Atirr

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Greyhawk Realm
Principality of Atirr
General information
Motto:Pride of the East
Region:Old Aerdy East
Government
Ruler:Prince Elkerst
Government:Principality owing fealty to North Kingdom
Demographics
Capital:Atirr
Major towns:Atirr
Population:19,700 (city only)
Races:Human (OFs)
Languages:Common
Groups
Religions:Procan, Hextor, Kurell
Allies:Ratik, Frost Barbarians, Snow Barbarians
Miscellaneous
Resources:Fish, Wood, Furs, Shellfish, Kelp, Fishing, Whaling
Coinage:[Modified Aerdy] Dragon (pp), crown (gp), noble (ep), penny (sp), common (cp), wheel (iron piece, 20 ip = 1 cp)

Atirr is the name of a walled city in the North Kingdom of Aerdy. The lands surrounding and subject to the city are known as the Principality of Atirr.

History

Atirr was the capital of North Province back in the days when it was ruled by House Atirr (134 CY-223 CY), until House Naelax regained the throne. The reign of House Atirr over North Province was comparatively enlightened, and the region thrived under its hand.

Geography

The city of Atirr lies on the Trask River, about 35 miles from the Solnor coast.

Architecture

The architecture of the city of Atirr is spartan but functional for the most part; in the oldest quarter, the thatched roofs are carefully coated with oil. The walls are very well defended; the defenders use flaming oil made from walrus fat, fiery oils, and cannon-like devices that shoot fireballs and meteor swarms.

People

Population

The population of the city of Atirr stands at 19,700 persons, as of 591 CY.

Religion

The most powerful church here is that of Procan, who has a large cathedral dedicated to him in the city. Hextor's cult is small and mistrusted, mostly because Elkerst knows that the faithful of Hextor are loyal to Grenell.

Languages

Government

Though owing fealty to North Kingdom, Atirr keeps itself apart from the schemes of Grenell and the House of Naelax, much to the latter's displeasure, but it has the support of many Torquann nobles. Laws in Atirr are harsh and thievery is punished severely. Slavery is a common punishment for even trivial crimes.

Executive branch

Atirr is ruled by Prince Elkerst of House Torquann.

Economy

The city of Atirr is an important trade city on the Trask River (about 35 miles from the Solnor coast), accepting many goods shipped up the Flanmi River further south and also trading heavily with the barbarians to the north.

Transportation

Military

Notable locations

The College of Endings and Beginnings

The College of Endings and Beginnings is the city's assassin's guild, closely tied to the church of Kurell.

Bibliography

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Assassins, Guild of (Atirr) People Group Guild, Dragon magazine #263 51, 52
Atirr Non-player character Dungeon magazine #114 41, 42
Atirr Non-player character Reference SEE ALSO Madsen Atirr (the Mad)
Atirr (House of) People Group Clan, Dragon magazine #291 95, 97
Atirr (House of) People Group Clan, Living Greyhawk Gazetteer 74, 99
Atirr Aedorich Non-player character Greyhawk Adventures 93, 95
Atirr, Principality of Province Living Greyhawk Gazetteer 73
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Dragon magazine #204 52, 53, 55
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Dragon magazine #208 56
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Dragon magazine #263 51, 52
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Dungeon magazine #148 46
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), From the Ashes: Atlas of the Flanaess 64
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), From the Ashes: References Card #3
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Ivid the Undying 44, 45, 48, 49, 50, 51, 55, 57, 58, 60, 62, 65, 76, 156, 163
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Living Greyhawk Gazetteer 71, 72, 73, 100
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Oerth Journal #21 10,13
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Oerth Journal #25 24,32
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Oerth Journal #32 17,29
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), Sagard the Barbarian #1 The Ice Dragon 40
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), The World of Greyhawk Fantasy World Setting (Folio) 26
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), WGS1 Five Shall Be One IBC
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), World of Greyhawk boxed set (1983) 55
Atirr, Town of Settlement North Kingdom, Settlement, (576 pop: 19000), (591 pop: 19700), World of Greyhawk boxed set (1983) IBC
Kurell, Temple of (Atirr, Assassins Guild) Building Temple, Dragon magazine #263 51
Madsen Atirr (the Mad) Non-player character Dungeon magazine #114 43, 45
Madsen Atirr (the Mad) Non-player character Reference SEE ALSO Atirr