Talk:Random encounter tables
Trying new formatting
Hey, Nyssara Vexhallow, here's an example of what I have tried out for formatting the table you're presenting here. This is just a rough draft, trying out different options. And it's obvs only part of the table, not the whole thing.
One of the strenths of a format like this is that it give a Table of Contents for separate sections. The downfall of it is that this still needs some kind of context for it, like relating it to Animals or something, with a {{main|}} article link or something. —
Publications Featuring Encounter Tables for Greyhawk
Dungeon Master's Guide (1979)
- (first edition) pp. 174-194[1]
- Dungeon encounters
- Dungeon Random Monster Level Determination Matrix
- Monster Level II
- ..
- Monster Level X
- Human Subtable
- Character Subtable
- Dragon Subtables (by monster level)
- Underwaterencounters
- Underwater encounters In Fresh Water (Shallow, Deep)
- Underwater encounters In Salt Water (Shallow, Deep)
- Astral and Ethereal encounters
- Psychic Wind
- Ether Cyclone
- Astral Encounter Table
- Ethereal Encounter Table
- Psionic encounters
- Psionic Encounter Table
- Human Subtable Modifiers
- Outdoor random monster encounters
- Patrols (Inhabited Areas)
- Outdoor Random Monster Encounter Tables
- Arctic Conditions
- Sub-Arctic Conditions
- Temperate And Sub-Tropical Conditions, Uninhabited/Wilderness Areas
- Subtables: Demi-Human, Dragon, Frog, Giant, Humanoid, Lycanthrope, Men, Snake, Sphinx, Spider, Undead
Fiend Folio (1981)
- Dungeon Random Monster Tables
- Monster Level I
- ..
- Monster Level X
- Arctic Conditions
- Sub-Arctic Conditions
- Temperate And Sub-Tropical Conditions
- Uninhabited/Wilderness Areas
- Demi-Human Subtable
- Dragon Subtable
- Giant Subtable
- Humanoid Subtable
- Lycanthrope Subtable
- Men Subtable
- Snake Subtable
- Sphinx Subtable
- Spider Subtable
- Undead Subtable
- Temperate And Sub-Tropical Conditions
- Inhabited And/or Patrolled Areas
- Temperate Conditions
- Farie and Sylvan Settings
- Tropical And Near-Tropical Conditions
- Uninhabited/Wilderness Areas
- Sphinx Subtable
- Astral & Ethereal Encounter Tables
- Astral Encounter Table
- Ethereal Encounter Table
World of Greyhawk Fantasy Game Setting (1983)
Glossography pp. 4-16[2] 576 CY
Tables according to political divisions:
- Patrols Encounter Table Description of patrols or bodies of armed men
- Elves, Knights
- Elven Patrol
- Hobgoblin Soldiery
- Men, Characters
- Men, Patrol, False
- Men, Patrol, Heavy
- Men, Patrol, Knights
- Men, Patrol, Levies
- Men, Patrol, Light
- Men, Patrol, Medium
- Men, Patrol, Slaver
- Men, Patrol, Warband
- Men, Raiders
- Men, Rhennee
- Men, Tribesmen
- Men, Woodsmen
- Orc Soldiery
- Soldiery
- Almor, Nyrond, The County And Duchy Of Urnst
- Bandit Kingdoms, Hornet Society, Iuz, Rovers Of The Barrens
- Bissel, Gran March, Keoland
- Blackmoor
- Bone March, The Pomarj
- Celene, Highfolk
- Dyvers, Greyhawk, Verbobonc
- Ekbirm Tusmit, Zeif
- Frost-, Ice- and Snow Barbarians
- Furyondy, The Shield Lands, Veluna
- Geoff, Sterich, The Yeomanry
- Great Kingdom, See Of Medegia, North Province, South Province
- Idee, Irongate/Onnwal
- Ket, Perrenland
- The Pale, Ratik, The Duchy Of Tenh
- Plains Of The Paynims, Ull
- Lordship Of The Isles, The Sea Barons
- The Scarlet Brotherhood, Sunndi
- Sea Princes
- Spindrift Isles
- Stonefist - Hold Of Stonehold, Tiger/Wolf Nomads
- Ulek (County, Duchy, Principality)
- Valley Of The Mage
- Wild Coast
Tables according to geografical areas:
- Forest, Jungles and Timberlands
- Adri Forest, Grandwood Forest
- Amedio Jungle, Hepmonaland
- Axewood, Dreadwood, Menowood, Rieuwood, Silverwood
- Bramblewood, Nutherwood, Phostwood, Udgru Forest
- Burneal Forest
- Celadon Forest, Fellreev Forest, Gamboge Forest
- Dim Forest, Hornwood, Oytwood
- Forlorn Forest, Hraak Forest, Sablewood, Spikey Forest
- Gnarley Forest, Welkwood
- Loftwood and Timberway Forest
- Suss Forest, Tangles
- Vesve Forest
- Mountain Ranges
- Barrier Peaks, Crystalmist Mountains, Jotens
- Clatspur Range, Yatil Mountains
- Corusk Mountains, Griff Mountains, Rakers
- Hellfurnaces
- Lortmil Mountains
- Sulhaut Mountains, Ullsprue
- Hills and Highlands
- Arbor-Alz
- Blemu Hills, Bluff Hills, Drachensgrab Hills, Howling Hills, Spine Ridge, Tors
- Cairn Hills
- Flinty Hills, Good Hills, Gull Cliffs, Headlands, Hollow Highlands, Iron Hills, Little Hills, Lorridges, Stark Mountains
- Hestmark Highlands, Glorioles
- Kron Hills
- Sepia Uplands, Tusman Hills, Yecha Hills
- Bodies of Water
- Artonsamay, Nesser, Selintan, Velverdyva, Veng Rivers
- Nyr Dyv, Quag Lake, Whyestil Lake
- Salt-Water Seas, Bays
- Wastelands
- Bright Desert
- Dry Steppes
- Land Of Black Ice
- Rift Canyon
- Sea Of Dust
- Marshes
- Cold Marshes
- Lone Heath
- Vast Swamp