List of Greyhawk adventures in Dungeon Magazine

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The following list is composed of adventures in Dungeon magazine that are set in, or connections to, the World of Greyhawk campaign setting. These adventures are organized by issue number.

Canonical adventures

These adventures are expressly set in the World of Greyhawk.

Basic adventures (B/X or BECMI)

First edition adventures

P.Code Title Writer(s) Pub. Level Year (CY) Location Notes
Dungeon #1 Into the Fire Grant Boucher, David Boucher 1987 6-10 [note 1]
Dungeon #6 House of the Brothers Mark R. Shipley 1987 6-10 584-585 [1] M5-127, Jotens [note 2]
Dungeon #10 The Shrine of Ilsidahur John Nephew 1988 3-6 Amedio Jungle or Hepmonaland [note 3]
Dungeon #13 The Ruins of Nol-Daer H.L. McCleskey 1988 5-8 J4-104, Suss Forest
Dungeon #15 The Elephants' Graveyard David Howery 1988 5-7 Amedio Jungle or Hepmonaland [note 4]
Dungeon #17 Out of the Ashes Grant Boucher 1988 8-12 [note 5]
Dungeon #215 The Last Slave Lord Robert J. Schwalb 2013 6-9 580[2] X4-142[note 6], Jeklea Bay[3] Inferred code: A5[4].[note 7]
Dungeon #221 Lowdown in Highport Thomas M. Reid 2013 3-5 580[2] A4-101, Highport[5] Inferred code: A0.5

Second Edition adventures

P.Code Title Writer(s) Pub. Level Year (CY) Location Notes
Dungeon #19 By the Wayside Tim Villademoros 1989 6-10 B5-127, Hool Marshes
Dungeon #22 The Leopard Men David Howery 1990 8-10 Amedio Jungle or Hepmonaland [note 8]
Dungeon #30 Ghazal David Howery 1991 6-8 Hardby; X3-91, W3-91 in the Bright Desert
Dungeon #32 Ghost Dance David Howery 1991 4-7 583, before Coldeven[note 9] Shield Lands; Bandit Kingdoms; Fellreev Forest
Dungeon #34 Rogue David Howery 1994 4-5 Amedio Jungle or Hepmonaland [note 10]
Dungeon #37 The Mud Sorcerer's Tomb [note 11]
Dungeon #41 Hopeful Dawn Gary Lai 1993 3-6 584 Goodmonth 11 Y4-96, Veluna City
Dungeon #42 Izek's Slumber Gary Lai 1993 [note 12] D4-86, Free City of Greyhawk
Dungeon #53 A Serenade Before Supper Andrew Veen 1995 3-5 Iron Wood, 50 miles west of the city of Verbobonc
Dungeon #56 The Land of Men with Tails David Howery 1995 5-7 Amedio Jungle or Hepmonaland
Dungeon #70 Kingdom of the Ghouls Wolfgang Baur 1998 9-15 586, winter Underoerth beneath the Crystalmist Mountains and Hellfurnaces [note 13]
Dungeon #71 Priestly Secrets W. Jason Peck 1998 2-4 5 years after The Assassin's Knot Restenford
Dungeon #73 The Setting Sun Andy Miller 1999 5-7 585. spring or summer F4-96 Newtemple on the Wild Coast
Dungeon #77 Ex Keraptis Cum Amore Andy Miller 1999 8-12 591 Z3-45 Burning Cliffs
Dungeon #77 To Walk Beneath the Waves W. Jason Peck 1999 3-5 Rawnis, 40 leagues northeast of Saltmarsh

