Skip]], [[Jonathan Tweet]], and [[Monte Cook]]. ''Monster Manual'' ([[Wizards of the Coast]], 2000)</ref> and the version 3.5 ''Monster Manual'' (2003). The centaur appeared as a player character race in ''Savage Species'' (2003), the Forgotten Realms book ''Races of Faerûn'' (2003), and in ''Races of the Wild'' (2005). | |||
;''Dungeons & Dragons'' 4th edition (2008–2014) | |||
:The centaur appeared in the fourth edition ''Monster Manual 2'' (2009). | |||
;''Dungeons & Dragons'' 5th edition (2014–) | |||
:The centaur appears in the fifth edition ''[[Monster Manual]]'' (2014).<ref>''[[Monster Manual]]'' ([[Wizards of the Coast]], 2014)</ref> | |||
:A playable centaur race was released alongside a playable minotaur for playtesting purposes in an ''Unearthed Arcana'' article released in May 2018 on the official ''Dungeons & Dragons'' website.<ref>http://dnd.wizards.com/articles/unearthed-arcana/centaurs-and-minotaurs</ref> | |||
==Reception== | |||
Mythological creatures like the centaur were considered among the "standard repertoire of "Monsters"" of the game by Fabian Perlini-Pfister.<ref name="reliplay"/> | |||
==Other media== | |||
;Miniatures | |||
:Centaurs appeared in the ''D&D Miniatures: Harbinger'' set #17 (2003), the Centaur Hero appeared in the Deathknell set (2005), and the Centaur War Hulk appeared in the Blood War set (2006). | |||
==Other publishers== | |||
The centaur appeared in [[Paizo Publishing]]'s book ''Pathfinder Roleplaying Game Bestiary'' (2009), on page 42.<ref>[[Jason Bulmahn|Bulmahn, Jason]] (lead designer). ''Pathfinder Roleplaying Game Bestiary'' ([[Paizo Publishing]], 2009)</ref> | |||
==External Links== | ==External Links== | ||
| Line 38: | Line 91: | ||
<references /> | <references /> | ||
=====Bibliography===== | =====Bibliography===== | ||
* ''Monstrous Manual''. Lake Geneva, WI: TSR, 1993. Item code TSR2140. | |||
* {{BibliographyMagazine|magazine=Polyhedron|issue=162|article=Denizens of the Bright Desert|firstname=Creighton|lastname=Broadhurst|coauthors=|date=Oct 2003}} | |||
* [[Anne Brown|Brown, Anne]]. ''[[Player's Guide]]''. Renton, WA: TSR, 1998. Item code TSR9578. | |||
* [[Monte Cook|Cook, Monte]], [[Jonathan Tweet]] and [[Skip Williams]]. ''Monster Manual''. Renton, WA: Wizards of the Coast, 2000. Item code 17755. | |||
* [[David Cook, Cook, David]], et al. MC1 ''Monstrous Compendium Volume One''. Lake Geneva, WI: TSR, 1989. Item code TSR2102. | |||
* [[Gary Gygax|Gygax, Gary]]. ''Monster Manual''. Lake Geneva, WI: TSR, 1977. Item code TSR2009. | |||
* [[Rob Heinsoo|Heinsoo, Rob]] and [[Stephen Schubert]]. ''Monster Manual 2''. Renton, WA: Wizards of the Coast, 2009. Item code 23966. | |||
*[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''Living Greyhawk Gazetteer''. Renton, WA: Wizards of the Coast, 2000. | *[[Gary Holian|Holian, Gary]], [[Erik Mona]], [[Sean K. Reynolds]], and [[Frederick Weining]]. ''Living Greyhawk Gazetteer''. Renton, WA: Wizards of the Coast, 2000. | ||
* [[Mike Mearls|Mearls, Mike]], [[Jeremy Crawford]] and [[Christopher Perkins]]. ''Monster Manual''. Renton, WA: Wizards of the Coast, 2014. Item code A9218. | |||
* [[Douglas Niles|Niles, Douglas]] and [[Dale A. Donovan]]. ''Player's Option: Skills & Powers''. Lake Geneva, WI: TSR, 1996. Item code TSR2154. | |||
* [[Carl Sargent|Sargent, Carl]]. ''From the Ashses''. Lake Geneva, WI: TSR, 1992. Item code TSR1064. | |||
* [[Bill Slavicsek|Slavicsek, Bill]]. PHBR10 ''The Complete Book of Humanoids''. Lake Geneva, WI: TSR, 1994. Item code TSR2135. | |||
* [[James M. Ward|Ward, James M.]]. ''[[Greyhawk Adventures]]''. Lake Geneva, WI: TSR, 1988. Item code TSR2023. | |||
{{wikipedia}} | {{wikipedia}} | ||
{{index}} | {{index}} | ||
Revision as of 13:21, 27 December 2022
| Centaur | |
|---|---|
| General information | |
| Alignment: | Usually neutral good |
| Type: | Humanoid |
| Subtype: | Monstrous |
| First appearance: | Monsters & Treasure |
Centaurs are large monstrous humanoids based upon the centaurs of Greek myth,[1][2][3] which incorporate the upper torso of a human, and the lower body and legs of a horse.
