LoG:About

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Campaign design

While this campaign is inspired by "past and current organized play campaigns", it uses separate rules from the Adventurers League and Living Greyhawk.[1]

The Legends of Greyhawk setting, timeline, and storyline are based on material presented in Chapter 5 of the Dungeon Master's Guide (2024)[2] and is set in 576 CY.[1] /> Although the timeline will move forward, it is originally inspired by known events but will have branch points which may lead to significant historical events differing from those in officially published sources.[1]

"Some important tenets of the Legends of Greyhawk campaign:

  • 2024 Core Rulebooks forward. The campaign uses the newest set of core rules to make it accessible and less intimidating to newer players. All you need is a 2024 Player’s Handbook to get started!
  • Powered by D&D Beyond. You’ll create a character on D&D Beyond to participate in the campaign and earn additional opportunities for rewards through play!
  • Classic D&D setting, shaped by your actions. The campaign is set in the world of Greyhawk. Specifically, the first series of adventures take place in the Central Flanaess. While this campaign is inspired by the material presented in the 2024 Dungeon Master’s Guide, it will change based on the actions of heroes present at key in-person and online events!
  • Convention-focused experiences. Legends of Greyhawk adventure content and experiences will be built by the organizers of conventions, optimized for play at conventions. While you can enjoy Legends of Greyhawk adventures in other places sometime after adventures are first available, in-person and online conventions will be where special events happen!
  • A campaign welcoming to everyone. Legends of Greyhawk will be a great experience for newer players, as well as contain enough depth and narrative stakes to engage veteran D&D players. And adventures won’t be too long either, making them perfect for an evening of play, while still being connected to an evolving narrative."
    —Chris Tulach, 
    DnD Beyond (2024)[1]

According to designer Greg Marks, the World of Greyhawk was proposed by David Christ to WotC, and was chosen specifically because it is a setting that is not likely to be in it's own setting sourcebook in the near future, and that it was a lower-magic campaign than others, and that it would enable the organizers to allow gameplay to differ from official content without a new sourcebook altering the timeline.[3] He also reiterated that the events of this campaign don't retroactively change any other content, but rather many classic adventures and content "don't exist as of yet in the campaign timeline. They might happen, but maybe they'll be a little different."[4] or events which "haven't" happened in 576 CY (as opposed to "will not" or "did not"). There will be various "critical events" and "decision points" where players' choices will decide how the campaign moves forward.

Online Play

As a "convention-focused" campaign, one of the difficulties is that not everyone can afford or make it to conventions around the country, especially multiple conventions. To account for this, Premiere Organizers offer various types of online access to their content.

See also: Events

Virtual D&D Weekends

Baldman Games announced Legends of Greyhawk events will be included in their a monthly "Virtual D&D Weekends" (VDDW) which always "count" as conventions.[5]

"Are you excited about Legends of Greyhawk but can't make it to one of our big con events this year? Don't fear! Set your calendar to remind you of our future VDDW events and we'll bring the experience to you! Stay tuned to our channels in July for your first virtual chance to play!"
—BMGSocial Media (@baldmangamessocials), Baldman Games Discord (June 2025)[5]

Online play from other organizers

There are also other events played online, hosted by other Premiere Organizers, like Iuzial Suspects sponsored by GameConclave, and Dice Online Games sponsored by the West Coast Adventurers' Guild (WCAG).[6]

Home play

In addition to organized play at conventions, the adventures will be available later to the general public after they premiere at conventions and have been played for awhile.[7] The first general releases will be rolled out for home play in the first quarter 2026.[8]

References

Notes

Citations

  1. a b c d Tulach, Chris. MagicCon: Chicago and Legends of Greyhawk (in En-US). D&D Beyond. WotC, December 2, 2024. Retrieved on 8 March 2025.
  2. Dungeon Master's Guide (2024), p.143-171, Chapter 5: Creating campaigns.
  3. Marks, Greg. (March 25, 2025). 58:41 minutes in.
  4. Marks, Greg. (March 25, 2025). 07:41 minutes in
  5. a b BMGSocial Media (@baldmangamessocials). Campaign preview flyer images. Bladman Games Discord. 5 June 2025 [1]
  6. West Coast Adventurers' Guild. Dice Online Games—Schedule of Events. Tabletop.Events. Retrieved on 1 September 2025.
  7. Dave Christ (@The_Baldman). Legends of Greyhawk: Coming to a Con Near You!. DnDBeyond. WotC, 28 July 2025. Retrieved on 31 July 2025. "They will be available after a period of time. You'll be able to play all kinds of Legends of Greyhawk at your local stores or at home with friends."
  8. David Christ (@thebaldman89). Dungeons & Dragons [official] Discord #LoG-general. 27 April 2025 . "We'll already have things hopefully ready for other cons in Q4 [2025] and for everybody anywhere Q1 2026."[2]