Third edition

P.Code Title Writer(s) Pub. Level Year (CY) Location Notes
Dungeon #82 Evil Unearthed Ed Stark 2000 1 Brookhollow in the County of Urnst
Dungeon #82 Playing with Fire Jeff Grubb 2000 2 [note 14]
Dungeon #82 Evil Unearthed 2000 [note 15]
Dungeon #83 Deep Freeze Cameron Widen 2000 2 Theocracy of the Pale
Dungeon #83 Alterations Philip Athans 2000 1 2000 New City of Greyhawk [note 16]
Dungeon #84 Demonclaw Peter R. Hopkins 2001 5 591 (presumed) Relmor Bay, Wragby, coastal Nyrond
Dungeon #84 The Dying of the Light Chris Doyle 2001 10 591 (presumed) Caer Morrow and Briarwood, in the foothills of the northern Lortmil Mountains
Dungeon #84 Armistice Peter Vinogradov 2001 7 591 (presumed) Nebo Valley in the Griff Mountains
Dungeon #85 Ever-Changing Fortunes Peter Zollers 2001 2 [note 17]
Dungeon #85 Lord of the Scarlet Tide James Jacobs 2001 9 591 (presumed) Narwell and the Underoerth beneath the town; ruins of the kuo-toa city of J'bhulgolboth
Dungeon #85 Natural Selection Matthew G. Adkins 2001 5 591, Brewfest 5 Nellix and Celadon Forest in the Duchy of Urnst
Dungeon #87 The Cradle of Madness Robert Lee 2001 6 591 (presumed) Free City of Greyhawk and the Cairn Hills
Dungeon #87 Valley of the Snails W. Jason Peck 2001 1 591 (presumed) Hulvin and Dim Forest in Gran March
Dungeon #87 The Shalm's Dark Song 2001 [note 18]
Dungeon #88 The Seventh Arm Tito Leati 2001 7 [note 19]
Dungeon #89 Headless James Jacobs 2001 12 591 (presumed) Crystalmist Mountains above western Sterich
Dungeon #89 Rage J. Bradley Schell 2001 7 591 (presumed) March of Bissel[note 20]
Dungeon #89 Wedding Bells Jonathan Tweet 2001 4 591, Goodmonth 6-7 [note 21], [note 22]
Dungeon #90 Totentanz Bernard Mees 2002 4 592 (presumed) Barony and town of Luzern in the Tronewald [note 23]
Dungeon #91 The Rock and the Hard Place Brian Corvello 2002 16 592 (presumed) Free City of Greyhawk [note 24]
Dungeon #91 Sloth J. Bradley Schell 2002 5 592 (presumed) Pellak, March of Bissel
Dungeon #91 The Legend of Garthulga Tim Hitchcock 2002 1 592 (presumed) Gnarley Forest near the Selintan River
Dungeon #91 Kambranex's Machinations Robert Lee 2002 9 592 (presumed) Horntallow and Mount Smolderac [note 25]
Dungeon #92 The Razing of Redshore James Jacobs 2002 20 [note 26]
Dungeon #93 Vanity J. Bradley Schell 2002 5 592 (presumed) Barrier Peaks [note 27]
Dungeon #93 Critical Threats: Sadie Christopher Perkins 2002 592 (presumed) Underoerth, Erelhei-Cinlu, and House Tormtor [note 28]
Dungeon #93 The Storm Lord's Keep James Wyatt 2002 21 592 (presumed) Ruvian in the southwestern Yeomanry, then a cloud castle above the Crystalmist Mountains
Dungeon #95 Lust J. Bradley Schell 2002 4 592 (presumed) Dim Forest
Dungeon #95 Porphyry House Horror James Jacobs 2002 10 592 (presumed) Scuttlecove [note 29]
Dungeon #96 Hollow Threats Richard L. J. Pett 2003 1 [note 30]
Dungeon #96 Beyond the Light of Reason Caine Chandler 2003 13 593 (presumed) Rutherton and Mount Rantoloch in the northern Duchy of Tenh
Dungeon #97 Blind Man's Bluff Rob Manning 2003 6 [note 31]
Dungeon #97 Xollox Robert Harris 2003 Radigast City [note 32]
Dungeon #97 Life's Bazaar Christopher Perkins 2003 1-3 593 Cauldron, Jzadirune, and the Malachite Fortress [note 33] [note 34]
Dungeon #98 Gluttony J. Bradley Schell 2003 4 593 Bissel
Dungeon #98 Flood Season (Shackled City) James Jacobs May 2003 4 593 Cauldron, Amedio Jungle
Dungeon #99 Quadripartate Author Pub Level Date Shiboleth, Sea of Dust, Principality of Ulek, Ice Barbarians, Azure Sea, Rushmoors Notes
Dungeon #99 Living Greyhawk: The Bright Desert Author Pub Level Date Bright Desert Notes
Dungeon #99 Temple of Boccob (Map of Mystery)

