Talk:Random encounter tables: Difference between revisions

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* Ethereal Encounter Table
* Ethereal Encounter Table
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=== World of Greyhawk Fantasy Game Setting (1983) ===
=== World of Greyhawk Fantasy Game Setting (1983) ===
''[[World of Greyhawk Fantasy Game Setting|Glossography]]'' pp. 4-16<ref>''World of Greyhawk Fantasy Game Setting'' (1983), pp. 4-16, ''Glossography''</ref>
''[[World of Greyhawk Fantasy Game Setting|Glossography]]'' pp. 4-16<ref>''World of Greyhawk Fantasy Game Setting'' (1983), pp. 4-16, ''Glossography''</ref>
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: Vast Swamp
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== References ==
== References ==

Latest revision as of 02:31, 2 September 2025

Trying new formatting

Hey, Nyssara Vexhallow, here's an example of what I have tried out for formatting the table you're presenting here. This is just a rough draft, trying out different options. And it's obvs only part of the table, not the whole thing.

One of the strenths of a format like this is that it give a Table of Contents for separate sections. The downfall of it is that this still needs some kind of context for it, like relating it to Animals or something, with a {{main|}} article link or something.

I would like to present it like this and then link every location and Monster that can spawn in that area. This way it can act like an index linking from a Ressource Book, to a Location, to a Monster and from there in the generated table below to the Stat-Block ressource.
Abra Saghast wdyt?

Hiya, Nyssara Vexhallow!!! 😊😊😊 So, I think that's kind of a cool idea. In a way, that's sort of what the Plants and Animals articles do ... they put wikilinks everything in one place. And simillarly, Trading Cards has all the Greyhawk NPCs and monsters from multiple sources (different years in the same product line) gathered together. Those pages might give you some inspiration!

The difficult part is trying to make sure that this isn't just replacing the sourcebook tables. This article doesn't actually have any context other than reproducing the random encounter tables. If we find a way to make it something a User might look up, like, which sources have which creatures without just making it tables, that's not a bad thing—it's just a lot of data right now that doesn't have any lore or other information supporting it. —--Abra Saghast (talk) 03:20, 2 September 2025 (EDT)

Publications Featuring Encounter Tables for Greyhawk

Dungeon Master's Guide (1979)

(first edition) pp. 174-194[1]
Dungeon encounters
  • Dungeon Random Monster Level Determination Matrix
  • Monster Level II
  • ..
  • Monster Level X
    • Human Subtable
    • Character Subtable
    • Dragon Subtables (by monster level)
Underwaterencounters
  • Underwater encounters In Fresh Water (Shallow, Deep)
  • Underwater encounters In Salt Water (Shallow, Deep)
Astral and Ethereal encounters
  • Psychic Wind
  • Ether Cyclone
  • Astral Encounter Table
  • Ethereal Encounter Table
Psionic encounters
  • Psionic Encounter Table
  • Human Subtable Modifiers
Outdoor random monster encounters
  • Patrols (Inhabited Areas)
  • Outdoor Random Monster Encounter Tables
  • Arctic Conditions
  • Sub-Arctic Conditions
  • Temperate And Sub-Tropical Conditions, Uninhabited/Wilderness Areas
  • Subtables: Demi-Human, Dragon, Frog, Giant, Humanoid, Lycanthrope, Men, Snake, Sphinx, Spider, Undead
Dungeon Random Monster Tables
  • Monster Level I
  • ..
  • Monster Level X
Arctic Conditions
Sub-Arctic Conditions
Temperate And Sub-Tropical Conditions
  • Uninhabited/Wilderness Areas
    • Demi-Human Subtable
    • Dragon Subtable
    • Giant Subtable
    • Humanoid Subtable
    • Lycanthrope Subtable
    • Men Subtable
    • Snake Subtable
    • Sphinx Subtable
    • Spider Subtable
    • Undead Subtable
Temperate And Sub-Tropical Conditions
  • Inhabited And/or Patrolled Areas
Temperate Conditions
  • Farie and Sylvan Settings
Tropical And Near-Tropical Conditions
  • Uninhabited/Wilderness Areas
    • Sphinx Subtable
  • Astral & Ethereal Encounter Tables
  • Astral Encounter Table
  • Ethereal Encounter Table

