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: I would like to present it like this and then link every location and Monster that can spawn in that area. This way it can act like an index linking from a Ressource Book, to a Location, to a Monster and from there in the generated table below to the Stat-Block ressource. | : I would like to present it like this and then link every location and Monster that can spawn in that area. This way it can act like an index linking from a Ressource Book, to a Location, to a Monster and from there in the generated table below to the Stat-Block ressource. | ||
: [[User: Abra Saghast|Abra Saghast]] wdyt? | : [[User: Abra Saghast|Abra Saghast]] wdyt? | ||
— | |||
Hiya, [[User:Nyssara Vexhallow|Nyssara Vexhallow]]!!! 😊😊😊 | |||
So, I think that's kind of a cool idea. In a way, that's sort of what the [[Plant]]s and [[Animal]]s articles do ... they put wikilinks everything in one place. And simillarly, [[Trading Cards]] has all the Greyhawk NPCs and monsters from multiple sources (different years in the same product line) gathered together. Those pages might give you some inspiration! | |||
The difficult part is trying to make sure that this isn't just replacing the sourcebook tables. This article doesn't actually have any context other than reproducing the random encounter tables. If we find a way to make it something a User might look up, like, which sources have which creatures without just making it tables, that's not a bad thing—it's just a ''lot'' of data right now that doesn't have any lore or other information supporting it. —--[[User:Abra Saghast|Abra Saghast]] ([[User talk:Abra Saghast|talk]]) 03:20, 2 September 2025 (EDT) | |||
== Publications Featuring Encounter Tables for Greyhawk == | == Publications Featuring Encounter Tables for Greyhawk == | ||
=== Dungeon Master's Guide (1979) === | === Dungeon Master's Guide (1979) === | ||
Revision as of 02:20, 2 September 2025
Trying new formatting
Hey, Nyssara Vexhallow, here's an example of what I have tried out for formatting the table you're presenting here. This is just a rough draft, trying out different options. And it's obvs only part of the table, not the whole thing.
One of the strenths of a format like this is that it give a Table of Contents for separate sections. The downfall of it is that this still needs some kind of context for it, like relating it to Animals or something, with a {{main|}} article link or something.
- I would like to present it like this and then link every location and Monster that can spawn in that area. This way it can act like an index linking from a Ressource Book, to a Location, to a Monster and from there in the generated table below to the Stat-Block ressource.
- Abra Saghast wdyt?
Hiya, Nyssara Vexhallow!!! 😊😊😊 So, I think that's kind of a cool idea. In a way, that's sort of what the Plants and Animals articles do ... they put wikilinks everything in one place. And simillarly, Trading Cards has all the Greyhawk NPCs and monsters from multiple sources (different years in the same product line) gathered together. Those pages might give you some inspiration!
The difficult part is trying to make sure that this isn't just replacing the sourcebook tables. This article doesn't actually have any context other than reproducing the random encounter tables. If we find a way to make it something a User might look up, like, which sources have which creatures without just making it tables, that's not a bad thing—it's just a lot of data right now that doesn't have any lore or other information supporting it. —--Abra Saghast (talk) 03:20, 2 September 2025 (EDT)
Publications Featuring Encounter Tables for Greyhawk
Dungeon Master's Guide (1979)
- (first edition) pp. 174-194[1]
- Dungeon encounters
- Dungeon Random Monster Level Determination Matrix
- Monster Level II
- ..
- Monster Level X
- Human Subtable
- Character Subtable
- Dragon Subtables (by monster level)
- Underwaterencounters
- Underwater encounters In Fresh Water (Shallow, Deep)
- Underwater encounters In Salt Water (Shallow, Deep)
- Astral and Ethereal encounters
- Psychic Wind
- Ether Cyclone
- Astral Encounter Table
- Ethereal Encounter Table
- Psionic encounters
- Psionic Encounter Table
- Human Subtable Modifiers
- Outdoor random monster encounters
- Patrols (Inhabited Areas)
- Outdoor Random Monster Encounter Tables
- Arctic Conditions
- Sub-Arctic Conditions
- Temperate And Sub-Tropical Conditions, Uninhabited/Wilderness Areas
- Subtables: Demi-Human, Dragon, Frog, Giant, Humanoid, Lycanthrope, Men, Snake, Sphinx, Spider, Undead
Fiend Folio (1981)
- Dungeon Random Monster Tables
- Monster Level I
- ..