Third edition Revised (3.5) adventures

P.Code Title Writer(s) Pub. Level Year (CY) Location Notes
Dungeon #100 Old Embers Never Die [note 35]
Dungeon #102 Zenith Trajectory Cauldron, Underdark
Dungeon #103 Glacial Inferno Duchy of Urnst
Dungeon #103 Playing Pieces: Denizens of the Bright Desert Bright Desert
Dungeon #104 The Demonskar Legacy Cauldron, Amedio Jungle, Sea of Dust
Dungeon #104 Paladins of Greyhawk Details holy warriors of Al'Akbar, Azor'alq, Heironeous, Hextor, Pholtus, Trithereon
Dungeon #105 Racing the Snake Ket, Yatil Mountains, Highfolk
Dungeon #105 The Stink
Dungeon #105 Warduke: Hierarch of the Horned Society (Critical Threat)
Dungeon #106 Tammeraut's Fate Nyrond
Dungeon #106 Dantalion: Dark Champion of the Sword Lord (Critical Threat)
Dungeon #106 Volkag: Summoner of Death (Critical Threat)
Dungeon #106 Enchiridion of the Fiend-Sage
Dungeon #107 Evard: Debased Information Broker (Critical Threat)
Dungeon #107 Test of the Smoking Eye Sea of Dust, Abyss
Dungeon #109 Hardby: City of the Scorned
Dungeon #109 Secrets of the Soul Pillars (Shackled City), Cauldron
Dungeon #111 Lords of Oblivion (Shackled City): Cauldron
Dungeon #111 Strike on the Rabid Dawn Free City of Greyhawk
Dungeon #112 Maure Castle Duchy of Urnsts
Dungeon #113 Greyhawk's Knights of Holy Shielding: Valor is Our Blood
Dungeon #113 Foundation of Flame (Shackled City): Cauldron
Dungeon #114 Mad God's Key Free City of Greyhawk
Dungeon #114 Isle of Dread: Exploring the Isle of Dread
Dungeon #114 Isle of Dread: Torrents of Dread Isle of Dread
Dungeon #114 Thirteen Cages (Shackled City): Cauldron
Dungeon #114 Lassiviren the Dark: Ruthless Assassin
Dungeon #115 Raiders of the Black Ice City of the Gods, Land of Black Ice
Dungeon #115 Strike on Shatterhorn (Shackled City): Cauldron
Dungeon #116 Asylum (Shackled City): Cauldron
Dungeon #117 Istivin: City of Shadows Istivin, Sterich
Dungeon #117 Touch of the Abyss Istivin, Sterich
Dungeon #118 Shadows of the Abyss Istivin, Sterich
Dungeon #118 Throne of Iuz Vesve Forest, Defiled Glades Insert—Greyhawk Map #1 (Lazzaretti map)
Dungeon #119 Wrath of the Abyss Istivin, Sterich. Mirith Glarnon Insert—Greyhawk Map #2 (Lazzaretti map)
Dungeon #120 Lost Temple of Demogorgon Irongate, Iron Hills, Insert—Greyhawk Map #3 (Lazzaretti map)
Dungeon #121 Fiend's Embrace Cold Marshes Insert—Greyhawk Map #4 (Lazzaretti map)
Dungeon #121 The Styes [note 36]
Dungeon #122 Root of Evil
Dungeon #123 Salvage Operation
Dungeon #124 Chambers of Antiquities (Maure Castle) Maure Castle, Duchy of Urnst
Dungeon #124 The Whispering Cairn Diamond Lake, Domain of Greyhawk
Dungeon #124 Backdrop: Diamond Lake Diamond Lake, Domain of Greyhawk
Dungeon #125 The Three Faces of Evil Diamond Lake, Domain of Greyhawk
Dungeon #126 Clockwork Fortress Blackmoor, City of the Gods, [note 37]
Dungeon #126 Encounter at Blackwall Keep Diamond Lake, Blackwall Keep, Blackwall Keep (hamlet), Domain of Greyhawk
Dungeon #127 The Hall of Harsh Reflections Free City of Greyhawk
Dungeon #128 Backdrop: The Free City Free City
Dungeon #128 The Champion's Belt Free City of Greyhawk
Dungeon #129 A Gathering of Winds Diamond Lake, Domain of Greyhawk
Dungeon #130 The Spire of Long Shadows Magepoint, Kuluth Mar near Cauldron, Amedio Jungle
Dungeon #131 The Hateful Legacy Csipros Erd, Barrier Peaks, Bramblewood Forest
Dungeon #131 The Prince of Redhand Alhaster, Bandit Kingdoms
Dungeon #131 Backdrop: Alhaster
Dungeon #132 The Library of Last Resort Alhaster, Tilagos Island, Nyr Dyv
Dungeon #133 Ill-Made Graves
Dungeon #133 Kings of the Rift
Dungeon #134 Into the Wormcrawl Fissure Wormcrawl Fissure in the Rift Canyon
Dungeon #135 Dawn of a New Age Alhaster
Dungeon #135 Funeral Procession
Dungeon #136 The Coming Storm Yatil Mountains, refers to the "Shensite monks" from Mur far to the west on the Gulf of Ghayar and Komal
Dungeon #138 The Mud Sorcerer's Tomb [note 38]
Dungeon #138 The Weavers The Styes [note 38]
Dungeon #139 The Greater Halls (Maure Castle) Maure Castle, Duchy of Urnst
Dungeon #139 There Is No Honor Sasserine, Amdeio Jungle
Dungeon #139 Backdrop: Sasserine
Dungeon #140 Heart of Hellfire Mountain
Dungeon #140 The Bullywug Gambit Sasserine
Dungeon #141 The Sea Wyvern's Wake Jeklea Bay, Azure Sea, Vohoun Ocean, Isle of Dread
Dungeon #142 Here There Be Monsters Isle of Dread
Dungeon #143 Tides of Dread Isle of Dread
Dungeon #144 The Lightless Depths Isle of Dread
Dungeon #145 City of Broken Idols Isle of Dread
Dungeon #145 Vile Addiction, Seeds of Sehan, pt 1 Exag
Dungeon #145 Exag: City of Clay
Dungeon #146 Serpents of Scuttlecove Scuttlecove
Dungeon #146 Backdrop: Scuttlecove
Dungeon #146 Spawn of Sehan, Seeds of Sehan, pt 2 Exag
Dungeon #147 Dread Pagoda of the Inscrutable Ones Yatil Mountains, Exag
Dungeon #147 Into the Maw Abyss
Dungeon #148 In the Shadows of Spinecastle Bone March, Knurl, Spinecastle
Dungeon #148 Wells of Darkness
Dungeon #149 Enemies of my Enemy Abyss
Dungeon #149 War of the Wielded Sasserine
Dungeon #150 Prince of Demons Abyss
Dungeon #150 The Godtrap (Campaign Workbook: The Dungeon)
Dungeon #150 Fiend-Sage (Critical Threat)
Dungeon #151 Iggwilv's Legacy: The Lost Caverns of Tsojcanth
Dungeon #153 Prisoner of the Castle Perilous
Dungeon #156 The Last Breaths of Ashenport [note 39]
Dungeon #162 Winter of the Witch [note 40]
Dungeon #170 Betrayal at Monadhan [note 41]

