Anik
This article is about a topic found primarily or only in the RPGA's Living Greyhawk campaign (2000-2008). While it is officially sanctioned and is frequently based on officially published material, it may be considered unofficial or non-canonical to the setting. |
| Anik | |
|---|---|
| General information | |
| Realm: | Duchy of Urnst |
| Size: | Village |
| Government | |
| Authority: | Chief Morik |
| Demographics | |
| Races: | Orc |
| Groups | |
| Religions: | Baramk (alternate name for Bralm |
| Allies: | House Einstoffen |
Anik is an orc village in the Duchy of Urnst.
Description
Anik is an orc village that works with House Einstoffen. [1] They use vermin (giant insects) as herd animals to help with their farming and for food.
History
Geography
Anik was an orc village north of Koffel in Koken County, built in the swamps on poles.[1] It has since moving to the Cairn Hills and south.[2]
Cityscape
People
Population
Demographics
Notable individuals
The leader of the orcs in Anik is Morik (LN male orc Warrior)[3]
Religion
The orcs of Anik worship Baramk (their name for Bralm). There is a single priestess of Bralm in the village (LN female orc Clr)
Languages
The orcs of the village speak orcish, but the chieftan and his wife both also speak Common.[1]
Government
Economy
The chief activity of Anik is farming.[1]
Currency
Uses the duchy's standard coinage consisting of the platinum sterling duke (pp), gold duke (gp), electrum bright (ep), silver shield (sp), and copper common (cp).[4]
Merchant houses
- House Einstoffen
References
Notes
Citations
Bibliography
Encyclopedia Greyhawkania Index
The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.
| Topic | Type | Description | Product | Page/Card/Image
|
|---|---|---|---|---|
| Iraniks | Non-player character | Male, Earth mephit, | Into White Plume (RPGA) (Low Level Version), D&D 3.5e | 15, 16 |