Description
Centaurs have the upper torso, arms and head of a human, and the lower body of a horse. These woodland beings are sociable creatures, living in family groups organized into larger tribes. Tribes survive through hunting, foraging, fishing, agriculture, and trade. They tend to shun humans, but often trade with elves for food and wine.[4] >
They are a strong, proud race, easily offended and impulsive. Centaurs live in balance, They must eat a lot to power their great bodies, and have been known to over-indulge when it comes to wine and ale. Under the influence of alcohol, centaurs display rowdy, boorish, and aggressive behavior.[5]
Typical physical characteristics
A centaur has the upper body of a humanoid, and the lower body of a horse. They are usually unclothed, except for a quiver of arrows and, on rare occasions, light armor. Centaur warriors are usually equipped with composite longbows and longswords.
They can be found in different climates or geography like dry, arid deserts including the Bright Lands, Dry Steppes, Barrens, and Plains of the Paynims; as well as woodlands like the Fellreev, Gnarley Forest, Suss Forest, and Welkwood.[6] Centaurs of the Dry Steppes hold Tovag Baragu to be holy.[7] Centaurs are also commonly found in Celene, Highfolk, Stonefist, and Tenh.
Racial traits
A combination of the traits of humans and horses, along with their affinity for wilderness survival, gives the centaur incredible strength, slightly less than twice the strength of an average human and the dexterity of an average elven archer. They are also known for their astounding ability to take much punishment, and for their wisdom. They are as fast on land as a horse (usually up to 2000 feet a minute when running), and like dwarves and orcs, they have darkvision. In third edition, their favored class is ranger.
Society
Centaurs generally live in tribal hunter-gatherer societies. They have good relations with elves, as they are both creatures of the forest. Their relations with elves are mutual, mostly trading gold and treasure from the tribe's horde for items in large supply in elven communities (mostly alcohol). Elves are welcome in centaur territory, and typically share land. Centaurs generally despise humans and dwarves.[citation needed] Neutral, jovial creatures such as halflings and gnomes are tolerated in centaur territory when not causing damage.
Centaurs mate for life, and the males clearly have the dominant role in their society. They are pastoral beings who can be violent when the need arises. They live in harmony with nature and know how to conserve resources. They keep things in balance, planting a tree for every one they chop down and taking only what the environment can easily give.[4]
There are occasional centaur visitors to the City of Greyhawk, and a centaur might be found there on any day.[8] However, humanoids (but not demihumans) have a confusing relationship in legal matters in the Free City. It's not always clear whether some, like centaurs, fall into the category of "people" or whether some are "monsters". [9]
Religion
Centaurs revere their sylvan god, Skerrit the Forester, the god of Nature and Community. Centaurs are large creatures, often not quite fitting into spaces designed for humans or demihumans, especially underground settings.[5]
Relationships
Centaurs are sometimes allies of humanity. [10]
Centaurs welcome elves into their areas, sometimes even sharing territory with them. Humans and dwarves receive polite invitations to leave, while halflings and gnomes are usually tolerated.[4]
History
Rumors & Legends
Gallery
Publication history
The centaurs of Dungeons & Dragons are based upon the centaurs of Greek mythology,[1][2][11] though are much more civilized.
