Procan

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The The Storm Lord, the Sailor of Sea and Sky)
Procan
General information
Portfolio:Seas, Sea Life, Salt, Sea Weather, Navigation
Home:Ever-Changing Chaos of Limbo
Alignment:Chaotic Neutral
Superior:none
Rules items
Domains:Animal, Chaos, Storm, Travel, Water

Procan is the god of Seas, Sea Life, Salt, Sea Weather, and Navigation. His holy symbol is a gold and coral trident above a cresting wave.

Procan's realm, Seasedge, is located on the plane of Limbo.

Description

Procan is an ancient, primal god. He is wild and tempestuous; he can be benevolent or malevolent at turns, but generally cares nothing for humanity unless carefully propitiated - and perhaps not even then. He's the embodiment of mercurial winds and uncertain fate. He's an elder god, almost like a titan, though he roams the cosmos freely.

Relationships

Procan is the father of the Velaeri: (Velnius, Telchur, Atroa, Sotillion, and Wenta). Procan usually ignores other gods, save for fellow sea-deities such as Osprem and Xerbo. He is said to have aided in the banishment of Panzuriel.

Dogma

Worshippers

Procan is most often revered in his aquatic aspect, though some inland peoples do worship him as a weather god.

Clergy

Temples and rituals

References

  • Baker, Richard, Joseph D. Carriker, and Jennifer Clarke Wilkes. Stormwrack. Renton, WA: Wizards of the Coast, 2005.
  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online:[1]