Fourth edition adventures

(2009)
Revenge of the Giants —Set in a generic setting, but references Greyhawk lore
(2010)
Tomb of Horrors—Set in a generic setting, but using the same lore and names of the original set in Greyhawk
Dungeon #197 (December 2011)
Steading of the Hill Giant Chief,
Dungeon #198 (January 2012)
Warrens of the Stone Giant Thane,
Dungeon #199 (February 2012)
The Glacial Rift of the Frost Giant Jarl,
Dungeon #200 (March 2012)
Hall of the Fire Giant King
Dungeon #205 (August 2012)
Unfriendly Skies—Continues on from Hall of the Fire Giant King
Dungeon #209 (December 2012)
"The Hidden Shrine of Tamoachan"
Dungeon #211 (February 2013)
"Beyond the Crystal Cave"—Not set in Greyhawk but connected to the AD&D module of the same name that is
Dungeon #212 (March 2013)
"Never Say Die"—Set near White Plume Mountain
"Court of the Dark Prince"—Includes characters such as Iggwilv, Graz'zt and Kord
Dungeon #212 (Mar 2013)
"The Village of Hommlet"
Dungeon #215 (Jun 2013)
"The Last Slave Lord"
Dungeon #219 (October 2013)
Dark Legacy of Evard—Uses and references Greyhawk Characters such as Evard the Black and Mordenkainen), but includes unfamiliar geography and the "Vistani" from Ravenloft.
Dungeon #221 (Dec 2013)
"The Battle of Emridy Meadows"
"Lowdown in Highport"