- Dungeons & Dragons (1974–1976)
- The centaurs first appeared in the original Dungeons & Dragons set (1974).
- Advanced Dungeons & Dragons (1977–1985)
- The centaur appeared in the D&D Expert Set (1981, 1983) and the Dungeons & Dragons Rules Cyclopedia (1991). The centaur appeared as a character class in Tall Tales of the Wee Folk (1989).[12]
- The centaur appeared in first edition Advanced Dungeons & Dragons in the original Monster Manual (1977).[13] The sea centaur appeared in Dragon #116 (December 1986).
- Advanced Dungeons & Dragons 2nd edition (1989–1999)
- The centaur appeared in second edition Advanced Dungeons & Dragons in Monstrous Compendium Volume One (1989) as the "sylvan centaur",[14] reprinted in the Monstrous Manual (1993).[15] The centaur is presented as a playable character race in The Complete Book of Humanoids (1993),[16] which allows centaurs to be wizards, but not to advance beyond 12th level.[17] The centaur is later presented as a playable character race again in Player's Option: Skills & Powers (1995).[18]
- The desert centaur of Greyhawk appeared in the adventure module Rary the Traitor (1992).
- In other settings, the Abanasinian centaur, the Crystalmir centaur, the Endscape centaur, and the Wendle centaur appeared as the centaurs of Krynn for the Dragonlance setting in Monstrous Compendium Dragonlance Appendix (1990). The "nomadic centaur" and the "learned ones" of the Forgotten Realms setting appeared in The Horde Barbarian Campaign Setting boxed set (1990). The desert centaur of the Al-Qadim setting appeared in the Monstrous Compendium Al-Qadim Appendix (1992),[19]
- Dungeons & Dragons 3.0 edition (2000–2002) and Dungeons & Dragons 3.5 edition (2003–2007)
- The hueleneaer (desert centaur of the Bright Desert) appeared in Dungeon #103 (October 2003)[20].
- The centaur appeared in the third edition Monster Manual (2000),[21] and the version 3.5 Monster Manual (2003). The centaur appeared as a player character race in Savage Species (2003), the Forgotten Realms book Races of Faerûn (2003), and in Races of the Wild (2005).
- Dungeons & Dragons 4th edition (2008–2014)
- The centaur appeared in the fourth edition Monster Manual 2 (2009).
- Dungeons & Dragons 5th edition (2014–)
- The centaur appears in the fifth edition Monster Manual (2014).[22]
- A playable centaur race was released alongside a playable minotaur for playtesting purposes in an Unearthed Arcana article released in May 2018 on the official Dungeons & Dragons website.[23]
Reception
Mythological creatures like the centaur were considered among the "standard repertoire of "Monsters"" of the game by Fabian Perlini-Pfister.[3]
Other media
- Miniatures
- Centaurs appeared in the D&D Miniatures: Harbinger set #17 (2003), the Centaur Hero appeared in the Deathknell set (2005), and the Centaur War Hulk appeared in the Blood War set (2006).
Other publishers
The centaur appeared in Paizo Publishing's book Pathfinder Roleplaying Game Bestiary (2009), on page 42.[24]
External Links
References
Citations
- ↑ a b DeVarque, Aardy. Literary Sources of D&D. Archived from the original on 2007-07-21. Retrieved on 2007-02-23.
- ↑ a b (2014) The Ashgate Encyclopedia of Literary and Cinematic Monsters, Ashgate Publishing, p. 192
- ↑ a b Bornet, Philippe (2011) Religions in play: games, rituals, and virtual worlds, Theologischer Verlag Zürich, p. 282 Retrieved on 5 December 2019. ISBN: 978-3-290-22010-5.
