Savage Tide Player's Guide

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Savage Tide Player's Guide
Cover of the "Savage Tide Player's Guide". (2006) Illustrated by Todd Lockwood.
Type: Sourcebook PDF
Code/Abbreviation: STPG
Edition: Third edition (v3.5)
Author(s): James Jacobs
Editor(s): James Jacobs, Erik Mona, James Sutter
Cover Artist(s): Todd Lockwood
Interior Artist(s): Ben Wooten
Publisher: Paizo
First Published: August 2006
Pages: 16
Class: Officially published content
Setting date: 596 CY

The Savage Tide Player's Guide is a short PDF supplement for the Savage Tide adventure path (2006).

Description

"This campaign assumes your starting character is a Sasserine native, and as such you can expect to know a fair amount in advance about the city. This booklet presents everything you’ll need to know about your new home town, from an exhaustive list of every major shop and tavern to the names of famous locals and the rumors currently circulating in the streets and taprooms."[1]

The STPG gives details for various parts of Sasserine players may be from, and special rules for each district. There are also names of notable NPCs, Inns and taverns, various shops, history, and information about the citizens and city watch, on a ditrict-by-district basis.

For each district os Sasserine, there are "district feats", treated as bonus feats characters get for free for adding their district to their backstory.[1]

A map of Sasserube is included with the PDF, as well as cropped maps of each district.

Cover text

From the back of the book:

"The Savage Tide Rises!

The first Savage Tide has already touched the mortal world, yet none who live today recall this terrible time of red ruin. It swept over an ancient city, transforming beggar and noble, merchant and thief, resident and visitor, one and all into feral, ravenous fiends. What took the ancients hundreds of years to build came crumbling down in a matter of days. When the tide’s final ripples faded, only ruins remained. Now, after a thousand years, the hidden architect of the Savage Tide gazes upon new targets. This time, the doom will not be limited to one hapless city. This time, all of civilization is perched on the shore, blissfully ignorant of what the tide is about to bring in.

The Savage Tide Adventure Path is a complete campaign featured over the course of a year in DUNGEON magazine. Running from issue #139 to issue #150, the campaign takes your PCs from their lowly beginnings at 1st level to the lofty heights of 20th, and possibly beyond. It all begins in the exotic port city of Sasserine, detailed in this booklet. The Savage Tide begins here! Will your characters stand upon its shore and protect the civilized world? Or will they succumb to its rising waters of ruinous rage?"

Credits

Design
James Jacobs
Additional Design
Jason Bulmahn
Developer
James Jacobs
Editors
James Jacobs, Erik Mona, James Sutter
Art Director
Sean Glenn
Graphic Designer
Drew Pocza
Cover Artist
Todd Lockwood
Illustrations
Ben Wootten
Cartographer
Robert Lazzaretti
Prepress Manager
Kelly O’Brien
Production Manager
Jeff Alvarez
Publisher
Erik Mona

Publication History

Reception

2007 ENnie for Best Free Product - Gold Winner

See also

References

Notes

Citations

  1. a b Savage Tide Player's Guide, p.1.

Bibliography

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image