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{{Greyhawk Settlement
{{Settlement
|image = [[Image:Scuttlecove00.jpg]]
| name          =
|caption = Scuttlecove, as depicted in ''[[Dungeon]]'' #146 (2007).
| image         = [[File:PirateIsles02.png|250px|]]
|name = Scuttlecove
| caption       = The Pirate Isles depicted in ''[[Dungeon]]'' #141.  Art by [[Rob Lazzaretti]].  (2007)
|motto =
| motto         =  
|realm =  
| realm         = Sekorvia, [[Pirate Isles]]
|size =  
| size         = Large City
|established =
| established   =  
|government =
| government   = Nonstandard (anarchy)
|alignment =  
| alignment     = Chaotic Evil
|population =
| population   = 16,450 ([[597 CY]])
|races =  
| races         = Mixed (77% [[human]], 5% yuan-ti, 4% [[Elf#Elven_subraces|half-elf]], 3% [[halfling]], 2% [[elf]], 2% [[gnome]], 2% [[Orc#Orc_subspecies|half-orc]], 2% tiefling, 1% [[dwarf]], 2% other)
|languages =  
| languages     =  
|religions = [[Incabulos]], [[Vecna]], various [[demon lord]]s and [[dukes of Hell]]
| religions     = [[Incabulos]], [[Vecna]], various [[demon lord]]s and [[dukes of Hell]]
|authority =  
| authority     =
| organizations = [[Crimson Fleet]], [[Dealer's Consortium]], [[Order of Dire Hunger]], [[Porphyry House]], [[Protectorate]], [[Seventh Coil]].
| allies        =
| enemies      =  
}}
}}
'''Scuttlecove''' is a city of pirates and depravity on the island of [[Sekorvia]] in the [[Pirate Isles]] archipelago.  
'''Scuttlecove''' is a city of pirates and depravity on the island of [[Sekorvia]] in the [[Pirate Isles]] archipelago.  
==Description==


==History==
==History==
Scuttlecove was founded by the [[Holy Triad]], a group of three ur-priests, blasphemers who steal power from the gods, offering only contempt in return. The Holy Triad were, as if this were not enough, cannibals, and they organized a monastic order known as the Monks of the Dire Hunger to serve them. They imposed no rule of law on the new settlement save one: the worship of divine beings was forbidden under penalty of death. The settlement attracted the barbarous pirates of the archipelago, and within a few years it was a thriving, if unspeakably decadent, city.
Scuttlecove was founded by the [[Holy Triad]], a group of three ur-priests, blasphemers who steal power from the gods, offering only contempt in return. The Holy Triad were, as if this were not enough, cannibals and they organized a monastic order known as the Monks of the Dire Hunger to serve them. They imposed no rule of law on the new settlement save one: the worship of divine beings was forbidden under penalty of death. The settlement attracted the barbarous pirates of the archipelago, and within a few years it was a thriving, if unspeakably decadent, city.


In 592 [[Common Year|CY]] the Holy Triad was deposed, and since then the city has been on the edge of civil war as various factions seek to fill the vacuum left by their absence.
In [[592 CY]] the Holy Triad was deposed, and since then the city has been on the edge of civil war as various factions seek to fill the vacuum left by their absence.{{cite dungeon|146|81}}


==Economy==
The worst of the pirate gangs was the infamous [[Crimson Fleet]],{{cite dragon|350|65}} who were based in the hidden port of [[Scuttlecove]] until their defeat in [[597 CY]].{{cite dungeon|146|74}}
Scuttlecove's economy is based mainly on the trafficking of narcotics, slaves, and stolen goods.
 
==Geography==
Scuttlecove sits on the southern coast of [[Sekorvia]].{{cite dragon|355|65}}
 
==People==


==Religion==
==Religion==
Although religious faith was outlawed for most of the city's history, cults have bloomed in recent years, with temples of such vile gods as [[Incabulos]] and [[Vecna]] appearing alongside the worship of [[demon]]s and [[devil]]s, whose faiths are Scuttlecove's most popular.
Although religious faith was outlawed for most of the city's history, cults have bloomed in recent years, with temples of such vile gods as [[Incabulos]] and [[Vecna]] appearing alongside the worship of [[demon]]s and [[devil]]s, whose faiths are Scuttlecove's most popular.
==Government==
After the rule of the Holy Triad was destroyed, six separate factions rose in Scuttlecove to fill the void, though none are "governments", per se.  They are typically more like gangs, criminal syndicates, rings, or cartels.
==Economy==
Scuttlecove's economy is primarily based on the trafficking of narcotics, slaves, and stolen goods.
== Publishing History ==
Scuttlecove was designed for ''Porphyry House Horror'' as the setting for that adventure.{{cite dungeon|146|72-76}}


==Bibliography==
It also featured heavily in the [[Savage Tide]] adventure path as a setting for a portion of that campaign. 
 
