Guild of Thieves

From Greyhawk Wiki
Jump to navigation Jump to search
Greyhawk Organization
Guild of Thieves
Other names:Thieves' Guild of Greyhawk,
Type:Criminal syndicate
Leader:Org Nenshen
Members:Rogues, thieves, and associated criminals
Headquarters:Old City Great Hall
Allies:Guild of Assassins, Union of Merchants and Traders
Enemies:Guild of Beggars (formerly)

"Hands in your pockets, eyes on your purse!"
—a common farewell in the City of Greyhawk, where thieves are everywhere[1]

The Guild of Thieves, also called the Thieves' Guild or Greyhawk Thieves' Guild, is a criminal organization in the Free City of Greyhawk. "Its existence is not officially acknowledged but is commonly known throughout the city."[2]

While "Guild of Thieves" most commonly refers to the organization in the Free City, there are also other guilds of a similar nature in Ceshra, Chendl, Dyvers, Elredd, Gryrax, Littleberg, Monmurg, Oldred, Restenford, Rookroost, Scant (the Wreckers), Seltaren Stoink, Suderham, Veluna City, and Vergannin, amongst others less known.

Description

The citizens of the Free City know about the Guild of Thieves. But there is something like a code of silence in which the guild is not spoken of or acknowledged openly or directly.[2] In this respect, it is similar to real-world organizations like the mafia, yakuza, or cartels. They are perceived as being aware of everything, or being able to find out, and to have their fingers in most every type of trade or dealing.[3] So much so, that they have become almost a boogey-man, in that mothers will even use the idea of them to get young children to behave.[3]

History

"Within a decade of Zagig's last appearance in the city, numerous thieves and crooked businessmen formed a broad alliance to enrich themselves on the enormous volume of trade to which they had access. Parodying the many guilds in town, the leader of the thieves, thugs, smugglers, and charlatans of the city’s underworld named his organization the Guild of Thieves, and the name stuck. The Guild of Thieves soon had several members on the Oligarchy in its pay, and eventually grew to such power that even the Greyhawk Militia obeyed the orders of its guildmaster. Greyhawk’s trade volume began to drop as foreign merchants sought shipping routes to avoid the ever-increasing bribes and tariffs placed on their goods....

Realizing that the Thieves’ Guild’s excesses were driving away profits, the Union of Merchants and Traders (itself infiltrated by thieves who sought legitimate sources of income) threatened to leave the city and its operations to Dyvers or Urnst. The guildmaster of the thieves, Yavos the Elder, agreed with the union, but a significant number of high-level thieves had no desire to lose their highway to wealth. Nearly all of these "old-guard” thieves were followers of Kurell, and already considering a war to unite all thieves under the direction of the priests of Kurell. Fighting broke out within the upper ranks of the Guild of Thieves in 533 CY and casualries were great. Many lower-level thieves fled the city for their lives. When the ended, the great power of the guild was broken, and the reformers had won out.

Under Yavos the Younger (whose father died in the fighting), the Guild of Thieves changed its tactics and began working almost hand-in-hand with the city's merchants and businessmen. A rough system of paid protection and guardianship was established. Though the merchants hated it, they recognized the futility of preventing every theft, and they came to appreciate the value in having the city’s criminals not only avoiding their premises, but acting to prevent foreign and non-guild thieves from taking their goods. Yavos was even given a seat on the Directing Oligarchy, and the Guild of Thieves achieved an air of legitimacy that astonished foreigners (and many citizens of Greyhawk, too)."[4]

Members

The guild is not strictly reserved for rogues (or thieves). Many others, regardless of class levels can become affiliate members, such as thugs, toughs, bouncers, smugglers, hijackers, and even spellcasters. However leadership ranks and roles are reserved for Master Thieves.

Notable individuals

Structure

Alignment

Headquarters

"Old City Great Hall. The label "city hall” is sometimes applied—only half in jest—to the Old City Great Hall, where Greyhawk’s government formerly operated. Nowadays, the Guild of Thieves is commonly (and correctly) believed to operate from this old but magnificent building. The structure was badly damaged by fire in Harvester 584 CY, but it was swiftly rebuilt to its grand old style. Here is where the Pact of Greyhawk was signed, though few diplomats now visit the place. The Directing Oligarchy has let it be known that this building has a government support staff, about which little is said in public Little is known about the interior of the building, as admission was restricted during and after the rebuilding process. However, the building is most impressive."[12]

Resources

Rumors and legends

Publishing history

In Princes of the Apocalypse (2015), equivalents are given to replace the factions presented in it (and other fifth edition sources) with fations specifically from the World of Greyhawk™ setting.

