Rel Mord

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Greyhawk Settlement
Rel Mord
Rel Mord and environs, as shown on the Lazzaretti map (2005).
General information
Realm:Nyrond
Size:Metropolis
Government
Authority:King Lynwerd I
Government:Hereditary monarchy
Alignment:LG, LN*, NG, CG, N
Demographics
Population:46,500 (591 CY)
Races:Human, Olve, Halfling (stout), Dwarf, Gnome, Half-elf, Half-orc
Languages:Common, Nyrondese, Old Oeridian, Elven, and Halfling
Groups
Religions:Heironeous*, Beory, Rao, Pelor, Zilchus, Norebo, Pholtus, Ralishaz, Boccob, Delleb, Celestian, Istus
Organizations:Royal University of Rel Mord, Iron Fist Guild, Sagacious Society

Rel Mord is the capital of the Kingdom of Nyrond. An impressive, walled fortress-city, Rel Mord lies upon the upper Duntide River.

History

Rel Mord is one of the three Aerdi "Cities of Enlightenment".[1] It was apparently built after the defeat of Nyrond by the Aerdi at the Battle of a Fortnight's Length in -110 CY. The ruling house of Nyrond was made subservient to the eastern House Rax, which ruled the territory from an impressive series of castles and fortresses centered on the imposing palace at Rel Mord.[2] The Viceroyalty of Nyrond (one of four viceroyalties in the Great Kingdom) had been established by 100 CY and was ruled from Rel Mord, [3] and by 356 CY Rel Mord was the seat of the Viceroy of Nyrond when it declared independence.[4][note 1]

King Dunstan I called the Great Council of Rel Mord in the city in Harvester, 450 CY.[5][6]

In 508 CY fire destroyed much of a crowded area of residences in the western commoners' district. Over 500 people died, and during the clean up that followed laborer crews complained of hauntings and strange events which led to the area being abandoned.[7]

Prior to the Greyhawk Wars the large garrison present kept civil disturbance minimal, although the trade in copper, silver and gems did attract criminal activity including violent theft.[8]

The city had never seen war as of Spring in 585 CY. At that time the city was suffering in the aftermath of the Greyhawk Wars, with a third of the city's population having fled since the wars, many of the Sagacious Society's best sages and teachers having gone with them, trade from Almor having disappeared, shipments of timber from the Gamboge Forest via Womtham reduced, many small traders having closed their shops, and some small houses abandoned by their owners and deteriorating. Beggars, the homeless and some darker elements had taken up residence in some of these. The Temple of Pelor became an almhouse for the poor and needy, and who slept in the streets around it or on its steps. Nearly a third of the city's working population were out of work, and nearly 9,000 inhabitants were reliant on the Temple of Pelor (supported by the King, and what merchants could spare help) for a meal a day. From time to time mobs would attack watch-houses, richer residences or food warehouses.[9]

In the Fall of 585 CY Prince Sewarndt attempted a coup against his father, King Archbold III, after poisoning him. The coup was prevented by the entire clergy of Heironeous in Rel Mord intervening, and Crown Prince Lynwerd leading an army to Rel Mord.[10]

In Wealsun of 589 CY Lady Xenia Sallavarian, who was betrothed to King Lynwerd, collapsed of apparent heatstroke while touring Rel Mord on foot.[11]

In 590 CY Rel Mord was placed within the Province of Justcrown, under the rule of the monarch, as part of the administrative reforms by King Lynwerd.[12]

Geography

The city is located deep in Nyrond, on one of the vast grasslands that dominate the south-eastern part of the Flanaess. The Duntide River lies on the north-western edge of the city, flowing from the north-east to the south-west.[8]

Cityscape

The city has the appearance of a fortress which it was built as. Important structures such as the city walls, fortresses, fortlets, the city dungeon jail, temples and mansions are built of stone. More common buildings such as shops, poorer and more common residences, and warehouses are built of brick and timber.[8]

The city features:

  • The Royal Palace - A massive stone structure in the center of the city which is the residence of the royal family, advisers and royal officials.[8]
  • The City Fortress - A large castle featuring massive towers topped by siege engines, overlooking the Fortress Bridge and the Duntide River (which is the only gap in the city walls). Five docks service the fortress and the naval ships protecting the city.[8]
  • The City Walls - The city is surrounded by a curtain wall 30 feet high and 10 feet thick, with battlements lining the top and a small tower every 100 feet. There are 3 main gates in the city walls, each featuring a stone gatehouse, which are usually open at all times but can be closed in emergencies.[8]
  • The Fortlets - 2 small castles that provide additional strongholds to defend the city.[8]
  • Commoners' Residences - This northern districts house the city's middle class (shop owners, artisans and crafters, merchants, military officers), and these buildings range from apartments buildings (housing 3-6 families) to single dwellings housing richer families.[8]
  • Wealthy Residences - This eastern district of the city contains the small mansions of the city's upper class, being rich merchants, businessmen and minor nobles, with well groomed trees and bushes. Sentinels patrol the streets, and the mansions house servants and mercenary guards.[13]
  • Poor Residences - This western district of the city contains the poorly maintained apartment buildings housing the lower class of the city, being peddlers, laborers, tradespeople and low paid mercenaries and soldiers. Minor criminals frequent the district, and sentinels only occasionally patrol the area usually for specific purposes.[13]

Notable Locations & Buildings

These include:

  • The Iron Fist Guild Building - Headquarters of the Iron Fist Guild in Nyrond. Half of the building is a tavern and temporary barracks.[8]
  • Public Square - Paved in granite stone with a wooden stand at the southern end, here royal criers announce important news and proclamations. The square also hosts any occasional public executions by the headsman's axe. Otherwise the square is constantly is use as a thoroughfare.[8]
  • City Baths - The mainly middle and upper class clientele visit the baths which feature wooden stoves to heat river water that is then delivered (along with towels) by servants to the dozens of wooden tubs and sunken stone troughs in use. In the evening the baths will be crowded by crafters and laborers after a long day's work, in the hotter months seeking a cool bath instead (at cheaper rates). The poorer elements of the city make do with bathing in the Duntide River.[8][14]
  • Royal University of Rel Mord, which is loosely connected to the Temple of Delleb.[13] It contains many archives, librarie and resources, and is home to many members of the Sagacious Society.[9]
  • Royal Minting House - This iron clad structure used to contain the forges which minted the copper and silver coins of the realm.[13] The mint moved to Womtham in 577 CY and the building then became a dormitory and almshouse for the poor.[9]
  • Law Courts - This octagonal building houses 21 judges that deal with civil and criminal, and is guarded by sentinels whose headquarters is also housed there containing a barracks and armory. The sentinels headquarter also contains various police records and the office of the grand captain of the sentinels.[13]
  • City Dungeon - The city jail is contained in a stone building that sits atop an underground network of 5 levels of cells. The lowest level houses the "Rat Pit" containing permanent prisoners.[13]
  • Temple of Pelor - This stone building houses a modest chapel and rooms for the sick and wounded.[13]
  • Ruins - An area of the western commoners' district residences destroyed by fire in 508 CY (1152 OR). The area contains half burned sections of weak and dangerous buildings, is overgrown with bushes and small trees and is haunted which lead to much of it being abandoned and never rebuilt.[13]
  • Temple of Hextor - The building is or was a black marble and iron plate monument.[13] The temple may have been closed or destroyed due to the Greyhawk Wars.[note 2]
  • Temple of Delleb - Loosely connected to the University, the temple is a repository of manuscripts, tomes and scrolls.[15]
  • Temple of Rao.[16]
  • Temples of Heironeous.[16]
  • Temple of Istus.[16]
  • Temple of Pholtus.[16]
  • Temple of Zilchus.[16]
  • Riverman's Repose - A tavern frequented by Duntide River militia.[14]
  • Ryshenken's Roll - A gaming house.[14]
  • Men o' Steel - A tavern popular with war veterans.[14]
  • The One Lamp - A quiet, relaxed eating and drinking house frequented by sages, nobles, artisans, bards and royal advisers.[14]

People

Population

The human population of citizens in 576 CY was 46,500.[17]

In 591 CY, Rel Mord's total population stood at 46,500 persons.[18] This is a significant recovery from spring of 585 CY, when the city's population was recorded as 34,200 as over a quarter of its population had fled since the Greyhawk Wars.[9]

Demographics

The races of Nyrond can all be expected to be found here, being humans (with an Oeridian dominance, and Suel present, as ethnic background), Olve (mainly sylvan with a small high elf presence), Halfling (stout), Dwarf, Gnome, half-elf and half-orc.[18]

Nyrond generally is Lawful Neutral in alignment, with Lawful Good, Neutral Good, Chaotic Good, and Neutral also prevalent.[18]

Notable Individuals

Notable inhabitants of Rel Mord include:

  • King Lynwerd, the reigning monarch, and his wife Queen Xenia Sallavarian.
  • The Grey Seer, wizard and adviser to the kings of Nyrond.[19]
  • Durinken, High Priest of Rao.[20]
  • Arafeld, High Priest of Heironeous.[21]
  • Palindren, High Priest of Zilchus.[22]
  • Viscount Ferrell Adamas, ambassador of the Duchy of Urnst.[23]
  • Grand Templar Ivanic Temzien, ambassador of the Theocracy of the Pale.[24]
  • Sir Shandell Damian, ambassador of the County of Urnst.[25]
  • Pomfert the Elder, one of the Eight Sages of Rel Mord.[26]
  • A. Yamoskov, a sage of Rel Mord.[27]

Factions & Organizations

Rel Mord hosts the headquarters of the Iron Fist Guild.[28]

Many members of the Sagacious Society are based in the Royal University.[9]

Religion

Rel Mord is a center of worship for Istus.[29]

The common religions of Nyrond can be expected to be followed here, being Heironeous (the official state religion), Beory, Rao, Pelor, Zilchus, Norebo, Pholtus, Ralishaz, Boccob, Delleb, Celestian.[18]

Following the Greyhawk Wars superstitions and the worship of evil gods (including Hextor and Incabulos) began to grow as a sign of the despair of the common folk.[22]

The city features temples of:

Languages

The common languages of Nyrond can be expected to be spoken here, being Common, Nyrondese, Old Oeridian, Elven, and Halfling.[18]

Government

From [[Anna B Meyer]'s website, Greyhawk Heraldry page].[31]

Rel Mord is the capital of the Kingdom of Nyrond.[32][33]

Following the reorganization of provincial administration under King Lynwerd I that commenced Needfest 1, 591 CY Rel Mord was placed within the Province of Justcrown.[18]

Heraldry

The coat of arms of Rel Mord are blazoned thus: on a field azure, a gryphon rampant gules, bordure gyrony gules and or. (Image at right.)

Economy

Rel Mord is a center of trade. Prior to the Greyhawk Wars many caravans would pass through the city travelling between Almor and north-western lands, while the Duntide River briought trade - the hillfolk of the Flinty Hills lumber trade and merchants trading precious metals and gems from dwarven mining in the Rakers.[8]

The City features a Food Market where farmers come from the surrounding countryside of the province of Justcrown to sell fresh fish, vegetables, and grain from dozens of horse carts that double as stalls. It also features a separate Goods Market where crammed covered stalls sell most wares including weaponry and armor, but rarely magical items. Despite constant policing by the local sentinels, thieves and pickpockets can still be a problem even before the Greyhawk Wars.[8]

The city features shipyards and piers in two dock areas on the Duntide River, that service merchant and passenger vessels. Three large warehouses service each dock area. The yardmaster's office is located next to the southern piers.[34]

The Royal Mint was moved to Womtham in 577 CY to be closer to the source of coinage metals (from the Flinty Hills), and by spring 585 CY the old building had become a dormitory and almshouse for the poor.[9]

Military

The city is protected by a large garrison, including light infantry, heavy cavalry, archers and artillerists.[35] Tha city garrison totals (as at Spring 585 CY) some 3,500 soldiers (separate to sentinels) with a further 4,000 on the king's lands surrounding the city.[9]

Warships patrol up and down the Duntide River from the naval docks in the city.[8]

Part of the force of soldiers garrisoning Rel Mord acts as a police force known as the "sentinels", authorized to use deadly force as needed but strictly within the limits of the law.[8] The sentinels wear blue cloaks and chain mail, and officers are denoted by a silver, triangular badge.[36]

Maps

Rel Mord in the Living Greyhawk Campaign

Rel Mord featured in numerous adventures during the Living Greyhawk campaign in the Nyrond player-region. It was also detailed in the "Nyrond Gazetteer" fan-created sourcebook.

Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.

  • Rel Mord page on Nyrond Living Greyhawk Triad web site via Way Back Machine

References

Notes

  1. The precise date of Rel Mord's founding is somewhat unclear. Fate of Istus p14 (1989), which is set in 579 CY, specifically dates the building of the city to about two centuries prior (some point in the mid- to late-300s CY). However, the later Living Greyhawk Gazetteer pp23, 77 (2000) indicates the city was built as early as 100 CY and definitively prior to Nyrond becoming independent again in 356 CY.
  2. While a Temple of Hextor featured in Rel Mord in Fate of Istus, which is set in about 579 CY, it was not referred to in The Marklands which referred to various other additional temples in the city. As such, it may be the temple was closed or destroyed as the result of the war with the Great Kingdom whose main religion was Hextor and who is a long time enemy of Heironeous being the main religion in Nyrond.