Fifth edition

P.Code Title Writer(s) Pub. Level Year (CY) Location Notes


Dungeon #213 Tomb of Horrors April 2013 [note 42]
Dungeon #221 The Battle of Emridy Meadows Dec 2013 [note 43]

Apocryphal adventures

These adventures have tenuous connections to the World of Greyhawk. These adventures may be nominally set in the World of Greyhawk yet contain no specific location information, or may contain references to Greyhawk-specific deities, magic items, calendars, or places.

Dungeon #1
"Into the Fire"—This is a prequel to issue 17's "Out of the Ashes."
Dungeon #15
"The Elephant’s Graveyard"—Amedio Jungle or Hepmonaland suggested.
Dungeon #17
"Out of the Ashes"—Features references to the Hand and Eye of Vecna, as well as the red dragon Flame, from "Into the Fire" in Dungeon Dungeon #1.
Dungeon #37
"The Mud Sorcerer's Tomb"—See Dungeon #138 (below).
Dungeon #82
"Evil Unearthed"—Nominally set in Greyhawk, but geographical features are new, and precise location isn't specified.
Dungeon #87
"The Shalm's Dark Song"—Contains references to Obad-Hai.
Dungeon #88
"The Seventh Arm"—Contains a player handout dated "591 CY."
Dungeon #90
"Totentanz"—Set in Highvale, but the setting is vastly different from that presented in previous sources (such as The Marklands).
Dungeon #91
"The Rock and the Hard Place"—Greyhawk City suggested.
Dungeon #100
"Old Embers Never Die"—This is a sequel to Dungeon #17's "Out of the Ashes."
Dungeon #138
"The Mud Sorcerer's Tomb"—Contains a reference to the Seekers.A 3.5 update of the same adventure in Dungeon #37.
Dungeon #156
"The Last Breaths of Ashenport"—An abridged copy of the Demonomicon of Iggwilv is mentioned. "Greyhawk City" is mentioned, but so is a city from the Nentir Vale/Nerath setting.
Dungeon #162
"Winter of the Witch"—One of the devices of Lum.
Dungeon #170
"Betrayal at Monadhan"—Kas is present in the adventure.

Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.

  • Grodog's Greyhawk List of Greyhawk Adventures in Dungeon Magazine, Dragon Magazine, and other gaming magazines.