- ↑ a b c Complete Book of Humanoids (1999) p24
- ↑ a b Complete Book of Humanoids (1999) p25
- ↑ From the Ashes, reference cards, #8-#11, Encounter Tables
- ↑ Greyhawk Adventures, p99
- ↑ Player's Guide (1998), p.70.
- ↑ Player's Guide (1998), p.67, "Humanoids have very limited civil rights in Greyhawk, the limits of which vary from judge to judge. ... a centaur could be recognized as a "person" by one judge and a "monster" by another.".
- ↑ Living Greyhawk Gazetteer, p11
- ↑ Duffy, William S.. 20-sided monsters: The Adaptation of Greek Mythology to Dungeons and Dragons. CAMWS, 2018.
- ↑ Schick, Lawrence (1991) Heroic Worlds: A History and Guide to Role-Playing Games, Prometheus Books, p. 146 ISBN: 0-87975-653-5.
- ↑ Gygax, Gary. Monster Manual (TSR, 1977)
- ↑ Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989)
- ↑ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
- ↑ Slavicsek, Bill. The Complete Book of Humanoids (TSR, 1993)
- ↑ Swan, Rick (May 1994). "Role-playing Reviews". Dragon (#205): 102. Lake Geneva, Wisconsin: TSR.
- ↑ Niles, Douglas and Dale Donovan. Player's Option: Skills & Powers (TSR, 1995)
- ↑ Baur, Wolfgang and Steve Kurtz. Monstrous Compendium Al-Qadim Appendix (TSR, 1992)
- ↑ "Denizens of the Bright Desert". Polyhedron #162 (Dungeon #103, Oct 2003), p.71.
- ↑ Williams, Skip, Jonathan Tweet, and Monte Cook. Monster Manual (Wizards of the Coast, 2000)
- ↑ Monster Manual (Wizards of the Coast, 2014)
- ↑ http://dnd.wizards.com/articles/unearthed-arcana/centaurs-and-minotaurs
- ↑ Bulmahn, Jason (lead designer). Pathfinder Roleplaying Game Bestiary (Paizo Publishing, 2009)
Bibliography
- Monstrous Manual. Lake Geneva, WI: TSR, 1993. Item code TSR2140.
- Broadhurst, Creighton. "Denizens of the Bright Desert". Polyhedron #162. Bellvue, WA: Paizo Publishing, Oct 2003.
- Brown, Anne. Player's Guide. Renton, WA: TSR, 1998. Item code TSR9578.
- Cook, Monte, Jonathan Tweet and Skip Williams. Monster Manual. Renton, WA: Wizards of the Coast, 2000. Item code 17755.
- David Cook, Cook, David, et al. MC1 Monstrous Compendium Volume One. Lake Geneva, WI: TSR, 1989. Item code TSR2102.
- Gygax, Gary. Monster Manual. Lake Geneva, WI: TSR, 1977. Item code TSR2009.
- Heinsoo, Rob and Stephen Schubert. Monster Manual 2. Renton, WA: Wizards of the Coast, 2009. Item code 23966.
- Holian, Gary, Erik Mona, Sean K. Reynolds, and Frederick Weining. Living Greyhawk Gazetteer. Renton, WA: Wizards of the Coast, 2000.
- Mearls, Mike, Jeremy Crawford and Christopher Perkins. Monster Manual. Renton, WA: Wizards of the Coast, 2014. Item code A9218.
- Niles, Douglas and Dale A. Donovan. Player's Option: Skills & Powers. Lake Geneva, WI: TSR, 1996. Item code TSR2154.
- Sargent, Carl. From the Ashses. Lake Geneva, WI: TSR, 1992. Item code TSR1064.
- Slavicsek, Bill. PHBR10 The Complete Book of Humanoids. Lake Geneva, WI: TSR, 1994. Item code TSR2135.