See Also

References

Notes

Citations

  1. Player's Guide (1998), p.49.
  2. a b Player's Guide (1998), p.30.
  3. a b c The City of Greyhawk (1989), p.38, Folks, Feuds, and Factions.
  4. The Adventure Begins (1998), p.60.
  5. The Adventure Begins (1998), p.62.
  6. Greyhawk Adventures (1988), p.42-43.
  7. The City of Greyhawk (1989), p.38-39.
  8. The Adventure Begins (1998), p.63.
  9. a b The Adventure Begins (1998), p.64.
  10. Expedition to the Ruins of Greyhawk (2007), p.17.
  11. The Adventure Begins (1998), p.127.
  12. The Adventure Begins (1998), p.122.
  13. Princes of the Apocalypse (2015) , p.248.

Bibliography

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Thieves' Guildhall (City of Greyhawk) Place Guildhall Night Watch (1990) IFC,
Thieves, Guild of (Ceshra) People Group Guild, The City of Greyhawk: Folks, Feuds and Factions 45
Thieves, Guild of (Ceshra) People Group Guild, Dragon magazine #301 89
Thieves, Guild of (Chendl) People Group Guild, WG8 Fate of Istus 83, 84
Thieves, Guild of (Chendl) People Group Guild, WGR4 The Marklands 24
Thieves, Guild of (City of Greyhawk) People Group Guild, Artifact of Evil 33
Thieves, Guild of (City of Greyhawk) People Group Guild, Come Endless Darkness 8
Thieves, Guild of (City of Greyhawk) People Group Guild, The City of Greyhawk: Adventure Cards 6, 12
Thieves, Guild of (City of Greyhawk) People Group Guild, The City of Greyhawk: Folks, Feuds and Factions 6, 13-16, 32, 33, 35, 36, 38-42, 44, 45, 46, 52, 55, 60, 62, 64, 68, 71, 72, 84, 88, 89, 91
Thieves, Guild of (City of Greyhawk) People Group Guild, The City of Greyhawk: Gem of the Flanaess 4, 6, 11, 13, 23, 33, 43, 46, 61, 79, 82, 84-88, 91, 93, 95, 96
Thieves, Guild of (City of Greyhawk) People Group Guild, City of Hawks 26, 115, 116, 124, 130, 146, 151, 154, 162, 165, 166, 203, 213
Thieves, Guild of (City of Greyhawk) People Group Guild, Dance of Demons 8
Thieves, Guild of (City of Greyhawk) People Group Guild, Den of Thieves 90
Thieves, Guild of (City of Greyhawk) People Group Guild, Dragon magazine #262 40, 41, 43
Thieves, Guild of (City of Greyhawk) People Group Guild, Dragon magazine #301 88, 89, 90
Thieves, Guild of (City of Greyhawk) People Group Guild, From the Ashes: Campaign Book 3, 11, 18, 66
Thieves, Guild of (City of Greyhawk) People Group Guild, Greyhawk Adventures 35, 36, 38, 39
Thieves, Guild of (City of Greyhawk) People Group Guild, Greyhawk Adventures 35, 36, 38, 39
Thieves, Guild of (City of Greyhawk) People Group Guild, Living Greyhawk Journal #2 5, 6, 8, 9, 10
Thieves, Guild of (City of Greyhawk) People Group Guild, Living Greyhawk Journal #5 4, 5, 7
Thieves, Guild of (City of Greyhawk) People Group Guild, Night Arrant 275, 280, 282, 283, 301, 302, 313, 345, 346, 349, 368, 383, 394
Thieves, Guild of (City of Greyhawk) People Group Guild, Player's Guide to Greyhawk 30, 33
Thieves, Guild of (City of Greyhawk) People Group Guild, S1-4 Realms of Horror, Adventure Booklet 23
Thieves, Guild of (City of Greyhawk) People Group Guild, S2 White Plume Mountain (1st-3rd printing), AD&D 1e 2
Thieves, Guild of (City of Greyhawk) People Group Guild, White Plume Mountain (Revised), D&D 3.5e 2
