Neth
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Neth, the Plane That Lives, is a living, sentient plane of finite size that has an immense curiosity. Neth learns of other planes by absorbing the flesh of visitors and then incorporating their memories into itself. Neth’s most important goal is to learn the reason for its own existence.
Sometimes, Neth will choose to encapsulate its visitors. Two folds of membrane will come together and ensnare and seal off the victims. Neth will then flood the compartment with either preservative or absorptive fluid. The preservative fluid will put the victim in temporal stasis, and the victim can be revived if the fluid is drained away. If the compartment is flooded with absorptive fluid, the victim will dissolve and be absorbed into Neth itself, including the victim’s memories.
Structure
Neth is a demiplane in the deep Ethereal Plane. The Curtain of Vaporous Color that leads to it has a metallic flesh tone. Those who study it from a distance may see the semblance of a massive eye flash on the curtain, which quickly fades before the viewer is certain of what they have witnessed.
Planar characteristics
Neth is living membrane the size of a continent. It is folded upon itself and resembles an enormous paper ball with a radius of about twenty-five miles. The spaces between the membrane’s folds can be a hand’s span across or larger than a city. The spaces are filled with air-saturated fluid, but visitors can still breathe in them. If the plane were spread flat, it would be about five hundred miles in diameter, and the average thickness would be approximately thirty feet.
Air- and water-breathing visitors to Neth can breathe and speak in Neth’s fluid normally. If they swim around unnoticed, they might see organ buds larger than city blocks, beings behind membranous capsules, and the humanoid antibodies of Neth mindlessly going about their business. Every part of the living demiplane has a soft, pink glow. Neth can also flush the fluid wherever it wants, carrying visitors along with it, usually to the Visage Wall to be questioned.
Gravity on Neth is the same strength as that on the material world; however, Neth chooses the direction of gravity’s pull and may change it at will. Time is normal on Neth. Neth can move its interior membrane at will, creating or destroying fluid-filled spaces.
Inhabitants
The only thing native to Neth is the plane itself. Neth creates humanoid subunits of itself called Neth’s Children, sometimes for specific short-term purposes before reabsorbing them.
Neth’s Children are usually identical to flesh golems and resemble a vaguely humanoid mass of flesh. Though they are free-moving, Neth’s Children react to stimuli according to the preprogrammed will of Neth. Sometimes, Neth creates his children to serve as antibodies, but they are more often sent to other planes, instructed by Neth to explore and return for reabsorption, thus giving Neth more knowledge.
A Guide to the Ethereal Plane provided statistics for Neth's Children as a player character race in the second edition AD&D game.
Locations
On Neth, the portal to the Astral Plane appears as twenty-foot-wide mouth-like cavity, which Neth can open and close at will.
At Neth’s center is a thick knot of membrane at least a mile across where all the folds come together. This serves as Neth’s brain. Other parts of the membrane also serve specific functions, which include areas where the membrane can be easily deformed for communication, encapsulation, and budding Neth’s Children.
The Visage Wall is an area of Neth’s membrane where Neth communicates with visitors. It contains thousands of head-shaped bumps that resemble the likenesses of those previously absorbed by Neth. Neth speaks to its visitors from about five or six of the heads simultaneously, questioning them in order to learn more of the outside world.
Fan works
A very similar plane, the Maze of Skin, is described in the Oerth Journal #10 (1999).
Bibliography
- Cordell, Bruce R. A Guide to the Ethereal Plane. Renton, WA: TSR, 1998.
- Cordell, Bruce R.; Jeff Grubb; and David Noonan. Manual of the Planes. Renton, WA: Wizards of the Coast, 2001.
- Temple, Jim. "The Fading Lands: The Maze of Skin and the Mines of Dumathoin." Oerth Journal #10. Council of Greyhawk, 1999.