Citations

  1. Living Greyhawk Gazetteer, p.93
  2. Living Greyhawk Gazetteer, p.77
  3. Living Greyhawk Gazetteer, p.23
  4. Living Greyhawk Gazetteer, p.23
  5. World of Greyhawk Fantasy Game Setting, p.39
  6. Living Greyhawk Gazetteer, p.77
  7. WG8 Fate of Istus (1989), p.16.
  8. a b c d e f g h i j k l m n o WG8 Fate of Istus (1989), p.14.
  9. a b c d e f g WGR4 The Marklands (1993), p.77.
  10. Living Greyhawk Gazetteer, p.78
  11. Living Greyhawk Gazetteer, p.78
  12. Living Greyhawk Gazetteer, pp. 75 & 79
  13. a b c d e f g h i j k WG8 Fate of Istus (1989), p.16.
  14. a b c d e WGR4 The Marklands (1993), p.78.
  15. Living Greyhawk Gazetteer (2000), p.77.
  16. a b c d e f g h i j WGR4 The Marklands (1993), p.Inner cover & 77.
  17. World of Greyhawk Fantasy Game Setting, p.39
  18. a b c d e f Living Greyhawk Gazetteer (2000), p.75.
  19. WGR4 The Marklands (1993), p.65 & 92.
  20. WGR4 The Marklands (1993), p.65 & 91.
  21. WGR4 The Marklands (1993), p.65 & 90.
  22. a b WGR4 The Marklands (1993), p.65.
  23. WGR4 The Marklands (1993), p.63 & 91.
  24. WGR4 The Marklands (1993), p.63 & 93.
  25. WGR4 The Marklands (1993), p.63 & 95.
  26. Wars (1991), p.25.
  27. Wars (1991), p.27.
  28. WG8 Fate of Istus (1989), p.14 & 17-22.
  29. World of Greyhawk Fantasy Game Setting, p.71
  30. WG8 Fate of Istus (1989), p.16 & 17.
  31. World of Greyhawk Fantasy Game Setting (1983), p.Inside Cover.
  32. World of Greyhawk Fantasy Game Setting, pp.18
  33. Living Greyhawk Gazetteer, p.75
  34. Fate of Istus, p.15
  35. WG8 Fate of Istus (1989), p.14.
  36. WG8 Fate of Istus (1989), p.19.

Bibliography

———. World of Greyhawk Fantasy Game Setting. Lake Geneva, WI: TSR, 1983.
———. The Marklands, p.77-78. Lake Geneva, WI: TSR, 1993.

