Lantern Road
The Lantern Road leads along the coast of Relmor Bay from Prymp to Trennenport (there is also a secondary road leading from Trennenport to the Icespire that might be considered an extension of the road). Besides Shargallen, most of the towns along the road, particularly those between Shargallen and Trennenport, are small backwaters full of bandits and other ne'er-do-wells. While magical beacons of continuous light have been placed along the road at various intervals, the coast of Relmor Bay is rife with pirates and this is one of their favorite hunting grounds since the Scarlet Brotherhood has effectively blocked them off from the Azure Sea and the Wild Coast. Even ships from the fleet sailing out of Prymp do not like to dock at these ports for fear of touble.
Bibliography
- Sargent, Carl. Ivid the Undying. Lake Geneva, WI: TSR, 1995. Published online. PDF by William Allman with maps. Original RTF archived:Wizards.com. WGR7 or WGRx
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Lantern Road (United Kingdom of Ahlissa) | Infrastructure | Street or road, | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 34 |