Skerrit

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The Forester
Skerrit
General information
Portfolio:Community, Natural Balances
Home:Beastlands
Alignment:Neutral (Chaotic Good tendencites)
Gender:Male
Class:Cleric 14/Druid 14/Fighter 16/Illusionist 10
Superior:None
Rules items
Domains:Animal, Healing, Plant, Sun

Skerrit is the chief deity worshipped by the centaur race. His symbol is an oak growing from an acorn.

Description

Skerrit may appear as any creature of the forest. Sometimes his spirit will temporarily possess various plants and animals in order to do his will. Centaurs often portray him as a perfect member of their own race; satyrs and sylvan elves presumedly do the same. In his centaur form, Skerrit wields a bow and a spear. When he is in the forest, the branches and leaves of the trees move to impede his foes' attacks.

Relationships

There is no friction between the sylvan elves who worship Skerrit and those who worship Rillifane Rallathil.

Realm

Skerrit's Glade is located on the Outer Plane of the Beastlands, near Ehlonna's Grove of the Unicorns. Though he is probably the best known member of Titania's Seelie Court, he prefers to maintain his own realm separately.

Dogma

Skerrit represents Nature's great guiding hand, keeping the Balance between all things. He maintains the forest so that all within it may serve their proper roles. For hunters, he provides prey; for the hunted, he provides bountiful flora.

Worshippers

Skerrit is worshipped mainly by centaurs and satyrs, and by those sylvan elves who are more neutral in alignment.

Clergy

Skerrit's clerics wear tan leafy vests.

Temples, rituals, and holy days

Skerrit is worshipped at the full moon in large groves. Ritual hunts and dances are held to honor Skerrit.

Creative origins

James M. Ward created Skerrit for Deities and Demigods (1980).

Bibliography