- Ward, James M.. Greyhawk Adventures. Lake Geneva, WI: TSR, 1988. Item code TSR2023.
| This page uses Creative Commons Licensed content from Wikipedia (view authors). |
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Bow of the Centaurs | Item | Encyclopedia Magica - Volume I | 203 | |
| Bow of the Centaurs | Item | WGR3 Rary the Traitor | 26 | |
| Centaur | Monster | Native of: Material Plane, | Monster Manual 1, AD&D 1e | 14 |
| Centaur | Monster | Native of: Material Plane, | Oerth Journal #31 | 18 |
| Centaur, Desert | Monster | Dragon magazine #249 | 91 | |
| Centaur, Desert | Monster | WGR3 Rary the Traitor | 60-61 | |
| Centaur, Sylvan | Monster | Against The Giants: The Liberation of Geoff | 35, 92 | |
| Centaur, Sylvan | Monster | From the Ashes: References Card | #08 | |
| Centaur, Sylvan | Monster | From the Ashes: References Card | #09 | |
| Centaur, Sylvan | Monster | From the Ashes: References Card | #11 | |
| Centaur, Sylvan | Monster | From the Ashes: References Card | #14 | |
| Centaur, Sylvan | Monster | GDQ1-7 Queen of the Spiders | 42 | |
| Centaur, Sylvan | Monster | GDQ1-7 Queen of the Spiders: Map/Monster Booklet | 9 | |
| Centaur, Sylvan | Monster | Greyhawk: Supplement I, OD&D | 17 | |
| Centaur, Sylvan | Monster | I7 Baltron's Beacon | 25 | |
| Centaur, Sylvan | Monster | AD&D Monster Cards, Set 1 | Not Numbered | |
| Centaur, Sylvan | Monster | MC1 - Monstrous Compendium Volume 1 | Insert (Centaur, Sylvan) | |
| Centaur, Sylvan | Monster | MC5 Monstrous Compendium Greyhawk Adventures Appendix | Encounter Tables | |
| Centaur, Sylvan | Monster | Monster Manual 1, AD&D 1e | 14 | |
| Centaur, Sylvan | Monster | Monstrous Manual, AD&D 2e | 41 | |
| Centaur, Sylvan | Monster | Monstrous Manual, AD&D 2e (Premium Edition) | 41 | |
| Centaur, Sylvan | Monster | Monster Manual 1, D&D 5e | 38 | |
| Centaur, Sylvan | Monster | Manual of the Planes, AD&D 1e | 92 | |
| Centaur, Sylvan | Monster | PHBR10 - The Complete Book of Humanoids | 5, 9, 24-25, 41, 53, 54, 60, 72, 75, 76, 80, 82, 88, 94, 111, 112, 115, 116, 117, 118, 119, 120 | |
| Centaur, Sylvan | Monster | S4 The Lost Caverns of Tsojcanth, Book One | 24 | |
| Centaur, Sylvan | Monster | S4 The Lost Caverns of Tsojcanth, Book Two | 31 | |
| Centaur, Sylvan | Monster | Spelljammer Boxed Set: Lorebook of the Void | 62 | |
| Centaur, Sylvan | Monster | World of Greyhawk boxed set (1983) | 8 | |
| Centaur, Sylvan | Monster | X1 The Isle of Dread (1st-3rd printing), D&D Basic | 6 | |
| Centaur, Sylvan | Monster | The Isle of Dread: Original Adventures Reincarnated #02, D&D 5e | 24, 64 | |
| Centaur, Sylvan | Monster | X1 The Isle of Dread (4th printing), D&D Basic | 8 | |
| Centauroid | Monster | EX2 The Land Beyond the Magic Mirror | 10 | |
| Formian (Centaur-ant) | Monster | Fiend Folio, D&D 3.0 | 76-79 | |
| Formian (Centaur-ant) | Monster | GDQ1-7 Queen of the Spiders | 125 | |
| Formian (Centaur-ant) | Monster | Monster Manual 1, D&D 3.5e (Premium Edition) | 108-111 | |
| Formian (Centaur-ant) | Monster | Monster Manual 2, AD&D 1e | 66 | |
| Rampant Centaur (Jurnre) | Building | Inn, Tavern, Bar, or Restaurant , | WG8 Fate of Istus | 26, 29 |
| Scouring Wind (Centaur) | People Group | Tribe, | Living Greyhawk Journal #5 | 31 |