- Monster Level X
- Arctic Conditions
- Sub-Arctic Conditions
- Temperate And Sub-Tropical Conditions
- Uninhabited/Wilderness Areas
- Demi-Human Subtable
- Dragon Subtable
- Giant Subtable
- Humanoid Subtable
- Lycanthrope Subtable
- Men Subtable
- Snake Subtable
- Sphinx Subtable
- Spider Subtable
- Undead Subtable
- Temperate And Sub-Tropical Conditions
- Inhabited And/or Patrolled Areas
- Temperate Conditions
- Farie and Sylvan Settings
- Tropical And Near-Tropical Conditions
- Uninhabited/Wilderness Areas
- Sphinx Subtable
- Astral & Ethereal Encounter Tables
- Astral Encounter Table
- Ethereal Encounter Table
World of Greyhawk Fantasy Game Setting (1983)
Glossography pp. 4-16[2] 576 CY
Tables according to political divisions:
- Patrols Encounter Table Description of patrols or bodies of armed men
- Elves, Knights
- Elven Patrol
- Hobgoblin Soldiery
- Men, Characters
- Men, Patrol, False
- Men, Patrol, Heavy
- Men, Patrol, Knights
- Men, Patrol, Levies
- Men, Patrol, Light
- Men, Patrol, Medium
- Men, Patrol, Slaver
- Men, Patrol, Warband
- Men, Raiders
- Men, Rhennee
- Men, Tribesmen
- Men, Woodsmen
- Orc Soldiery
- Soldiery
- Almor, Nyrond, The County And Duchy Of Urnst
- Bandit Kingdoms, Hornet Society, Iuz, Rovers Of The Barrens
- Bissel, Gran March, Keoland
- Blackmoor
- Bone March, The Pomarj
- Celene, Highfolk
- Dyvers, Greyhawk, Verbobonc
- Ekbirm Tusmit, Zeif
- Frost-, Ice- and Snow Barbarians
- Furyondy, The Shield Lands, Veluna
- Geoff, Sterich, The Yeomanry
- Great Kingdom, See Of Medegia, North Province, South Province
- Idee, Irongate/Onnwal
- Ket, Perrenland
- The Pale, Ratik, The Duchy Of Tenh
- Plains Of The Paynims, Ull
- Lordship Of The Isles, The Sea Barons
- The Scarlet Brotherhood, Sunndi
- Sea Princes
- Spindrift Isles
- Stonefist - Hold Of Stonehold, Tiger/Wolf Nomads
- Ulek (County, Duchy, Principality)
- Valley Of The Mage
- Wild Coast
Tables according to geografical areas:
- Forest, Jungles and Timberlands
- Adri Forest, Grandwood Forest
- Amedio Jungle, Hepmonaland
- Axewood, Dreadwood, Menowood, Rieuwood, Silverwood
- Bramblewood, Nutherwood, Phostwood, Udgru Forest
- Burneal Forest
- Celadon Forest, Fellreev Forest, Gamboge Forest
- Dim Forest, Hornwood, Oytwood
- Forlorn Forest, Hraak Forest, Sablewood, Spikey Forest
- Gnarley Forest, Welkwood
- Loftwood and Timberway Forest
- Suss Forest, Tangles
- Vesve Forest
- Mountain Ranges
- Barrier Peaks, Crystalmist Mountains, Jotens
- Clatspur Range, Yatil Mountains
- Corusk Mountains, Griff Mountains, Rakers
- Hellfurnaces
- Firedrake, Firenewt, Firetoad, Giants, Fire Giants, Hell Hounds, Humanoids, Cavemen
- Lortmil Mountains
- Sulhaut Mountains, Ullsprue
- Hills and Highlands
- Arbor-Alz
- Blemu Hills, Bluff Hills, Drachensgrab Hills, Howling Hills, Spine Ridge, Tors
- Cairn Hills
- Flinty Hills, Good Hills, Gull Cliffs, Headlands, Hollow Highlands, Iron Hills, Little Hills, Lorridges, Stark Mountains
- Hestmark Highlands, Glorioles
- Kron Hills
- Sepia Uplands, Tusman Hills, Yecha Hills
- Bodies of Water
- Artonsamay, Nesser, Selintan, Velverdyva, Veng Rivers
- Nyr Dyv, Quag Lake, Whyestil Lake
- Salt-Water Seas, Bays
- Wastelands
- Bright Desert
- Dry Steppes
- Land Of Black Ice
- Rift Canyon
- Sea Of Dust
- Marshes
- Cold Marshes
- Lone Heath
- Vast Swamp