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An ''' | An '''adventure path''' is a series of interlinked adventures (a campaign) for tabletop role-playing games which can be played in succession and lead characters to advance from lower to higher levels, through a particular path of events. | ||
While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the ''Dungeons & Dragons | While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the ''Dungeons & Dragons'' fantasy roleplaying game. Adventure paths in contrast to normal campaigns usually have their own (sub)setting and supplemental rules apart from the basic rules and settings. | ||
==Origin and ''Dungeon'' magazine== | ==Origin and ''Dungeon'' magazine== | ||
Though the term was originally applied to the series of ''Dungeons & Dragons'' third edition adventures beginning with ''[[The Sunless Citadel]]'', it later came to refer to several lengthy series, each consisting of 11 or 12 installments, published sequentially in ''[[Dungeon]]'' magazine. | Though the term was originally applied to the series of ''Dungeons & Dragons'' third edition adventures beginning with ''[[The Sunless Citadel]]'', it later came to refer to several lengthy series, each consisting of 11 or 12 installments, published sequentially in ''[[Dungeon]]'' magazine. | ||
Each set in the | Each set in the {{smallcaps|[[World of Greyhawk]]}}™ campaign setting, the ''Dungeon'' adventure paths are: | ||
* ''[[Shackled City]]'' (2003) | * ''[[Shackled City]]'' (2003) | ||
* ''[[Age of Worms]]'' (2005) | * ''[[Age of Worms]]'' (2005) | ||
* ''[[Savage Tide]]''(2006) | * ''[[Savage Tide]]''(2006) | ||
After ''Dungeon'' became an online magazine for subscribers, one adventure path for fourth edition was published. | After ''Dungeon'' became an online magazine for subscribers, one adventure path for fourth edition was published (though it wasn't in Greyhawk). | ||
* ''[[Scales of War]]'' (2008) | * ''[[Scales of War]]'' (2008) | ||
Revision as of 12:09, 11 July 2024
An adventure path is a series of interlinked adventures (a campaign) for tabletop role-playing games which can be played in succession and lead characters to advance from lower to higher levels, through a particular path of events.
While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the Dungeons & Dragons fantasy roleplaying game. Adventure paths in contrast to normal campaigns usually have their own (sub)setting and supplemental rules apart from the basic rules and settings.
Origin and Dungeon magazine
Though the term was originally applied to the series of Dungeons & Dragons third edition adventures beginning with The Sunless Citadel, it later came to refer to several lengthy series, each consisting of 11 or 12 installments, published sequentially in Dungeon magazine.
Each set in the World of Greyhawk™ campaign setting, the Dungeon adventure paths are:
- Shackled City (2003)
- Age of Worms (2005)
- Savage Tide(2006)
After Dungeon became an online magazine for subscribers, one adventure path for fourth edition was published (though it wasn't in Greyhawk).
- Scales of War (2008)
References
Notes
Citations
Bibliography
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Age of Worms Adventure Path | Adventure | Adventure - | Dragon magazine #344 | 86, 93, 94 |
| Savage Tide Adventure Path | Publication | Backdrop, | Dragon magazine #344 | 94 |
| Savage Tide Adventure Path | Publication | Backdrop, | Dragon magazine #351 | 68 |