== Gallery ==
=== Maps ===
<gallery>
File:Scuttlecove02.jpg|''[[Dungeon]]'' #146, by Rob Lazzaretti
File:Scuttlecove03.png|''[[Dungeon]]'' #95, by Christopher West
Image:Scuttlecove00.jpg| ''[[Dungeon]]'' #146 (2007), by Ben Wooten.
</gallery>
 
==References==
===Citations===
<references />
===Bibliography===
*[[James Jacobs|Jacobs, James]]. "[[Porphyry House]] Horror." ''[[Dungeon]]'' #95. Bellevue, WA: Paizo Publishing, 2002.
*[[James Jacobs|Jacobs, James]]. "[[Porphyry House]] Horror." ''[[Dungeon]]'' #95. Bellevue, WA: Paizo Publishing, 2002.
*-----. "Scuttlecove: City of Chaos." ''[[Dungeon]]'' #146. Bellevue, WA: Paizo Publishing, 2007.
:———. "Scuttlecove: City of Chaos." ''[[Dungeon]]'' #146. Bellevue, WA: Paizo Publishing, 2007.
 
*[[James Jacobs|Jacobs, James]] and [[Richard Pett]]. "Savage Tidings: The Market is Bad." ''[[Dragon (magazine)|Dragon]]'' #355. Bellevue, WA: Paizo Publishing, 2007.
*[[James Jacobs|Jacobs, James]] and [[Richard Pett]]. "Savage Tidings: The Market is Bad." ''[[Dragon (magazine)|Dragon]]'' #355. Bellevue, WA: Paizo Publishing, 2007.
*[[Pett, Richard]]. "Serpents of Scuttlecove." ''Dungeon'' #146. Bellevue, WA: Paizo Publishing, 2007.
*[[Pett, Richard]]. "Serpents of Scuttlecove." ''Dungeon'' #146. Bellevue, WA: Paizo Publishing, 2007.
{{index}}




[[Category:Greyhawk settlements]]
[[Category:Settlements]]

Latest revision as of 18:49, 18 January 2024

Greyhawk Settlement
Scuttlecove
The Pirate Isles depicted in Dungeon #141. Art by Rob Lazzaretti. (2007)
General information
Realm:Sekorvia, Pirate Isles
Size:Large City
Government
Government:Nonstandard (anarchy)
Alignment:Chaotic Evil
Demographics
Population:16,450 (597 CY)
Races:Mixed (77% human, 5% yuan-ti, 4% half-elf, 3% halfling, 2% elf, 2% gnome, 2% half-orc, 2% tiefling, 1% dwarf, 2% other)
Groups
Religions:Incabulos, Vecna, various demon lords and dukes of Hell
Organizations:Crimson Fleet, Dealer's Consortium, Order of Dire Hunger, Porphyry House, Protectorate, Seventh Coil.

Scuttlecove is a city of pirates and depravity on the island of Sekorvia in the Pirate Isles archipelago.

Description

History

Scuttlecove was founded by the Holy Triad, a group of three ur-priests, blasphemers who steal power from the gods, offering only contempt in return. The Holy Triad were, as if this were not enough, cannibals and they organized a monastic order known as the Monks of the Dire Hunger to serve them. They imposed no rule of law on the new settlement save one: the worship of divine beings was forbidden under penalty of death. The settlement attracted the barbarous pirates of the archipelago, and within a few years it was a thriving, if unspeakably decadent, city.

In 592 CY the Holy Triad was deposed, and since then the city has been on the edge of civil war as various factions seek to fill the vacuum left by their absence.[1]

The worst of the pirate gangs was the infamous Crimson Fleet,[2] who were based in the hidden port of Scuttlecove until their defeat in 597 CY.[3]

Geography

Scuttlecove sits on the southern coast of Sekorvia.[4]

People

Religion

Although religious faith was outlawed for most of the city's history, cults have bloomed in recent years, with temples of such vile gods as Incabulos and Vecna appearing alongside the worship of demons and devils, whose faiths are Scuttlecove's most popular.

Government

After the rule of the Holy Triad was destroyed, six separate factions rose in Scuttlecove to fill the void, though none are "governments", per se. They are typically more like gangs, criminal syndicates, rings, or cartels.

Economy

Scuttlecove's economy is primarily based on the trafficking of narcotics, slaves, and stolen goods.

Publishing History

Scuttlecove was designed for Porphyry House Horror as the setting for that adventure.[5]

It also featured heavily in the Savage Tide adventure path as a setting for a portion of that campaign.

Maps

References

Citations

  1. Dungeon #146 (May 2007), p.81
  2. Dragon #350 (Dec 2006), p.65.
  3. Dungeon #146 (May 2007), p.74
  4. Dragon #355 (May 2007), p.65.
  5. Dungeon #146 (May 2007), p.72-76

Bibliography

———. "Scuttlecove: City of Chaos." Dungeon #146. Bellevue, WA: Paizo Publishing, 2007.

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Backdrop: Scuttlecove - City of Chaos Adventure Dungeon magazine #146 76-85
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #344 94
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #350 65
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #356 71
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #359 97
Scuttlecove Settlement City, (591 pop: 16450), Dungeon magazine #146 76-85
Scuttlecove Settlement City, (591 pop: 16450), Oerth Journal #32 31,37