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Alrha Teneth | Non-player character | [T10], | WG8 Fate of Istus | 115 |
| Aseneth | Non-player character | [M2], | Oerth Journal #11 | 27 |
| Aseneth | Non-player character | [M2], | Return to the Keep on the Borderland | 14, 15, 18, 19, 56 |
| Baaneth | Non-player character | Female, [MU?], | Ivid the Undying | 124 |
| Coral Towers (Winetha) | Place | Defensive Structure, | Dragon magazine #204 | 55 |
| Coral Towers (Winetha) | Place | Defensive Structure, | Ivid the Undying | 18, 65 |
| Council of Wizards (Winetha) | People Group | Council, | Dragon magazine #204 | 56 |
| Daraneth Ghalann | Non-player character | Female, Human, [F12], | Ivid the Undying | 163 |
| Eldried Sarneth (Plar) | Non-player character | Living Greyhawk Journal #4 | 31 | |
| Eldried Sarneth (Plar) | Non-player character | Living Greyhawk Journal #5 | 31 | |
| Elliast Moroneth | Non-player character | Male, Human, [C6], | Ivid the Undying | 35, 36 |
| Ereland Manneth | Non-player character | [M9], | WGR4 The Marklands | 21, 39 |
| Father Netherby | Non-player character | Male, Human, [Clr10], | Bastion of Faith | 2, 7, 14, 15, 22, 36, 37, 68 |
| Father Picneth | Non-player character | Male, Human, Clr6, | Bastion of Faith | 22, 23 |
| Ghalann, Daraneth | Non-player character | Reference | SEE Daraneth Ghalann | |
| Grigneth | Non-player character | Siege of the Citadel | 17, 18, 19, 20, 22, 36, 37, 38, 39, 40, 41, 43, 53, 55, 78, 90, 93, 94, 95, 106, 107, 108, 123, 126, 127, 128, 129, 130, 150, 151, 166, 167, 169, 179, 180 | |
| Gsstarkaneth | Non-player character | Demon, Hezrou Demon, | Dragon magazine #295 | 92 |
| Iggwilvs Nethertome | Item | Book, | Dragon magazine #225 | 51, 52 |
| Jelleneth Kalinstren | Non-player character | [F7][3e F9], | Living Greyhawk Gazetteer | 46 |
| Jelleneth Kalinstren | Non-player character | [F7][3e F9], | WGR4 The Marklands | 19, 40 |
| Minethys (Third Layer of Tarterus) | Planar | Plane/Dimension, | Manual of the Planes, AD&D 1e | 74, 103 |
| Moroneth | Non-player character | [C6], | Ivid the Undying | |
| Nethalion Archive (Enstad) | Building | Library, | Living Greyhawk Journal #4 | 7 |
| Nether Chaos | Planar | Plane/Dimension, | Dance of Demons | 345 |
| Netherdelve Alley (Erelhei-Cinlu) | Infrastructure | Street or road, | Dragon magazine #298 | 81 |
| Netherlorn Road (Erelhei-Cinlu) | Infrastructure | Street or road, | Dragon magazine #298 | 81 |
| Rodelik Karneth | Non-player character | Male, Human, Exp4/rog2, | Dungeon Master's Guide II, D&D 3.5e | 120, 128, 129, 147, 227 |
| Scepter of the Netherworld | Item | DMGR7 - The Complete Book of Necromancers | 103 | |
| Scepter of the Netherworld | Item | Libris Mortis, D&D 3.5e | 78 | |
| Senneth Sarhand | Non-player character | Male, | WG8 Fate of Istus | 31, 33 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | Dragon magazine #204 | 52, 53, 54, 55, 56 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | Dragon magazine #206 | 34, 38 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | Dragon magazine #291 | 92 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | From the Ashes: References Card | #3 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | Ivid the Undying | 17, 18, 26, 46, 60, 62, 63, 64, 65, 66, 67, 90, 92, 99, 163 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | Living Greyhawk Gazetteer | 72, 89, 148 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | The Adventure Begins | 23, 27, 29 |
| Winetha city | Settlement | Twin cities, Capital, Free city, (591 pop: 19300), | World of Greyhawk boxed set (1983) | IBC |
| Winetha, Principality of | Province | Living Greyhawk Gazetteer | 73 | |
| Winethan | People Group | People, | Dragon magazine #206 | 36 |
| Winethan | People Group | People, | Ivid the Undying | 46, 90 |
| Zinethar the Wise | Non-player character | Male, Human, Pre-gen [C9], | C2 the Ghost Tower of Inverness | IN, 4, 19, 20 |
| Zinethar the Wise | Non-player character | Male, Human, Pre-gen [C9], | Ghost Tower of Inverness | HO, 5, 6 |