Thieves, Guild of (City of Greyhawk) People Group Guild, S2 White Plume Mountain {Expanded} (4th+ printing), AD&D 1e 2
Thieves, Guild of (City of Greyhawk) People Group Guild, Slavers, AD&D 2e 9, 11, 12, 15, 20, 30, 126
Thieves, Guild of (City of Greyhawk) People Group Guild, Saga of Old City 31, 32, 47, 48, 56, 57, 60, 65, 68, 74, 76, 83, 84, 339
Thieves, Guild of (City of Greyhawk) People Group Guild, The Adventure Begins 34, 40, 44, 45, 60-64, 66, 69, 73, 79-82, 84, 87, 88, 90-93, 95, 96, 101, 102, 104-108, 110-128
Thieves, Guild of (City of Greyhawk) People Group Guild, War Captain's Companion Boxed Set: Book 1 36, 37
Thieves, Guild of (City of Greyhawk) People Group Guild, WGA1 Falcon's Revenge 24, 48, 49
Thieves, Guild of (City of Greyhawk) People Group Guild, WGA2 Falconmaster 48
Thieves, Guild of (City of Greyhawk) People Group Guild, WGA3 Flames of the Falcon 56
Thieves, Guild of (City of Greyhawk) People Group Guild, WGA4 Vecna Lives! 27, 29, 83
Thieves, Guild of (City of Greyhawk) People Group Guild, The World of Greyhawk Fantasy World Setting (Folio) 11
Thieves, Guild of (City of Greyhawk) People Group Guild, WGR1 Greyhawk Ruins 63
Thieves, Guild of (City of Greyhawk) People Group Guild, WGR2 Treasures of Greyhawk 8, 10, 11, 12
Thieves, Guild of (City of Greyhawk) People Group Guild, World of Greyhawk boxed set (1983) 25
Thieves, Guild of (City of Greyhawk) People Group Guild, Night Watch (1990) 11,
Thieves, Guild of (Dyvers) People Group Guild, WG11 Puppets 18, 20
Thieves, Guild of (Elredd) People Group Guild, Greyhawk Adventures 113, 114, 116
Thieves, Guild of (Elredd) People Group Guild, Greyhawk Adventures 113, 114, 116
Thieves, Guild of (Gryrax) People Group Guild, PHBR2 - The Complete Thief's Handbook 83
Thieves, Guild of (Littleberg) People Group Guild, WGR4 The Marklands 28
Thieves, Guild of (Monmurg) People Group Guild, PHBR2 - The Complete Thief's Handbook 85
Thieves, Guild of (Oldred) People Group Guild, WGR4 The Marklands 73
Thieves, Guild of (Restenford) People Group Guild, The Hand of the Highwayman 3, 4
Thieves, Guild of (Rookroost) People Group Guild, WG8 Fate of Istus 3, 5, 7, 8, 9
Thieves, Guild of (Rookroost) People Group Guild, WGR5 Iuz the Evil 54
Thieves, Guild of (Scant) People Group Guild, Reference SEE ALSO Wreckers
Thieves, Guild of (Scant) People Group Guild, The Adventure Begins 25
Thieves, Guild of (Stoink) People Group Guild, Saga of Old City 142, 145, 164, 236
Thieves, Guild of (Suderham) People Group Guild, A1-4 Scourge of the Slave Lords 100
Thieves, Guild of (Suderham) People Group Guild, A3 Assault on the Aerie of the Slave Lords 11
Thieves, Guild of (Veluna City) (Hazenbane) People Group Guild, Dungeon magazine #041 48, 49, 50, 51, 52, 53, 54, 55, 56, 57
Thieves, Guild of (Vergannin) People Group Guild, Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 49
Wreckers (Scant Thieves Guild) People Group Criminal organization, Dragon magazine #299 99, 100
Wreckers (Scant Thieves Guild) People Group Criminal organization, Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e Dis, 13, 21, 23, 25, 28, 29, 30, 32, 45, 53, 55, 59, 60, 67, 73, 79, 80, 101, 103, 107, 109, 110
Wreckers (Scant Thieves Guild) People Group Criminal organization, Remember the Farmers, RPGA 10