Lantern Road

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Greyhawk Road
Lantern Road
A map of the length of the Lantern Road, art by Kent Matthewson.
Region: South Province of former Great Kingdom
Origin: Prymp
End: Trennenport
Settlements: Prymp, Shalgellen, Trennenport

The Lantern Road leads along the coast of Relmor Bay from Prymp to Trennenport. There is a secondary road leading from Trennenport to the Icespire which might be considered an extension of the road. Besides Shargallen, most of the towns along the road, particularly those between Shargallen and Trennenport, are small backwaters full of bandits and other ne'er-do-wells. While magical beacons of continuous light have been placed along the road at various intervals,[1] the coast of Relmor Bay is rife with pirates and this is one of their favorite hunting grounds since the Scarlet Brotherhood has effectively blocked them off from the Azure Sea and the Wild Coast. Even ships from the fleet sailing out of Prymp do not like to dock at these ports for fear of touble.

References

Citations

  1. Ivid the Undying (1995), p.131.

Bibliography

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Lantern Road (United Kingdom of Ahlissa) Infrastructure Street or road, Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 34