Gaborren's Rift: Difference between revisions
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The roughly 700 [[Gnome|gnomes]] who live in Gaborren's Rift are considered to be rock gnomes, or Steinneblin, rather than forest gnomes, or Forstneblin, even though the settlement is in the heart of the woods, because they live in the underground area surrounding the mine. | The roughly 700 [[Gnome|gnomes]] who live in Gaborren's Rift are considered to be rock gnomes, or Steinneblin, rather than forest gnomes, or Forstneblin, even though the settlement is in the heart of the woods, because they live in the underground area surrounding the mine. | ||
===Religion=== | ===Religion=== | ||
The gnomes here worship the gnomish pantheon, and have a special affinity for [[Garl Glittergold]]. They tell the a unique myth, wherein Garl Glittergold was able to defeat the god [[Gruumsh]] in physical combat. Because of this, anytime an [[orc|orcish]] warband | The gnomes here worship the gnomish pantheon, and have a special affinity for [[Garl Glittergold]]. They tell the a unique myth, wherein Garl Glittergold was able to defeat the god [[Gruumsh]] in physical combat. Because of this, anytime an [[orc|orcish]] warband within a score of miles, the gnomes of Gabborn's Rift send out war warband mounted on iguanas to chase them down. No orc warband has ever defeated the a gnomish warband from Gabborn's rift. | ||
==Economy== | ==Economy== | ||
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The one thing that the mines produce is gold. Anything else the the gnomes living there might want, they have to trade for. | The one thing that the mines produce is gold. Anything else the the gnomes living there might want, they have to trade for. | ||
===Trade=== | ===Trade=== | ||
The gnomes are extremely insular, and refuse contact with almost everyone. They rarely bother talking to humans, not even woodsmen, unless it's under exceptional circumstances | The gnomes are extremely insular, and refuse contact with almost everyone. They rarely bother talking to humans, not even woodsmen, unless it's under exceptional circumstances. The main bulk of their trade, though, is with the Wood elves of the forest. They trade their gold mainly for food, and crafted items, though they occasionally get their hands on magic items as well. The elves use the gold for statuary or jewelry, though since the moon mages have access to teleport, the gold does occasionally travel farther afield, as the elves trade with other groups. | ||
==Defences== | ==Defences== | ||
Revision as of 13:57, 3 April 2024
| Gabboren's Rift | |
|---|---|
| General information | |
| Realm: | Grandwood Forest |
| Demographics | |
| Races: | Gnomes |
Gaborren's Rift is a town built within a gold mine in Grandwood Forest. It is home to all of the roughly 700 gnomes that call the forest home.
Geography
The city is located underground, in a gold mine that is in the southern part of the Grandwood, far from the eastern edge, near the Mikar.
People
Demographics
The roughly 700 gnomes who live in Gaborren's Rift are considered to be rock gnomes, or Steinneblin, rather than forest gnomes, or Forstneblin, even though the settlement is in the heart of the woods, because they live in the underground area surrounding the mine.
Religion
The gnomes here worship the gnomish pantheon, and have a special affinity for Garl Glittergold. They tell the a unique myth, wherein Garl Glittergold was able to defeat the god Gruumsh in physical combat. Because of this, anytime an orcish warband within a score of miles, the gnomes of Gabborn's Rift send out war warband mounted on iguanas to chase them down. No orc warband has ever defeated the a gnomish warband from Gabborn's rift.
Economy
Resources
The one thing that the mines produce is gold. Anything else the the gnomes living there might want, they have to trade for.
Trade
The gnomes are extremely insular, and refuse contact with almost everyone. They rarely bother talking to humans, not even woodsmen, unless it's under exceptional circumstances. The main bulk of their trade, though, is with the Wood elves of the forest. They trade their gold mainly for food, and crafted items, though they occasionally get their hands on magic items as well. The elves use the gold for statuary or jewelry, though since the moon mages have access to teleport, the gold does occasionally travel farther afield, as the elves trade with other groups.
Defences
The mine is exceptionally well defended. The first line of defense is a number of deadfall and other traps. Once a would be intruder gets past those, they encounter the guards. The guards are often accompanied by trained horned iguanas, who can cause severe damage with their rush attacks, and are particularly effective, since they often have improved invisibility cast on them. The gnomish guards are armed with small hand catapults (which mechanically count as slings, but grant a +1 bonus to defenders wielding them). These weapons can launch not just stones, but also glass globes of various concoctions that break on impact. They are multiple effects, inclusing straight up toxins, but one of the most common is a mix of mold and pollen that mimics dust of sneezing and choking (The victim effect is not magical, however, so the vicim does get a +2 bonus on the saving throw)
Rumors & legends
Creative origins
Publication history
See also
Gallery
External links
References
Citations
Bibliography
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image |
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