Patriots of Ulek: Difference between revisions

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== Plot Summary ==
== Plot Summary ==
The module can be played by four to six characters of first-3rd levels. This module was the first of a series of modules to follow the release of the Greyhawk Adventures Wars boxed wargame. The module sleeve contains the following descritption*<blockquote>"The Great War may be over, but the battles continue. Rumors and facts are often confused in the aftermath. Depending on who you listen to, Prinzfeld is either under attack or perfectly safe. Turrosh Mak is on his way, with hordes of orcs at his command--ridiculous, he would never attept invasion at this time. Graf Twembly is being held hostage, and near death--no, he's just under the weather and hasn't felt like coming out of the castle lately. A dwarven prince has requested your party's aid in quelling the coming invasion (if there is one, of course). Do you take him at his honorable word, and gird yourselves for battle? Or do you listen to the street talk, and take the side of thse who would disbelieve the warmongering? Most importantly of all: what if you make the wrong choice?"</blockquote>
The module can be played by four to six characters of first-3rd levels. This module was the first of a series of modules to follow the release of the Greyhawk Adventures Wars boxed wargame. The module sleeve contains the following descritption*<blockquote>"The Great War may be over, but the battles continue. Rumors and facts are often confused in the aftermath. Depending on who you listen to, [[Prinzfeld]] is either under attack or perfectly safe. [[Turrosh Mak]] is on his way, with hordes of orcs at his command--ridiculous, he would never attept invasion at this time. Graf Twembly is being held hostage, and near death--no, he's just under the weather and hasn't felt like coming out of the castle lately. A dwarven prince has requested your party's aid in quelling the coming invasion (if there is one, of course). Do you take him at his honorable word, and gird yourselves for battle? Or do you listen to the street talk, and take the side of thse who would disbelieve the warmongering? Most importantly of all: what if you make the wrong choice?"</blockquote>


== Publication History ==
== Publication History ==

Revision as of 00:17, 9 October 2024

Patriots of Ulek is an AD&D 2nd ed. Module, written by Anthony Pryor. The module details the hiring of the adventurers by Prince Corond of the Principality of Ulek, to find out why his provincial chief from Prinzfeld has refused his call to provide troops to resist an invasion from the Pomarj. The adventure is set in the World of Greyhawk, and was released in 1992 [1]

Plot Summary

The module can be played by four to six characters of first-3rd levels. This module was the first of a series of modules to follow the release of the Greyhawk Adventures Wars boxed wargame. The module sleeve contains the following descritption*

"The Great War may be over, but the battles continue. Rumors and facts are often confused in the aftermath. Depending on who you listen to, Prinzfeld is either under attack or perfectly safe. Turrosh Mak is on his way, with hordes of orcs at his command--ridiculous, he would never attept invasion at this time. Graf Twembly is being held hostage, and near death--no, he's just under the weather and hasn't felt like coming out of the castle lately. A dwarven prince has requested your party's aid in quelling the coming invasion (if there is one, of course). Do you take him at his honorable word, and gird yourselves for battle? Or do you listen to the street talk, and take the side of thse who would disbelieve the warmongering? Most importantly of all: what if you make the wrong choice?"

Publication History

Reception

References

  1. Patriots of Ulek, TSR, 1992.