World of Greyhawk Fantasy Game Setting (1983)

Glossography pp. 4-16[2] 576 CY

Patrols Encounter Table Description of patrols or bodies of armed men
Elves, Knights
Elven Patrol
Hobgoblin Soldiery
Men, Characters
Men, Patrol, False
Men, Patrol, Heavy
Men, Patrol, Knights
Men, Patrol, Levies
Men, Patrol, Light
Men, Patrol, Medium
Men, Patrol, Slaver
Men, Patrol, Warband
Men, Raiders
Men, Rhennee
Men, Tribesmen
Men, Woodsmen
Orc Soldiery
Soldiery

By political divisions

Almor, Nyrond, The County And Duchy Of Urnst
Bandit Kingdoms, Hornet Society, Iuz, Rovers Of The Barrens
Bissel, Gran March, Keoland
Blackmoor
Bone March, The Pomarj
Celene, Highfolk
Dyvers, Greyhawk, Verbobonc
Ekbirm Tusmit, Zeif
Frost-, Ice- and Snow Barbarians
Furyondy, The Shield Lands, Veluna
Geoff, Sterich, The Yeomanry
Great Kingdom, See Of Medegia, North Province, South Province
Idee, Irongate/Onnwal
Ket, Perrenland
The Pale, Ratik, The Duchy Of Tenh
Plains Of The Paynims, Ull
Lordship Of The Isles, The Sea Barons
The Scarlet Brotherhood, Sunndi
Sea Princes
Spindrift Isles
Stonefist - Hold Of Stonehold, Tiger/Wolf Nomads
Ulek (County, Duchy, Principality)
Valley Of The Mage
Wild Coast

Tables according to geografical areas

Forest, Jungles and Timberlands
Adri Forest, Grandwood Forest
Amedio Jungle, Hepmonaland
Axewood, Dreadwood, Menowood, Rieuwood, Silverwood
Bramblewood, Nutherwood, Phostwood, Udgru Forest
Burneal Forest
Celadon Forest, Fellreev Forest, Gamboge Forest
Dim Forest, Hornwood, Oytwood
Forlorn Forest, Hraak Forest, Sablewood, Spikey Forest
Gnarley Forest, Welkwood
Loftwood and Timberway Forest
Suss Forest, Tangles
Vesve Forest
Mountain Ranges
Barrier Peaks, Crystalmist Mountains, Jotens
Clatspur Range, Yatil Mountains
Corusk Mountains, Griff Mountains, Rakers
Hellfurnaces
  • Firedrake, Firenewt, Firetoad, Giants, Fire Giants, Hell Hounds, Humanoids, Cavemen
Lortmil Mountains
Sulhaut Mountains, Ullsprue
Hills and Highlands
Arbor-Alz
Blemu Hills, Bluff Hills, Drachensgrab Hills, Howling Hills, Spine Ridge, Tors
Cairn Hills
Flinty Hills, Good Hills, Gull Cliffs, Headlands, Hollow Highlands, Iron Hills, Little Hills, Lorridges, Stark Mountains
Hestmark Highlands, Glorioles
Kron Hills
Sepia Uplands, Tusman Hills, Yecha Hills
Bodies of Water
Artonsamay, Nesser, Selintan, Velverdyva, Veng Rivers
Nyr Dyv, Quag Lake, Whyestil Lake
Salt-Water Seas, Bays
Wastelands
Bright Desert
Dry Steppes
Land Of Black Ice
Rift Canyon
Sea Of Dust
Marshes
Cold Marshes
Lone Heath
Vast Swamp

References

Notes

Citations

  1. Dungeon Masters Guide (1979), p.174-194.
  2. World of Greyhawk Fantasy Game Setting (1983), pp. 4-16, Glossography