References

Notes

  1. No actual Greyhawk content. Prequel adventure to Out of the Ashes.
  2. Inferred code: GDQ0 or G0. Closely related to the G series.
  3. Introduction describes it as easily adaptable by placing the adventure in the Amedio Jungle or Hepmonaland
  4. Introduction suggests placement in the Amedio Jungle or Hepmonaland
  5. Contains references to Vecna (and the hand and eye of Vecna), Tiamat, Asmodeus, and Ogrémoch, as well as to Demogorgon, Juiblex, and Orcus. Sequel adventure to Into the Fire and prequel adventure to Old Embers Never Die.
  6. The adventure gives X4-55 but appears to have read the second number as left to right, rather than right to left.
  7. Includes 4e conversion notes.
  8. Intro suggests placement in the Amedio Jungle or Hepmonaland. May be used as a sequel to The Elephants' Graveyard.
  9. In the adventure, the Hierarchs of the Horned Society still reign in Molag. The Hierarchs were slain by Iuz's demonic forces during Coldeven 583 CY.[6]
  10. The introduction to the author's adventure published in Dungeon #56 places Rogue in the same continent as The Elephants' Graveyard, The Leopard Men, and The Land of Men with Tails.
  11. "The Mud Sorceror's Tomb" was revised for third edition, see Dungeon #138.
  12. The adventure recommends either a single wizard of 12-14th level or a party of 2-4 characters of 7-10th level that includes spellcasters.
  13. Has several references and connections to module D3: Vault of the Drow.
  14. Playing with Fire contains no specific GH descriptions, but optionally ties to Evil Unearthed.
  15. "Eviol Unearthed" is nominally set in Greyhawk, but geographical features are new, and precise location isn't specified, though other setting details are.
  16. Alterations is set in Greyhawk 2000 (2000 CY) from Dragon #277.
  17. Ever-Changing Fortunes is a generic adventure that suggests adaptation into Greyhawk.[7]
  18. Contains references to Obad-Hai.
  19. The Seventh Arm contains references to Greyhawk's deities as well as a letter dated 521 CY[8], but it contains no other specific GH descriptions.
  20. Rage refers to Bissel as being a Duchy instead of a March[9].
  21. Wedding Bells suggests[10] an integration into Dungeon of the Fire Opal.
  22. No specific nation named, apparent location from "Wilderness Map" (p.84): The Suss Forest, at the confluence of the Handmaiden and Jewel Rivers, at the southern border of Celene. "CY" dates from the Greyhawk Calendar are listed and the moons Luna and Celene are identified(p. 81). Takes place in Dockalong, a forest settlement at the confluence of two rivers(p. 84) on the fringes of an unidentified elven realm.(p. 81)
  23. Set in Highvale, but the setting is vastly different from that presented in previous sources (such as The Marklands).
  24. The Rock and the Hard Place suggests[11] the setting of the Free City of Greyhawk, but contains no other specific GH descriptions.
  25. A location in the Flanaess is not given for Mount Smolderac. From context, it's likely somewhere in the Hestmark Highlands.
  26. The Razing of Redshore is a generic adventure with no specific GH descriptions, but Porphyry House Horror makes reference to it.
  27. Vanity refers to Bissel as being a Duchy instead of a March[12].
  28. Sadie is part of the Critical Threats series.
  29. Porphyry House Horror makes a reference to an artifact called the Shadar Pool, described in The Razing of Redshore.
  30. Hollow Threats is a generic adventure with no specific GH descriptions, but Life's Bazaar makes reference to it.
  31. Blind Man's Bluff is a generic adventure with no specific GH descriptions, but Life's Bazaar makes reference to it.
  32. Xollox is part of the Critical Threats series.
  33. Part of the Shackled City adventure path.
  34. Life's Bazaar recommends adding Hollow Threats (incorrectly citing Dungeon #92; Hollow Threats is actually in Dungeon #96) or a scaled-down version of Blind Man's Bluff if the PCs have not reached 3rd level by its conclusion.
  35. "Old Embers Never Die" is a sequel to Dungeon #17's "Out of the Ashes."
  36. The Styes suggests using the city of Prymp; location reconfirmed in 2019's Ghosts of Saltmarsh. Contains references to Tharizdun. Prequel to Dungeon #138's "The Weavers."
  37. Clockwork Fortress is a sequel to Dungeon #115's "Raiders of the Black Ice".
  38. a b Contains a reference to the Seekers. A 3.5 update of the same adventure in Dungeon #37. Cite error: Invalid <ref> tag; name "dung138" defined multiple times with different content
  39. An abridged copy of the Demonomicon of Iggwilv is mentioned. "Greyhawk City" is mentioned, but so is a city from the Nentir Vale/Nerath setting.
  40. One of the devices of Lum.
  41. Kas is present in the adventure
  42. ("D&D Next" with 4e conversion notes)
  43. ("D&D Next" playtest)

Citations

  1. From the Ashes (1992), p.7.
  2. a b Slavers (2000), p.120.
  3. Dungeon #215 (Jun 2013), p.35
  4. Applecline, Shannon. A0-A4: Against the Slave Lords (1e). Product history. Retrieved on 10 January 2024.
  5. The World of Greyhawk Fantasy World Setting (1980), p.30, Glossography.
  6. Wars (1991), p.9, Adventurer's Book.
  7. Dungeon #85 (Mar/Apr 2001), p.12
  8. Dungeon #88 (Sep/Oct 2001), p.81
  9. Dungeon #89 (Nov/Dec 2001), p.70
  10. Dungeon #89 (Nov/Dec 2001), p.81
  11. Dungeon #91 (Mar/Apr 2002), p.41
  12. Dungeon #93 (Jul/Aug 2002), p.15