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

City Bath (Rel Mord) Building Bath, WGR4 The Marklands IC, 78
Council of Rel Mord People Group Council, Player's Guide to Greyhawk 7
Delleb, Temple of (Rel Mord) Building Temple, Dragon magazine #263 49
Delleb, Temple of (Rel Mord) Building Temple, WG8 Fate of Istus 15, 16
Durinken of Rel Mord (Canon) Non-player character [C15], Living Greyhawk Journal #3 28
Durinken of Rel Mord (Canon) Non-player character [C15], WGR4 The Marklands 65, 91
Goods Market (Rel Mord) Place WGR4 The Marklands IC, 78
Heironeous, Temple of (Rel Mord) Building Temple, WGR4 The Marklands IC
Hextor, Temple of (Rel Mord) Building Temple, WG8 Fate of Istus 15, 16, 17, 18, 19, 20, 22, 23, 24
Iron Fist Guild (Rel Mord) People Group Guild, WG8 Fate of Istus 14, 15, 17, 18, 19, 20, 23
Iron Fist Guild (Rel Mord) People Group Guild, WGR4 The Marklands IC, 78
Iron Fist Tavern (Rel Mord) Building Tavern, WG8 Fate of Istus 19
Men O'Steel Tavern (Rel Mord) Building Tavern, WGR4 The Marklands IC, 78
One Lamp (Rel Mord) Building Inn, Tavern, Bar, or Restaurant , WGR4 The Marklands IC, 78
Palindren of Rel Mord (High Priest) Non-player character WGR4 The Marklands 65, 66
Pelor, Temple of (Rel Mord) Building Temple, WG8 Fate of Istus 15, 16
Pelor, Temple of (Rel Mord) Building Temple, WGR4 The Marklands IC, 77
Pholtus, Temple of (Rel Mord) Building Temple, WGR4 The Marklands IC
Rao, Temple of (Rel Mord) Building Temple, WGR4 The Marklands IC
Rat Pit (City Dungeon) (Rel Mord) Building Jail, WG8 Fate of Istus 16
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), The City of Greyhawk: Folks, Feuds and Factions 8
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), The City of Greyhawk: Gem of the Flanaess 19
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Dragon magazine #057 16
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Dragon magazine #065 12
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Dragon magazine #069 28
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Dragon magazine #243 89
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Dragon magazine #263 44, 49, 50
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Dragon magazine #AN4 21
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), From the Ashes: Atlas of the Flanaess 31, 70
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), From the Ashes: Campaign Book 64, 76
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), From the Ashes: References Card #2
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), From the Ashes: References Card #3
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Greyhawk Adventures 13, 91
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Greyhawk Wars: Adventurer's Book 25, 27
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 13, 36
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Living Greyhawk Gazetteer 23, 26, 75, 77, 78, 82, 93, 123, 151
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Living Greyhawk Journal #0 9, 12
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Living Greyhawk Journal #2 29
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Living Greyhawk Journal #5 30
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Night Arrant 93, 94, 98, 104, 111, 122, 147, 154, 155, 157-159, 164, 169
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Sea of Death 64
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), Saga of Old City 7, 138, 227, 228, 231, 241, 242, 249, 250, 257, 278, 280, 281, 283, 287
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), The Adventure Begins 27, 28, 30, 31, 59, 85, 110, 119, 120
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), 1993 TSR Trading Cards - Gold Set 455
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), LT3 The Doomgrinder 26
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), The Tomb of Horrors—Greyhawk Classics Book 7 IC
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), The Scarlet Brotherhood 35
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), WG8 Fate of Istus 1, 12, 14-17, 19, 21, 22, 24, 28, 47, 62, 122
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), The World of Greyhawk Fantasy World Setting (Folio) IBC, 13
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), WGR4 The Marklands IC, 42, 60, 63-65, 68, 69, 75-79, 82, 85, 91
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), WGS1 Five Shall Be One 29
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), World of Greyhawk boxed set (1983) IC, 29, 71
Rel Mord Settlement Nyrond, Capital, City, Walled, (576 pop: 46500), (585 pop: 34200), (591 pop: 46500), World of Greyhawk boxed set (1983) IC, 1, 2, IBC
Rel Mord, Eight Sages of People Group Greyhawk Wars: Adventurer's Book 25
Rel Mord, Great Council of People Group Council, Dragon magazine #AN4 21
Rel Mord, Great Council of People Group Council, From the Ashes: Atlas of the Flanaess 4, 31, 32
Rel Mord, Great Council of People Group Council, Living Greyhawk Gazetteer 26, 77, 82, 123
Rel Mord, Great Council of People Group Council, The World of Greyhawk Fantasy World Setting (Folio) 13
Rel Mord, Great Council of People Group Council, World of Greyhawk boxed set (1983) 29
Rel Mord, Royal Annals of Building Library, Living Greyhawk Journal #4 7
Rel Mord, Royal Mint of Nyrond at Building Mint, WGR4 The Marklands 82
Rel Mord, Royal University of Building College or School, Dragon magazine #263 50
Rel Mord, Royal University of Building College or School, Living Greyhawk Journal #4 5
Rel Mord, Royal University of Building College or School, WGR4 The Marklands IC, 77
Rel Mord, Treaty of Kingdom Treaty, WG8 Fate of Istus 47
Rivermans Repose (Rel Mord) Building Inn, Tavern, Bar, or Restaurant , WGR4 The Marklands IC, 78
Royal Palace (Rel Mord) Place Palace, WGR4 The Marklands IC
Royal University (Rel Mord) Building College or School, WG8 Fate of Istus 15, 16
Royal University (Rel Mord) Building College or School, World of Greyhawk boxed set (1983) 1, 2
Ryshenkens Roll (Rel Mord) Building Inn, Tavern, Bar, or Restaurant , WGR4 The Marklands IC, 78
Tyrolian of Rel Mord Non-player character WGS1 Five Shall Be One 29
Xanthretyn of Rel Mord Non-player character From the Ashes: Atlas of the Flanaess 70
Zilchus, Temple of (Rel Mord) Building Temple, WGR4 The Marklands IC